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EVE: the Game you Wait to Play

First post
Author
Webvan
All Kill No Skill
#201 - 2014-04-11 03:14:53 UTC  |  Edited by: Webvan
Karak Kashada wrote:


If you are an EVE veteran, I salute you. You have done what I cannot—and will not—do; you have endured the perpetual training cycles required to, at last, land you in the place you wanted to be. My time is simply worth more than what EVE offers in exchange.

If you are thinking about joining EVE, consider yourself forewarned.

If what you say is true, then no vet would ever roll an alt other than for forum trolling. I mean your typical low SP (1-10m) alt. Not speaking of account alts/multi-accounts, just regular specialized alts on the same vet account. But we do, and they are a blast to play, so much so CCP now offers muti-character training using PLEX.

Prob is you are dreaming too big? This isn't the typical level progression mmo where you cap out and show off your micro-rewards, really bored, and then play something else while you wait for the next expansion. Fact is low SP characters are a blast to play, if you just leave all the other-game thinking at the door.

But I did it too to some degree, big plans and ideas and all that, apart from my love for exploration/hacking (before the damn mini-game crap that killed it for me) which is/was easy early on. Now I'm quite content honing out T2 frig combat skills, cross-training, lots and lots of ships in my hanger from frigs on up to BS' (at least on one of my characters), one month skill que plans about the limit any longer. The best-laid plans of mice and men often go awry. Those other games just play with your head, they hire psychologists to find out how to mesmerize you long enough to get their hands in your money pocket. Nothing developed around actual fun-factor really, but around the wallet and whatever level of fun they can squeeze out of that focus. Maybe time to relearn how to just have fun?

I'm in it for the money

Ctrl+Alt+Shift+F12

Erufen Rito
Republic Military School
Minmatar Republic
#202 - 2014-04-11 03:31:46 UTC
Claud Tiberius wrote:
Moneta Curran wrote:
Claud Tiberius wrote:
I have to pretty much agree with the OP. As a new player I feel there is a huge amount of training and a huge amount of experience required to become competitive, which isn't so easy to obtain since EVE is a very unforgiving game and new accounts do not have the same source of income as older accounts. The fun factor is limited.


You do realise that each and every one of us started as a new player.. The older ones under arguably harsher conditions even. It is a challenge. Rise to it, or leave. Only you can decide if you're having fun.



Harsher conditions - I don't think so. There were not always higher level players and the game probably wasn't as populated as it is now. Rising to the challenge is easier said then done. Its either trial and error, repeated many times over. Or you are luckily enough to have someone hold your hand.

Erufen Rito wrote:
I'm not going to try and tell you that you are wrong. Being a new player CAN limit what you can't and cannot do, and how often you can afford to die. Granted, you have to learn the game, and that will often cost you money.

But again, playing catch up is really a non issue. There is a fixed number of skills that will affect a ship and it's modules, so after a bit of time, you will be as good at doing whatever you specizlised in doing as the 10 year vet, SP at least. The rest comes from playing the game and knowing how to react to the different situations you can find yourself in.

Indeed, after a "while".

I had no one to hold my hand and walk me through the motions. I started playing with 2 other friends from RL, and we had the same tools everyone else did at the time: Google and F12.
If you expect the game to hand you everything you need, you are in for a shock.

Also, I guess my scale of what is an acceptable amount of time invested in this game is of a somewhat different ratio than yours. I have no qualms with the skill queue whatsoever, and boy have I trained. I am currently waiting for a 45 day skill to finish. It's got something like 5 days left. All the while, I've had a blast playing with my corpmates.

If you wanted some sort of magical way to suddenly be on the same level as an older player, please, describe it. I actually want to know how you think this game should work.

This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165

Yato Shihari
Perkone
Caldari State
#203 - 2014-04-11 03:57:21 UTC  |  Edited by: Yato Shihari
Sure you can buy in-game currency with real money, but I (among many others) choose not to. To me, that takes most of the achievement out of the game. So you can't say in-game currency isn't a reward. There is plenty of stuff to do while you wait for skills, it's just a matter of being adventurous and/or finding a good group of people to play with.

