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An Announcement On The Future Of The World Of Darkness Project

First post First post First post
Author
Almirante Thanassis
Red Star Line
#301 - 2014-04-22 09:28:30 UTC
I find (little) comfort in the fact that you have 'halted' it as it says in the title.
Was really looking forward to the WoD because in my opinion you had the right system in EVE for it if you look at levelling. Since vampires grow by the time they age it could've been great. And it would'v been a niche in the MMO world as EVE is.

Oh well, nothing can be done about it now.
Best wishes to those involved in Atlanta.

SpaceSaft
Almost Dangerous
Wolves Amongst Strangers
#302 - 2014-04-22 13:09:20 UTC
After the first trouble has died down my only interest lies in how much you can or already have learned and profited of the development regardless of the project.

How much of the posted loss is technology and how much were assets like models, textures and such?

How much can EVE gain from this, purely in reusable stuff?
Optimo Sebiestor
The New Eden School of trade
Organization of Skill Extracting Corporations
#303 - 2014-04-22 17:04:17 UTC
I know why WoD and Twiligth have been shelfed for good. All Vampires and Werewolfes are now in Tamriel (Elder Scrolls Online ) Lol
Dersen Lowery
The Scope
#304 - 2014-04-22 19:40:38 UTC  |  Edited by: Dersen Lowery
Optimo Sebiestor wrote:
I know why WoD and Twiligth have been shelfed for good. All Vampires and Werewolfes are now in Tamriel (Elder Scrolls Online ) Lol


You jest, but imagine an MMO with the beginning of TESO: a quick, optional tutorial, at the end of which is an optional quest pickup to go to a little starter island to get your feet wet. Except that, instead of dropping you into an all-PVE levelled story, it dropped you into an urban Cyrodiil (huge PVPVE area).

Bethesda does terrific NPC dialog and voice acting, so they could add to the richness of the background world. They have a good, solid, minimal-UI combat system with collision detection. They have a very good character creator. Zenimax cheesed up the appearance of the game world a bit to accommodate the constraints of an MMO, but hey, they delivered. License the world to Bethesda and the tech to Zenimax and see what they can do with it. Why not?

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Little Dragon Khamez
Guardians of the Underworld
#305 - 2014-04-22 21:08:53 UTC
Reiisha wrote:
Balshem Rozenzweig wrote:
- CCP's mindset when it comes to innovation and stretching is hilarious. If I was to develop Valkyrie and Dust I would be 100% sure to get my existing playerbase into it. You get free promotion (and tons of it) when your players talk among themselves about "THE NEW GAME !!!1!!". This is how Blizzard operates and seriously - you will never get better at sucking your customers dry. Do you imagine them releasing Diablo III without pc support? If so - how much money do you think Diablo III would make? Stop being delusional, and make games instead of trying to prove stuff. No one cares if you are einteins of game development. I want a good game I can play, and not a company half a world away I could be proud of.


Valkyrie will be on PC at least. It's a project started purely in-house by CCP (though i suspect they did get some funding from Sony afterall).

The reason Dust isn't on PC (yet, i expect an announcement for that at fanfest) is because Sony actually funded large parts of the game as part of an exclusivity deal. CCP doesn't have full control over where Dust can be deployed at the moment, though i fully expect this exclusivity to be timed so that it passes to at least the PS4 and probably the PC.

Dust on PC however adds some difficulties - Cheating is so very very easy in shooters and you want to do everything you can to prevent Dust from being abused as an easy moneymaker, or inluence on EVE itself. While cheating is not impossible on consoles, it is significantly harder at least.


There's **** loads of cheating going on in dust at the moment, mass character generation and cash siphoning mostly though.

Dumbing down of Eve Online will result in it's destruction...

Evelyn Meiyi
Corvidae Trading and Holding
#306 - 2014-04-23 08:07:00 UTC
Anabella Rella wrote:

CCP's been in status quo mode for almost 2 years now (since the perfect storm events of the Nex store debacle, a half-finished but released anyway Incarna and the leaked internal micro-transactions memos). When was the last true expansion of gameplay? That was when incursions were introduced. Since that time it's been refactoring, tweaking and "balancing". Those things need to happen on an ongoing basis but, it's about time to create and innovate again.


Time for me to put my .02 in:

It's clear, at least to me, that after the implosion that would later be called 'Incarnage', you guys at CCP got cold feet. You're afraid to take even a single step forward in case you stumble again.

