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PI Taxes?

First post
Author
baltec1
Bat Country
Pandemic Horde
#121 - 2011-11-30 00:16:03 UTC
Ingvar Angst wrote:
Endovior wrote:
Ptraci wrote:
Mara Tessidar wrote:
I'm sorry, sometimes I have trouble containing my evil glee at your realization that PI is no longer a free ISK printer in highsec and may actually require effort and risk to turn a much higher profit.


No, you haven't stopped to think about what this means for null sec. AFAIK customs offices can be popped by anyone sov or no sov. Prepare to lose all your POS fuel to your enemies via raids.


Customs Offices do reinforce. If you can hold a POS, you should be able to hold a Customs Office. And if you can't hold a POS... well, you shouldn't be stockpiling your PI goo in the Customs Office, anyways.


You realize there's a difference between an armed structure and a floating target, yes?



Because you cant tank a POSRoll
THXBYE
Elite War Squad
#122 - 2011-11-30 00:18:50 UTC
I totally agree with increaseing taxes. They should increase taxes and create fines for MANY other things too.

Check my signature for suggestion!

Universal PvP System Mode: ..default.aspx?g=posts&t=38634 In Game Laws, Fines and Taxes: ..default.aspx?g=posts&t=36124 Stations and NPC Services Costs: ..default.aspx?g=posts&t=39038

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#123 - 2011-11-30 00:27:50 UTC
baltec1 wrote:
Ingvar Angst wrote:
Endovior wrote:
Ptraci wrote:
Mara Tessidar wrote:
I'm sorry, sometimes I have trouble containing my evil glee at your realization that PI is no longer a free ISK printer in highsec and may actually require effort and risk to turn a much higher profit.


No, you haven't stopped to think about what this means for null sec. AFAIK customs offices can be popped by anyone sov or no sov. Prepare to lose all your POS fuel to your enemies via raids.


Customs Offices do reinforce. If you can hold a POS, you should be able to hold a Customs Office. And if you can't hold a POS... well, you shouldn't be stockpiling your PI goo in the Customs Office, anyways.


You realize there's a difference between an armed structure and a floating target, yes?



Because you cant tank a POSRoll

I believe his point was that, unlike a POS you CAN'T tank a POCO.Roll
Jita Alt666
#124 - 2011-11-30 00:39:34 UTC
Denidil wrote:
Tahna Rouspel wrote:
Denidil wrote:
by my calculations (and my Oracle fit) it takes 12 Oracles to break the tank (10k/s regen) of a POCO.


time to reinforce = 8mil (shields that need to be removed)/(DPS-10,000)

12 x 900 dps oracles = 10800 dps

8,000,000/(10800-10000) = 8,000,000/800 = 10,000 seconds = 167 minutes = 2.8 hours


on the other hand 20 x 900 dps oracles

18000 dps about 17 minutes



The POCO doesn't regenerate at 10,000 shield per second. It has 10,000,000 shield point and regenerate in 50,000 seconds. That's 200 shield per second.

So it would take 12 Oracles a total of 13 minutes to reinforce a POCO.


the person who told me the regen rate had it wrong then. i was surprised by how high it was.


Nelson says: HAA HA.
Severian Carnifex
#125 - 2011-11-30 00:46:59 UTC
I think ccp need to lower that a little... say... 50%
Damasa Cloudwalker
Cloudwalker Enterprises
#126 - 2011-11-30 01:04:11 UTC
I just took my tower down, and my subs run for another 20 days then I'm done.

Exorbitant customs duties are one of the many mechanics released with this expansion that is designed to get people to move into nullsec, something which I will not do.

Bye everyone!

In-game sounds muted since Retribution, F10 Jumper since Odyssey

supersexysucker
Uber Awesome Fantastico Awesomeness Group
#127 - 2011-11-30 01:21:13 UTC
Damasa Cloudwalker wrote:
I just took my tower down, and my subs run for another 20 days then I'm done.

Exorbitant customs duties are one of the many mechanics released with this expansion that is designed to get people to move into nullsec, something which I will not do.

Bye everyone!


BAI!

Can I haz your stuff so I can afford not to go BAI?
John DaiSho
Quam Singulari Industry
Roid Suckers
#128 - 2011-11-30 01:27:59 UTC  |  Edited by: John DaiSho
Hahaha im laughing so hard right now. I cant believe how angry some people get about this, if anyone really got suprised by this he must have been sleeping all the last weeks. Did anyone really believe they would just double the old taxes? There has to be a reason to fight for your POCOs or noone would bother.
I absolutely love this change, even if im not making ISK of it directly (i will start producing the 5 POCOs i need for myself soon and never get a single ISK from a corpmate from using it), i just invested a bit into P4 PI stuff, will sell it at 50-100% profit in Jita and thats it.
But i will love to read the stories of fights that will be had for POCOs, rising PI collectives and the crumbling of those.
The sandbox is changing, it was all the time and it wont stop, you adapt or you die. If this change is too much for your PI actions you just didnt try hard enough.