What's the alternative? Grinding all day long for my next skill level? No thanks.
Karak Kashada
Silver Talon
#204 - 2014-04-11 04:18:53 UTC  |  Edited by: Karak Kashada
Webvan wrote:
Karak Kashada wrote:


If you are an EVE veteran, I salute you. You have done what I cannot—and will not—do; you have endured the perpetual training cycles required to, at last, land you in the place you wanted to be. My time is simply worth more than what EVE offers in exchange.

If you are thinking about joining EVE, consider yourself forewarned.

If what you say is true, then no vet would ever roll an alt other than for forum trolling. I mean your typical low SP (1-10m) alt. Not speaking of account alts/multi-accounts, just regular specialized alts on the same vet account. But we do, and they are a blast to play, so much so CCP now offers muti-character training using PLEX.
Since EVE's pilot-advancement mechanism is "hurry up and wait," I would expect the opposite of what you posit. I would expect ALL players to roll alts, seeing as how they can passively get an upgraded pilot with a different skill set while they play their "main."

Webvan wrote:
Prob is you are dreaming too big? This isn't the typical level progression mmo where you cap out and show off your micro-rewards, really bored, and then play something else while you wait for the next expansion. Fact is low SP characters are a blast to play, if you just leave all the other-game thinking at the door.
I hear and understand your point. I didn't start EVE with a measuring rod dragged along from another MMO. I have judged it on its own merits. Again, the point in the OP is not a fairy-tale. It is how EVE character/pilot progression is done. That one player ignores it and finds in the game other things that he enjoys, while another is turned off by it and chooses not to attempt to convince himself that he will enjoy the game in spite of it by engaging in busywork—those are individual choices. They don't bear on the actuality of the mechanism in question.

Webvan wrote:
But I did it too to some degree, big plans and ideas and all that, apart from my love for exploration/hacking (before the damn mini-game crap that killed it for me) which is/was easy early on. Now I'm quite content honing out T2 frig combat skills, cross-training, lots and lots of ships in my hanger from frigs on up to BS' (at least on one of my characters), one month skill que plans about the limit any longer. The best-laid plans of mice and men often go awry. Those other games just play with your head, they hire psychologists to find out how to mesmerize you long enough to get their hands in your money pocket. Nothing developed around actual fun-factor really, but around the wallet and whatever level of fun they can squeeze out of that focus. Maybe time to relearn how to just have fun?
That's just it. I don't find EVE to be much fun. And I believe it would be more fun if there were a greater correlation—not absolute, mind you, just greater—between the time I spend playing and the time it takes to acquire the skills that unlock ships/mods. For all the talk of creativity in this thread, it seems that no one here can (or perhaps has even tried to) stretch his own mind to conceive that maybe, just maybe, CCP hasn't found the best way to handle player-pilot development. I'm not saying they should copy everyone else. But I, and others who have posted here, are clearly disenchanted of the current system. And it sounds like others, who are inclined to agree that they dislike it, have given up and concluded that they'll just look the other way.
Malcolm Shinhwa
The Scope
Gallente Federation
#205 - 2014-04-11 04:20:59 UTC
The OP has self identified as someone not best suited for EvE. Congratulations OP, you just won EvE. Dammit.

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

Caviar Liberta
The Scope
Gallente Federation
#206 - 2014-04-11 04:26:52 UTC
Volar Kang wrote:
LOL, read the title and thought it was a thread about having long waits to group up in null alliance fleets, left disappointed.


Was expecting it to be another "why so many patches ccp thread".
Asia Leigh
Kenshin Industries.
Kenshin Shogunate.
#207 - 2014-04-11 04:28:50 UTC
Karak Kashada wrote:
DaReaper wrote:
*Hobbles in on his cane and pulls up a seat*

Obligitory TL;DR.. no that should be "Too damn old in eve, and don't give a crap"

I have been here for 10 bloody years. So I was playing eve before you even knew what a jove was. Back when Jove were CCP and we hoped we could eventually play them. *Glares at ccp*

So a few things, 1) What the hells is with all the whine threads about skill points and waititng lately? I seriously don't under stand it. Are you all alts of the same dude or something?

2) You clearly have ZERO idea how the game works. None, zip, noda. Let me explain, and this will be very simple. I have 120m skill points(yes low for 10 years, no implants, sue me), and a few days ago, I died to someone under a year.. twice.

