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Give me teeth. Hi sec care bear on bumping

First post
Author
MR DushBag
Caldari Provisions
Caldari State
#1 - 2014-03-14 13:58:53 UTC
It has come to my attention that a lot of players complain about being bumped in hi security space and they cant do nothing but move to a different solar system. it is a broken mechanic rule. There should be a way to retaliate with this lowest of scum. There should be some game mechanic that prevents players from hiding in NPC corporations to do their dirty work.

I propose a suspect flag for NPC corp characters that bump. If they are in a player corp, thn business as usual, this way the would be bumpers will have to be subject to retaliation/ wardecs for their actions. At this point the only thing you can do is run to another system and i think that is idiotic. Lets make the miners run all the time. Help us make a stand so we can defend ourselves. Last time i checked the rebalanceing of the gameplay was to make it more war friendly.

Give miners and other hi sec dwelers the ability to retaliate, because as it sits this game mechanic is just BAD.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#2 - 2014-03-14 16:36:37 UTC
players 'hiding in npc corps' who bump may be doing so because they cannot dec miners who 'hide in npc corps'. should miners also face penalties for mining in an npc corp? because currently there's none

secondly wardecs are an absolute joke, the only reasons you'd voluntarily recieve a wardec (and at the moment it's entirely voluntary) are because you wanted a dec in the first place or you don't care what happens in highsec because you don't undock or you live somewhere else

otherwise the corp'll just reform
Endovior
PFU Consortium
#3 - 2014-03-14 18:09:35 UTC
MR DushBag wrote:
There should be some game mechanic that prevents players from hiding in NPC corporations.


Quoth a player in an NPC corporation... but sure, good idea. You, too, should have to join real corporations and deal with wardecs and such; it's not fair that you can gobble up all the ore in perfect safety with no chance for your competition to stop you.

Aside from that, suspect flagging for bumping has been brought up before. It's a terrible idea, for reasons such as legitimate unintentional collisions, chaos on station undocks, and clever gankers positioning themselves to get bumped so they can kill you.
Draconus Lofwyr
The Scope
Gallente Federation
#4 - 2014-03-14 18:14:43 UTC
this sounds like a job for a new mod,

Rubber carebear bumpy bumpers: low slot module, increase the ships mass %1000 when active, any incoming inertia is reflected back on the incoming ship magnified by %300, can only be fitted to t2 class exhumer ships. drawback is it runs on ore, will suck out 1 unit of ore from the ore bay per cycle(does not work on ice)

let the fun and games begin.Blink
Malcanis
Vanishing Point.
The Initiative.
#5 - 2014-03-14 19:38:55 UTC
MR DushBag wrote:
It has come to my attention that a lot of players complain about being bumped in hi security space and they cant do nothing but move to a different solar system. it is a broken mechanic rule. There should be a way to retaliate with this lowest of scum. There should be some game mechanic that prevents players from hiding in NPC corporations to do their dirty work.

I propose a suspect flag for NPC corp characters that bump. If they are in a player corp, thn business as usual, this way the would be bumpers will have to be subject to retaliation/ wardecs for their actions. At this point the only thing you can do is run to another system and i think that is idiotic. Lets make the miners run all the time. Help us make a stand so we can defend ourselves. Last time i checked the rebalanceing of the gameplay was to make it more war friendly.

Give miners and other hi sec dwelers the ability to retaliate, because as it sits this game mechanic is just BAD.


I used my CSM time machine and went back a few years and persuaded CCP to add over 5000 systems where you can do anything you like to anyone who pisses you off.

Hope that helps.

