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How to utterly demolish bot mining easily

Author
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#161 - 2014-03-09 20:10:36 UTC
Reaver Glitterstim wrote:
Karma Codolle wrote:
How do you know the majority of miners are bots? Only the devs can know for sure.

I've been attacked and called a bot numerous times while mining in hisec.

So essentially your plan is to ruin the game for legit players because you don't like your own speculation of the amount of bots being used for mining.

1.) Many of us define a bot miner as anyone who allows their EVE character to continue mining while they themselves are indulging in other activities. I personally define it as anyone who is able to not notice they are being bumped when they switch mining lasers to a new asteroid or warp away. Most of the miners I have checked around the Sinq Laison/Sanctum area are bots by my own definition, and a higher portion by many other players' definition.

2.) Have you stopped to think that maybe you ARE botting?

3.) my suggestion here isn't my plan. But if it were implemented (which I don't necessarily support), the only people whose game would be ruined are those whose gameplay revolves around not only mining but specifically wasting time doing it and/or earning a good income from doing it in highsec.

Maybe the real problem is that you think it is okay to earn a good in-game income from letting your character play for you in a safety zone.


Or perhaps AFK mining is just as valid a game tactic as AFK cloaking except with actual risk? People should play how they choose, not how others tell them too.

And a bot is a program running a character, not someone AFK.

By your definition the large archon fleets are all bots expect the person pressing F1?
Ceawlin Cobon-Han
Garoun Investment Bank
Gallente Federation
#162 - 2014-04-17 08:15:24 UTC
Mobins wrote:
What about a NPC mining "negotiator" that shows up in the belt (not every time of course, but once every so often)?

The "trick" would be to use a random UI (elements and questions) for these negotiations, making it difficult to program a macro.

If you are a player, you simply agree to the terms of the negotiations and they'll go away.

If you're a bot which would have difficulties responding, the ships' strip miners are infected with a lock down virus, until negotiations have concluded. At this time negotiations will have to be continued in a system station, where a station negotiator can be called upon.

A player would be given plenty of opportunity to respond, since a bot don't care about time so much anyways. If a player happens to get their strips disabled, simple enter a station and complete negotiations.

A bot on the other hand would be forced to continue with the strip miners not functioning, amk.


Y'know this is the basis of something workable.
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#163 - 2014-04-17 08:42:53 UTC
The bot would simply be programmed to recognis its strips being diabled and then go and dock up before returning
Nikk Narrel
Moonlit Bonsai
#164 - 2014-04-17 13:39:58 UTC
Corraidhin Farsaidh wrote:
The bot would simply be programmed to recognis its strips being diabled and then go and dock up before returning

If the same need exists in the station environment, which the bot failed to address in space, then the bot is effectively put offline.

My question, knowing the server is a bot and this interaction won't be controlled by a living person, why would you expect one bot to reliably fool another one?
Fabulous Rod
Darkfall Corp
#165 - 2014-04-17 13:47:13 UTC
this is a moronic idea. A better idea would be to require more user interaction.
Ssoraszh Tzarszh
Mellivora Nulla Irrumabo
#166 - 2014-04-17 15:45:04 UTC
Reaver Glitterstim wrote:
Anhenka wrote:
It already pays peanuts.

Compared to other sources of safe highsec income it's pretty high, and safe highsec income is generally much higher than it should be anyway. 25 mil an hour is way too much. Newbies would still mine if it were 5 mil an hour.

I'm also interested to hear how you armchair economists have come to the conclusion that it will destroy the EVE economy.


You seem to have little understanding on how people play this game and how much of a problem bots actually are, the waves of exhumers and orcas supported by freighters are not all botting. many are multiple accounts and even mining corporations with multiple players destroying system after system like locusts.

This issue is not solved by 'interaction' nor by completely hollowing out certain playstyles in Eve Online, the empty belts you see out there are like that because CCP decided that they want a certain maximum amount of materials flowing into the market. just like when they removed the infinite Icicles from the game altogether.

