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CSM Feedback to CCP

First post First post First post
Author
Danalee
A Blessed Bean
Pandemic Horde
#201 - 2014-04-04 19:20:11 UTC
Stacy Knox wrote:
Danalee wrote:
Your options are flawed, your bias very clear.

Stop being stupid and concede knee-jerk reactions to personnal crusades of CSM members are NOT good policy.
Keep everything as is and communicate with players while they explore the unique selling point of your game; Being the villain.
Give them one chance to cross the invisible line, warn them, reel them back in.
If they continue after that. Make them play WOW or whatever.

Stop with the EA/Blizzard/Whatever bullcrap before you loose everything you've been working for the last 10 years.
I could believe there has been a debate and there was a breach of EULA and ripard's terrible blog post wasn't involved if anyone at any point in time had bothered to communicate with the perceived perpetrator and victim before, during or after the 'facts'.

Not CCP nor CSM did anything of the sort. Heck even the reason specified for banning Erotica 1 = blank.
No inspiration? Morale crusaders are hardly ever inspired.

Playing eve doasn't make it legal to be a real life criminal

Pray tell, what are you talking about?! Who said that? And that's what you get from a plea for CCP to communicate with their player base?

D.

Bear

Proud member of the Somalian Coast Guard Authority

Member and Juror of the Court of Crime and Punishment

Antisocial Malkavian
Antisocial Malkavians
#202 - 2014-04-04 21:56:00 UTC  |  Edited by: Antisocial Malkavian
https://forums.eveonline.com/default.aspx?g=posts&t=334475&p=5

lol NOW theyre locking threads and pointing to the official thread.

When the CSM posts the same kind of thread, nooooo

Danalee wrote:
Stacy Knox wrote:
Danalee wrote:
Your options are flawed, your bias very clear.

Stop being stupid and concede knee-jerk reactions to personnal crusades of CSM members are NOT good policy.
Keep everything as is and communicate with players while they explore the unique selling point of your game; Being the villain.
Give them one chance to cross the invisible line, warn them, reel them back in.
If they continue after that. Make them play WOW or whatever.

Stop with the EA/Blizzard/Whatever bullcrap before you loose everything you've been working for the last 10 years.
I could believe there has been a debate and there was a breach of EULA and ripard's terrible blog post wasn't involved if anyone at any point in time had bothered to communicate with the perceived perpetrator and victim before, during or after the 'facts'.

Not CCP nor CSM did anything of the sort. Heck even the reason specified for banning Erotica 1 = blank.
No inspiration? Morale crusaders are hardly ever inspired.

Playing eve doasn't make it legal to be a real life criminal

Pray tell, what are you talking about?! Who said that? And that's what you get from a plea for CCP to communicate with their player base?

D.

Bear


Most of the things we do in this game WOULD make you a real life criminal but yeah.

But I dont think like that, I have a concept that separates the game with IRL.

IMO Teamspeak isnt IRL but Ill avoid using it in this game now since CCP thinks it is.

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Asia Leigh
Kenshin.
Fraternity.
#203 - 2014-04-06 05:43:44 UTC
Antisocial Malkavian wrote:


IMO Teamspeak isnt IRL but Ill avoid using it in this game now since CCP thinks it is.


No you got it all wrong... If you want to make racist remarks or RL threats, then by all means make them in TS, after all apparently that isn't against the rules, but if you make someone read the 'code' and sing silly songs, that is against the rules and you get branded as a monstrous sociopath torturer.
Apply the damn rules equally >.>
Endovior
PFU Consortium
#204 - 2014-04-06 06:37:29 UTC
2

As has been mentioned before in this thread, the other options don't make a whole lot of sense.
Ka Vin
MinRep Orbital Dockyards and Enterprises
#205 - 2014-04-07 15:50:42 UTC
I vote #2
Behave reasonably.
behave reasonably badly.
behave reasonably well.
If you behave extremely nicely you will have lots of lovers and friends.
If you behave extremely badly and you cause serious detriment to the play / life of others then you get banned.
It's not complicated.
It's not the deep philosophical issue of our t imes.
At CCP you are all presumably well balanced that you can maintain a career in a competitive industry that requires some basic ability to function at a normal soscietal level.
Many of your players are not.
You decide.
bad guy punishment = ban.
your punishment = -1 sub fee.
Not the end of the world for anyone, he can go find a new game.
you wanna play a good game, behave yourself (within reason)
you wanna be an *******, GTFO.
HTFU whiners.
It's a game , and a way of life.
Malcanis
Vanishing Point.
The Initiative.
#206 - 2014-04-07 19:48:51 UTC
Feedback received. TYVM

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Danalee
A Blessed Bean
Pandemic Horde
#207 - 2014-04-08 07:40:29 UTC
Malcanis wrote:
Feedback received. TYVM


You are welcome! Lol
So, care to share what it is you got from this thread? Or is that under some form of NDA / TOP SECRIT thingy?
Did everyone vote for the thing you wanted them to vote and not the other, bad options?

D.

Bear

Proud member of the Somalian Coast Guard Authority

Member and Juror of the Court of Crime and Punishment

Asia Leigh
Kenshin.
Fraternity.
#208 - 2014-04-15 00:55:24 UTC
Malcanis wrote:
Feedback received. TYVM


LOL, you actually think anyone would vote for something else? Most leading poll everRoll

I or anyone else could have easily done this, only difference is my thread would be locked after post 12 not page 12. I guess that's one of the perks of CSM, being allowed to break forum rules? Intresting...
Apply the damn rules equally >.>
Malcanis
Vanishing Point.
The Initiative.
#209 - 2014-04-15 21:20:23 UTC
Asia Leigh wrote:
Malcanis wrote:
Feedback received. TYVM


LOL, you actually think anyone would vote for something else? Most leading poll everRoll

I or anyone else could have easily done this, only difference is my thread would be locked after post 12 not page 12. I guess that's one of the perks of CSM, being allowed to break forum rules? Intresting...