3) You are looking at the game completely wrong. EvE is not WoW in space, EvE is not what Star Citizen thinks it will be, EvE is not GD checkers. EvE is a game of choices, opportunity, planning, and chess. If you don't have the mind for chess, eve is not for you.

4) I can prolly list off the top of my head about 20 things you can easily do in eve whithen one single day of training. Maybe a week max. They are:

1) mining
2) Refnining
3) mission running
4) belt ratting
5) Ninja Salvage
6) Piracy (yup you can gank pitates in a damn frig)
7) Gate Camping
8) Cyno operator
9) CEO
10) Explorer
11) Worm Hole worker (can easily do a c1 solow in a cruiser/bc, takes maybe 2-4 weeks of training)
12) Scaming
13) Trader
14) Builder
15) Scientist
16) Scout
17) Tackler
18) Bounty Hunter
19) AFK Cloaker
20) Basic logistics and EW

5) I just listed 20 task, you can do, easily, from my ass. If I had tiem to research more I could put down 100 more. The problem is not that eve is a 'wait to play' game, the problem is you. You have no imagination and you are looking at things like huge fleet fights and going 'ooooh that's ALL I want to do' Thus limiting what you can do.

That's it in a nut shell. You are looking at eve completely wrong. Because of that, you will never see the potential for what you can do now. So what if you can't jump into a T2 battle ship with T2/faction gear. This is not WoW, STG, STO, etc. Faction and Tech 2 != win. If you can not fly or know your ship you will die. The linerar training is for this reason. Its the same with Real life, just because you take a month of karate you should not be able to beat a 10th degree black belt. However, if you have someone who has just jumped into being trained and has a black belt he did not earn, you as a white or yellow belt who have taken traning should easily ship his ass.

One more exsample, just because I know how to drive a pinto doenslt mean I can drive for NASCAR.

Stop looking at eve likes its WoW, because its not. If you can not do that, then you will fail in eve and should give me yoru stuff now and return to whatever mmo you came from.

Change your thinking, as the issue is you, not eve.

Well, I have to disagree with your vaunted knowledge here. The point of the OP is specific and valid, even without your veteran approval. Blink And, from your response, I cannot agree that you understood the point.


But he does understand the point...

You enjoy mining? You can start doing that after training mining frigates I
You enjoy playing the market? You can do this immediately without any skill train
You enjoy missioning? You can get into Level 1 missions without any additional training
You enjoy ganking? You can get into a gank catalyst after 8 hours of training
You enjoy PVP? Your useful to a PVP fleet after training propulsion Jamming I
You enjoy the Meta-game (scamming/spying)? You can do so with no skill train
You enjoy exploration? You can start after about 12 hours or so of training for Hacking I and Archeology I

The point is there is a lot of things you can do to have fun in this game without many skill points at all. Some of the best fun I have in this game is flying around low sec in a basic T1 frigate picking fights with factional warfare plexers and mission runners.

So... How exactly is this game wait to play, when you can do most of everything this game has to offer after day 1 which should be spent running the tutorials anyway?
Apply the damn rules equally >.>
Webvan
All Kill No Skill
#208 - 2014-04-11 04:28:57 UTC
It's interesting how these threads still pop up, even after the iteration overhaul. I started checking out EVE some six years ago, soon after SWG released their infamous NGE game breaking patch. Not only was it incredible hard to figure out this game was, at the time it had bugs galore and my newbie level missions kept breaking so that I couldn't get any decent standings with agents... which were near impossible to even find. Wow, how things change, especially with the good work on bug crushing the past couple years. I did all the new tutorials, mission agents and sisters of eve epic arc with this combat alt character, was pretty much flawless and a load of fun. Didn't need ISK from my account, just went at it with what I could scrounge up.

But I know how it is, I played WoW for four months, all the hand holding and head patting. All the wonderful little sounds it makes every ten minutes as you accomplish ...something. You begin to feel special, all warm inside, as the games tells you how dazzling your game play is coming along, not to worry because we luv you so special. Dancing glittery purply unicorns dropping from every looted bunny, how really honestly real-life should be like this. Then I puked and quit and cursed the psychosis of the psychologists that design the game. And here we are... another thread.

