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Easy solution for AFK cloaking

First post
Author
Mikhem
Taxisk Unlimited
#1 - 2014-03-16 21:54:40 UTC
I have seen complaints about AFK cloaking. People get nervous when there's someone in local and they are there for hours in cloak.

There is easy solution for this problem. Make EVE client kick everyone out of game to character selection screen after being AFK in cloak more than 15 minutes. They then vanish from local and away from EVE and then they can come back when they want.

If I remember right PVP logout timer is 15 minutes so that's why I proposed 15 minutes AFK in cloak kickout timer. There could be visible timer in screen that shows time to kickout when AFK in cloak.

Comments are welcome for my idea.

AFK = Away From Keyboard

Mikhem

Link library to EVE music songs.

NiGhTTraX
Deep Core Mining Inc.
Caldari State
#2 - 2014-03-16 22:04:12 UTC
I have a better idea:

https://forums.eveonline.com/default.aspx?g=search&search=AFK&forumID=270

Use that to find the other bazillion threads about this topic and post there.

If you're gonna post here thinking your idea is the greatest thing since bacon and that it will save EVE and possibly all humankind with it, you're gonna have a bad time.

Aducat Ragnarson
Blootered Bastards
#3 - 2014-03-16 22:08:12 UTC
Wow this is such an innovative idea to a clearly described problem, that touches on all its possible gameplay implications.
You will go far with this idea in this forum.
Everyone will like it.
admiral root
Red Galaxy
#4 - 2014-03-16 22:15:56 UTC
"Solution" implies that there's a problem to begin with.

No, your rights end in optimal+2*falloff

Alvatore DiMarco
Capricious Endeavours Ltd
#5 - 2014-03-16 22:20:24 UTC
...Oh god, not this **** again.

OP, get out. Just... get out.

You're trying to change things you don't understand, just like everyone else who comes in here crying for someone to change the big bad scary cloaking mechanic.
Daichi Yamato
Jabbersnarks and Wonderglass
#6 - 2014-03-16 22:45:29 UTC
they should have made the afk cloaky collection thread a sticky.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Xe'Cara'eos
A Big Enough Lever
#7 - 2014-03-16 22:56:52 UTC
no - the solution is to remove local, or delay it.......

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

Kasenumi Ozuwara
State War Academy
Caldari State
#8 - 2014-03-16 22:59:21 UTC
Xe'Cara'eos wrote:
no - the solution is to remove local, or delay it.......


*spawns threadnaught*
Kaerakh
Obscure Joke Implied
#9 - 2014-03-16 23:05:06 UTC  |  Edited by: Kaerakh
You are among the few ignorant players unaware of the most troubling issue in EVE. Currently there are thousands of at the keyboard(here after abbreviated ATK) uncloaked players marauding all over New Eden with devastating consequences to all and the economy. Something MUST be done to rectify the situation before it's too late.

If you really care about New Eden you will read further here.


Xe'Cara'eos wrote:
no - the solution is to remove local, or delay it.......

Edit: I agree, outright removing local is the only way, and already has data to back it up in wormholes.
Clementina
University of Caille
#10 - 2014-03-16 23:09:52 UTC
AFK Pilot
Even when he's at the pub
He controls your game
Kasenumi Ozuwara
State War Academy
Caldari State
#11 - 2014-03-16 23:12:58 UTC  |  Edited by: Kasenumi Ozuwara
Clementina wrote:
AFK Pilot
Even when he's at the pub
He controls your game

Botox, holding your face up since Cthulu knows when.

Seriously, your face looks like about 15 plastic surgery operations went poorly.

Edit: On a more serious note "Oh god not this thread again, plz no.."
AFK Cloaker
Matari Exodus
#12 - 2014-03-17 00:39:13 UTC
.
Marie Hartinez
Aries Munitions and Defense
#13 - 2014-03-17 03:15:10 UTC
I have a better solution:

Each time someone starts a thread about the nightmarish horrors of AFK cloakers and their sociopathic ways, I propose the following:

1. They are logged out to the character selection screen
2. All their stuffz are contracted and money donated to other players, this includes every character/account they have
3. The server biomasses all their characters on that account
4. If they have any other accounts, all characters on those accounts are biomassed
5. This biomass does not have a 10 hour timer, nor can GMs bring any deleted characters back
6. The server sends a command to uninstall any and all clients on their computer(s)
7. They are perma ban from ever downloading/playing EVE, ever

Surrender is still your slightly less painful option.

Sentamon
Imperial Academy
Amarr Empire
#14 - 2014-03-17 04:49:54 UTC
It it cost a PLEX to start a topic, people might spend more then 15 seconds thinking about their idea before posting.

