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Ship Customisation Survey and Results

Author
T'amber Demaleon
Center for Advanced Studies
Gallente Federation
#1 - 2014-03-12 11:10:20 UTC  |  Edited by: T'amber Demaleon
Hi all,

I've been running a ship customisation survey once a year for a while now, and it was made public again shortly after hearing my 68 year old mother talking about being able to paint ships in a game called Eve Online. :3

The majority of questions are the same as the original version released back in 2009 so that the previous results could be comparable, but some minor changes were made after feedback that some of the questions were too vague. If you were one of the first 500 or so participants, some of your answers were reset (sorry!) but you can now retake the survey and re-answer those questions.

The original purpose of the survey was to stimulate discussion and debate rather than to garner solid statistics, so I must apologise to the lefties in advance.

You can take part in the survey here: www.tinyurl.com/cppcsurvey
The results will be posted below, and updated each weekend if there are still active participants.

'T

edit - last updated 13/03/2013
T'amber Demaleon
Center for Advanced Studies
Gallente Federation
#2 - 2014-03-12 11:10:32 UTC  |  Edited by: T'amber Demaleon
Which of the following answers best describes how you feel about Ship Customisation?
0547 (37.1%) - I'd like to be able to customise my ship's visual appearance and I'm content knowing it could be done without increasing server load
0540 (36.1%) - I'd like to be able to customise my ship's visual appearance but not at the expense of server load
0221 (15.0%) - I'd like to be able to customise my ship's visual appearance and I don't care how its done or what it costs
0063 (04.3%) - I'm not interested in ship customisation, CCP's time would be best spent elsewhere.
0053 (03.6%) - I'm not interested in ship customisation but I don't mind if they introduced it to the game
0052 (03.5%) - Only ship logos should be customisable

Customisation Availability
0989 (74.6%) - I should be able to customise any ship
0151 (11.4%) - Only T1 hulls should be able to have custom paintjobs
0051 (03.8%) - Customisation should be limited to ships created or offered by CCP
0041 (03.1%) - A limited amount of existing ships should be able to be customised
0039 (02.9%) - None of the above, I do not want Ship Customisation to be a feature in Eve
0015 (01.1%) - A new type or class of ship based off existing hulls should be created and only those can be customised
0009 (00.7%) - A new type or class of ship should be created and only they can be customised

Other (Please Specify):

- I believe that I should be able to fully customize my ship but if it is T2 then it should have some of its regular traits that can not be changed.

- A new type of class of ship where paint is not the only customisation option.

- All non-faction ships, perhaps improve the paintwork of faction ships.

- All ships excluding special edition ships, should be customizable

- All ships should be customizable to a point. It would still be nice to identify the difference between say the T1/T2/faction hulls by looking at them

- All ships, but only allow the icon to be customized or swapped for alliance/corp logo.

- Any non-faction ship should be customizable.

- Any ship except LE , faction or special edition

- Any ship should automatically assume the livery of the pilot's Corp.

- Any Ship, but would more like to see Manufactured by tag in the show info.

- as long as it doesnt increase server load

- Be able to modify T1 or T3 hulls, but not Faction or T2.

- Customization would be extremyly awesome, but it should be within a certain spectrum. I would like it to stay within the current immersion spectrum. For example hello kitty ships woule break it for me.

- Customize any ship, but have different options for the t1 and t2 hulls, with t2 looking fancier

- GOTTA PAINT 'EM ALL

- I don't care.

- I should be able to customise my ships' logos. Nothing else.

- I think the customization should be limited by faction to hold the integrity of the differences between the faction specific ships. Also, to prevent trolls from taking away from the general beauty of EVE online.

- I think visually I'd like a hint of the actual type of ship, be it t1,t2 or faction etc... but allow the paint job customization. A mix of both somehow.

- If T2/pirate ships should ever be paint customizable, I believe that it should be done in a different way.