Consider this, though:

CCP, this is one of the only chances you have to make up for lost time. By the end of the year, Star Citizen will launch and regardless of how well it does, it will leave EVE in the shadows because it's moving forward and doing things that EVE hasn't done.

Enough with the balancing. Enough with the iteration. Enough with the tweaks, and the redesigns, and yet more minigames.

It's time to step back into the cauldron -- whatever the risks may be -- and put EVE back on the course that made it so appealing and innovative ten years ago.
Grayland Aubaris
Aliastra
Gallente Federation
#307 - 2014-04-23 11:09:51 UTC
Evelyn Meiyi wrote:

Time for me to put my .02 in:

It's clear, at least to me, that after the implosion that would later be called 'Incarnage', you guys at CCP got cold feet. You're afraid to take even a single step forward in case you stumble again.

Consider this, though:

CCP, this is one of the only chances you have to make up for lost time. By the end of the year, Star Citizen will launch and regardless of how well it does, it will leave EVE in the shadows because it's moving forward and doing things that EVE hasn't done.

Enough with the balancing. Enough with the iteration. Enough with the tweaks, and the redesigns, and yet more minigames.

It's time to step back into the cauldron -- whatever the risks may be -- and put EVE back on the course that made it so appealing and innovative ten years ago.


I am in agreement with this - despite what people may think upcoming games will affect EVE to some degree. Yes EVE and SC are different so won't compete directly, but how many people play EVE because it is as 'close' as they can get to the game they actually want to play? How many will either reduce their sub counts, or leave entirely because SC (or other games) come closer to their perceived ideal game? This is not a SC will kill EVE post, but people need to realise that games like this are in competition for players (especially in niche markets such as the one EVE occupies).

I have no doubt that CCP monitor such things closely as it would be incredibly naive for any company to ignore the competition and just assume that everything will be ok.

Going back to your point though - I agree that CCP need to shake things up, they need to take some risks and innovate - they need to expand the sandbox, the content and the tools available for players to exist in EVE. My Suggestion? Throw in a load of content to EVE but don't tell the players them it - let them discover it on their own. Make it so that you have no idea how to do / go / get certain things and allow players to figure it out. Open wormholes in tradehubs, lowsec and null that spew out some unknown rats that attack everyone but don't tell people who, why or how they are doing it, or how they can stop it, let them figure it out on their own etc.

Basically: Make space mysterious and exciting again.
Varesk
Aliastra
Gallente Federation
#308 - 2014-04-23 18:47:51 UTC
This thread should be moved to OPE since its not eve related.
Nijiho
Galactica Industrial Facilities
#309 - 2014-04-23 21:50:47 UTC
Congratulations for the great management skills demonstrated for the 'n' time. This fiasco is another showcase of fuckup.
One might think that it is bad luck, but let me tell you that there is a pattern here and when that happens it's not coincidence.

I really look forward to some serious EVE online expansion this time. When incursions was launched I spent months playing 6-10hrs a day. Then Incursions were nerfed and I had to stop. It's the typical cycle: good fun feature, nerf 1, nerf 2, stop playing the feature because it's no use. It reminds the old Drake... If at least I had a replacement activity that would have been great.
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#310 - 2014-04-24 17:16:50 UTC
Evelyn Meiyi wrote:
Anabella Rella wrote:

CCP's been in status quo mode for almost 2 years now (since the perfect storm events of the Nex store debacle, a half-finished but released anyway Incarna and the leaked internal micro-transactions memos). When was the last true expansion of gameplay? That was when incursions were introduced. Since that time it's been refactoring, tweaking and "balancing". Those things need to happen on an ongoing basis but, it's about time to create and innovate again.


Time for me to put my .02 in:

It's clear, at least to me, that after the implosion that would later be called 'Incarnage', you guys at CCP got cold feet. You're afraid to take even a single step forward in case you stumble again.

Consider this, though:

CCP, this is one of the only chances you have to make up for lost time. By the end of the year, Star Citizen will launch and regardless of how well it does, it will leave EVE in the shadows because it's moving forward and doing things that EVE hasn't done.

Enough with the balancing. Enough with the iteration. Enough with the tweaks, and the redesigns, and yet more minigames.

It's time to step back into the cauldron -- whatever the risks may be -- and put EVE back on the course that made it so appealing and innovative ten years ago.


