These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page123Next page
 

I love the EVE community.

Author
Jonah Gravenstein
Machiavellian Space Bastards
#21 - 2014-03-15 16:38:45 UTC
Shederov Blood wrote:
Salvos Rhoska wrote:
No, lol.

Its not addressed to Goons either. By definition, not.

The New Orders choices ingame, and Goons, are perfectly fine. The attempts by social fascists to blackmail the community here on these boards, by applying subjective moral pressure as if they had some prerogative to dictate morality to others, is not.

Wth is wrong with you? Are you deliberately trolling or are you genuinely incapable of perceiving who it is addressed to?
I'm sure the person to whom it was addressed will be along shortly to derail yet another thread with how much better he is than everyone else.
Will he bring his sidekicks?

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Hadrian Blackstone
Yamato Holdings
#22 - 2014-03-15 21:26:34 UTC
Sometimes I want kick the Eve community straight in the balls (or whatever they have down there).

Other times I want to hug them or shake their hand.

It's a love/hate/love/hate/hate kinda thing.
Winchester Steele
#23 - 2014-03-15 21:43:19 UTC
Diamond Zerg wrote:
Hello.
Reading a few negative posts about the EVE community being bad, I felt I should make this post so that those who genuinely love the EVE community can have their opinions heard.

Firstly, the general trash talking, griefing and competitiveness is hilarious and a good thing.
Figures like Grath Telkin, The Mittani and Shadoo aren't evil, they're downright lovable.
Seriously, sometimes it's ok to have some villainous traits.

In fact, one could argue that some who many consider "villains" make the world a better place.


Please share your positive experiences with the EVE community, so we can show these haters that we enjoy the culture EVE has created.



I know you are a terrible troll and that I shouldn't feed you but I agree with your OP. So now I find myself in the awkward position of having to give you a +1.

...

Rastafarian God
#24 - 2014-03-15 21:53:14 UTC
LOL "mining permits"

Hir Miriel
Elves In Space
#25 - 2014-03-16 00:41:18 UTC
Community is insanity.

I've never heard of a more amorphous silliness, a more motherly motherhood.

Sure community sounds good, but what is it?

Is it a worldwide group of non-complaining gamers who pay their monthly memberships on time?

I think that's what game developers call community.

As a player I'd like a quiet space to be a boring miner. Other people are crazy and want to kill each other, screaming into their monitors in the silence of space.

I suspect every player has a different community ideal.

So with all these divergent ideals of community, trying to make everyone happy is the precursor to madness.

Obviously the best community would be to make everyone unhappy.

CCP seems to be doing a great job of that.

So they get a thumbs up from me.

~ ~~ Thinking inside Schrodinger's sandbox. ~~ ~

KnowUsByTheDead
Sunlight...Through The Blight.
#26 - 2014-03-16 00:59:26 UTC
INB4 Divine Entervention expecting me to play the game...his way.

Roll

Once you realize what a joke everything is, being the comedian is the only thing that makes sense.

Ralph King-Griffin
New Eden Tech Support
#27 - 2014-03-16 01:17:26 UTC
Shhh!!!! if you say his name twice more he'll post in the thread!
Gully Alex Foyle
The Scope
Gallente Federation
#28 - 2014-03-16 10:38:16 UTC
I love this game and I firmly believe it attracts the best gamers.

Why? Simple: natural selection. To succeed in EVE 3 traits are absolutely necessary:

1. Intelligence
2. Toughness / persistence
3. Social skills

EVE's complexity, harshness and the fact that it greatly rewards teamwork eventually weeds out lazy unsociable morons and retains smart, tenacious and sociable people.

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Marius Rousseau
Guardians of the Underworld
#29 - 2014-03-16 10:46:01 UTC
I went across to the star citizen forums to have a look, I can't believe how nice and respectful they are to each other.

I felt like someone who accidentally wandered into a posh country club where everyone was dressed for dinner and drinking cocktails, when I had just come from the rough part of town in biker gear, drinking pints.

I know my place, I won't be going there again.
Salvos Rhoska
#30 - 2014-03-16 11:11:09 UTC
Appearances can be deceiving.