Malcy

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

unidenify
Deaf Armada
#6 - 2014-03-14 20:35:16 UTC  |  Edited by: unidenify
Benny Ohu wrote:
players 'hiding in npc corps' who bump may be doing so because they cannot dec miners who 'hide in npc corps'. should miners also face penalties for mining in an npc corp? because currently there's none

secondly wardecs are an absolute joke, the only reasons you'd voluntarily recieve a wardec (and at the moment it's entirely voluntary) are because you wanted a dec in the first place or you don't care what happens in highsec because you don't undock or you live somewhere else

otherwise the corp'll just reform


it is simple because there are no tax on mining. so Miner have zero reason to form their own corp beside mining ops fleet, but even they can form mining ops fleet and still be in npc corp.

just find way to implement 15% tax on ores so for every 1000 unit of mineral, 15%, 150 unit, go to npc corp.
I bet if miner get 15% tax on their activity, more would go to tax haven corp which you can wardec on.
admiral root
Red Galaxy
#7 - 2014-03-15 21:31:18 UTC
MR DushBag wrote:
Give miners and other hi sec dwelers the ability to retaliate, because as it sits this game mechanic is just BAD.


You mean give them more ability than they already have? No. You have plenty of tools available to you so use them.

No, your rights end in optimal+2*falloff

Malcanis
Vanishing Point.
The Initiative.
#8 - 2014-03-15 23:31:48 UTC
MR DushBag wrote:
It has come to my attention that a lot of players complain about being bumped in hi security space and they cant do nothing but move to a different solar system. it is a broken mechanic rule. There should be a way to retaliate with this lowest of scum. There should be some game mechanic that prevents players from hiding in NPC corporations to do their dirty work.

I propose a suspect flag for NPC corp characters that bump. If they are in a player corp, thn business as usual, this way the would be bumpers will have to be subject to retaliation/ wardecs for their actions. At this point the only thing you can do is run to another system and i think that is idiotic. Lets make the miners run all the time. Help us make a stand so we can defend ourselves. Last time i checked the rebalanceing of the gameplay was to make it more war friendly.

Give miners and other hi sec dwelers the ability to retaliate, because as it sits this game mechanic is just BAD.


So I should be able to aggress freighter pilots when they undock because they can't avoid me?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

ShahFluffers
Ice Fire Warriors
#9 - 2014-03-16 03:17:32 UTC  |  Edited by: ShahFluffers
I would like to point out that the OP's argument is the same one used for jetcan theft early in EVE's life (jetcan's originally did not give aggression).

When aggression was given for jetcan theft... well... PvPers used this to blow up countless angry miners.


So go ahead... champion this OP. If history has shown us anything, it is that the PvPers will use this against you in ways that will make you cry foul and wish it never came to be.
Drachen Protectorate
TSOE Po1ice
TSOE Consortium
#10 - 2014-03-17 11:10:27 UTC
MR DushBag wrote:
It has come to my attention that a lot of players complain about being bumped in hi security space and they cant do nothing but move to a different solar system. it is a broken mechanic rule. There should be a way to retaliate with this lowest of scum. There should be some game mechanic that prevents players from hiding in NPC corporations to do their dirty work.

I propose a suspect flag for NPC corp characters that bump. If they are in a player corp, thn business as usual, this way the would be bumpers will have to be subject to retaliation/ wardecs for their actions. At this point the only thing you can do is run to another system and i think that is idiotic. Lets make the miners run all the time. Help us make a stand so we can defend ourselves. Last time i checked the rebalanceing of the gameplay was to make it more war friendly.

Give miners and other hi sec dwelers the ability to retaliate, because as it sits this game mechanic is just BAD.


There is a way to mitigate. Move to null-sec space. Level the playing field.
Michael Ruckert
Hohere Kavallerie-Kommando
#11 - 2014-03-17 21:49:06 UTC
The first time I was bumped, I returned and moved right next to the roid. Now the bumper had to deal with the me and the roid which made for entertainment value. Big smile Even when he/she did bump me, I didn't go too far as the roid took some of the impact. Having a roid on your ass can be a good thing. Blink

"No matter how well you perform there's always somebody of intelligent opinion who thinks it's lousy." - Laurence Olivier

Jack Carrigan
Order of the Shadow
#12 - 2014-03-20 21:20:14 UTC
Stupid suggestion is stupid.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Mag's
Azn Empire
#13 - 2014-03-23 10:26:47 UTC
ShahFluffers wrote:
I would like to point out that the OP's argument is the same one used for for jetcan theft early in EVE's life (jetcan's originally did not give aggression).