Fascinating isnt it?



Well, don't forget to vote, because impotent rage is only hilarious whilst it's impotent.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Freelancer117
So you want to be a Hero
#210 - 2014-04-16 08:09:14 UTC
CCP Falcon wrote:
The answer is simple.

It's quite clear that we also have an extremely intelligent community, even if sometimes the content posted on these forums is to the contrary. I think that playing EVE requires a certain level of intelligence, thickness of skin, and ability to deal with your fellow man in circumstances that are sometimes not to your favor.

However, there's a line as to how severe those circumstances should get, and I'll paraphrase Mynxee by saying that this line needs to be drawn at the point where the alleged victim starts to lose emotional control. We can't set an arbirarty line for this, as this is different for everyone, and every situation. There must be a willingness by those involved to recognise when that point has been reached and realize, with positive community spirit in mind, that they should stop and honor that line with humaine and decent behaviour.

In the same respect, there must also be a level of responsibility held by CCP to ensure that we have the wellbeing of our community and each of our players at the forefront of our minds during the decision making process when an issue like this comes up.



During the Sansha live events and pre-incursion nerf time frame, I was part of a growing community, finding stuff out, how it works and building relationships. During this time, you get exposed to some mental bullshit as well, either directly when the stakes get high or even perceived, because you take stuff personally.

The one rule for these situations everyone uses, is the mental bullshit you are get exposed to worth the potential isk reward ?

In some scenarios this gets out of control, and you will lose emotional control, especially if the reward is not present in the end.

This is were self evaluation should kick in, but if you lack the capabilities or a social safety net you can not disengage from the out of control situation, however there is another circumstance to where you can not disengage; gaming addiction.

Will CCP with the help of CSM provide perhaps a helpful document to it's costumers when to turn of the game off and go take a walk outside ?

Eve online is :

A) mining simulator B) glorified chatroom C) spreadsheets online

D) CCP Games Pay to Win at skill leveling, with instant gratification

http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg

http://bit.ly/1egr4mF

Malcanis
Vanishing Point.
The Initiative.
#211 - 2014-04-19 09:10:00 UTC
Freelancer117 wrote:
CCP Falcon wrote:
The answer is simple.

It's quite clear that we also have an extremely intelligent community, even if sometimes the content posted on these forums is to the contrary. I think that playing EVE requires a certain level of intelligence, thickness of skin, and ability to deal with your fellow man in circumstances that are sometimes not to your favor.

However, there's a line as to how severe those circumstances should get, and I'll paraphrase Mynxee by saying that this line needs to be drawn at the point where the alleged victim starts to lose emotional control. We can't set an arbirarty line for this, as this is different for everyone, and every situation. There must be a willingness by those involved to recognise when that point has been reached and realize, with positive community spirit in mind, that they should stop and honor that line with humaine and decent behaviour.

In the same respect, there must also be a level of responsibility held by CCP to ensure that we have the wellbeing of our community and each of our players at the forefront of our minds during the decision making process when an issue like this comes up.



During the Sansha live events and pre-incursion nerf time frame, I was part of a growing community, finding stuff out, how it works and building relationships. During this time, you get exposed to some mental bullshit as well, either directly when the stakes get high or even perceived, because you take stuff personally.

The one rule for these situations everyone uses, is the mental bullshit you are get exposed to worth the potential isk reward ?

In some scenarios this gets out of control, and you will lose emotional control, especially if the reward is not present in the end.

This is were self evaluation should kick in, but if you lack the capabilities or a social safety net you can not disengage from the out of control situation, however there is another circumstance to where you can not disengage; gaming addiction.

Will CCP with the help of CSM provide perhaps a helpful document to it's costumers when to turn of the game off and go take a walk outside ?


If you are not confident of your judgement on when you are pushing someone too far or of your ability to withdraw before being pushed too far, then I think that the best advice I can give is to err on the side of caution.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Bob Maths
Federal Navy Academy
Gallente Federation
#212 - 2014-05-14 14:50:20 UTC
Not reading through 11 pages of balk.

I think there is a line between nannying and intervention. Harassment is continued unwarranted annoyance but there are various ways to avoid this. If you are being perpetually dogged, that is harassment and it doesn't matter if it happens online. There is a point where it leaks into reality and of course CCP should (and I would argue that they have a responsibility to) step in before that point. When that point is being approached is difficult to tell but it should be within the realms of whether or not it directly affects whether or not the person continues to use the products of CCP as a direct result of the harassment.

From a 'legal' point of view (and it doesn't necessarily matter about what is written, as rulings should always be what's fair and precedent) I think it would be harassment if the offending player started to launch a personal campaign an individual which led to attempts to acquire details of the character having a vendetta waged against them to the ends of space.

I do believe that CCP should offer a way to reduce the issues clearly presented here by allowing the player to ignore and blacklist the other pilot from communicating with them. Perhaps the current policy and the ability to simply ignore the character (autoreject all invitations etc). Prevention is better than cure and ignoring someone is, albeit a passive one which some people might not like, the best way to remove their power over you.