- Keep primary color of ship the same for easy identification, but allow accent colors to be customized freely. Any of the other options would also be acceptable though - the overview is generally easy to identify ships in practice. I just think it could be difficult to differentiate t1 from t2 unless there is some other designator.

- Most hulls should be customizable. Hells that already have altered paint (eg quafe ultramarine hauler) must not be customizable.

- non-faction ships, which already have custom paint, should be customizeable

- Ship customization should exclude non-immersive paintings such as pink Drakes and such. Paintings should be immersive and not bling bling.

- Ships should conform to a set livery and insignia based upon the Corp of the pilot.

- Special ships used to be special - I'd love for things to remain that way.

- T1 hulls should allow full customization, T2 hulls should be partially customizable but have some/most of their hull standardized

- T1/T2 hulls, excluding Capitals -unless they really want to add it on the new capital wrecks as well. Do not allow T1/T2 hulls to be customized to "Navy" or "Pirate" if there is already a Faction ship of that same hull.

- T2+ ships should only be customised

- t2+fraction if posible not mass using ships

- There should be a set of colors/paint jobs for each ship tech level. T1 ships would have the most available but none of the faction/T2 paint jobs. Faction and T2 ships would have a smaller pool of paint jobs that are not available to either T1 or faction for T2 paint, and T1 or T2 for faction paint.

- Only T1 hulls should be customizable at first, since pirate and T2 hulls already have a "special something" in terms of paint job.
T'amber Demaleon
Center for Advanced Studies
Gallente Federation
#3 - 2014-03-12 11:11:24 UTC  |  Edited by: T'amber Demaleon
Ship Destruction
0909 (64.6%) - When a ship is destroyed it's custom paint job is destroyed along with it
0297 (21.1%) - When a ship is destroyed it's custom paint job has a chance of surviving in the wreck
0165 (11.7%) - When a ship is destroyed it's custom paint job is never destroyed
0036 (02.6%) - None of the above, I do not want Ship Customisation to be a feature in Eve

Client Options
0718 (52.3%) - Pilots should be able to turn this feature off
0434 (31.6%) - Pilots should be able to turn off some features, but it should still be obvious that a ship has been customised
0222 (16.2%) - Pilots should not be able to turn this feature off

Should ships that have been visually customised by a player get bonuses or penalties applied to their attributes?
1106 (80.5%) - Definately Not
0199 (14.5%) - Not Sure: I cannot make a decision without knowing how the feature would work
0004 (00.3%) - Yes
0036 (02.6%) - Depends on the base ship or components used in creating it
0029 (02.1%) - None of the Above, I do not want Ship Customistion to be a feature in Eve
T'amber Demaleon
Center for Advanced Studies
Gallente Federation
#4 - 2014-03-12 11:12:16 UTC  |  Edited by: T'amber Demaleon
When should you be able to customise a ship? (You can pick multiple options or none)
0946 (47.5%) - When it is unpackaged
0475 (23.9%) - When it is packaged
0456 (22.9%) - During manufacturing
0039 (02.0%) - None of the Above, I do not want ship customisation to be a feature in Eve
0074 (03.7%) - Other

- Available on right click menu, packed or unpacked so it can be sold or used

- Any time. Just like painting something in real life

- anytime

- Anytime you are in a station with the correct service (either fitting service or new service named "whatever")

- Anytime. It's thousands of year in the future, they have reprogrammable nanite paint.

- as a seperate "asthetics" module slot like camoflage in planetside 2

- As a wormholer customizing ships in space/in a POS is pretty big for me.

- At any point in a station similar to the character customization screen.

- at any time

- At any time as a station service, or via a high-slot module so players can neut, point, and spray other players pink

- at any time while docked in a station

- Color customization should be treated like a rig. It would be a semi-permenant addition to the ship that could not be removed without destroying the module.

- Custom paint jobs should be a rig style item that can fitting to ship at any time using a fitting service. that way ships that can not be docked of those who dont have access to a station can still add them to their ships.

- Done once, and then applied until the ship gets a new paint job or is destroyed.

