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Ship Suggestions for L4s

Author
Asuna Bourne
Federal Navy Academy
Gallente Federation
#1 - 2014-04-21 04:19:24 UTC
Ive read the forums and I googled a lot. I was unable to find the answer I was looking for, so I thought I'd just ask.

Ive trained a ton of gunnery skills and a ton of Caldari ship skills.

The dilemma im faced with is how to utilize what I have trained already.

The L4 ships Im seeing for Caldari involve missiles. I havent trained a single missile skill. I also see different races ship choices, I have zero skills trained for those.

So basically im asking which ships I can use on Caldari that can use Gunnery Skills and clear L4s fast.

Ive been playing eve for a bit but not actively;y i was basically setting skills and logging out for months. Hence all the gunnery trained and caldari ship skills trained.

Thanks for any help u guys can offer in advance.
Caleidascope
Republic Military School
Minmatar Republic
#2 - 2014-04-21 04:28:22 UTC
"Proper Prior Planning Prevents Peess Poor Performance"

Life is short and dinner time is chancy

Eat dessert first!

Asuna Bourne
Federal Navy Academy
Gallente Federation
#3 - 2014-04-21 04:38:01 UTC
Caleidascope wrote:
"Proper Prior Planning Prevents Peess Poor Performance"



I expected a post like this. Ok I deserve that. Anything viable tho?

Like a Rokh or something?
Seraph Essael
Air
The Initiative.
#4 - 2014-04-21 04:41:43 UTC
Vulture maybe?

Rokh?

Rail Tengu?

Pure speculation, but from what I have heard Command ships and T3's are good for level 4's...

Have a play around..

Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."

Webvan
All Kill No Skill
#5 - 2014-04-21 04:51:32 UTC
You didn't mention what class and in what security space. So kinda vague. Since it's vague, I assume highsec BS running which would be the Rokh. This would also be viable for an incursion fit in a shield fleet.

I'm in it for the money

Ctrl+Alt+Shift+F12

IIshira
School of Applied Knowledge
Caldari State
#6 - 2014-04-21 04:51:54 UTC
Asuna Bourne wrote:
Caleidascope wrote:
"Proper Prior Planning Prevents Peess Poor Performance"



I expected a post like this. Ok I deserve that. Anything viable tho?

Like a Rokh or something?


Wow why did you do this? Just wondering..

Okay you can use a Rokh but it's going to be sub optimal. Something like this would work

[Rokh, Missions]
Tracking Enhancer II
Magnetic Field Stabilizer II
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer

Tracking Computer II, Optimal Range Script
Large Micro Jump Drive
EM Ward Field II
Adaptive Invulnerability Field II
Caldari Navy X-Large Shield Booster
Shield Boost Amplifier II

425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L

Large Anti-Thermal Screen Reinforcer I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I

Asuna Bourne
Federal Navy Academy
Gallente Federation
#7 - 2014-04-21 04:56:43 UTC
IIshira wrote:
Asuna Bourne wrote:
Caleidascope wrote:
"Proper Prior Planning Prevents Peess Poor Performance"



I expected a post like this. Ok I deserve that. Anything viable tho?

Like a Rokh or something?


Wow why did you do this? Just wondering..

Okay you can use a Rokh but it's going to be sub optimal. Something like this would work

[Rokh, Missions]
Tracking Enhancer II
Magnetic Field Stabilizer II
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer

Tracking Computer II, Optimal Range Script
Large Micro Jump Drive
EM Ward Field II
Adaptive Invulnerability Field II
Caldari Navy X-Large Shield Booster
Shield Boost Amplifier II

425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L
425mm Railgun II, Antimatter Charge L

Large Anti-Thermal Screen Reinforcer I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I



Thank you for this.

And I believe before I took a break was before the expansion that would change ship skills. I was told to train like Caldari Destroyer and it would Lvl 5 a bunch of skills. Its hard for me to remember was almost a year ago. And then I just kept paying for the sub and i would just pick skills. I was dreaming of a sniping Harpy so I started training all the gunnery skills. So yea thats how I found myself in this situation.
Asuna Bourne
Federal Navy Academy
Gallente Federation
#8 - 2014-04-21 04:57:47 UTC
Webvan wrote:
You didn't mention what class and in what security space. So kinda vague. Since it's vague, I assume highsec BS running which would be the Rokh. This would also be viable for an incursion fit in a shield fleet.


I'd be in Gal space. I can fly BS on down.

I'd like to get into incursions too.

Im a miner. So Im just trying to break the monotony is all.
IIshira
School of Applied Knowledge
Caldari State
#9 - 2014-04-21 05:02:29 UTC
If you want to keep along the railgun line train Gallente. 10 days for Gal BS 4 including the prereqs but of course you'll need armor tanking. That Rokh is going to be tight on cap so the MJD should get you out should you find your tank failing. Stay aligned, keep at range and snipe everything.
Webvan
All Kill No Skill
#10 - 2014-04-21 05:10:26 UTC  |  Edited by: Webvan
Asuna Bourne wrote:


And I believe before I took a break was before the expansion that would change ship skills. I was told to train like Caldari Destroyer and it would Lvl 5 a bunch of skills. Its hard for me to remember was almost a year ago. And then I just kept paying for the sub and i would just pick skills. I was dreaming of a sniping Harpy so I started training all the gunnery skills. So yea thats how I found myself in this situation.

