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Transfer of POS ownership

Author
bewbs rfun
I Heart Chaos
#1 - 2014-03-10 07:53:23 UTC
Would be a small but very useful addition, the ability to transfer the ownership of a POS, the same you can a station/sov.
Put an "admin fee" on it if you like, as long as i dont have to spend hours taking down and setting up pos's.
Razor Rocker
Native Freshfood
Minmatar Republic
#2 - 2014-03-10 13:04:42 UTC  |  Edited by: Razor Rocker
1+ so long as it isnt instant. Make it take an hour or something.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#3 - 2014-03-10 15:37:50 UTC
Razor Rocker wrote:
1+ so long as it isng instant. Make it take an hour or something.


Highsec POS's need to have the same restrictions as POCO's, where they can't be transferred if wardecced. Otherwise people would simply transfer POS's whenever their corp/alliance gets wardecced.

This would go a long way to streamlining getting highsec POS's setup, as you would no longer need to boot everyone from corp to get standings up, etc, etc, etc.

I would highly recommend this be released with a nerf to offline POS's, that allows them to be more easily destroyed (No shield EHP) or stolen (Some "offensive hacking/salvaging" Mechanic). The value of POS locations will increase when corps gain easier access to them, so that POS spamming may become an even more obtrusive feature.


bewbs rfun
I Heart Chaos
#4 - 2014-03-11 05:11:07 UTC
I approve of these additions
Abrazzar
Vardaugas Family
#5 - 2014-03-11 06:32:54 UTC
Make it a contract option and we'll have a market. Same with POCOs.
bewbs rfun
I Heart Chaos
#6 - 2014-03-15 11:57:23 UTC
bump so we can get more discussions
vikari
Deep Core Mining Inc.
Caldari State
#7 - 2014-03-15 13:46:38 UTC
What this will actually make is a highsec POS industry where people drop POS's everywhere and sell them to those that don't have standings. You need to resolve two issues that this system causes...

1.) Removes the need for Faction standings for anchoring/onlining a POS in highsec.

2.) Several people would mass anchor POS's and leave them offline, then offer them on the market. This would cause several moons to have "holding" POS's on them with no use, an increase in the wardec system use just to make moons available, and lastly unneeded trash in highsec.
bewbs rfun
I Heart Chaos
#8 - 2014-03-15 19:45:40 UTC
So it would need some kind of system to deter people that would do that, such as if a POS has been sat offline for x amount of days it implodes.
Or a system that checks standings, if you don't have the relative standings to setup the POS you cannot take ownership.
Imperator BlueBlood
The Scope
Gallente Federation
#9 - 2014-03-16 23:21:04 UTC
I am all for new professions and money making opportunities in eve, besides the traditional mining, ganking, etc.

Why would it be a problem if a guy went through the trouble to setup 200 POS's, finding the space, the standings, taking on to the expense, etc. why not make money selling his real estate? why is it something to whine about?

people who do exploration or moon mining can make money finding stuff, why not that?

they could set up or be forced to setup a real estate "office" in system which will pay rent the more moons they got going on, plus a tax on the transfer or sale.

Based on the premise that not everyone has the taste to do boring tasks in eve, finding a moon, anchoring something and maybe a REAL ESTATE module would be something for those who do not want to mine or pvp.

Another option is to be allowed to RENT out those complete POS, including the option to keep them fueled and running for a monthly fee. Say I need to work 2 or 3 months for invention and I do not need the POS any longer than that, why not just RENT it and not even have to spend the isk on the structures.

I think the game should be able to allow, create and be more active in the creation of new professions.

Let us just say the guy DID colonized or claimed 200 systems...

he won't be holding them for nothing because the ongoing small tax to it adds up (lets say 5 or 10 mm a week, making it a costly business)
the person who colonizes a system needs to have a "realty" mobile office at least in the region, so pilots can go and negotiate what the realtor has (costs and the need to tend to it in order to do it)
there will be a property tax, at the end of the year if not sold and just waiting for the land to piggy up, pay 10% of the value of the moon or else it will be put up for foreclosure, with the holder getting just a fraction if he didn't intend to sell it (motivation to sell)
allow MOON mining within the PI system for those rented systems while they are UNsold or UNrented, thus taking away from the person holding on to them just to keep them there, and he in exchange can collect a small royalty for it
ALL the places can be forced to automatically be offered in contracts for anyone to take if they so wish to do it (making it more public)

I am sure a lot more improvements could be made....
Loki Feiht
Pathfinders.
Shattered Freeholds
#10 - 2014-03-17 11:52:50 UTC  |  Edited by: Loki Feiht
Gizznitt Malikite wrote:
Razor Rocker wrote:
1+ so long as it isng instant. Make it take an hour or something.