CCP believes this gives players an incentive to not cluster together and move to other systems like low sec, in reality people behave like locusts do and wipe entire systems before logging out when every rock is dead.

The new expantion is going to be interesting as yet again huge increases in yield are given to players, before exhumers and ridiculous orca bonuses you had to really work for clearing out a system. Sadly CCP have decided to give in to the gratification mechanics of random high numbers and then go around increasing the material costs on the ships they re-balance.

This summer will prove a very 'interesting' time for Eve Online and the economy as every single part of gathering materials to building and researching is changed in a major way.
This might change your particular problem and your desire wanting to mine rocks in highsec might become less challenging due to them.

Most botting has for a log time allready moved to nullsec where bubble on gates and the blue ball of diplo power has protected them because of the isk they make for certain people who use said isk for fun 16 hour blueball POS shoots.

Your observer bias is not evidence for botting no matter what you may believe, and the play style of others in this sandbox is their prerogative just like how you play the game is yours (within CCP's rules ofc.).
Ssoraszh Tzarszh
Mellivora Nulla Irrumabo
#167 - 2014-04-17 15:48:27 UTC
Nikk Narrel wrote:
Corraidhin Farsaidh wrote:
The bot would simply be programmed to recognis its strips being diabled and then go and dock up before returning

If the same need exists in the station environment, which the bot failed to address in space, then the bot is effectively put offline.

My question, knowing the server is a bot and this interaction won't be controlled by a living person, why would you expect one bot to reliably fool another one?


Today Google announced they have an algorithm that can solve their CAPCHA's, there is nothing a human can do that a computer can not do better and faster. Adding interactions only makes the game more annoying to players who casually chew rocks while bantering on teamspeak.

Next you will require people shooting at a POS to be not afk too, do you know what you are asking here?
Kitty Bear
Deep Core Mining Inc.
Caldari State
#168 - 2014-04-17 17:15:36 UTC  |  Edited by: Kitty Bear
Dolorous Tremmens wrote:
If you really want to get rid of botting, have a captcha pop up for every strip mining cycle 15 seconds before its done.


any interactive module or non passive action would require that, otherwise your just victimising 1 small part of the playerbase for a problem that is not of their making

bots don't just mine

bots also rat in nulsec
bots also do distribution missions
im pretty sure bot programmes are robust enough nowadays to be configured for pvp
Nikk Narrel
Moonlit Bonsai
#169 - 2014-04-17 17:27:44 UTC
Kitty Bear wrote:
Dolorous Tremmens wrote:
If you really want to get rid of botting, have a captcha pop up for every strip mining cycle 15 seconds before its done.


any interactive module or non passive action would require that, otherwise your just victimising 1 small part of the playerbase for a problem that is not of their making

bots don't just mine

bots also rat in nulsec
bots also do distribution missions
im pretty sure bot programmes are robust enough nowadays to be configured for pvp

I've seen some wild threads, so I suspect they post on forums too....
Hopelesshobo
Hoboland
#170 - 2014-04-17 17:35:54 UTC
Bottom line, is any activity in any game can be done by a bot.

What it comes down to is the motivation for a programmer to program the desired bot.

All the programmer has to do is take into account for as many situations as he/she can think of, and for the unknown variable, that's what the ELSE line in an IF THEN statement is for.

Lowering the average to make you look better since 2012.

Goatman NotMyFault
Lubrication Industries
#171 - 2014-04-17 19:55:11 UTC
If bots are banned and effectivly removed, economy fails. As of now, CCP indirectly allow something they have banned.... u gotta love the doublestandard and irony :D
Asia Leigh
Kenshin Industries.
Kenshin Shogunate.
#172 - 2014-04-17 23:22:14 UTC
Reaver Glitterstim wrote:
Bot mining is extremely common because it is more than possible to mine enough income in highsec to plex the account using a simple computer program that can run the mining operation.

Solution: Make highsec mining not profitable enough to sustain an account all by itself.

Economic reaction: Nearly all highsec bot mining operations will disappear; the majority of remaining highsec bot miners will be characters that are used for other things as well. The only remaining characters devoted entirely to botting will have operators who run other passive income sources as well to suplement their income.

