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Anyone tried this PI method?

Author
Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#1 - 2014-04-09 19:36:54 UTC
I'm dabbling with PI for some time now trying to see different techniques.

I used the good old extract > process > Space port at 1 run where I extract enough p0 to have my factories run around the clock.

Then I thought myself why not to try something bit more interactive?

Main item for sale : P2
number of planets for p2 production: 1 planet

So on each planet I'll do this...

Step 1: Extraction >
2 Extractors with 10 heads
connected to 2 storage facilities.
According to skills may add additional extractors in order to speed up the process.

Step 2: P1 >
didn't made the calculations yet but removing all the extractors adding spaceport as main storage then (or using additional storage facility... need to make calc on storage space) then have as many P1 processors as I can fit according to the amount of p0 I got so I won't hit processors which hold "captive" half amount or so of p0 and not processing them.

Step 3: P2 >
Same as P1 I'll make calc how many P2 factories I can fit according to the amount of P1 I got so I'll be able to process all of the P1 into P2 then haul it all into the spaceport for transport.

Thoughts:
While having single line of buildings working automatically and only thing I need to do is reactivate the plan once a day seems simpler or "cleaner" the fact is every few weeks or maybe even less you'll need to replace the factories location on the planet anyway due to degrading amounts of p0 available to by using this method you can in theory make more simpler way of production.
+ side is more intervention and "Gameplay".

what do you think?
WaterMarks
The Keywork
#2 - 2014-04-09 20:41:49 UTC
For p2 do this. You will want to check each day for.max yeild
Extration - p1 on planet
Move p1 to factory planet. Then p2 on it.

4 planets each doing 1 p1 prodeuct 1 doing 2 p1s

On my factoy planet i have 3 launch pads and 18-20 factorys making p2-p3 but u can do this.with just p2.
I have a launch pad per p2 item kinda acitive setup my planets run 24/7

-Fly Reckless-

Tosawa Komarui
State War Academy
Caldari State
#3 - 2014-04-10 08:05:56 UTC
from what i have seen, the tax rate on p0 material is ridiculous, so just keep that in mind. also if your setting up a factory chain you will be taxed more than once for your material

if you have 0 tax poco just ignore this ofc
Lucas Kell
Solitude Trading
S.N.O.T.
#4 - 2014-04-10 10:54:32 UTC
Nalelmir Ahashion wrote:
I'm dabbling with PI for some time now trying to see different techniques.

I used the good old extract > process > Space port at 1 run where I extract enough p0 to have my factories run around the clock.

Then I thought myself why not to try something bit more interactive?

*truncated*
So do you mean here that you extract p0 and store it, then reconfigure your planet then processed the stored P0 to P1, then reconfigure again changing your P1 to P2?

If so, you'd pay a lot for the reconfigures, and you'd probably kill yourself after doing this more than a few times since it's incredibly tedious. If you want to make straight P2 on one planet, you just use less extractor heads on each extractor, then pipe it through a spaceport into a processor for P1, then back through the spaceport again to a processor for P2, then output to the spaceport.

PI is less about trying to squeeze out max raw value, and more about making as much passively as you can. Making it an active process would make you less income/effort than pretty much everything else.

The Indecisive Noob - EVE fan blog.

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Wulfgar WarHammer
Unrustled
#5 - 2014-04-10 12:43:44 UTC
Lucas Kell wrote:
So do you mean here that you extract p0 and store it, then reconfigure your planet then processed the stored P0 to P1, then reconfigure again changing your P1 to P2?

If so, you'd pay a lot for the reconfigures, and you'd probably kill yourself after doing this more than a few times since it's incredibly tedious. If you want to make straight P2 on one planet, you just use less extractor heads on each extractor, then pipe it through a spaceport into a processor for P1, then back through the spaceport again to a processor for P2, then output to the spaceport.

PI is less about trying to squeeze out max raw value, and more about making as much passively as you can. Making it an active process would make you less income/effort than pretty much everything else.


For once, I agree with Lucas Kell.

Many people in the PI chat in-game (you can find me there anytime) do ridiculous stuff like 6 hour cycles, alternating factory/extractor heads, etc... And it just isn't the way to go. Your most valuable resource in EvE is your Time.

Join a corp that owns POCOs, try to join a WH corp, and make mad dough no matter how ******** your setup is. That's what I do, and I make about 250mil/month profit and I only have skills trained up to 3.

I sometimes go out drinking and forget my PI for 2-3 days, I'm not always in the hole to feed my factory planet, I generally all-around suck at updating my PI, and when I do, it takes 5 minutes a day, and still make over 250mil per month.

Food for thought.
Loraine Gess
Confedeferate Union of Tax Legalists
#6 - 2014-04-10 13:17:07 UTC
Wulfgar WarHammer wrote:
Lucas Kell wrote:
So do you mean here that you extract p0 and store it, then reconfigure your planet then processed the stored P0 to P1, then reconfigure again changing your P1 to P2?

If so, you'd pay a lot for the reconfigures, and you'd probably kill yourself after doing this more than a few times since it's incredibly tedious. If you want to make straight P2 on one planet, you just use less extractor heads on each extractor, then pipe it through a spaceport into a processor for P1, then back through the spaceport again to a processor for P2, then output to the spaceport.

PI is less about trying to squeeze out max raw value, and more about making as much passively as you can. Making it an active process would make you less income/effort than pretty much everything else.


For once, I agree with Lucas Kell.

Many people in the PI chat in-game (you can find me there anytime) do ridiculous stuff like 6 hour cycles, alternating factory/extractor heads, etc... And it just isn't the way to go. Your most valuable resource in EvE is your Time.

Join a corp that owns POCOs, try to join a WH corp, and make mad dough no matter how ******** your setup is. That's what I do, and I make about 250mil/month profit and I only have skills trained up to 3.

I sometimes go out drinking and forget my PI for 2-3 days, I'm not always in the hole to feed my factory planet, I generally all-around suck at updating my PI, and when I do, it takes 5 minutes a day, and still make over 250mil per month.

Food for thought.


Less than 10m a day?

250 is the upper bound for a single character's normal build slots... In a single day.
Wulfgar WarHammer
Unrustled
#7 - 2014-04-10 14:09:46 UTC  |  Edited by: Wulfgar WarHammer
Loraine Gess wrote:
Less than 10m a day?

250 is the upper bound for a single character's normal build slots... In a single day.


Are you kidding me? You don't make 250 million in a single day from a single character with PI. You just don't. Stop trying to act tough on the internet, you aren't impressing anyone with flat-out lies.

Edit - that's 7.5billion per month. On one character. Looking back at your post, if you are talking about manufacturing, good for you, but Op didn't mention that at all, so go brag elsewhere.
Joshua Foiritain
Coreli Corporation
Pandemic Legion
#8 - 2014-04-11 14:58:30 UTC
Wulfgar WarHammer wrote:
Edit - that's 7.5billion per month. On one character. Looking back at your post, if you are talking about manufacturing, good for you, but Op didn't mention that at all, so go brag elsewhere.

His point was that 250 mill isk/month is terrible income so you'd be better off just giving up on PI and going into manufacturing and make what you normally make per month in a day.

The Coreli Corporation is recruiting.

Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#9 - 2014-04-11 20:10:58 UTC
but if pi only takes me 2 clicks a day per planet it's not waste of good isk not using it?
Sister Hyde
Kaleidoscopes for the Blind
#10 - 2014-04-11 21:42:50 UTC  |  Edited by: Sister Hyde
deleted