- Dunno how dificult would be that... but it would change appeareance just like weapon systems do now. Just add a coating texture layer based on that rig(prefabricated paintjob).

- During access to Fitting Services: Station, Orca, etc.

- During manufacturing, but with the option to change/modify it after unpackiging at a specific cost depending on complexity/layers. Should also be station service.

- Fitting screen

- I don't know

- I was thinking about creating a new RIG slot for these customizations. The color packages would come in S M and L variants...

- it should be like insurance, you package a ship, the paint is cleaned off, or the holoprojector is deactivated and the ship goes in the box naked and reborn.

- It would be interesting if you could purchase skins much the same way you purchase clothes for characters, and applied in the fitting window. Corresponding loss should occur if the ship is destroyed/loot drop, etc.

- Like rigging your ship, not an option unless you go and do it speciffically make them sell-able when skinned on market. it will be like when you finally added faction/deadspace/officer to market. MUCH BETTER!

- new feature in stations much like repair facilities or bounty office

- Perhaps require a specific PoS module to paint a ship, and let the owner rent out timeslots to paint ships.

- Perhaps something added to it in manufacturing to allow it to accept customization modules that could work like rigs or subsystems. with an option manufacture the possibility into the ship as it is built, or as a possible 2nd stage production to existing ships. Customization modules could then also allow the player to tweak the stats of the ship based on skills to make bespoke loadouts for the way they want to fly, like adjusting and/or changing the bonus' of the ship, but without changing the slot loadout

- Players should be able to paint, but manufacturers should be able to apply paint to batches of ships, too. It would allow visual artists to monetize their skills, which is a reason I did not wish you to make painting skill-related. I feel art is a skill in and of its own, and community-driven visual content creation has very positive effects on business. (See: Steam Workshop with TF2 hats)

- preferably something that can be applied easily, either a new special module or from the fitting screen or from a station service

- Run it through a paint shop, and it takes minutes to hours to paint depending on the size.

- Specifically, some features should be able to be customized during manufacturing (permanent customization features), while others should be customizable while it is packed (surface customization features)

- The skin should be manufactured or researched, and then applied to the ship like a rig

- There should be an initial design chosen by the manufacturer with the option for a pilot to buy changes later.

- They should behave like rigs.

- via a special paintshop modul added to a POS or on the outside of a station

- When it is assembled and fitted/rigged, without losing any fittings.

- when it is unpackaged and in a station with the repair ability

- whenever but only once ?

- whenever you become part of specific alliances or corporations. also paint jobs should effect your standinga with local npc factions.

- While vulnerable in space, near a paint depot.

- if the ship is re-packaged, it should destroy the paintjob

- there should be a paint shop option in sation
T'amber Demaleon
Center for Advanced Studies
Gallente Federation
#5 - 2014-03-12 11:14:58 UTC  |  Edited by: T'amber Demaleon
If components were required to customise or to build a customised ship, where should you be able to get them from? (You may choose multiple options or none)
0708 (05.9%) - Loyalty Point Store
0474 (03.9%) - Exploration
0455 (03.8%) - 0.0 Sec NPC Loot Drop
0448 (03.7%) - Faction Warfare Reward
0442 (03.7%) - Lowsec Market (NPC Sale Orders)
0436 (03.6%) - Highsec Market (NPC Sale Orders)
0435 (03.6%) - Low Sec NPC Loot Drop
0405 (03.4%) - Nullsec Market (NPC Sale Orders)
0383 (03.2%) - Hacking
0379 (03.1%) - CCP Event Rewards (other than Alliance Tourney)
0345 (02.9%) - From the NEX Store
0338 (02.8%) - Level 4 Mission Reward
0330 (02.7%) - High Sec NPC Loot Drop
0327 (02.7%) - Alliance Tournament Prize
0325 (02.7%) - Level 4 Epic Arc Mission Reward
0324 (02.7%) - Level 5 Mission Reward
0323 (02.7%) - Invention
0306 (02.5%) - Wormhole Discovery
0293 (02.4%) - New Player Tutorial Completion
0275 (02.3%) - NPC Agents
0270 (02.2%) - Class 6 Wormhole
0267 (02.2%) - Concord
0267 (02.2%) - Class 5 Wormhole
0264 (02.2%) - Level 3 Pirate Epic Arc Mission Reward
0261 (02.2%) - Player Event Prize
0249 (02.1%) - Class 4 Wormhole
0247 (02.0%) - Level 1 Epic Arc Mission Reward
0237 (02.0%) - Buddy Invite Reward
0227 (01.9%) - New Player Tutorial Mission Reward
0225 (01.9%) - Class 3 Wormhole
0224 (01.9%) - Level 3 Mission Reward
0200 (01.7%) - Class 1 Wormhole
0199 (01.7%) - Class 2 Wormhole
0197 (01.6%) - Level 2 Mission Reward
0180 (01.5%) - Level 1 Mission Reward
0168 (01.4%) - Bounty Hunting Reward
0160 (01.3%) - Skill Point Reward
0154 (01.3%) - Sovereignty reward
0119 (01.0%) - Specific Player Reward
0111 (00.9%) - Create a New Account
0080 (00.7%) - Other