Having frequented a few country clubs and biker bars in my time, I can tell you that though someone may be overtly rude or callous to your face in a biker bar, in a country club they are do it instead behind your back.
Marius Rousseau
Guardians of the Underworld
#31 - 2014-03-16 11:17:53 UTC
Salvos Rhoska wrote:
Appearances can be deceiving.

Having frequented a few country clubs and biker bars in my time, I can tell you that though someone may be overtly rude or callous to your face in a biker bar, in a country club they are do it instead behind your back.


Amen to that brother!
Xander Delacroix
Doomheim
#32 - 2014-03-16 11:23:54 UTC
I find it interesting that behavioural traits that would not be tolerated in real life are actively encouraged by many of the more vocal members of the Eve community. Not only that but CCP do nothing to prevent or even police such behaviour. Let's be honest, the only reason the Mittani got even a temporary ban was due to the fact that he made his comments in an extremely public time and place where they couldn't ignore it. Far worse examples of bad behaviour, many of which have long since crossed the border into cyber-bullying, happen every day within the "sandbox".

While CCP are unwilling to police the bad behaviour of their players, sooner or later someone is going to be pushed too far. With such a large player base, it's almost a certainty that some players may have real-life self esteem or mental health issues. Such vulnerable people are seen be most griefers and trolls (and let's be honest here: bullies) as easy prey. Now don't get me wrong, CCP have gone above and beyond the call of duty on some occasions in making sure that players are safe in real life after reports of comments made by the victims of griefing have made a threat to harm themselves, but what would happen if such an incident wasn't noticed or reported?

Let's go on a small thought experiment here. What do you think would happen if a player did something to themselves that ended in them taking their own life, and all the evidence pointed to bad behaviour by players in Eve being the final straw? We know how quickly news spreads in this modern world in which we live, and bad news spreads even faster. Such an event could spiral quickly into a media firestorm with CCP at the centre due to their perceived lack of controls over player bad behaviour.

So then what? Suddenly CCP starts getting a LOT of bad press. Assuming that the game survived, they would likely be forced to start intervening directly in people's precious "sandbox". By that point, the game would start to freefall as new customers are put off by the alleged 'toxic' atmosphere in-game, and those players who give free reign to their id can no longer indulge themselves.

So in essence, what I am saying is that a freeform "sandbox" is absolutely fine, but try and remember that other players are people too, not just emotional punching bags to vent the frustrations of a bad day on. Basically, I think that the onus is on Eve players to bring a little of the self restraint they have in real life into their game lives. I think that the "sandbox" will be a richer and healthier place for it.
Salvos Rhoska
#33 - 2014-03-16 11:36:27 UTC  |  Edited by: Salvos Rhoska
Xander Delacroix wrote:
So in essence, what I am saying is that a freeform "sandbox" is absolutely fine, but try and remember that other players are people too, not just emotional punching bags to vent the frustrations of a bad day on. Basically, I think that the onus is on Eve players to bring a little of the self restraint they have in real life into their game lives. I think that the "sandbox" will be a richer and healthier place for it.


I agree entirely!

That is why people should not get unduly upset about their ships being blown up or otherwise losing in-game assets to other players.

They are just other people, just like you, who are playing the game, and it should be important to practice a little self-restraint and not take it personally, or to start making unreasonable personal judgements and personal attacks on them for doing so.

You shouldn't use other players as an emotional punching bag to vent frustration if you have a bad day in EVE, or outside it. Just because they blow up your ship or manage to take your assets from you, is no reason to get upset IRL.

Its just a game. If it upsets you that much, you should probably take a short walk outside and remember that, instead of unloading your emotions and frustrations onto them.
Xander Delacroix
Doomheim
#34 - 2014-03-16 11:59:53 UTC  |  Edited by: Xander Delacroix
Salvos Rhoska wrote:
Xander Delacroix wrote:
So in essence, what I am saying is that a freeform "sandbox" is absolutely fine, but try and remember that other players are people too, not just emotional punching bags to vent the frustrations of a bad day on. Basically, I think that the onus is on Eve players to bring a little of the self restraint they have in real life into their game lives. I think that the "sandbox" will be a richer and healthier place for it.


