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Interesting PI setup, need advice!

Author
Rattina
Savvys Corp
#1 - 2014-03-23 02:50:49 UTC
Hello, folks.

I have a quandary with a set of planets currently on my hands. I have been trying to come up with the most efficient way of using all seven with 1-3 alts to produce P3 or P4 output. I've tried various tools out there, the famous spreadsheet, the PI planner, the RubyPI program, and I'm still coming up shirt on logistics. Perhaps some of the seasoned PI veterans can lend a hand with advice?

What I have in the W-space:

3x gas
Lava
Barren
Ice
Oceanic

Looks like gel-matrix biopaste and supercomputers are the way to go if I went for P3 with what I have to work with. My dilemma is do I do P0 -> P1 on G/B/L and use the O/I planets as P1 -> P3 factories for optimum output? My main PI alt has 4/4/3 PI skills and the other two are only 1/1/1 for now, but I think this all can be accomplished on 5 planets by one alt. I don't mind shuffling extractors and hauling P1 every couple of days or so. If you guys have suggestions on any P4, I'm all ears - but that logistics is well above me :)

Here's the link to the nice cheat sheet, btw, that I use often:

http://www.hst-soft.de/korai/Eve_PI_Diagrams_v1_4.pdf

Oh, and guys, I'm not asking for freebies. If you don't feel altruistic, you don't have to say anything. I just want to avoid the unpleasant flames revolving around "use the tools, you dumb@ss" or "why would I want to help the competition", and inasmuch as both of these are valid arguments, I just want to keep this thread puppy/flowers/unicorn-friendly. Isn't that the spirit of Eve online? ;). Lol.

Hasikan Miallok
Republic University
Minmatar Republic
#2 - 2014-03-23 07:37:36 UTC
P4 sells for less than the P2 mats a lot of the time.

Only reason to produce all the way to P4 is if you have a serious problem getting bulkier mats to market.
WaterMarks
The Keywork
#3 - 2014-03-23 08:41:50 UTC
^what he said^ p4 is usual best if your going to be using it not selling. in my opinion.
i product p3 and wait till i get 100m+ before i bring to a hub on one charactor. 5 planets lv4 cammand upgrades.
4 extractor planets for p0-p1, 1 factory planet
factory runs (not extact numbers im working so i cant check atm) 12 adv factories making p2
and 4 adv factories making p3.

on the weekend i run daily cycles witch basicly fills my extractor planets.( each have 7 basic factories)
making alot of p1 with i transfer to my factory planet.

...i will see about getting a screen shot of my factory planet.

with 3 alts id go
alt1 - extractor p0-p1
alt2 - extractor p0-p1
alt3 - factories and any left over planet extract
you could a set that up were u only need to spend one or two days hauling and ignore the rest of the time.

im by no means a pi expert so id listen to what other people have to say about it lol.

-Fly Reckless-

Rattina
Savvys Corp
#4 - 2014-03-23 16:19:52 UTC
WaterMarks, thanks so much! That gives me a good idea.

Here is the design for P0->P1 and P1->P3 I've dug up. Thoughts?

P0->P1
P1 production using a pair of ECUs (Extractor Control Unit) feeding four BIFs (Basic Industrial Facilities). The ECU routes the raw materials are routed into the LP (Launchpad) for temporary storage. The BIFs are also connected with a links to the central Launchpad. From the Launchpad, there are routes that feed raw material into the BIFs. The BIFs then route the finished P1 material back to the Launchpad. The CC (Command Center) does not have to be linked to any of the other buildings.
Note that you may have to upgrade the link between the ECUs and the Launchpad in order to handle the raw output from the ECUs.

P1->P3
This factory world (2+20 setup) that takes (4) different P1 products as input and outputs a single P3 product (such as Robotics). The (8) AIFs on the left side are designed to convert the (2) P1 inputs into a P2 product while the (8) AIFs on the right side do the same with the other (2) P1 inputs. The (4) AIFs in the center then pull those (2) P2 products and turn it into P3. As shown, this setup runs for about 41 hours before running dry.

(borrowed from EveUNI http://wiki.eveuniversity.org/Colony_Management)
WaterMarks
The Keywork
#5 - 2014-03-23 23:43:35 UTC  |  Edited by: WaterMarks
For extracting in wh space go like this

Extractor-storage-basic factories-launch pad.

You can extract so much p0 in wh planets u will need the storage


edit: here is some screens of my setups

extractor planet
factory planet

-Fly Reckless-

Rattina
Savvys Corp
#6 - 2014-03-27 16:17:08 UTC  |  Edited by: Rattina
Thank you for your advice!

I'm still struggling with the numbers here, since the P3 I'm trying to make is one of the 3 input P3's.

I know that for maximum output I should be doing P1 on 6 planets, and hauling to a P1->P3 factory planet every 1-3 days. I'm wondering how to layout the P1 colonies should look like with the number of BIF's and extractor heads to make the most out of them if I wanted to combine some of the P1 extraction on the same planets if not using an alt. So for instance do:

(The planets I have are G/G/G/B/L/I/O)

Planet 1 (Gas):
- Oxidizing Compound
- Oxygen

Planet 2 (Barren):
- Biofuels
- Precious Metals

Planet 3 (Lava):
- Plasmoids

Planet 4 (Gas):
- Water

Planet 5 (Ice): P1->P3 factory
- Gel-matrix whatchamacallits
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#7 - 2014-03-28 18:32:54 UTC
as an aside always consider how much time you have to play too. I'm finding it much simpler to produce the P2's on extractor planet then ship to the manufacturing planet. Not the most efficient in terms of extraction yield but it more than makes up for it in the added simplicity I have for collecting and then producing the P4's for construction. Sometimes the time you have available can drastically influence what is the best setup for you.