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An Announcement On The Future Of The World Of Darkness Project

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Antisocial Malkavian
Antisocial Malkavians
#221 - 2014-04-15 16:37:29 UTC  |  Edited by: Antisocial Malkavian
Alphea Abbra wrote:
Doireen Kaundur wrote:
Antisocial Malkavian wrote:

Just because your favorite book/movie has to do with vampires doesnt mean that WoD is based around your favorite book/movie



So just what was the theme of WOD?
Gothic-Punk Personal Horror, pyramid schemes, loss of humanity, tragic endings.


AKA the complete OPPOSITE of everything that your favorite book/movie series was about

(not you alphea)

Alphea Abbra wrote:


Would tweenage girls and other fans of Twilight sign up for WoD? Some might, most probably wouldn't. Like you get people in EVE who wants security to do undisturbed PvE, you'd get people who cannot fit into the WoD universe as well. Like EVE, however, it would probably be a self-rectifying process.


Especially once they found out that you had to pay real money to increase your abilities and that your character can be permakilled.

Not saying this wouldnt appeal to girls at all, or tweenage types, or housefraus, actually, Id like to see what percentage of those WOULD like it. I bet it would be enlightening

(btw what the hell is a housefrau? Im gonna have to google that. I always see that word associated with soccer mom, Id assumed it was a synonym)

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Apollo Lyserius
Minerva Technologies
#222 - 2014-04-15 17:11:47 UTC
Doireen Kaundur wrote:
You can not invest long term projects on temporary fads. During the hey-day of Twilight and the such, such a game would have seemed do-able. But by the time you get around to releasing it, the fad is long over.

Space based Sci-fi however has been around since the 1940s and isnt going away.

My .02 isk


Yeah, just like EVE was only do-able because it was released at the same time as the Star Wars new trilogy.

WoD through the One World by Night was arguably the first Massively Multiplayer RPG (Just not online), and V:tM Bloodlines is a frakkng legendary game.

As to vampire fiction, Bram Stoker sends his regards.
Doc Teeth
Imperial Academy
Amarr Empire
#223 - 2014-04-15 17:28:21 UTC
Best way to describe WoD to those devote EVE'natics is: WW - World of Darkness is everything you enjoy about EVE and more. And it predated EVE.
Meilandra Vanderganken
Aliastra
Gallente Federation
#224 - 2014-04-15 17:41:22 UTC
Dersen Lowery wrote:
Meilandra Vanderganken wrote:
Too bad, I really liked the WoD universe. Although I must admit I had 'some' ( Roll) doubts if CCP could pull off making it into a decent game given the huge ammount of **** ups on various projects by CCP in recent years.


I figured it was doomed as soon as I heard that they were going back to square one because of Rust/DayZ. Nothing against those games--I've never played either--but if you chase every new shiny you will never ship anything, or maybe you'll push out some poorly-stitched-together Frankenstein monster of a game, only to watch it collapse under its own weight.

I guess I'm puzzled that WoD itself wasn't inspiration enough. But then, I haven't heard much good about the working environment in the Atlanta offices, so maybe nothing was ever going to happen. It's a shame, because a WoD MMO could be amazing, and CCP could pull it off. Their particular brand of mostly-hands-off dystopian sandbox is perfect for the game.


Well, I didn't even take those finer points into consideration. Just looking at the fact that 9 out of 10 MMO's suck arse imho combined with the massive fail that were/are Incarna/noble exchange/DUST is enough for me not to have any high expectations. Hell, I barely had ANY expectations, just hope Lol
Marsha Mallow
#225 - 2014-04-15 17:41:57 UTC
Really, I can't see anything to celebrate as a result of this news. It sounds like a positive for Eve players to know CCP are focusing on their core product, but we'll just have to wait and see. They'd have been in a far stronger position with a second successful MMO, however niche. I'll be more optimistic about CCP's health when they start expanding again at a sustainable rate, rather than these constant cuts. It really can't be healthy for the staff to work in an environment with the constant threat of redundancy.

I can't help but wonder like many others how much money has been spent on developing WoD which could have been spent on Eve. A miserly sentiment, I know, but from here it just looks like a huge waste of effort, time and money. It's clear WoD fans will be disappointed by the news considering how long the project has been running - looking at some of the comments they seem even more loyal than typical Eve players. Hopefully there will be some way to keep that world alive, even if it means selling the rights on.

CCP Falcon wrote:

Feel free to call me out on this, but out of respect for those who have been let go in Atlanta, and their families, I wasn't prepared to let rumors build over the weekend before we could speak to people, and whoever was posting information was wholly irresponsible and completely wrong in doing so.

There's a time, a place, and a proper procedure for doing stuff like this.