~ Professional Forum Alt  ~

Mr Doctor
Therapy.
The Initiative.
#15 - 2014-03-17 04:52:07 UTC
Sentamon wrote:
It it cost a PLEX to start a topic, people might spend more then 15 seconds thinking about their idea before posting.

Now this idea I like.

100mil would do.
Valleria Darkmoon
Imperial Academy
Amarr Empire
#16 - 2014-03-17 05:27:05 UTC  |  Edited by: Valleria Darkmoon
Mikhem wrote:
[Some] people get nervous when there's someone in local.

That was the only part you needed to explain why some people think AFK cloaking is a problem. It's not as if the UFO needs to be cloaked, it could just be off scan for example and some people would still get nervous. Additionally I find it impossible to believe that these people would have their nerves eased by knowing for sure that the UFO was at their computer and doing scary things.

Try changing systems, if the UFO follows you then BAM, that's your AFK detection mechanism. If he follows you he can't be AFK because he jumped so now you know to be on guard. If he doesn't follow then any potential eyes he had on you are only good for about 15 - 20 seconds after you jump out before guess work starts to kick in. Stuff can still track you down with your last known location and heading but the amount of guess work required increases dramatically in only a few minutes. What you need to decide is whether or not to risk it, since the risk is minimal I always take it but then I'm usually looking for trouble anyway. If you decide it's not worth the risk then it's not as if CCP could ever even do anything to make you change your mind so I've always been a little confused as to why people even ask. If CCP gave you your 15 mins idea, the next posts would be about how it should be 10 mins, then 5, then how by holding sov you should be able to lock non-blues from using stargates in your space.

Just make the call and live with it.

Reality has an almost infinite capacity to resist oversimplification.

Aruyouni
Eire Engineers
#17 - 2014-03-17 05:40:51 UTC
I think ccp's official stance on this is: "An AFK Cloaky camper has never killed anyone, so it is not an issue."
Icylce
The Scope
Gallente Federation
#18 - 2014-03-17 07:03:30 UTC
Kaerakh wrote:
You are among the few ignorant players unaware of the most troubling issue in EVE. Currently there are thousands of at the keyboard(here after abbreviated ATK) uncloaked players marauding all over New Eden with devastating consequences to all and the economy. Something MUST be done to rectify the situation before it's too late.

If you really care about New Eden you will read further here.


Xe'Cara'eos wrote:
no - the solution is to remove local, or delay it.......

Edit: I agree, outright removing local is the only way, and already has data to back it up in wormholes.


U camt compare wormholes with 0.0 space... If u remove local u have to change how cyno mechanics work.
Kaerakh
Obscure Joke Implied
#19 - 2014-03-17 07:26:44 UTC  |  Edited by: Kaerakh
Icylce wrote:
Kaerakh wrote:
You are among the few ignorant players unaware of the most troubling issue in EVE. Currently there are thousands of at the keyboard(here after abbreviated ATK) uncloaked players marauding all over New Eden with devastating consequences to all and the economy. Something MUST be done to rectify the situation before it's too late.

If you really care about New Eden you will read further here.


Xe'Cara'eos wrote:
no - the solution is to remove local, or delay it.......

Edit: I agree, outright removing local is the only way, and already has data to back it up in wormholes.


U camt compare wormholes with 0.0 space... If u remove local u have to change how cyno mechanics work.


Um, why? Lighting a cyno has nothing to do with local. Whether you're warping to it, detecting, or jumping to. Your poorly worded/typed post makes little sense.
Icylce
The Scope
Gallente Federation
#20 - 2014-03-17 08:01:35 UTC
Kaerakh wrote:
Icylce wrote:
Kaerakh wrote:
You are among the few ignorant players unaware of the most troubling issue in EVE. Currently there are thousands of at the keyboard(here after abbreviated ATK) uncloaked players marauding all over New Eden with devastating consequences to all and the economy. Something MUST be done to rectify the situation before it's too late.

If you really care about New Eden you will read further here.


Xe'Cara'eos wrote:
no - the solution is to remove local, or delay it.......

Edit: I agree, outright removing local is the only way, and already has data to back it up in wormholes.


U camt compare wormholes with 0.0 space... If u remove local u have to change how cyno mechanics work.


Um, why? Lighting a cyno has nothing to do with local. Whether you're warping to it, detecting, or jumping to. Your poorly worded/typed post makes little sense.


RIght, because your post where u compare wh with 0.0. makes sense. U supported removing or delaying local as solution to AFK cloaking. What makes AFK cloaking dangerous is the cyno threat, not the one ship cloaked in system. Data from WHs and experiences with local there are irrelevant.. Acces to WHs is partially restricted and not all ships can be fielded there. On the other side in 0.0 space u dont have any restrictions to ships and mechanisms used. That is why I stated " If u remove local u have to change how cyno mechanics work."
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