- blue print copies purchased with AUR, Planetary interaction comodities used as materials to make custom paint job.

- A combo of cheap npc vendors and expensive unlockables or rewards for noticeably more awesome paint jobs.

- All

- All of the above. harder to find stuff should cost more or be in hard to fly regions

- All of these

- All of these

- All. The more diversity, the better.

- alliance tournament prize should be themed skins you can apply to ANY ship, hence making potentially 50 EACH UNIQUE ships. ATXVI Gold Deimos, ATXVI Silver Hyperion, ATXVI Bronze Erebus etc

- Anything but highsec

- Anything that sinks ISK, LP, PLEX or Aurum. With some small number of freebies thrown in to dangle the carrot.

- Anywhere is fine.

- as a bought product. it shoul be available the same way you buy things now.

- Automatic when joining Corp.

- Broad range of options specific to the area retrieved. Wormhole skins are exotic and strange effects, faction warfare is classic, militaristic (NOT necessarily camo mind you), and possibly formal.

- Commodities and Passengers (Scientists as a consumable to paint, etc...)

- Corp/alliance fleet paint schemes

- Corp/Alliance Reward

- Designed in Photoshop and uploaded in-game.

- Different paint jobs should have different chances of being obtained from everything based on rarity.

- dont even think about to painting or customizing ships via components.. god..

- dont really care. I think it should be microtransactions tho.

- Dude, ship paint should come from basically everywhere.

- Everything except for NEX

- everywhere

- Exploring

- Faction and Officer spawns should drop faction color scheme items. Data sites and ghost sites should drop components for crafting color schemes. Other items combine should provide texture, such as certain gases from WH making camo pattern.

- Free

- from dust 514:pc port (hint hint)

- from stuff

- **** Aurum

- Ghost Sites

- Ghost Sites

- i don´t care

- I don't like the idea of it being limited. If I'm a capsuleer with billions of isk, I should be able to easily buy paint.

- I have checked everything because I think they all are good points of acquisition for customization materials. Perhaps certain things should be more or less accessible so they can command different market prices.

- I think a base customization system should be available to everyone free of charge just like changing your hair color, but I would like to see exclusive customizations, patterns, colors, and logos throughout many aspects of the game i.e. everything from exploration and loot drops to event prizes and lp rewards.

- I think basic color changing should be free or cost MINIMAL amounts of ISK in npc stations (could be another station service type), but more complex or specific stuff should come from LP stores (like FW navy patterns and whatnot). Once "unlocked" a specific pattern can be applied for the same cost as a regular paintjob.

- I think that paint jobs can both be sold on the Highsec market and the NEX store. Although the NEX store paint jobs would be either at a lower price compared to the ones on the Highsec market, have different paint jobs that look cooler and are only sold on the NEX store, or have both of these things combined.