I agree entirely!

That is why people should not get unduly upset about their ships being blown up or otherwise losing in-game assets to other players.

They are just other people, just like you, who are playing the game, and it should be important to practice a little self-restraint and not take it personally, or to start making unreasonable personal judgements and personal attacks on them for doing so.

You shouldn't use other players as an emotional punching bag to vent frustration if you have a bad day in EVE, or outside it. Just because they blow up your ship or manage to take your assets from you, is no reason to get upset IRL.

Its just a game. If it upsets you that much, you should probably take a short walk outside and remember that, instead of unloading your emotions and frustrations onto them.



Well, you are mostly right. Though in calling for people not to behave unreasonably upon seeing their stuff explode you seem to have inadvertently missed those people who have a bad day and go out and instigate griefing (and I mean some of the more heinous acts of bad behaviour and cyber bullying, not just the odd bit of ganking) under the guise of emergent gameplay, in order to feel better about themselves.

Now enjoying the sandbox and emergent gameplay is one thing, but all things in moderation is, after all, far better for everyone.
Sevendeadly Sins
Sebiestor Tribe
Minmatar Republic
#35 - 2014-03-16 12:26:13 UTC
Ralph King-Griffin wrote:
Shhh!!!! if you say his name twice more he'll post in the thread!

Mittani mittani on the wall, who's the ugliest of them all?

http://www.zombo.com

Salvos Rhoska
#36 - 2014-03-16 12:28:27 UTC  |  Edited by: Salvos Rhoska
Xander Delacroix wrote:
Well, you are mostly right. Though in calling for people not to behave unreasonably upon seeing their stuff explode you seem to have inadvertently missed those people who have a bad day and go out and instigate griefing (and I mean some of the more heinous acts of bad behaviour and cyber bullying, not just the odd bit of ganking) under the guise of emergent gameplay, in order to feel better about themselves.

Now enjoying the sandbox and emergent gameplay is one thing, but all things in moderation is, after all, far better for everyone.


If it makes them feel better about themselves, then who am I or anyone else to deny them that or blame them for that?
Somthing to think about, that.

As long as players dont break the rules of the game, they are just playing the game, same as everyone else.

If someone breaks the rules, then by all means, hit f12 and submit a ticket.
In my opinion and experience, CCP provides some of the finest and most prompt Customer Support in this regard in any game I have played. So good, infact, that the only game I have played worthy of comparison, was/is UO. And that is a high standard indeed.


I think it bears reminding that you can actively screen who can contact you ingame, with the games Block function, and also by raising the contact service cost.

What one person subjectively considers bad behavior, is ultimately just that, one persons opinion.

It is, for example, considered bad behavior to eat with your mouth ooen or to burp at some dining tables, whereas at others it is co sidered the norm. In some societies it is considered unnacceptable for women to wear revealing clothing whereas in others it is actively encouraged. Even within EVE, in some corps some behavior is considered good, whereas in another it is considered bad.

Every individual ofc has the right to determine for themselves what they consider good or bad, but that right does not extend to dictating over that same right in other people to also determine for themselves what is good or bad.

Or do you think that my personal delineation between good and bad, overrides your own..?
Am I in a position to dictate to you how you should behave according to my own perspective?
This is not a rhetorical question, I would appreciate an answer.

Can I dictate to you, how you should behave and what you can or cannot do?
Xander Delacroix
Doomheim
#37 - 2014-03-16 12:57:00 UTC
Salvos Rhoska wrote:
Xander Delacroix wrote:
Well, you are mostly right. Though in calling for people not to behave unreasonably upon seeing their stuff explode you seem to have inadvertently missed those people who have a bad day and go out and instigate griefing (and I mean some of the more heinous acts of bad behaviour and cyber bullying, not just the odd bit of ganking) under the guise of emergent gameplay, in order to feel better about themselves.

Now enjoying the sandbox and emergent gameplay is one thing, but all things in moderation is, after all, far better for everyone.


If it makes them feel better about themselves, then who am I or anyone else to deny them that or blame them for that?
Somthing to think about, that.

As long as players dont break the rules of the game, they are just playing the game, same as everyone else.