Need more coffee

I'm in it for the money

Ctrl+Alt+Shift+F12

Antisocial Malkavian
Antisocial Malkavians
#209 - 2014-04-11 04:30:31 UTC
Karak Kashada wrote:
I migrated to EVE from another MMO in January, 2014, at the energetic urging of a friend. "It is an awesome MMOG," he promised.

I must admit that, initially, the game appeared to have much to offer. The training missions awarded me with complimentary ships, free skills (that trained in minutes!), engagements with nasty pirates, and you got to fly through space at warp speed! Pretty cool.


How cute. When I joined, you got jack **** except a noob ship and they said "have fun"

Tell me more about how sad you are with your free ships

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Tippia
Sunshine and Lollipops
#210 - 2014-04-11 04:30:53 UTC  |  Edited by: Tippia
Karak Kashada wrote:
Since EVE's pilot-advancement mechanism is "hurry up and wait," I would expect the opposite of what you posit. I would expect ALL players to roll alts, seeing as how they can passively get an upgraded pilot with a different skill set while they play their "main."
There's no hurry up and wait about it, though. That's just how you choose to go about (not) playing the game. And you missed the point of his comment: if you have to wait around to get anywhere, as you assume, why do people find it so fun to not do that and instead create low-SP alts that don't wait for their skills to accumulate?

Quote:
Again, the point in the OP is not a fairy-tale. It is how EVE character/pilot progression is done.
…well, aside from the many details it got wrong and that the consequences you suggest are of your own invention rather than something that the game enforces.

Quote:
I don't find EVE to be much fun. And I believe it would be more fun if I there were a greater correlation—not absolute, mind you, just greater—between the time I spend playing and the time it takes to acquire the skills that unlock ships/mods.
And that's just it: the correlation you talk about would change absolutely nothing. The things you don't find fun will still not be fun just because you get more skills. They're still the exact same activities. This is why so many people in this thread have been talking about the journey rather than the goal, and of the pointlessness of reaching the goal faster when it doesn't actually change anything.

Quote:
I'm not saying they should copy everyone else. But I, and others who have posted here, are clearly disenchanted of the current system.
…and the common feature among those who feel that way is that they have all fundamentally misunderstood some crucial part of the skill system. That's why people have been so keen on asking what it is you're actually aiming for; what you want to achieve; where you get your numbers from; what you envision doing with those fast-acquired SP and so on: to get a fix on exactly where and how your notion of progression and rewards wanders from the very real progression and reward systems the game has to offer.
Malcolm Shinhwa
The Scope
Gallente Federation
#211 - 2014-04-11 04:46:13 UTC  |  Edited by: Malcolm Shinhwa
Asia Leigh wrote:

But he does understand the point...

You enjoy mining? You can start doing that after training mining frigates I
You enjoy playing the market? You can do this immediately without any skill train
You enjoy missioning? You can get into Level 1 missions without any additional training
You enjoy ganking? You can get into a gank catalyst after 8 hours of training
You enjoy PVP? Your useful to a PVP fleet after training propulsion Jamming I
You enjoy the Meta-game (scamming/spying)? You can do so with no skill train
You enjoy exploration? You can start after about 12 hours or so of training for Hacking I and Archeology I

The point is there is a lot of things you can do to have fun in this game without many skill points at all. Some of the best fun I have in this game is flying around low sec in a basic T1 frigate picking fights with factional warfare plexers and mission runners.

So... How exactly is this game wait to play, when you can do most of everything this game has to offer after day 1 which should be spent running the tutorials anyway?


And I have to say, for all the "grief" (heh) the New Order gets, they train newbies to do fun stuff every day.

You can't sit in a gankalyst? No problem bro, can you fly a Probe and scoop the loot? Yes? Then go find a retty for us to kill. Dude, you can even keep the loot, we don't want it, just don't want anyone else to have it. OMG.. can you seriously fly a covops frig? Dude, find us an Orca, we have 12 cat pilots itching to blast that thing. Woah, newbro, how much DPS you got in that catalyst you are flying? 300? Not bad, keep training, it will get better.. oh, by the way, accept this feet invite, we're getting ready to launch on a Pimpanaw bro. They wardec'd you for bumping? Hahaha.. shield fit your ships and we'll blot out the sky with Osprey's man, no problem.