When aggression was given for jetcan theft... well... PvPers used this to blow up countless angry miners.


So go ahead... champion this OP. If history has shown us anything, it is that the PvPers will use this against you in ways that will make you cry foul and wish it never came to be.
This, so go for it OP.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Silvetica Dian
Imperial Shipment
Amarr Empire
#14 - 2014-03-30 18:51:21 UTC
Benny Ohu wrote:
players 'hiding in npc corps' who bump may be doing so because they cannot dec miners who 'hide in npc corps'. should miners also face penalties for mining in an npc corp? because currently there's none

secondly wardecs are an absolute joke, the only reasons you'd voluntarily recieve a wardec (and at the moment it's entirely voluntary) are because you wanted a dec in the first place or you don't care what happens in highsec because you don't undock or you live somewhere else

otherwise the corp'll just reform


So what you are saying is that no mining in high sec unless you have been in the ame player owned corp for 7 days? fixes dropping corp and npc issue in 1 go

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

Kaarous Aldurald
Black Hydra Consortium.
#15 - 2014-03-31 06:25:00 UTC
If you want "teeth", fly a combat ship.

If you don't want to get bumped, orbit your roid with an afterburner on.

When the solutions are so very, very simple, you don't need to tack on extra game mechanics just because people are refusing to use the defenses they already have.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

SmilingVagrant
Doomheim
#16 - 2014-04-01 23:30:50 UTC
i'm sorry but are you unable to bump them back? eye for an eye i say.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#17 - 2014-04-02 01:42:00 UTC
Silvetica Dian wrote:
Benny Ohu wrote:
players 'hiding in npc corps' who bump may be doing so because they cannot dec miners who 'hide in npc corps'. should miners also face penalties for mining in an npc corp? because currently there's none

secondly wardecs are an absolute joke, the only reasons you'd voluntarily recieve a wardec (and at the moment it's entirely voluntary) are because you wanted a dec in the first place or you don't care what happens in highsec because you don't undock or you live somewhere else

otherwise the corp'll just reform


So what you are saying is that no mining in high sec unless you have been in the ame player owned corp for 7 days? fixes dropping corp and npc issue in 1 go

that's not what i said. why would you think i said that.
admiral root
Red Galaxy
#18 - 2014-04-03 20:27:43 UTC
SmilingVagrant wrote:
i'm sorry but are you unable to bump them back? eye for an eye i say.


Sod that. He pulls a knife, you pull a gun. He puts one of yours in the hospital, you put one of his in the morgue.

No, your rights end in optimal+2*falloff

Tyrant Scorn
#19 - 2014-04-06 08:23:50 UTC
Maybe you can add a bump counter and when that counter hits a certain number, that bumper gets a suspect flag or becomes attackable without concord interference. That way people can still bump but have to watch how many times they do it and it gives miners to ability to do something about it when the bumper crosses a certain line...
admiral root
Red Galaxy
#20 - 2014-04-08 10:16:37 UTC
Tyrant Scorn wrote:
Maybe you can add a bump counter and when that counter hits a certain number, that bumper gets a suspect flag or becomes attackable without concord interference. That way people can still bump but have to watch how many times they do it and it gives miners to ability to do something about it when the bumper crosses a certain line...


There's absolutely no way we'd be able to use that against people, especially on the 4/4 undock. Big smile

Also, most miners won't do anything. That's kinda the point - they want to play a single-player MMO and interacting with a suspect means they're not playing the game the way they want to.

No, your rights end in optimal+2*falloff

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