How to accomplish this: Reduce the demand for highsec minerals. Dramatically increase the prevalence of minerals tritanium, pyerite, mexallon, and isogen.

If normal players could mine in highsec enough for their own ships in their off time, then highsec mineral income would plummet. The economy could not sustain lots of bot miners because there simply wouldn't be enough demand for those minerals. A lot of manufacturers would refuse to pay large amounts of ISK for their minerals when they could just go mine them in a short amount of time.


Uh... no

Reason being we would have 30 man multiboxing fleets instead on 10 man multiboxing fleets.
Apply the damn rules equally >.>
Petrified
Old and Petrified Syndication
#173 - 2014-04-18 02:07:46 UTC
So, you think that increasing the amount of basic minerals mined from high sec ore will stop botters from making enough ISK to PLEX?

Yes, the price will drop for those minerals, so will ship prices as the cost to manufacture will also drop. But do note: anything that would negatively impact a botter economically will have an even greater negative impact on the casual player. I think the net would be a wash in this case: increased volume for timed mined, while lowering prices, will by nature offset the drop by volume. 100 trit sold for 4.62 ISK versus 200 trit sold for 2.31 ISK is a wash.

Like Stark said: ban bots.


Also, don't confuse Multi-boxers for Bots. They are not one in the same.

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.

Super spikinator
Hegemonous Conscripts
#174 - 2014-04-18 03:40:59 UTC  |  Edited by: Super spikinator
I don't think you could realistically lower a bot miners income to prevent them from plexing. You only need 25 million ISK a day (based on 750M for plex, it is currently 715Mish in Jita) to plex. if you can mine 23/7 you would need to make just over 1M isk (again based on 750M plex, not the 715M current) an hour. Everything after that is profit.

The only way to weed out botters is for players to report suspicious activity and for CCP to catch them themselves. You can do this by opening a ticket or by taking say, a stabber with an MWD and using the ingame physics to move their ship away from activation range. Alternatively you and some of your corp mates could grab some catalysts (or make up catalyst pilot alts), enough ammo for about 15s or so for combat and gank their ships. If the pod sits in space or warps back and forth from the station to the field and back then congratulations! you have found a bot, pod it and write a nice email to them. If you get a large wall of text instead then the person wasn't botting and you just accidently PvP'd so drink those tears up you scampy pirate you.
Reaver Glitterstim
The Scope
Gallente Federation
#175 - 2014-04-18 06:32:53 UTC
You guys who say it wouldn't stop the bots don't seem to have a grasp of the scope I'm talking about. Let me give you an example from a different game: cobblestone and dirt in minecraft. Those items have value on public servers but they are in such high supply that nobody could ever make a significant income by mining and selling the stuff, unless they were selling it for a fixed NPC price. When people want some, they either mine a bunch or ask a friend for some. Sometimes people exchange small amounts of server currency for them, but there's no specific price without an NPC price floor.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Proddy Scun
Doomheim
#176 - 2014-04-18 06:42:10 UTC  |  Edited by: Proddy Scun
Might as well just outlaw hi sec mining or all mining altogether. Because you are already saying miners should pay extra for the privilege. And I think making hi sec mining illegal would fall within the natural possiveness of Empire NPC corps...if you grant them cheap corporate mining labor. It would be funny to see red crosses on player mining ships and bunches of white crosses in ore belts doing the mining and being killed by NPC rats. But that would be too server intensive for background actions that players seldom bother with.

And do not say mining is the only thing in EVE that can be bot driven or done on auto or exploited.

After all a Disco BS sitting on a gate in low sec can rake in frigate,industrial and destroyer kills all night with zero attention...at least until people stop jumping to 0km from gate or are bigger than destroyer.

LOL mining is just so hilariously obvious about "cheating" when you got 12-20 ships named the same. Heh and often they are multi-boxed rather than bots. Because it only takes 4 seconds per ship in rotation to keep things going.