Conversations like that happen every week in the New Order.*




* "dude" and "bro" may or may not be used in conversation depending on whether or not the FC is a) drunk, b) high, or c) old.

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

Webvan
All Kill No Skill
#212 - 2014-04-11 04:54:28 UTC
Karak Kashada wrote:
That's just it. I don't find EVE to be much fun. And I believe it would be more fun if there were a greater correlation—not absolute, mind you, just greater—between the time I spend playing and the time it takes to acquire the skills that unlock ships/mods.
Well that's the thing (sips coffee getting back to the covo at hand), you can't please all the people all the time (yes loves meme's). Some games try to please everyone, they wind up pleasing no one. EVE is like that, er or not pleasing everyone that is. If it's not the game for you, no sense in dragging it out imo. I've played many games that were far from what I was looking for, I just moved on. I just don't think you have the proper idea of what EVE is, apart from maybe it not being what you are looking for. Or maybe it is but you have just misunderstood thus far.

Even in my T2 ships, I often fit T1 modules. If you look close at the stats, in some cases the comparisons are very slight, or even in some ways they are better if trying to shave off CPU usage or whatnot. Even using T1 ships, there are definite advantages over using T2 in some cases. Skills work the same way, a vet doesn't necessarily have the upper hand just for having more overall SP. A few months of learning to play the game, training core skills, I find it hard to complain after that. But fun is a personal view, relative to only you. I play for fun, be it on my char with plenty of SP, or on one with ~7m SP (yet still specialized), still fun to me, especially after all the recent changes... apart from hacking changes anyway :P

I'm in it for the money

Ctrl+Alt+Shift+F12

PotatoOverdose
Handsome Millionaire Playboys
Sedition.
#213 - 2014-04-11 04:58:55 UTC  |  Edited by: PotatoOverdose
Karak, let's approach this from another angle.

What would you do in Eve if right now you had 300 million SP? How would you go about doing it?
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#214 - 2014-04-11 05:01:12 UTC
Removed some off topic posts. Please keep it on topic and civil. Thank you.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

Karak Kashada
Silver Talon
#215 - 2014-04-11 05:02:04 UTC
Webvan wrote:
It's interesting how these threads still pop up, even after the iteration overhaul. I started checking out EVE some six years ago, soon after SWG released their infamous NGE game breaking patch. Not only was it incredible hard to figure out this game was, at the time it had bugs galore and my newbie level missions kept breaking so that I couldn't get any decent standings with agents... which were near impossible to even find. Wow, how things change, especially with the good work on bug crushing the past couple years. I did all the new tutorials, mission agents and sisters of eve epic arc with this combat alt character, was pretty much flawless and a load of fun. Didn't need ISK from my account, just went at it with what I could scrounge up.

But I know how it is, I played WoW for four months, all the hand holding and head patting. All the wonderful little sounds it makes every ten minutes as you accomplish ...something. You begin to feel special, all warm inside, as the games tells you how dazzling your game play is coming along, not to worry because we luv you so special. Dancing glittery purply unicorns dropping from every looted bunny, how really honestly real-life should be like this. Then I puked and quit and cursed the psychosis of the psychologists that design the game. And here we are... another thread.

Need more coffee


I, like many others here, played WoW. I played it back when it was a great MMO (in my opinion). I gave it up when I could no longer tolerate its prostitution to the pre-teeners.

I believe that WoW and EVE are too different to be validly compared to one another. And this thread does not intend to make that comparison.
Adoris Nolen
Sama Guild
#216 - 2014-04-11 05:02:29 UTC
The OP is mostly right. Eve skillque is way too bloated & CCP would like to increase said bloat.

Examples: BC skill going racial at same multiplier, upcoming drones skill changes, AWU V, CPU, PG, warp drive operation, jdc, ASC V. Training those filler skills aren't in anyway engaging or fun.

which CCP balances ships / fits with most of them at V
Cannibal Kane
Viziam
Amarr Empire
#217 - 2014-04-11 05:02:53 UTC
Talking to him wont help. He is one of the Silver platter people.

If you are unable to think of things to do in EVE from day 1 because of skills you lack Imagination.

EVE does not stop you from doing anything. I can shoot stuff and mine stuff in frigate, I might not be able to do it in a Titan yet.. but I will.

