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Relic & data sites are ****

First post
Author
Zappity
New Eden Tank Testing Services
#21 - 2014-04-09 19:52:59 UTC
Malcolm Shinhwa wrote:
According to inside sources (devs on twitter), the loot spew should be going away with the Summer release.

CCP Affinity posted the same on this forum: https://forums.eveonline.com/default.aspx?g=posts&m=4259845#post4259845

Zappity's Adventures for a taste of lowsec and nullsec.

ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#22 - 2014-04-09 20:03:59 UTC
masternerdguy wrote:
Unsuccessful At Everything wrote:
Grrrrrrr Not all professions pay the same.


I demand that my forum posting pay at least as much as running Sanctums in an officer fit Nyx.
Oh yeah, that would be the day. Imagine the Isk/hr we would make if forum posting earned Isk...Big smile

On a more serious note, I cleaned the OP's post and deleted some rule breaking posts.

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ISD Ezwal Community Communication Liaisons (CCLs)

Darkopus
Perkone
Caldari State
#23 - 2014-04-09 20:32:37 UTC
show us on the map where the nasty hacking site touched you.......... ????
Djana Libra
Deep Core Mining Inc.
Caldari State
#24 - 2014-04-09 20:34:34 UTC
Fy'nite Hakaari wrote:
ok i understand the need to make hacking sites more difficult then before, but this *) game you got us playing is just that. *)

lets sum it up, you spend however long looking for a site


Well you're doing it wrong then, with the lame instant scanner when you jump in you get half the info you need, with a few decent skills you can find those sites way too fast.

They killed exploration with the dumbing down of scanning
Tarpedo
Incursionista
#25 - 2014-04-09 20:51:35 UTC  |  Edited by: Tarpedo
ISD Ezwal wrote:
masternerdguy wrote:
Unsuccessful At Everything wrote:
Grrrrrrr Not all professions pay the same.


I demand that my forum posting pay at least as much as running Sanctums in an officer fit Nyx.
Oh yeah, that would be the day. Imagine the Isk/hr we would make if forum posting earned Isk...Big smile

By the way - it's not far from reality I see on some social sites (such as Twitter, FB, Reddit): people use cryptocurrencies (dogecoins for example) to tip posters using "tipbots" and simple commands like "+tipbot 100 coins". Could be nice to have such tipbot for official forums - to tip ISK to posters (apparently logging into game takes too much effort). If you think it's a joke - yesterday I've seen $850 tip, few days ago someone tipped $6k equivalent in a single tip.

p.s. apologies for off-topic.
Zappity
New Eden Tank Testing Services
#26 - 2014-04-09 21:14:57 UTC
Tarpedo wrote:
ISD Ezwal wrote:
masternerdguy wrote:
Unsuccessful At Everything wrote:
Grrrrrrr Not all professions pay the same.


I demand that my forum posting pay at least as much as running Sanctums in an officer fit Nyx.
Oh yeah, that would be the day. Imagine the Isk/hr we would make if forum posting earned Isk...Big smile

By the way - it's not far from reality I see on some social sites (such as Twitter, FB, Reddit): people use cryptocurrencies (dogecoins for example) to tip posters using "tipbots" and simple commands like "+tipbot 100 coins". Could be nice to have such tipbot for official forums - to tip ISK to posters (apparently logging into game takes too much effort). If you think it's a joke - yesterday I've seen $850 tip, few days ago someone tipped $6k equivalent in a single tip.

p.s. apologies for off-topic.

Only if we can also place bounties in the same manner.

Zappity's Adventures for a taste of lowsec and nullsec.

Silvetica Dian
Imperial Shipment
Amarr Empire
#27 - 2014-04-09 21:21:35 UTC
Ramona McCandless wrote:
Fy'nite Hakaari wrote:


i dont have **** skills


Really? because all you need is the basic skills at 3 to stand a 50/50 of doing null sites


Confirming.
I have hacking skills to 4 and very rarely even need a 2nd go let alone lose a can. It is a game of skill (although the skill required is almost as simple as tic tac toe).
Collecting the loot you want i also simple and many of the data sites i have finished collecting the loot i want after the 2nd or 3rd spew and am already omw to next.
The null sites drop tens of mill to hundreds of mill /site.
I see people a few days old running them in herons/ asteros constantly.
Maybe OP you are exceptionally bad at something very simple?
Or maybe CCP hate you especially and your cans are harder than everyone elses?

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

Grunanca
Brutor Tribe
Minmatar Republic
#28 - 2014-04-09 21:25:16 UTC
Fy'nite Hakaari wrote:
ok i understand the need to make hacking sites more difficult then before, but this *) game you got us playing is just that. *)

lets sum it up, you spend however long looking for a site, could be few hrs to find a site with something worth taking, add to this ur up against alot of other new players looking for same sites.

so you have 1, it has at least 1 can with something other then *) in it, start hacking, then its pretty much down to pure luck if you hit the right buttons, because to me it seems there are far too many blocks in the way, if you manage to brk the can you then again have to rely on luck to hopefully pick up the 1 item out of all the*) to make the site worthwhile!!

How absolutely *) boring this procedure is. lets face it, u have had to design and add a new ship to the game just to fill the role *)..well done

*)

*)= *Snip* Please refrain from using profanity. ISD Ezwal.


Why are so many people looking for them if they suck?

