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Nerfing Highsec is good for the game.

First post First post
Author
Divine Entervention
Doomheim
#61 - 2014-04-24 22:57:45 UTC
La Nariz wrote:


You need to differentiate pvp, there is combat which is shooting and activities like trading which is still pvp but, has nothing to do with combat. Pure PVE does not exist in this game, every single isk you gain makes everyone else' isk worth that much less. EVE is a pvp MMO with a focus on spaceships.



Concerning PvE, since PvE is more profitable in Null-Sec compared to High sec, doesn't that mean the increased benefit of high isk generation through PvE in null compared to high is already balanced? I can go to a .8 security asteroid belt and kill the "rats" and get 15k isk in total bounty. I can go to a -.1 security system and kill rats in an asteroid belt and earn 2 million isk.

There is already higher reward for non-pure PvE in null compared to non-pure PvE in high sec.
General Nusense
Doomheim
#62 - 2014-04-24 22:59:52 UTC
Posting in a Nerf High Sec because we cant get enough renters in to our rental empire because there are more renter systems than people that want to rent thread.

Made a signature so I am taken seriously on the forums, since thats the only thing they are good for.

Gully Alex Foyle
The Scope
Gallente Federation
#63 - 2014-04-24 23:00:19 UTC
Benny Ohu wrote:
Varesk wrote:
Yes lets nerf high sec even more so everyone can become relevant f1 button mashers in the most safest place in the game.

highsec incursions?

Man, highsec incursions are just begging to be made into free-PVP areas! I mean:

1) How can CONCORD intervene anyway with all those Sansha guys invading space???

2) Let's put all those blingy ships to good use! It's like buying a Lambo just to drive down the road to buy milk at a 24/7

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Guttripper
State War Academy
Caldari State
#64 - 2014-04-24 23:00:51 UTC
If people that put so much emphasis on a video game would use that energy towards something good in real life, perhaps this world would not be such a ****** up place...
Gully Alex Foyle
The Scope
Gallente Federation
#65 - 2014-04-24 23:02:00 UTC
Guttripper wrote:
If people that put so much emphasis on a video game would use that energy towards something good in real life, perhaps this world would not be such a ****** up place...

Nerf real life

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Malcanis
Vanishing Point.
The Initiative.
#66 - 2014-04-24 23:03:05 UTC
An alternative perspective

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

leavemymomalone idiot
State War Academy
Caldari State
#67 - 2014-04-24 23:09:32 UTC
yet another nerf hisec from a goon.

you never answered me last time, so ill ask again

CCP balances this game on risk versus reward.

if you nerf hisec are you advocating making hisec safer to balance the drop in income
or are you saying make hisec more risky meaning income in hisec should go up?

because if you are trying to say make hisec less profitable AND more dangerous to fly about in then you are asking for CCP to ignore their own rules.

wheres the balance in your request?

there is none because you want to make eve easier. not more balanced.
Organic Lager
Drinking Buddies
#68 - 2014-04-24 23:09:50 UTC
La Nariz wrote:
Organic Lager wrote:
Unsuccessful At Everything wrote:
Ding Bang Oww wrote:
Yeah except that without high-sec there is no game for people who want to play solo or are just generally bad... I've never come out of low-sec or null-sec with more ISK than I went in with.


People who want to play solo should not play a massively multiplayer online role-playing game.





There are plenty of ways to play with others in this game that doesn't include having them blow up your ship. Saying anyone who doesn't want to pvp shouldn't play an mmo is a joke.

The issue isn't with high sec security, it's the lack of rewards from high risk activities or the over rewarding of low risk activities, depending on how you look at it.


You need to differentiate pvp, there is combat which is shooting and activities like trading which is still pvp but, has nothing to do with combat. Pure PVE does not exist in this game, every single isk you gain makes everyone else' isk worth that much less. EVE is a pvp MMO with a focus on spaceships.

Unfortunately that focus has been eroded but, fortunately it can be repaired by nerfing highsec.


You know the pvp i'm talking about is the blaping of pvers billion isk boats. Not the indirect pvp of under cutting sales, devaluing isk by collecting a bounty or stealing an incursion.

If you balance the game so in high sec it takes 10 hours to earn the same isk as it takes, 7 hours in low, 4 in null and 2 in wh. I guarantee you more players will venture out to null and wh space. I'm talking steady, easy, mission style income.
ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#69 - 2014-04-24 23:11:16 UTC
Thread locked.

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