+ 10 interwebs for the return of Jeezus features and the actual completion of WiS. Enough of this re-balance to the nth degree crap.

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Miss Masquerade
Federal Navy Academy
Gallente Federation
#311 - 2014-04-25 23:41:36 UTC
I picked up Bloodlines yersterday off of Steams "midweek madness deal" £4.99 .

Worth every penny :D
Antisocial Malkavian
Antisocial Malkavians
#312 - 2014-04-26 04:32:11 UTC
Varesk wrote:
This thread should be moved to OPE since its not eve related.


Agreed

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Unezka Turigahl
Det Som Engang Var
#313 - 2014-04-27 14:14:02 UTC
I had no idea there were so many vampires among the capsuleer population.

I just re-watched the little bits of footage that exist. It looked nice. I guess it had the same problem as WiS, pretty looking tech demo but they couldn't figure out gameplay...

Never before seen footage of WoD gameplay:
https://www.youtube.com/watch?v=Lct6x-XqWrw
Ramona McCandless
Silent Vale
LinkNet
#314 - 2014-04-27 17:29:58 UTC
Evelyn Meiyi wrote:
and yet more minigames.


Whats the second one?

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Ubat Batuk
Garoun Investment Bank
Gallente Federation
#315 - 2014-04-29 01:46:13 UTC
Plug in Baby wrote:
Alim Omaristos wrote:
Please replace CCP Falcon. Lying to people losing their jobs, and the community is not something someone in his position should be doing. I mean you're already laying people off may as well get some one who failed the basic parts of his job.


Yeah just find someone honest who deals with community professionally from CCP to replace him... Big smile. I'm pretty sure lying forms a main part of his job, don't blame CCP's poor handling of the community on one person, because that is just unfair.

So with WoD down, and Dust with not much longer to go we pin all our hopes on Valkyrie for most of our sub money not being thrown away for the last few years.



Eve Valkyrie will not go anywhere, not with such an expensive piece of kit. Well unless the kit cost goes drastically down, but this is beyond CCP, so I can only wish these guys best of luck with that. The best thing that could happen to CCP would be to be taken over by a major studio and have all top layer kicked out. I am sure things would become a lot better.

CCP Falcon is just a PR person used to shield the responsible ones.
Leorgrium Tzash
Ministry of War
Amarr Empire
#316 - 2014-04-29 10:35:28 UTC  |  Edited by: Leorgrium Tzash
It was amazing looking at these screenshots Shocked

WodGallery
Grayland Aubaris
Aliastra
Gallente Federation
#317 - 2014-04-29 10:46:31 UTC
Leorgrium Tzash wrote:
It was amazing looking at these screenshots Shocked

WodGallery


Wow, the level of detail of the world looked awesome! Also, it looks way more developed that I expected based on the comments here. I hope that they choose to sell this IP to another developer who would be able to bring it back. Hell, just kickstarter it and see if you can run a team off of the backers!
Scheulagh Santorine
The Math Department
#318 - 2014-04-29 19:37:40 UTC
Vincent Athena wrote:
Well, I'm stunned. Even though I never expected to play it, I Also never thought it would just get killed.


Its good to see that CCP kills projects to free up resources, rather than killing resources to free up projects. Blink


S. Santorine

============================== I used to shoot things. Now I do math.

S. Santorine

Writings on some formal methods in EvE-OnlineEVE Math & Physics Blog

Brooks Puuntai
Solar Nexus.
#319 - 2014-04-30 01:49:57 UTC
Not surprising at all really. They shouldn't have even done DUST and just focused on Eve/WoD(in a more progressive manner).

Shame really, since the V:TM Bloodline was actually a good game and genre.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

SKINE DMZ
The Scope
Gallente Federation
#320 - 2014-04-30 11:32:28 UTC  |  Edited by: SKINE DMZ
Leorgrium Tzash wrote:
It was amazing looking at these screenshots Shocked

WodGallery

It looks really quite good actually, I figured they had a lot less done to throw the project away.

edit: http://www.change.org/en-AU/petitions/ccp-games-corporate-reinstate-development-of-world-of-darkness-online-mmorpg-and-devote-the-same-level-of-resources-funding-and-priority-to-it-as-you-do-eve-online?share_id=MlAzfTHzrp&utm_campaign=share_button_action_

I disagree