With that said... I completely agree with you. Hacking is just bad and looks like a browser game from the late 90ies.
Viserys Anstian
Sebiestor Tribe
Minmatar Republic
#29 - 2014-04-09 21:42:16 UTC
There is a trick to the mini game. It's hard to explain, but after you do a few, you'll realize the general strategy. There is also a couple of good video guides on the basic strategy. Unless I get some really bad luck, I don't usually have issues.

the Loot spew however needs to go away. Just see no real reason for it. Sure, if the minigame wasn't there, why not.

Good news about this summer.
PotatoOverdose
School of Applied Knowledge
Caldari State
#30 - 2014-04-09 21:44:54 UTC
Exploration was made so mind numbingly simple that any player with a week old character and two neurons to rub together could easily and quickly clear almost any professional site in the game.

Supply shot up, prices tanked. End of story.
Nicolai Serkanner
Incredible.
Brave Collective
#31 - 2014-04-09 22:24:03 UTC
Tippia wrote:
plan fairly well how to attack the mini-game, I can't rally see that there's much luck involved unless you choose to do it all blind (read: doing it wrong).


Wait ... you think there is actually a skill involved "solving" the mini-game? Besides a few tiny tactics it is, in my opinion, a game of sheer luck. I would really like to read otherwise.
Silvetica Dian
Imperial Shipment
Amarr Empire
#32 - 2014-04-09 22:31:39 UTC
Nicolai Serkanner wrote:
Tippia wrote:
plan fairly well how to attack the mini-game, I can't rally see that there's much luck involved unless you choose to do it all blind (read: doing it wrong).


Wait ... you think there is actually a skill involved "solving" the mini-game? Besides a few tiny tactics it is, in my opinion, a game of sheer luck. I would really like to read otherwise.


If it were luck then why do some people almost never lose cans and some people lose many?
Path selection is vital.
Knowing when to go round and when to go through is vital.
Knowing which buffs to use when helps.
Some of the blocking pieces are usually best removed immediately and others left alone untill later but exceptions apply to both.
It takes bad luck to lose once and should happen rarely (level 4 skills).
It takes a ton of bad luck to lose twice and should almost never happens.

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#33 - 2014-04-09 22:46:41 UTC  |  Edited by: Infinity Ziona
You can make some decent isk from it. Nowhere near as much as other combat related things but then you're not risking a multi-hundred million isk ship.

The thing that makes it pay less is doing it in areas / times where lots of people are also doing it.

One issue I have with sites is the complete irrelevancy of data sites. They're crap. I'd like to see more faction bpc in data sites but make the cans unscannable. Leave relics how they are, they pay quite well.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

LUMINOUS SPIRIT
Caldari Provisions
Caldari State
#34 - 2014-04-10 01:50:08 UTC
relic and data sites drop up to a billion isk in loot in a c6 wormhole, if you know how to do them - solo, by the way.

So yeah, works as intended.

If you find the drops in your region are trash, move to wormhole space and start working your way up the real PvE chain.
ACE McFACE
Federal Navy Academy
Gallente Federation
#35 - 2014-04-10 01:59:04 UTC
Its pretty good in wormholes.

Now, more than ever, we need a dislike button.

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#36 - 2014-04-10 02:30:28 UTC
LUMINOUS SPIRIT wrote:
relic and data sites drop up to a billion isk in loot in a c6 wormhole, if you know how to do them - solo, by the way.

So yeah, works as intended.

If you find the drops in your region are trash, move to wormhole space and start working your way up the real PvE chain.

Living in a wormhole you deserve to get a billion per relic... aweful places, feel like closets.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Ribor
Royal Amarr Institute
Amarr Empire
#37 - 2014-04-10 02:52:13 UTC
Infinity Ziona wrote:
LUMINOUS SPIRIT wrote:
relic and data sites drop up to a billion isk in loot in a c6 wormhole, if you know how to do them - solo, by the way.

So yeah, works as intended.

If you find the drops in your region are trash, move to wormhole space and start working your way up the real PvE chain.

Living in a wormhole you deserve to get a billion per relic... aweful places, feel like closets.


Yes but closets filled with money you can use to get more **** for your closet. A closet with a pool table and nice lighting. And air conditioning. And a small capital fleet so you can get more money for more closets and closet accessories. IMAGINE THE POSSIBILITIES*.

*- possibilities pertaining to closets only
Bael Malefic
Doomheim
#38 - 2014-04-10 07:44:49 UTC
Not all null sites are created equal. For every story of "I made tens of millions in an hour" there are plenty of data/relic sites that yield a few million at best and often have no high-value drops at all.

Not sure but I suspect site values may vary by region? I know those in my current home nullsec region generally suck.
Arsine Mayhem
Doomheim
#39 - 2014-04-10 10:12:53 UTC
I came back to the game to find the horrid changes done to relic, data sites. I ran 2 and never went back.

Find something else to do, or

find another game to play. Mahjong is more entertaining.
Unezka Turigahl
Det Som Engang Var
#40 - 2014-04-10 10:49:54 UTC  |  Edited by: Unezka Turigahl
I used to run hisec hacking sites when I was a young explorer. 10-20mil per site was common. Good income for newbies. After Odyssey I watched my stash of frisbees plummet in price and never bothered to run the sites anymore. With no more frisbees to play with, my dog became depressed and shot himself.

Prices on loot from combat sites tanked as well. Unable to continue to feed my 5 kids, I lost my mind and jettisoned them out the airlock of my trailerhome and now roam sites, terrorizing this new wave of explorers.
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