Then again I have seen single gank player regularly running 6 ships for a gank: spotter-looter, CONCORD lure pair (one trial shoots another to draw off CONCORD response for an extra 20 seconds) and then a fleet of 4 destroyers. I suppsoe the spotter and looter ships could easily be 2 or more if you are grabbing ore etc from fallen barges.


I have a feeling that your antipathy for miners goes lots deeper than bots. As in "any resource CCP is not spending on PVP support is wasting money I spent expecting an intense PVP game". With occasional and limited PVE being acceptable for fitting and CCP testing purposes. And CCP hears you because industry wide FPS players drop a lot more coin on games per year on average than people who are into building stuff. Thus DUST and a drifting of EVE toward forcing more frequent and intense PVP.
Systemlord Rah
Garoun Investment Bank
Gallente Federation
#177 - 2014-04-18 06:50:08 UTC
you mean we miners should not be able to plex our accounts without mining 23/7 because we could do something else that would bring more isk with more effort and bot fleets and multiboxing fleets would case to exist because of that

dont make me laugh if the prices are low no human player would bother with mining bots dont care if they mine 23/7 players do you are promoting botting my friend
Proddy Scun
Doomheim
#178 - 2014-04-18 06:56:41 UTC  |  Edited by: Proddy Scun
Systemlord Rah wrote:
you mean we miners should not be able to plex our accounts without mining 23/7 because we could do something else that would bring more isk with more effort and bot fleets and multiboxing fleets would case to exist because of that

dont make me laugh if the prices are low no human player would bother with mining bots dont care if they mine 23/7 players do you are promoting botting my friend



Nope he is just not brave enough to come right out and say "remove all that boring industrial crap from my PVP game".


If only bots mined he would be happy - all EVE development would go into better PVP and all players using up server resources would be on to PVP. More fights. More action. And an expectation that CCP would remove CONCORD protection from barges if bots were the primary miners...or just remove the player industry from EVE.

IMHO that is the real agenda of most players concerned about miners. There is of course another major camp who plays up the miner bot threat just because they like shooting targets that can be assumed to be no threat and unable to escape (MMO road rage to release tensions).

I do however see the irritation that everyone has with people running more than 3-4 accounts in the same system whether they are multiboxing or botting and whether ganking or mining.

If someone is botting a single miner -- well his combined ill-gotten gains are quite limited and his risks at times outweigh profit (not like when gankers can only kill 2 of 20 ships before CONCORD comes). And from miner viewpoint such a player does not completely ruin all a systems belts in just an hour or two.
Reaver Glitterstim
The Scope
Gallente Federation
#179 - 2014-04-18 07:08:47 UTC
Once again I'll reiterate: I'm not saying this should be done, I'm saying it could be done. A lot of people spend a lot of time discussing ways to get rid of bots. Well I have a solution that would actually work, and without destroying the game in the process. You should probably either support it or accept the bots, because I haven't seen any better ideas around here.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Proddy Scun
Doomheim
#180 - 2014-04-18 07:26:33 UTC  |  Edited by: Proddy Scun
Reaver Glitterstim wrote:
Once again I'll reiterate: I'm not saying this should be done, I'm saying it could be done. A lot of people spend a lot of time discussing ways to get rid of bots. Well I have a solution that would actually work, and without destroying the game in the process. You should probably either support it or accept the bots, because I haven't seen any better ideas around here.


No you are wrong. It would not work.

Partially because not all bots are RMT bots. Some people bot just for the intellectual challenge or to exploit the rules. ANd as you discourage live players with normal 1-3 accounts mining..these "for the challenge" multi-boxers and bots will increase (partially because they get more famous).


But even before that Either you end up creating an ore shortage favoring bots as live players quit (limited yields hit limited time vs round the clock bots) . Or you glut the market still forcing most live miners out of business. Market gluts would tend to reduce RMT bots at the expense of EVE overall in game market

CCP hates gluts because in the end PVP is less challenging because everyone can afford top of the line ships in a player determined market.. CCP could go back to the original mostly NPC regulated market to deal with gluts (NPC buys up excess at fixed prices) but CCP will resist that strongly.