- I think this would be a good way to help LP prices to remain high; so I would favor LP stores

- I wouid like it to be an easily accessed, and preferably be isk purchasable

- if you want serprentis skin, kill serpentis. if you want FW skin, buy with FW LP, etc. etc.

- Isk sink. Plus Concord could dole coupons out for bounty hunting.

- it should be an in station service that costs isk, but can also be done at a pos where you use mats. that you get from new gas sites that spawn in empire so that noobs can learn to gas harvest.

- It should be graduated. Tier 1 through 5 customization through manufacturing. BPC for specific hull levels (frigs, dessie, cruiser , etc, etc). That BPC can be used with a specific hull to create the new paint job.

cont..
T'amber Demaleon
Center for Advanced Studies
Gallente Federation
#6 - 2014-03-12 11:25:03 UTC  |  Edited by: T'amber Demaleon
continued..

- It should consume minerals.

- literally anything but the NEX store, screw microtransactions

- Manufactured by players

- Many if not all places should be available.

- monitize the hell out of this. any kind of customization, clothing, etc monitize it.

- more options for wh's

- Most should be player created items using natural resources, however there should be some designs reserved for special events, faction warfare, and perhaps corporation/alliance membership.

- No components. Each ship should be easily painted via a station service.

- no components...unless very special, like arms,etc. can be traded

- Not sure

- NPC Convoys

- OMG just all of them!

- Perhaps the different paint colors can be mined? So for instance mining Azure Plag nets you a small amount of blue ore byproduct that be used in making the blue paint for ships?

- PI / Manufacturing

- Pirate NPCs (and Sleepers) drop their respective faction colours, LP stores give their respective manufacturer designs (including Pirate NPC LP stores).

- PLANETAIRY RESOURCES COMBINED WITH MANUFACTURE

- Planetary Interaction

- planetary interaction, loot from dust 514

- Planetary Interaction; Manufacturing

- Please! TOO MANY checkboxes. You decide :-) Big smile

- Plex

- Pretty much anywhere, so you can wear your success like a badge

- purchase from in stations like insurance

- Regular blueprints

- Seeded on market by CCP similar to skill books.

- Should be a station thing, like a repair station or medical bay

- The NeX store should only be a shortcut. As in, any of the above, AND the NeX store, non exclusive.

- The raw materials to make space-proof paint (lol) are everywhere! Basic colors are easy to make. Tints/shades and matte/metallic (super shiny?) would be harder to make

- they could come from anywhere really, sort of as an unique "achievement" kind of thing you know

- those dropped by npc's or bought from npc's should be a specific sheme to that faction that cannot be changed, all else should be paint you buy off market made by players using a combo of PI and minerals to craft
- Through everything some colours and etc could be made extremly rare

- What about PI materials. Planets are the logical places for pigments to come from?

- Why can't we just have customizations for everyship without doing bullshit. That's my vote.

- Why not from all of these environments?

- Wormhole exploration sites are weak in terms of loot right now, perfect buff.

- You should be able to get them anywhere in normal gameplay
T'amber Demaleon
Center for Advanced Studies
Gallente Federation
#7 - 2014-03-12 12:01:16 UTC
Custom Ship Creation
0398 (30.3%) - a) You should only be able to design a custom ship from within a specially designed menu
0258 (19.6%) - I don't know how the mechanics of this feature would work, I trust CCP to figure it out
0224 (17.0%) - Ship customisation should be possible using a combination of [ answers (a) , (b) and (c) ]
0187 (14.2%) - b) Ship customisation should be possible from the ship fitting window using new items and fitting slots
0090 (06.8%) - I don't care how it is done as long as I can customise my ship
0070 (05.3%) - c) Ship customisation should be possible using normal manufacturing methods and new components
0044 (03.3%) - None of the Above, I do not want Ship Customisation to be a feature in Eve
0043 (03.3%) - Other:

- obtain a blue print from AUR store, construct blue print to create a rig type item, small/medium/large/capital. this then gets fitted to a new slot added to all ships for custom paint jobs. and acts the same way as a rig does i.e gets destroyed with ship, destroyed if removed.