If someone breaks the rules, then by all means, hit f12 and submit a ticket.
In my opinion and experience, CCP provides some of the finest and most prompt Customer Support in this regard in any game I have played. So good, infact, that the only game I have played worthy of comparison, was/is UO. And that is a high standard indeed.


I think it bears reminding that you can actively screen who can contact you ingame, with the games Block function, and also by raising the contact service cost.

What one person subjectively considers bad behavior, is ultimately just that, one persons opinion.

It is, for example, considered bad behavior to eat with your mouth ooen or to burp at some dining tables, whereas at others it is co sidered the norm. In some societies it is considered unnacceptable for women to wear revealing clothing whereas in others it is actively encouraged. Even within EVE, in some corps some behavior is considered good, whereas in another it is considered bad.

Every individual ofc has the right to determine for themselves what they consider good or bad, but that right does not extend to dictating over that same right in other people to also determine for themselves what is good or bad.

Or do you think that my personal delineation between good and bad, overrides your own..?
Am I in a position to dictate to you how you should behave according to my own perspective?
This is not a rhetorical question, I would appreciate an answer.

Can I dictate to you, how you should behave and what you can or cannot do?



I'm not saying that everybody should play nice. Eve is a game of warfare and politics and both these things favour a certain degree of ruthlessness. It is true that one person's values are different to the next person, but does that excuse bad behaviour? Possibly. Just because you CAN behave like a ass, does not necessarily mean that you SHOULD. Every action has consequences, no matter how minor. Perhaps upsetting someone in game might get your corp a wardec, then again it probably won't. My concern is that some people take their 'emergent gameplay' a little too far, and if their victim has real life emotional issues, then the consequences of their actions may be much more severe. This is an extreme example, but Eve Online is full of extreme people (or at least people who play in an extreme way within the sandbox).

I'm not asking you, or indeed anyone else, to conform to my standards of behaviour and common decency/courtesy. What I AM asking is that people put a little more thought into the possible consequences of their actions. In my previous post I gave a worst case scenario re: a potential player's self harm. The question I would ask anyone who engages in griefing (for their own amusement) is this: if the above scenario occured, and you realised that your actions in game could have contributed to a tragic chain of events, could you live with yourself? If you can, then fine. If not, perhaps give a small degree of thought to how your actions may impact others, and perhaps moderate your own behaviour? However, real life is the ultimate sandbox, you can choose to live your life howsoever you choose, including how you play with internet spaceships.
Haedonism Bot
People for the Ethical Treatment of Rogue Drones
#38 - 2014-03-16 13:11:23 UTC
Xander Delacroix wrote:

Well, you are mostly right. Though in calling for people not to behave unreasonably upon seeing their stuff explode you seem to have inadvertently missed those people who have a bad day and go out and instigate griefing (and I mean some of the more heinous acts of bad behaviour and cyber bullying, not just the odd bit of ganking) under the guise of emergent gameplay, in order to feel better about themselves.

Now enjoying the sandbox and emergent gameplay is one thing, but all things in moderation is, after all, far better for everyone.


Griefing in EVE Online is a EULA violation. If you encounter a griefer, you should report them for it. They will likely be banned. CCP is really good at enforcing the rules, which is why griefing is so exceedingly rare in this particular game.

Just don't make the mistake of reporting people who are engaging in valid forms of gameplay which do not violate any rules. Accusing people who are merely bumping miners, wardeccing, suicide ganking, scamming, AWOXing, or enjoying a bit of friendly smacktalk of griefing is uncool, as it makes more work for our dedicated GMs to sort through. If you have questions about what activities may or may not be against the rules, you can generally find the answers with a quick check of the EULA and ToS, or a forum search for GM decisions. If you are still unsure, it is better to file a petition for clarification of the rules than it is to toss around false accusations.


www.everevolutionaryfront.blogspot.com

Vote Sabriz Adoudel and Tora Bushido for CSMX. Keep the Evil in EVE!

