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What is with all the drone hate?

First post
Author
Angeleh
Silverflames
#1 - 2014-04-23 13:15:45 UTC  |  Edited by: Angeleh
Omnidirectional Tracking Links were just nerfed.

Drones as a weapon system seems to be changed into needing much more training to be useful, inclusive a whole new skill to train.

The only shield tanked drone boat in the game (Rattlesnake) is getting a big nerf bat hit right in its drone stats, and practically becomes useless for mission running. *EDIT with main skills as drones, it becomes a decent missile based ship*

What is the long term plans here?

Removing drones from the game? Making them a completely secondary tool for guns / missile ships?
Luna Arindale
Caldari Independent Navy Reserve
Curatores Veritatis Alliance
#2 - 2014-04-23 13:20:57 UTC
Hi, can I have what ever you are smoking? Drones are becoming less skill intensive to use effectively, and the rattler's bonus is the same as before the change. I am more annoyed by them decreasing the gap between t1 and t2 sentry drones. Basically, everything you sad makes no sense.
Rowells
Pator Tech School
Minmatar Republic
#3 - 2014-04-23 13:24:19 UTC
Arthur Aihaken
CODE.d
#4 - 2014-04-23 13:26:58 UTC
I am embracing the drone hate... I absolutely hate that NPCs make a point of going after them. Twisted

I am currently away, traveling through time and will be returning last week.

Garnoo
Eternity INC.
Goonswarm Federation
#5 - 2014-04-23 13:34:36 UTC
lets give npcs ability to use drones, and mayby then we can start our 'drone hate' :)

People are going to try to ruin your day. Get together with others, ruin their day back -  EvE

Arthur Aihaken
CODE.d
#6 - 2014-04-23 13:37:38 UTC
Garnoo wrote:
lets give npcs ability to use drones, and mayby then we can start our 'drone hate' :)

Wouldn't that be interesting...!

I am currently away, traveling through time and will be returning last week.

scorchlikeshiswhiskey
Totally Abstract
O X I D E
#7 - 2014-04-23 13:57:21 UTC
Arthur Aihaken wrote:
Garnoo wrote:
lets give npcs ability to use drones, and mayby then we can start our 'drone hate' :)

Wouldn't that be interesting...!

Incursions just got a lot less fun. ha!
Angeleh
Silverflames
#8 - 2014-04-23 13:57:55 UTC
Luna Arindale wrote:
Hi, can I have what ever you are smoking? Drones are becoming less skill intensive to use effectively


Drone Interfacing 5 is going from a 11% DPS increase to a 7% DPS increase to all drones, it will still be a must to train.

Adding a new skill adds training time.

Moving more damage over to the drone specific skills makes them needed more, again adding training time to achieve what drones can do compared to now.

There is no where in the changes there is less training.

Luna Arindale wrote:
and the rattler's bonus is the same as before the change.


The Rattlesnake lose 50% bonus to damage and hit points of light and medium drones.

It maintains its raw Sentry / Heavy dps but becomes more vulnerable to damage to the drones, having to pull in a drone because of damage reduces your drone DPS by 50% instead of 20% until you have the replacement deployed. and you can now only point your drones at 2 different targets instead of 5. Overall a downgrade.

Sentry and Heavy drones gets a boost to HP, making it easier to recover the individual drone before it dies. But the deployed HP (ie how much damage before you have lost all your drones) stays the same. This is the only part of the drone changes that are not a downgrade, and it does somewhat mitigate the vulnerability to drone damage mentioned above.

So while sentry and heavy drones stats are somewhat maintained, the Rattlesnake completely lose light and medium drones. Definitely not the same bonus as before.
Daoden
The Scope
Gallente Federation
#9 - 2014-04-23 14:00:36 UTC
Angeleh wrote:
Omnidirectional Tracking Links were just nerfed.

Drones as a weapon system seems to be changed into needing much more training to be useful, inclusive a whole new skill to train.

The only shield tanked drone boat in the game (Rattlesnake) is getting a big nerf bat hit right in its drone stats, and practically becomes useless for mission running.

What is the long term plans here?

Removing drones from the game? Making them a completely secondary tool for guns / missile ships?

The biggest nerf to the rattlesnake is not having 125M/bit bandwidth and not being able to field heavy logi drones or ewar drones(which I don't think is a huge nerf tbh). Sentry and heavy drones will still deal the same DPS but have higher HP, which makes it actually better for running missions when using these drones because they wont die as fast.

As for not having a bonus to light drones and medium drones any more it doesn't make a huge difference in PvE. If you cant get enough DPS with light drones base dmg and drone dmg amps to kill a frigate in a lvl 4 then its your skills that are causing that.