"Kane is the End Boss of Highsec." -Psychotic Monk

Unezka Turigahl
Det Som Engang Var
#218 - 2014-04-11 05:03:27 UTC  |  Edited by: Unezka Turigahl
Say you've been playing an MMO for a year and have a friend join you with a new character. In most MMOs, your friend is absolutely useless and can not play with you until he has done some hardcore grinding for a few months and caught up with you. In EVE your friend can pretty much immediately join you and be of use. Thats why EVE's skill system is better than the progression system of most other MMOs.

Skill progression in EVE is also more horizontal than vertical. It really doesn't take long to train the skills for a strategic cruiser, or a logistics ship, or a HAC or whatever it is you're interested in. Before long you find you can do all of these things and more. Its like being able to play a billion different classes witth the same character.

However, you are correct, no amount of grinding will speed up your skill queue in this game. Goodbye and good luck in your next game.
Asia Leigh
Kenshin Industries.
Kenshin Shogunate.
#219 - 2014-04-11 05:04:51 UTC
Malcolm Shinhwa wrote:


And I have to say, for all the "grief" (heh) the New Order gets, they train newbies to do fun stuff every day.

You can't sit in a gankalyst? No problem bro, can you fly a Probe and scoop the loot? Yes? Then go find a retty for us to kill. Dude, you can even keep the loot, we don't want it, just don't want anyone else to have it. OMG.. can you seriously fly a covops frig? Dude, find us an Orca, we have 12 cat pilots itching to blast that thing. Woah, newbro, how much DPS you got in that catalyst you are flying? 300? Not bad, keep training, it will get better.. oh, by the way, accept this feet invite, we're getting ready to launch on a Pimpanaw bro. They wardec'd you for bumping? Hahaha.. shield fit your ships and we'll blot out the sky with Osprey's man, no problem.

Conversations like that happen every week in the New Order.*




* "dude" and "bro" may or may not be used in conversation depending on whether or not the FC is a) drunk, b) high, or c) old.


Yeah that's the problem with people like the OP.... They try to play the game solo, they believe they can't have fun until they can sit in a titan, they try and grind to pay for their accounts via plex instead of having fun, or alternatively they try to pay to win and rage quit after receiving a sobering reminder via a hilarious loss mail that pay to win doesn't work.

Its a game and meant to be fun. Its not fun to the OP, because he still believes that
a. You cant play the game until you have 100m skill points with perfect skills in what he wants to do.
b. You cant have fun without being able to fly the big shiney's
Apply the damn rules equally >.>
Cannibal Kane
Viziam
Amarr Empire
#220 - 2014-04-11 05:07:45 UTC
Asia Leigh wrote:
Malcolm Shinhwa wrote:


And I have to say, for all the "grief" (heh) the New Order gets, they train newbies to do fun stuff every day.

You can't sit in a gankalyst? No problem bro, can you fly a Probe and scoop the loot? Yes? Then go find a retty for us to kill. Dude, you can even keep the loot, we don't want it, just don't want anyone else to have it. OMG.. can you seriously fly a covops frig? Dude, find us an Orca, we have 12 cat pilots itching to blast that thing. Woah, newbro, how much DPS you got in that catalyst you are flying? 300? Not bad, keep training, it will get better.. oh, by the way, accept this feet invite, we're getting ready to launch on a Pimpanaw bro. They wardec'd you for bumping? Hahaha.. shield fit your ships and we'll blot out the sky with Osprey's man, no problem.

Conversations like that happen every week in the New Order.*




* "dude" and "bro" may or may not be used in conversation depending on whether or not the FC is a) drunk, b) high, or c) old.


Yeah that's the problem with people like the OP.... They try to play the game solo, they believe they can't have fun until they can sit in a titan, they try and grind to pay for their accounts via plex instead of having fun, or alternatively they try to pay to win and rage quit after receiving a sobering reminder via a hilarious loss mail that pay to win doesn't work.

Its a game and meant to be fun. Its not fun to the OP, because he still believes that
a. You cant play the game until you have 100m skill points with perfect skills in what he wants to do.
b. You cant have fun without being able to fly the big shiney's


I play Solo... That is a false statement to make.

"Kane is the End Boss of Highsec." -Psychotic Monk