- https://forums.eveonline.com/default.aspx.g=posts&find=unread&t=316183

- Possible during manufacturing. Uses normal items, but has one slot for optional customization.

I think a system similar to the rigs would be ideal:
- various sizes (and prices) or specific to each ship
- destroyed if changed
- would require a possibility of preview
- maybe various slots for various elements . lights, corporation/ally sign, 2 colors, etc
- a manufacturer/researcher with specific skills can create a Skin BP, which can then be used to custom the ship (maybe via a ship BPC . would affect the prices)

- I heard about ccp thinking to make blueprints for this. This is the worst way they can possibly choose. set players free, give them opportunity to paint what color they want to, dont limit them with your templetes, dont makr blueprints for this, just put that option in the fitting panel and players buy paints and painter items from the market and they be able to paint their ships whatever they want. And make an graphic choice somerhing like that: "show only my ship's painting" bingo! U solve the server load problem.

- A new window in stations.. "ship customisation". which when clicked, would bring up a window (much like the fitting window), that will allow you to customise the ship that is currently active

- Ship customizations should be contractable and reproducible. There should be an in-game editor, possibly not capable of the full range of options to avoid copyright issues. If the customization system is very sophisticated, it should be generate-able with open source out of game tools and CCP would run it through the same approval process as logos. Look at how Second Life manages asset management and importing.

- make a seperate cosmetic slot that functions like a rig, once applied paint can be removed but is destroyed, or painted over but is destroyed, and never drops when the ship is destroyed

- Ship customisation should be possible via a special menu that shoul look similar to fitting menu, and the items used to customise it should be obtained via manufacture way. Also you should grant players the ability to save their custom job as a new blueprint and the items resulted from this blueprint should give exactly that custom job . This way you can enable custom alliance/corp collors. Eg: "goonswarm federation uniform colors blueprint". In time players will be able to reconise a ship by its collors:)

- should be like the character resculpto but with isk not aur, and total price of costumization should be added to value of the ship's kill mail

- Buy paintwork on the market or NPC like BPC's which can be applied with paint which can also be bought, and then applied in the ship fitting windows. You can manufactor your own paint BPs to design a new one from scratch, but perhaps costly.
This could give rise to a unique but custom paint job for corporations, alliances, fleets etc.

- Have a window that creates a "module" that would be your created and saved design. Then have that module be placed onto a ship which will have a seperate slot for it on the fitting window. I guess that's what the top three questions are.

- I'd like to use external graphics tools

- Those character creator-esque interfaces would be ideal, but I'd settle for whatever is the least obtuse and doesn't break all of EVE

- A new window inside the captain's quarters if you want to make them more useful, otherwise, in a specially designed menu
it should fit like a rig slot, once applied it can be removed but is destroyed if removed or replaced (like literally painting the ship)

- if the ship is destroyed the paint would be too damaged (and attached to a scattering debris field) to be recoverable

- This question seems to be about customizing ships beyond cosmetic changes. This is a bad idea, and would to an unreasonably large number of balancing issues. Allowing players to customize ships by changing bonuses, hardpoints, and fitting slots is a very, very bad idea for ever having any hope of balancing the game.

cont below...
T'amber Demaleon
Center for Advanced Studies
Gallente Federation
#8 - 2014-03-12 12:04:16 UTC
continued....

- Ship Customization should be an entirely cosmetic enterprise, and should not ever get into making mechanical changes.

- There should be a specially designed menu that can be used before even applying them to a ship. It should be able to create and save designs much like how fittings can be saved. There should also be personal, corp, and alliance designs that can be saved. these saved designs show up in as select-able options when assembling ships

- How would you balance this seeing the headaches CCP Fozzie (and players) are already having at the current state of affairs.

- Visual customization of paint jobs should be available for any ship, customizing the actual construction of a ship should be something more special, like constructing tech III cruisers from subsystems is.

