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Trying to decide on my PI layout.

Author
Hesod Adee
Perkone
Caldari State
#1 - 2014-03-11 00:25:22 UTC
I've got the skills for 5 command centres. In the W-Space system I'm living in, I've got 5 planets that I plan to be producing from:
- Two planets of different types that produce P1s than can be combined into the most valuable P2 material.
- Three planets of the same type than produce the two P1s needed for the second most valuable P2.
There are some other planets, but they have nothing of value to me.

I'm thinking that the first two planets each produce their P1, The three planets of the same type will have one producing one P1, another producing the other P1 and the third being a factory planet to produce both P2s.

Would that be the most profitable setup, or would you recommend something else ?
Myriad Blaze
Common Sense Ltd
Nulli Secunda
#2 - 2014-03-11 10:42:58 UTC
Considering that you left some important information open - like what kinds of materials you intend to produce or how much time you intend to invest or whether there is a HS static in your WH - i have to make guesses here.

With 4 P1 planets and just 1 P2 factory planet you'll have a large surplus of P1 material soon and you will need to export it from your WH because you will run out of storage space (and given the ammount of materials produced you'll need a freighter to move it or make countless trips with an Epithal). Also WH planets are the best to harvest from and I'd suggest not to use a factory planet at all unless you plan to produce P3 or P4 materials (which may cut into profits but make it much easier to get the stuff to a trade hub).

Also it is VERY unlikely that your setup is optimal - no matter what you intend to produce.
Most if not all expensive P2 materials need one expensive P1 material and usually another P1 material that is much cheaper. Considering that you need to move stuff out of your WH sooner or later anyway I'd suggest to buy the cheaper P1 material at the next trade hub and import it into your WH (it's really a good idea to get a freighter for this - trust me on that). Use Epithals as storage (when I still had my WH PI alts I had enough Epithals that their combined PI hold were roughly equal to what one freighter can hold). If you do this you can setup ALL your planets to produce P2 materials - you just need to refill the storages (launchpads !) with the imported P1 material on a regular basis.

Also get Command Center Upgrades and Interplanetary Consolidation to level V, it's worth it.
Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#3 - 2014-03-11 12:42:52 UTC
I'll give you some tips based on my experience....
1. Check the system you are in and see which planets are available (barren\storm etc..)
2. based on which planets are available make list of possible PI mats you can make and check on the local market in which you are going to sell them which Grade (0\1\2\3\4) of PI will net you most profits.
3. then set up single chain from extraction of P0 to the final product so you only need to hit 1 button per day to mobilize the factories.

Also note that the bigger the planet (show info) the more power u need so less extractors you can use!!!
WaterMarks
The Keywork
#4 - 2014-03-11 13:20:33 UTC
if ur running p2 ur going to have to check in more often.
atm i run 5 planets 4 extractor 1 factory extrator planets run one extrator maxs heads with 5 basic factories.

i go extractor-storage-factories-launchP
the storage is a buffer zone due to large ammount i extract. and i will probly have to reduce the ammount of extractor heads due to full storage.

factory planet goes -launchP-(6)advanced factories[P2]- Launch pad- (4or5)Advanced factories[P3]-Launch pad for final P3

so thats a total of 3 launch pads 12 advanced factories production P2 and 4-5 advanced factories producing P3
this set up i found ideal if u dont check alot, you can easily drop the p3 factories for more p2 ones.

im also at the point were i either need to train command center upgrades to 5 or remove some factories to get 2 more launch pads, or get a second factory planet

i have a abundance of p1 resulting in completly full launch pads along with multiple ships full and commisions office half full atm... it could be set up more affective but again i dont play as much as id like to so this works for me. sry about any strange ramblings or speling errors 6:25 am here im almost off work yaa!!!

also the guy above me has a even lazyerway...ill set that one up on my alt lol

-Fly Reckless-

Hesod Adee
Perkone
Caldari State
#5 - 2014-03-11 19:22:31 UTC  |  Edited by: Hesod Adee
Nalelmir Ahashion wrote:
I'll give you some tips based on my experience....
1. Check the system you are in and see which planets are available (barren\storm etc..)

I used http://eveplanets.com/ for that

Quote:
2. based on which planets are available make list of possible PI mats you can make and check on the local market in which you are going to sell them which Grade (0\1\2\3\4) of PI will net you most profits.

I did. The most profitable item is a P2 that requires P1 mats, once of which can only be found on one planet type, another that can only be found on a different planet type. I've got both of those planets in system.