Highsec POS's need to have the same restrictions as POCO's, where they can't be transferred if wardecced. Otherwise people would simply transfer POS's whenever their corp/alliance gets wardecced.

This would go a long way to streamlining getting highsec POS's setup, as you would no longer need to boot everyone from corp to get standings up, etc, etc, etc.

I would highly recommend this be released with a nerf to offline POS's, that allows them to be more easily destroyed (No shield EHP) or stolen (Some "offensive hacking/salvaging" Mechanic). The value of POS locations will increase when corps gain easier access to them, so that POS spamming may become an even more obtrusive feature.




+1

Something that has bothered me for a while is the high sec are the high sec charters, I think they should be separate from the fuel itself and when they run out the tower gain a suspect flag - I mean, if they aren't using charters they are illegal right?

My two would be:

Offlined POS in highsec with no charters = suspect flag
Offlined POS after month offline = hackable/salvagable

More NPC - Randomly Generated Modular Content thread https://forums.eveonline.com/default.aspx?g=posts&t=220858

Samillian
Angry Mustellid
Lost Obsession
#11 - 2014-03-17 11:53:54 UTC
Gizznitt Malikite wrote:
Razor Rocker wrote:
1+ so long as it isng instant. Make it take an hour or something.


Highsec POS's need to have the same restrictions as POCO's, where they can't be transferred if wardecced. Otherwise people would simply transfer POS's whenever their corp/alliance gets wardecced.

This would go a long way to streamlining getting highsec POS's setup, as you would no longer need to boot everyone from corp to get standings up, etc, etc, etc.

I would highly recommend this be released with a nerf to offline POS's, that allows them to be more easily destroyed (No shield EHP) or stolen (Some "offensive hacking/salvaging" Mechanic). The value of POS locations will increase when corps gain easier access to them, so that POS spamming may become an even more obtrusive feature.




Supporting this.

NBSI shall be the whole of the Law

Gizznitt Malikite
Agony Unleashed
Agony Empire
#12 - 2014-03-17 15:58:46 UTC
Imperator BlueBlood wrote:
I am all for new professions and money making opportunities in eve, besides the traditional mining, ganking, etc.

Why would it be a problem if a guy went through the trouble to setup 200 POS's, finding the space, the standings, taking on to the expense, etc. why not make money selling his real estate? why is it something to whine about?

people who do exploration or moon mining can make money finding stuff, why not that?

they could set up or be forced to setup a real estate "office" in system which will pay rent the more moons they got going on, plus a tax on the transfer or sale.

Based on the premise that not everyone has the taste to do boring tasks in eve, finding a moon, anchoring something and maybe a REAL ESTATE module would be something for those who do not want to mine or pvp.

Another option is to be allowed to RENT out those complete POS, including the option to keep them fueled and running for a monthly fee. Say I need to work 2 or 3 months for invention and I do not need the POS any longer than that, why not just RENT it and not even have to spend the isk on the structures.

I think the game should be able to allow, create and be more active in the creation of new professions.

Let us just say the guy DID colonized or claimed 200 systems...

he won't be holding them for nothing because the ongoing small tax to it adds up (lets say 5 or 10 mm a week, making it a costly business)
the person who colonizes a system needs to have a "realty" mobile office at least in the region, so pilots can go and negotiate what the realtor has (costs and the need to tend to it in order to do it)
there will be a property tax, at the end of the year if not sold and just waiting for the land to piggy up, pay 10% of the value of the moon or else it will be put up for foreclosure, with the holder getting just a fraction if he didn't intend to sell it (motivation to sell)
allow MOON mining within the PI system for those rented systems while they are UNsold or UNrented, thus taking away from the person holding on to them just to keep them there, and he in exchange can collect a small royalty for it
ALL the places can be forced to automatically be offered in contracts for anyone to take if they so wish to do it (making it more public)

I am sure a lot more improvements could be made....


There is absolutely nothing wrong with you making money and selling your real estate. I totally support groups extorting players by controlling moons near trade hubs or other desired locations.

At the same time, I believe you need to DEFEND the real estate with a modicum of effort! This means, if I wardec you for a moon spot, you shouldn't be able to easily sidestep the wardec and transfer your POS to another corp.

While this next point may be controversial, I find the EHP of an Offline POS is simply too much of a deterrent on its own. A POS, even when offline, has 50m Shield HP, 4m Armor HP, and 4m Structure. I think that is way to much HP for a structure you can anchor and forget about forever. Hell, a POCO only has 10m HP in total.