Sympathies to all the staff and their families who lost their jobs. Inbetween banging on about Eve people need to keep sight of the fact there are real people affected. Whoever leaked the news on Reddit of all places before the people involved had been informed deserves a serious kicking. I hope if CCP isn't aware who was responsible they are considering an IA investigation. There's no point crucifying Falcon for trying to contain the situation out of genuine consideration for the people involved. Even if it wasn't a great idea to deny the rumour, letting it turn into a monster of speculation over the weekend would have caused an outcry too. Those involved need to cool off and deal with things in private, creating a drama in public won't make things any better.

Ripard Teg > For the morons in the room:

Sweets > U can dd my face any day

Arduemont
Rotten Legion
#226 - 2014-04-15 18:09:38 UTC  |  Edited by: Arduemont
So....

They closed one project and fired almost 60 people.
Dust is making no money.
Eve's active player numbers are almost the worst they have been in two years.
Valkyrie could easily be more vapour-ware.

Rat. Sinking ship. Goodbye. Too bad really Eve and WoD both held to much promise. Do me a last favour and sell the intellectual property rights to someone competent enough to make another good World of Darkness based game.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Varathius
Enlightened Industries
Goonswarm Federation
#227 - 2014-04-15 18:27:36 UTC
CCP Falcon wrote:
Hey guys,

As some of you may already be aware from the press release on www.ccpgames.com, the World of Darkness MMO project has been cancelled, effective today, April 14, 2014.

While this is a sad moment for those affected, this puts us in a far stronger position to devote more time and resources to the EVE Universe and our projects therein.

You can read the full press release on our website here, and if you want to discuss it, please do so in this thread to keep discussion focused.

We'll also be answering questions here as and when we can, so please feel free to ask if you have any queries.

Thanks.



Great, now please also cancel valkyrie and focus your attention on the original eve online even more !
Antisocial Malkavian
Antisocial Malkavians
#228 - 2014-04-15 18:28:59 UTC
Arduemont wrote:
So....

They closed one project and fired almost 60 people.
Dust is making no money.
Eve's active player numbers are almost the worst they have been in two years.
Valkyrie could easily be more vapour-ware.

Rat. Sinking ship. Goodbye. Too bad really Eve and WoD both held to much promise. Do me a last favour and sell the intellectual property rights to someone competent enough to make another good World of Darkness based game.


The cancellation of WoD, the firing of most (it not all) of White Wolf Atlanta (the second time theyve done that when in trouble mind you, Im almost to the point to think they bought them just to use to vent such damages), the public failings in their finances last year, the scattershot focus of the devs, and it all adds up to a scary picture

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Guttripper
State War Academy
Caldari State
#229 - 2014-04-15 18:30:30 UTC
Maybe CCP can now use that extra money to "revamp" their collectable card game from years ago...

Lol
Themanfromdalmontee
EVE RADIO ARMY
#230 - 2014-04-15 18:37:10 UTC
Antisocial Malkavian wrote:
Arduemont wrote:
So....

They closed one project and fired almost 60 people.
Dust is making no money.
Eve's active player numbers are almost the worst they have been in two years.
Valkyrie could easily be more vapour-ware.

Rat. Sinking ship. Goodbye. Too bad really Eve and WoD both held to much promise. Do me a last favour and sell the intellectual property rights to someone competent enough to make another good World of Darkness based game.


The cancellation of WoD, the firing of most (it not all) of White Wolf Atlanta (the second time theyve done that when in trouble mind you, Im almost to the point to think they bought them just to use to vent such damages), the public failings in their finances last year, the scattershot focus of the devs, and it all adds up to a scary picture


Or it could just be the tech behind WoD wasn't up to much (Incarna), the game designers couldn't develop a game that was fun and playable, and ccp just went sod it we're flogging a dead horse here.

Dust is playable (and will potentially be fun in the future maybe), EVE is still up and running and imho going well, and Valkyrie will be good for the people that will want it (Headset people). Remember people have played Valkrie and loved it..only ccp have played WoD theres never been any demo seen.

Stop emoing like a Toreador and just accept cold hard facts like a Ventrue
Apollo Lyserius
Minerva Technologies
#231 - 2014-04-15 18:37:18 UTC  |  Edited by: Apollo Lyserius
Varathius wrote:


Great, now please also cancel valkyrie and focus your attention on the original eve online even more !


Yeah, CCP, quit trying to be innovative and diverse. We demand you to be a mediocre company destined to have only one game without any significant changes to it except tweaks and balancing on what we already have. Don't you dare trying to do something new and unexpected to our most conservative and sensitive faction of players.
Cyndrogen
The Greatest Corp in the Universe
#232 - 2014-04-15 18:38:16 UTC
Would you consider releasing the assets you have built so far as open source?

Every day in every way I improve my skills and get better.