o/ John

Edit: Oh sorry, i forgot...if your PI is really getting destroyed and you plan to leave the game...your stuff, i will use it better :P
SpaceSquirrels
#129 - 2011-11-30 01:32:44 UTC
BTW whats the EHP of a Customs office? If this turns out to be a 5 hour POS bash system...
Cloora
APEX Unlimited
APEX Conglomerate
#130 - 2011-11-30 01:51:50 UTC
Lol people leaving because of PI taxes! OMG I love it! I can't wait for 12 Oracles to try and come bash my POCOs! We live and PVP in the same systems our POCOs are going to be in. This will result in a target rich environment in which our T3 boosted mixed gang of heavy DPS, logis and ECM are going to PWN. I love this addition to the sandbox! Now fix my windows moving and I'm a happy clam!

http://www.altaholics.blogspot.com

Skydell
Bad Girl Posse
#131 - 2011-11-30 01:55:35 UTC
You must admit, CCP. An overnight increase of 1000% is sort of Jita. I dont even run PI and I smell scam.
Cygnet Lythanea
World Welfare Works Association
#132 - 2011-11-30 02:03:32 UTC
...Ok, all you 'I can haz ur stuffzors???' types, listen up.


There's no reward for this risk. None. Reason: there's more then enough people in lowsec who would happily suicide gank every POCO they come across just because they can. And, remember, you'll be needing a poco for EACH PLANET.

So: let's stop and think about this: you will have to defend every single planet you get stuff from.

An aside: I have not yet found two systems neighboring each other where you can get everything you need to fuel a POS. So you're looking at defending a large area.

Hmm...

Average profit at current rates is something like 250k a day, assume that you will probably loose one POCO every two weeks (the usual rate for under defended POS in lowsec) and each one costs, assuming you get the bpc for the LP price + isk, 100m isk each.

Hmm... so, where is the reward for the risk again?
Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#133 - 2011-11-30 02:03:49 UTC
Skydell wrote:
You must admit, CCP. An overnight increase of 1000% is sort of Jita. I dont even run PI and I smell scam.



The extra taxes are going right in the devs pockets! They are converting to plex and having parties showing of their monocoles and designer space jeans!!

Issler
Jan'tor
Sebiestor Tribe
Minmatar Republic
#134 - 2011-11-30 02:26:43 UTC
Skydell wrote:
You must admit, CCP. An overnight increase of 1000% is sort of Jita. I dont even run PI and I smell scam.


17000%*
Vigdis Thorisdottir
Doomheim
#135 - 2011-11-30 02:57:00 UTC
All that is going to happen is that market prices for PI items will adjust to account for the price of doing business in highsec.

Reason being, most PI will still be done in Highsec by far. Most PI folks can't be bothered to run around protecting every customs office that a pirate decides to take down out of boredom.

Of course, those that can protect their low and null poco's will make a killing due to the increased median prices.
Krutojar
KIV Inc
#136 - 2011-11-30 02:58:58 UTC
Issler Dainze wrote:
Skydell wrote:
You must admit, CCP. An overnight increase of 1000% is sort of Jita. I dont even run PI and I smell scam.



The extra taxes are going right in the devs pockets! They are converting to plex and having parties showing of their monocoles and designer space jeans!!

Issler


+1
ohno riceagain
Too Drunk Export Services Inc.
#137 - 2011-11-30 03:14:19 UTC
Ingvar Angst wrote:
CCP Nullarbor wrote:
Confirming that the base prices were adjusted as well as default tax rates for Concord and Interbus customs offices. The latest and best information is available here:

http://wiki.eveonline.com/en/wiki/CustomsOffice


Confirming it was a bad idea and you screwed up.


Confirming that Ingvar has confirmed that CCP screwed up.

( Really you did, admit it)
ohno riceagain
Too Drunk Export Services Inc.
#138 - 2011-11-30 03:16:26 UTC  |  Edited by: ohno riceagain
Confirming that Ingvar has confirmed that CCP screwed up.

( Really you did, admit it)[/quote]

edit, I am the 1/170 % OCCUPY JITA BITCHES !!!!!!!!!!

Ballz
Vio Geraci
Viziam
Amarr Empire
#139 - 2011-11-30 03:17:31 UTC
You pubbies know that the prices of planetary materials will increase to the point where this is profitable again, right? Probably even for most stuff in high-sec, too, though I can see a steady supply of plasma planet stuff from low/null out-competing high-seccers.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#140 - 2011-11-30 03:20:55 UTC  |  Edited by: Tyberius Franklin
Vio Geraci wrote:
You pubbies know that the prices of planetary materials will increase to the point where this is profitable again, right? Probably even for most stuff in high-sec, too, though I can see a steady supply of plasma planet stuff from low/null out-competing high-seccers.

PI will scale accordingly, I have little doubt of that. It's the cost of anything PI related scaling as well that I'm not looking forward too. But eh, if this is the course it goes, so be it.