Offline towers are spammed all over EvE to cockblock real-estate. I'm alright with this. I just think your structure needs to be a little bit more vulnerable when it is not online.
♦ Require a wardec to hack or attack a highsec POS.
♦ My favorite idea for a tower reclamation activity (hacking) is that a successful hack unanchors the tower if it doesn't have stront in the bay, but puts the tower into an RF cycle if there is stront in the stront bay. This would give a tower that simply went offline some protection and give the owners an opportunity to defend it from "hackers", while still the tower right vulnerable to being shot down too.
Umbod Myrr
Republic Military School
Minmatar Republic
#13 - 2014-03-17 18:09:33 UTC
They could add a mechanic where upon transferring ownership in high security space if the new owning corporation has lower than required standings the charter consumption increases.

For example:

0.5 security system
4.00-4.99 standings = 2x charter consumption
3.00-3.99 standings = 4x charter consumption
2.00-2.99 standings = 8x charter consumption

Compared to the fuel costs of the tower, the LP cost of the charters would still be rather small in most cases. Still, the owners would have considerable incentive to raise their standings to the proper level to reduce costs and the rate at which they have to babysit their POS.
bewbs rfun
I Heart Chaos
#14 - 2014-03-19 12:29:48 UTC
Good ideas so far, lets keep the discussion going!
Vesan Terakol
Trollgrin Sadface
Dark Taboo
#15 - 2014-03-19 12:49:12 UTC
This is all good, but you don't consider 2 things:

First, POS code is some sort of nightmare, that CCP refuse to dive into, therefore, second, POS are about to be obsoleted by deployable structures eventually, which would not be limited to moons (or so has been suggested).

Now, when we get to the POS-replacer, yes, it will make a lot of sense for someone to be able to sell it once deployed, especially if it follows a modular design instead of being separate deployable for each different POS use that exists now.

So, taking what i said into consideration, it would make sense for CCP to code in this option while the system is still being developed.
Hopelesshobo
Hoboland
#16 - 2014-04-24 00:37:34 UTC
+1 and bump due to the summer POS changes

Lowering the average to make you look better since 2012.

bewbs rfun
I Heart Chaos
#17 - 2014-04-27 23:18:54 UTC
Bump, keep it up guys :)
voetius
Grundrisse
#18 - 2014-04-28 11:28:26 UTC
Gizznitt Malikite wrote:
Razor Rocker wrote:
1+ so long as it isng instant. Make it take an hour or something.


Highsec POS's need to have the same restrictions as POCO's, where they can't be transferred if wardecced. Otherwise people would simply transfer POS's whenever their corp/alliance gets wardecced.

This would go a long way to streamlining getting highsec POS's setup, as you would no longer need to boot everyone from corp to get standings up, etc, etc, etc.

I would highly recommend this be released with a nerf to offline POS's, that allows them to be more easily destroyed (No shield EHP) or stolen (Some "offensive hacking/salvaging" Mechanic). The value of POS locations will increase when corps gain easier access to them, so that POS spamming may become an even more obtrusive feature.




I too would like to see offline POS get a nerf along these lines. Maybe linked with charters as suggested above.

Allowing people to transfer them for a fee together with reduction in hitpoints for offline POS could start a new profession in Eve, remove POS, put up own POS, sell POS. Probably be more of an option in a busy area like The Forge but this could all change during the summer with the removal of standings requirement and a possible spreading out.
Velicitia
XS Tech
#19 - 2014-04-28 11:47:03 UTC
Gizznitt Malikite wrote:
Razor Rocker wrote:
1+ so long as it isng instant. Make it take an hour or something.


Highsec POS's need to have the same restrictions as POCO's, where they can't be transferred if wardecced. Otherwise people would simply transfer POS's whenever their corp/alliance gets wardecced.

This would go a long way to streamlining getting highsec POS's setup, as you would no longer need to boot everyone from corp to get standings up, etc, etc, etc.

I would highly recommend this be released with a nerf to offline POS's, that allows them to be more easily destroyed (No shield EHP) or stolen (Some "offensive hacking/salvaging" Mechanic). The value of POS locations will increase when corps gain easier access to them, so that POS spamming may become an even more obtrusive feature.




Agreed partially -- but aren't they getting rid of the standings requirements this summer? (Or maybe I'm just dumb, and misread the devblogs).

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

erg cz
Black Eagle5
Villore Accords
#20 - 2014-04-28 12:47:49 UTC
Velicitia wrote:
aren't they getting rid of the standings requirements this summer?


Yes, they do. And that is one more reason, why we do need deployable hacking tool, that will let its owner to take over the POS as soon, as it runs out of fuel. Make it a new profession in Eve- you find the POS, you hack it, you unanchor it and sell it's parts. You hsould get POS together with eventual content like blueprints, unfinished jobs, material in silo etc...
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