Themanfromdalmontee
EVE RADIO ARMY
#233 - 2014-04-15 18:44:41 UTC
Cyndrogen wrote:
Would you consider releasing the assets you have built so far as open source?


If they are built on carbon they wouldn't be able to as its part of eve as well.
Antisocial Malkavian
Antisocial Malkavians
#234 - 2014-04-15 18:46:27 UTC  |  Edited by: Antisocial Malkavian
Themanfromdalmontee wrote:
Antisocial Malkavian wrote:
Arduemont wrote:
So....

They closed one project and fired almost 60 people.
Dust is making no money.
Eve's active player numbers are almost the worst they have been in two years.
Valkyrie could easily be more vapour-ware.

Rat. Sinking ship. Goodbye. Too bad really Eve and WoD both held to much promise. Do me a last favour and sell the intellectual property rights to someone competent enough to make another good World of Darkness based game.


The cancellation of WoD, the firing of most (it not all) of White Wolf Atlanta (the second time theyve done that when in trouble mind you, Im almost to the point to think they bought them just to use to vent such damages), the public failings in their finances last year, the scattershot focus of the devs, and it all adds up to a scary picture


Or it could just be the tech behind WoD wasn't up to much (Incarna), the game designers couldn't develop a game that was fun and playable, and ccp just went sod it we're flogging a dead horse here.

Dust is playable (and will potentially be fun in the future maybe), EVE is still up and running and imho going well, and Valkyrie will be good for the people that will want it (Headset people). Remember people have played Valkrie and loved it..only ccp have played WoD theres never been any demo seen.

Stop emoing like a Toreador and just accept cold hard facts like a Ventrue


ok, look at the financial statement from last year. Those hard enough facts for you?

Apollo Lyserius wrote:
Varathius wrote:


Great, now please also cancel valkyrie and focus your attention on the original eve online even more !


Yeah, CCP, quit trying to be innovative and diverse. We demand you to be a mediocre company destined to have only one game without any significant changes to it except tweaks and balancing on what we already have. Don't you dare trying to do something new and unexpected to our most conservative and sensitive faction of players.


Yeah... no.

They can leave

Focus on the bird in the hand CCP

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Doc Teeth
Imperial Academy
Amarr Empire
#235 - 2014-04-15 18:47:19 UTC
Hell just let the IP go instead of sitting on it like a Dog with a bone
Themanfromdalmontee
EVE RADIO ARMY
#236 - 2014-04-15 18:56:13 UTC  |  Edited by: Themanfromdalmontee
Antisocial Malkavian wrote:
[

ok, look at the financial statement from last year. Those hard enough facts for you?



You mean the ones where they wrote off Code? More than likely WoD.

I feel for you man, I really do. I'm an ex VtM player too, I would loved to have seen WoDMMO happen but thinking about it (as many have posted in lots of different areas and this thread) it would have been very hard to do.
Doc Teeth
Imperial Academy
Amarr Empire
#237 - 2014-04-15 19:00:39 UTC
Themanfromdalmontee wrote:
Antisocial Malkavian wrote:
[

ok, look at the financial statement from last year. Those hard enough facts for you?



You mean the ones where they wrote off Code? More than likely WoD.

I feel for you man, I really do. I'm an ex VtM player too, I would loved to have seen WoDMMO happen but thinking about it (as many have posted in lots of different areas and this thread) it would have been very hard to do.


100% agree with you and the others... but if anyone could have done it I thought CCP could. Oh well guess that was my fault
Dersen Lowery
The Scope
#238 - 2014-04-15 19:12:54 UTC  |  Edited by: Dersen Lowery
I look forward to attempt #2, when CCP's new management and development processes are proven and second nature, they've retired the worst of the legacy code in their flagship, DUST is finally finished and launched, and the underlying tech has advanced to the point where it's possible to render gorgeous avatars without melting your customers' machines.

WoD is not Twilight. It's a dark, rich game that falls right into CCP's conceptual wheelhouse. They just have to get the execution right next time.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Ian Morbius
Potomac Greeting Card Company
#239 - 2014-04-15 19:23:08 UTC
RIP World of Darkness. Eight years from concept to failure. Game development gone bad. It's the nature of the industry. In the end, just another death march.

Try try again. Out there someone is working on the next great game.

Ref:
Death March (2nd Edition) by Edward Yourdon.
Winning at New Products: Accelerating the Process from Idea to Launch, Third Edition by Robert G. Cooper.
The Logic Of Failure: Recognizing And Avoiding Error In Complex Situations by Dietrich Dorner.
List of commercial failures in video gaming
Doireen Kaundur
Doomheim
#240 - 2014-04-15 19:42:49 UTC
@CCP Falcon: you need a new hairdo. Mohawks are so 1980s.

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