Overall the bonus to rattlesnake's missile damage I think will be quiet nice for cruise missiles in a mission.

Honestly the PvP aspect of the rattlesnake is effected far more then the PvE aspect and even then I don't think its that horrible.

Angeleh
Silverflames
#10 - 2014-04-23 14:01:09 UTC
Rowells wrote:
http://community.eveonline.com/news/dev-blogs/giving-drones-an-assist/

New drone changes, read them.


I have, have you?
Angeleh
Silverflames
#11 - 2014-04-23 14:11:45 UTC
Daoden wrote:
[quote=Angeleh]As for not having a bonus to light drones and medium drones any more it doesn't make a huge difference in PvE. If you cant get enough DPS with light drones base dmg and drone dmg amps to kill a frigate in a lvl 4 then its your skills that are causing that.


Of course it can be done, but so can it from every other gun and missile ship out there with 50mbit bandwidth. It doesn't change the Rattlesnake was 50% better before.
Arthur Aihaken
CODE.d
#12 - 2014-04-23 15:36:00 UTC  |  Edited by: Arthur Aihaken
Angeleh wrote:
The Rattlesnake lose 50% bonus to damage and hit points of light and medium drones.

Man, not this sh*t again... Why don't we call this thread what it really is: a stealth Rattlesnake b*tch attempt.
https://forums.eveonline.com/default.aspx?g=posts&t=337011&find=unread

I am currently away, traveling through time and will be returning last week.

Angeleh
Silverflames
#13 - 2014-04-23 15:40:26 UTC  |  Edited by: Angeleh
Arthur Aihaken wrote:
Meaningless rant.


Why don't you read the first post, and then post something related to the questions asked there?
Arthur Aihaken
CODE.d
#14 - 2014-04-23 15:52:16 UTC
Angeleh wrote:
Why don't you read the first post, and then post something related to the questions asked there?

This is nothing but a poor attempt to open another Rattlesnake discussion... As such, this is a completely pointless thread.

I am currently away, traveling through time and will be returning last week.

Derath Ellecon
University of Caille
Gallente Federation
#15 - 2014-04-23 15:54:56 UTC
Do you have an alt named Chicken Little by chance?

I find it funny that you are making claims completely opposite from the devblog for one.

As a heavy Gallente drone loving pilot I'm most happy with the balance changes. I've never flown a Rattlesnake and honestly haven't paid attention to their rebalance much so I will leave that can of worms to someone else.

Morrigan LeSante
Perkone
Caldari State
#16 - 2014-04-23 15:58:18 UTC
For the love of god, there's already a borderline threadnought about the 'snake being (apparently) so terribly, terribly hard done by. Can't we keep it in one place?


And for the love of peace, if you used a rattler without missile skills, well done on buying a less effective overpriced dominix. What is it with people who think they can get away with half the skills used?
Rowells
Pator Tech School
Minmatar Republic
#17 - 2014-04-23 16:51:50 UTC
Angeleh wrote:


Drone Interfacing 5 is going from a 11% DPS increase to a 7% DPS increase to all drones, it will still be a must to train.

Adding a new skill adds training time.


From the blog:
Quote:
a character with Drone Interfacing trained to level 5 will see their damage remain constant

There is no new skill other than the scout drones being spilt and two others being renamed. I don't even know where you're getting your math from.

This is why I think your not reading it.

And the only nerf tracking computers for was requiring scripts, just like turrets, also getting some low slot and faction mods as well.
Daichi Yamato
Jabbersnarks and Wonderglass
#18 - 2014-04-23 17:17:23 UTC
flies a rattler in his missions now. will fly the new rattler and finish his missions even quicker in summer.

dnt know why it needed the buff, but meh.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Mike Voidstar
Voidstar Free Flight Foundation
#19 - 2014-04-23 18:08:49 UTC
Daichi Yamato wrote:
flies a rattler in his missions now. will fly the new rattler and finish his missions even quicker in summer.

dnt know why it needed the buff, but meh.


Pretty much this.

I gave up on drones after the NPCs started eating them with no real gameplay improvement or tools to deal with that implemented, so fly a Kronos these days while my little guys only come out once in a blue moon to munch a frigate or two.. but I might be willing to give a Rattlesnake a shot after the change, just for the fun of seeijg soke superheavies. I trained Heavy and H.Assault missiles for the Damnation, so it will be good to use some different weapon skills again.
ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#20 - 2014-04-23 18:33:19 UTC
As there are several threads on these subjects, including at least one stickie, this thread gets a lock.

Thread locked.

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