Well then you still don't have a lot of gunnery skills, at least not for large turrets. You can train all the missile support skills to 4 quick enough, then specialize up large missile launchers in as much time as turrets comparatively. Or just go with cruisers, which can do lvl4's quick enough with less SP investment and be viable outside of highsec. Really just depends on the big picture of what you want to do. Do you just want to grind missions for ISK? To some it's just a means to support other things in the game. Yeah, Rokh isn't the fastest, but it has it's unique uses. Just all depends...


Asuna Bourne wrote:
Webvan wrote:
You didn't mention what class and in what security space. So kinda vague. Since it's vague, I assume highsec BS running which would be the Rokh. This would also be viable for an incursion fit in a shield fleet.


I'd be in Gal space. I can fly BS on down.

I'd like to get into incursions too.

Im a miner. So Im just trying to break the monotony is all.

Ah yeah, I'd look into Rohk then. Anything with instant damage, while missiles are less wanted due to the delay to reach target. You could cross-train into another empires BS, but it could take quite a bit longer if needing to also train armor which would probably be the case.

I'm in it for the money

Ctrl+Alt+Shift+F12

Asuna Bourne
Federal Navy Academy
Gallente Federation
#11 - 2014-04-21 22:09:01 UTC
IIshira wrote:
If you want to keep along the railgun line train Gallente. 10 days for Gal BS 4 including the prereqs but of course you'll need armor tanking. That Rokh is going to be tight on cap so the MJD should get you out should you find your tank failing. Stay aligned, keep at range and snipe everything.



Question what ships would get the most out of staying the course on the Rail Gun Line?
Illiar D'Anaari
Lassandar
#12 - 2014-04-21 23:49:41 UTC
Asuna Bourne wrote:
IIshira wrote:
If you want to keep along the railgun line train Gallente. 10 days for Gal BS 4 including the prereqs but of course you'll need armor tanking. That Rokh is going to be tight on cap so the MJD should get you out should you find your tank failing. Stay aligned, keep at range and snipe everything.



Question what ships would get the most out of staying the course on the Rail Gun Line?


Incursus/Thorax/Brutix/Megathron+Hyperion, and any of their T2 variant, including the Kronos and Vindicator (Not T2 but still)
IIshira
School of Applied Knowledge
Caldari State
#13 - 2014-04-22 00:02:51 UTC
Pretty much what the poster above said. I've never been that impressed with railguns even after the buff. What is your reason for railguns? If it's just because it's what you have trained already it doesn't take long to train projectiles since all the support skills carry over. Of course if you have your heart set on rails I won't try to talk you out of it. They are nice for PVP sniper use.
Asuna Bourne
Federal Navy Academy
Gallente Federation
#14 - 2014-04-22 02:19:34 UTC
IIshira wrote:
Pretty much what the poster above said. I've never been that impressed with railguns even after the buff. What is your reason for railguns? If it's just because it's what you have trained already it doesn't take long to train projectiles since all the support skills carry over. Of course if you have your heart set on rails I won't try to talk you out of it. They are nice for PVP sniper use.



you hit it on the nose. PVP sniper use. Thats why I trained them.
Ireland VonVicious
Vicious Trading Company
#15 - 2014-04-22 02:38:39 UTC
Get a Nightmare.

It will use your secondary gun skills, shield skills and your caldari BS skill.

It works for missions and incursions.
Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#16 - 2014-04-22 22:48:47 UTC
shields and gunnery you can cross train minmattar hulls or find a pirate \ navy ship which can use shields + guns.
Daniel Plain
Doomheim
#17 - 2014-04-23 07:03:54 UTC
Ireland VonVicious wrote:
Get a Nightmare.

It will use your secondary gun skills, shield skills and your caldari BS skill.

It works for missions and incursions.

nightmare is good. use it.

I should buy an Ishtar.

Kitty Bear
Deep Core Mining Inc.
Caldari State
#18 - 2014-04-23 14:04:11 UTC  |  Edited by: Kitty Bear
Ireland VonVicious wrote:
Get a Nightmare.

It will use your secondary gun skills, shield skills and your caldari BS skill.

It works for missions and incursions.


you'd need to train Large Energy Turret (but it's not a major deal)

Nightmare is good, and the pirate BS changes coming in the summer do not shaft it in the ass with an erebus
Lockdown86
Night line Logistics
#19 - 2014-04-23 14:31:32 UTC
what ship did u fly and want to fly to train gunnery and caldari in the first place, tahts like training beams only and training minmatar ships :S
Angeleh
Silverflames
#20 - 2014-04-23 14:38:12 UTC
Lockdown86 wrote:
what ship did u fly and want to fly to train gunnery and caldari in the first place, tahts like training beams only and training minmatar ships :S


Caldari starts off with Hybrid turrets, it is the weapon the rookie missions give you etc.
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