The second most profitable material is a P2 that can be produced from a single planet, and I've got three of those planets in system.

Quote:
3. then set up single chain from extraction of P0 to the final product so you only need to hit 1 button per day to mobilize the factories.

One button, plus hauling stuff to the factory planet, doesn't seem like too much work.

Quote:
Also note that the bigger the planet (show info) the more power u need so less extractors you can use!!!

I am aware of that. Which is why the remaining planets in system are of no use to me. They don't produce valuable materials, and they are huge.

Quote:
Considering that you left some important information open - like what kinds of materials you intend to produce or how much time you intend to invest or whether there is a HS static in your WH - i have to make guesses here.

Opsec. I'm trying to do this while giving away as little as possible as I'm not sure how much my corp would be happy with me sharing. I'll check with my corp mates. If they are happy with it, I'll name the exact system.

As for hauling stuff out, I'm confident I can do that.

I think what I'll do is dedicate three planets for the most profitable P2. One extracting each P1 mat, a third as a factory planet. Then I'll see how much spare capacity the factory planet has for processing the second best P2. I'll produce as much of that as I can on the factory planet.
Mixing the P1s into the second best P2 can be done across three planets. The factory planet, and the two that are producing the P1s for it.
Celestry
Aliastra
Gallente Federation
#6 - 2014-03-12 18:59:55 UTC  |  Edited by: Celestry
I have seen two ways of people doing PI.

1. Make the P2 product that can be made exclusively on one planet, let that run till the luanchpad is full then pull it off and sell it. This is lower isk, but almost no effort. This takes maybe 1 hour per week work.

2. Have 4 or 5 planets extracting and then making P1 materials. Then set up 1 or 2 factory only planets to take those P1 usually to eithher P3 or P4. In this setup you will not generally be selling P2 because you need to make up for tax costs and those would be too great if only taking up one level in production. In this setup you get more isk, but it is alot more hualing because you have to keep that factory planet fed because it will not be doing any production. In this setup it is possible to do 2 or even 3 P3 products per planet with straight through production, or 1 item all the way to P4 (2 may be possible if you get lvl 5 on all the PI skills). I have lvl 4 skills and one factory planet and average about 10 mil per day of P3 product. By extention if I get a second factory planets (I think my 4 extractor planets could handle it), I should be in the range of 20 to 25 mil isk per day. This setup will require about 15 to 30 minutes work per day to keep going. From my calculations selling the next higher product will generally get you between 15 to 25% above the market costs of the materials being used to make that next level. Ths of course varies, some of the cheaper stuff could lose you money by going to the next production step, so do the math.
Hesod Adee
Perkone
Caldari State
#7 - 2014-03-12 21:04:06 UTC
Celestry wrote:
Ths of course varies, some of the cheaper stuff could lose you money by going to the next production step, so do the math.


It can be more subtle than that. Lets give an example I found from my system:
- x units of P2s a and b produce y units of P3 c
- Or I could produce P2s e and d

The cost of x units of a and b was less than y units of c, meaning that if it was a choice between selling and and b, or selling c, I'd produce c. But e and d are so much more valuable than a and b that they are more profitable to produce.

A further complication is that, by not having the industry facilities to produce the P3s, I've got more PG available for extractor heads and P2 facilities. Meaning I produce more of the P2 than I would if I was making the P3.

That's the same issue I get when deciding between producing a P2 on three planets of the same type, or producing a P1 on one planet, a second P1 on another, and the third is a factory planet. Needing less ECUs means more PG for extractor heads. Meaning more output.
Plus I can stick each ECU on the best source of the P0 they are after, not having to find a spot near good sources of multiple P0s to reduce link length.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#8 - 2014-03-12 21:38:42 UTC

Moving materials around, important and exporting regularly sucks balls.

Do something simple:

Extractor ---- A - A- B - B - B - SP - B - B - B - A --- Extractor.

I would think a WH you can set this chain up to run almost full time, producing 3x T2 products on each planet using 24 hr cycles. Empty once a week or two and enjoy decent isk for low efforts.

Hesod Adee
Perkone
Caldari State
#9 - 2014-03-13 23:46:27 UTC  |  Edited by: Hesod Adee
With my layout of extracting P0 and producing P1s there, then shipping them to the factory planet for P2 production, I've got enough production to run 19 P2 factories full time. I could do 20 if I had a better deposit of one of the P0s to mine from.

Hauling will consist of a daily run where an Epithal picks up the P1s from four planets, drops them off on the factory and taking the P2s into the POS.