Salvos Rhoska
#39 - 2014-03-16 13:14:21 UTC
Xander Delacroix wrote:
I'm not saying that everybody should play nice. Eve is a game of warfare and politics and both these things favour a certain degree of ruthlessness. It is true that one person's values are different to the next person, but does that excuse bad behaviour? Possibly. Just because you CAN behave like a ass, does not necessarily mean that you SHOULD. Every action has consequences, no matter how minor. Perhaps upsetting someone in game might get your corp a wardec, then again it probably won't. My concern is that some people take their 'emergent gameplay' a little too far, and if their victim has real life emotional issues, then the consequences of their actions may be much more severe. This is an extreme example, but Eve Online is full of extreme people (or at least people who play in an extreme way within the sandbox).


As I pointed out, and to which you agreed, what constitutes behaving like an ass, is subjective.
You and I can speak only for ourselves on what that is for us, we cannot presume that your or my own definition of that either extends to, binds, or supercedes that of any other individual.

Whatever behavior someone chooses, is their own responsibility and choice. As far as EVE goes, those are fine as long as theyndo not break the rules of EULA or the game. In such case where it does, that is up to CCP to act and judge upon, not you or I.

It is, from my perspective, absolutely none of my responsibility or concern, if some other individual in the game is suffering from a clinical psychological disorder. I am no more responsible for that, than I am for the diet of another player who has diabetes for exampl, or who plays EVE with their feet because for they have no hands.

If such a person plays EVE, that is their choice and responsibility. How they play the game, is also their choice and responsibility. How they personally react to what happens in the game, is again, their own choice and responsibility.

Xander Delacroix wrote:
I'm not asking you, or indeed anyone else, to conform to my standards of behaviour and common decency/courtesy. What I AM asking is that people put a little more thought into the possible consequences of their actions. In my previous post I gave a worst case scenario re: a potential player's self harm. The question I would ask anyone who engages in griefing (for their own amusement) is this: if the above scenario occured, and you realised that your actions in game could have contributed to a tragic chain of events, could you live with yourself? If you can, then fine. If not, perhaps give a small degree of thought to how your actions may impact others, and perhaps moderate your own behaviour? However, real life is the ultimate sandbox, you can choose to live your life howsoever you choose, including how you play with internet spaceships.


You can ask for that all you want. But nobody is under even the slightest obligation to act according to your personal morality.

As to your theoretical example, I present you with this hypothetical example.

Consider thatI demand that you transfer all your ingame assets to my character, or I will commit suicide.

What is your response? If you do not comply to my demand, I will be dead, and according to your rationale, you will he responsible dor that because you did not consider, or where unconcerned, with the outcome of your choice, ehich was concretely the fact that I actually then did kill myself.

So, what is your response to the hypothetical?
Antisocial Malkavian
Antisocial Malkavians
#40 - 2014-03-16 14:36:48 UTC  |  Edited by: Antisocial Malkavian
Yeah after hearing how bad this community was, I looked at MWO

we're kittens really lol Hell the devs could teach CCP some lessons on how to **** off and alienate their players

Haedonism Bot wrote:
Xander Delacroix wrote:

Well, you are mostly right. Though in calling for people not to behave unreasonably upon seeing their stuff explode you seem to have inadvertently missed those people who have a bad day and go out and instigate griefing (and I mean some of the more heinous acts of bad behaviour and cyber bullying, not just the odd bit of ganking) under the guise of emergent gameplay, in order to feel better about themselves.

Now enjoying the sandbox and emergent gameplay is one thing, but all things in moderation is, after all, far better for everyone.


Griefing in EVE Online is a EULA violation. If you encounter a griefer, you should report them for it. They will likely be banned. CCP is really good at enforcing the rules, which is why griefing is so exceedingly rare in this particular game.

Just don't make the mistake of reporting people who are engaging in valid forms of gameplay which do not violate any rules. Accusing people who are merely bumping miners, wardeccing, suicide ganking, scamming, AWOXing, or enjoying a bit of friendly smacktalk of griefing is uncool, as it makes more work for our dedicated GMs to sort through. If you have questions about what activities may or may not be against the rules, you can generally find the answers with a quick check of the EULA and ToS, or a forum search for GM decisions. If you are still unsure, it is better to file a petition for clarification of the rules than it is to toss around false accusations.




I wonder how much of this **** they have to wade through in a day lol

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Previous page123Next page