- As previously stated, customisation should be limited to set designs that fit with the aesthetic of eve and its empires and corporations.

- It should be done in a menu, similar to the current character creation screen.

- I don't know exactly how it should work but it could be cool if they just added a new slot similar to rigs where it was like "Ammatar Design chip" or "Khanid design chip" and you'd plug it into the ship like a rig and then it's change the design into that designs color. That way it limits the total number of combinations and ccp can still limit which ships can fit which paint jobs.

- The CEO of a Corp should determine the livery and insignia for all members of the Corp.

- Ship customization should be possible only at specific npc stations, with its own menu, similar to the clothing options

- You should be able to design a custom ship from a paint shop tool, similar to the character creation tool.

- A special out-of-game customizing screen, much like the character-customization screen.

- have a specially designed window, and also maybe incorporate .bmp's we could import of textures/colors.

- You should be able to select from provided predesigned options in a window with a list and a preview image. You apply it to your ship by paying ISK and it gets removed when your ship is destroyed or repackaged.

- I like what I see with this ship fitting window. Pre-load boosters for an "IV" infusion, could open up a whole new line of drugs. Also, a crew compliment customization to allow for even more granular ship stat customizing. Please CCP!!

- Should be done within a specially designed menu during the manyfacturing process.

- Custom ship creation is currently available with Tech 3 hulls.

- paint should be something that can be manufactured using certain basic planetairy resources and should be sold on the market. Players then design their paint jobs and can use them on ships of that type and it will cost a certain amount of isk + paint to do so.

- There should be a simple like the one on top and an advanced way, like it is in APB

- Should be free and automatic upon joining a Corp.

- I think a new interface should be enabled in the "Spray Nay" station, also you should be able to dedicated a fitting slot to accessories like lights or holo projectors

- New Station Service -> Ship Customization.

- No player customization.

- Possible using the top three, where it's cheaper to create from the start than it is to modify a basic scheme, which is cheaper still than a more complex design.

- There should be one item: A paint bucket. By applying to a ship I can customize how to paint it, or select a corp/alliance paintjob (which has been saved to corp fittings).

- There should be a specially designed interface, like the character creator, but it should be able to be accessed anywhere in station, and pop out a skin that fits into a slot on the ship, so it can also drop after

- Ship customisation should be possible from the ship fitting window using new items and fitting slots working as rigs once applied can't be removed, lost on repackage

- Only non-assembled ships should be possible to have customized available to them.

cont...
T'amber Demaleon
Center for Advanced Studies
Gallente Federation
#9 - 2014-03-12 12:05:06 UTC  |  Edited by: T'amber Demaleon
Customisation and Design Rights

0712 (52.4%) - Everyone should have equal rights to designs and colouring options
0274 (20.1%) - Pilots, Corporations and Alliances should be able to buy the rights to specific designs
0273 (20.1%) - There should be specific designs and colours reserved for personal, corp or alliance usage.
0040 (02.9%) - None of the above, I do not want Ship Customisation to be a feature in Eve
0061 (04.5%) - Other (Please Specify):

- Corporations, Alliances and Coalitions should be able to use member-submitted designs that fit within the EVE setting (no garish Hello Kitty pink!). Non-member pilots cannot use these designs/have to pay to use them,

- All color options should be available to all players, but ships with alliance logos should be able to be created and distributed by said alliance alone.

- alliance or corp logos should be restricted to alliance and corp useage,colour schemes should be overall limited in choise and not restricted to certain parties

- Alliances should be able to buy the rights to specific designs

- Alliances should be able to reserve colour schemes. While individuals may customize as they see fit, members of other alliances should not be able to paint already reserved colour schemes.

- Alliances that qualify for an alliance logo and corporations should be able to make their logo available for their members. I wouldn't be in favor of anything beyond that regarding player owned paint patterns.

- Alliances/corps/coalition groups should be able to claim ONE paint job or would be allowed to create their own with a limit of 5-10 custom paint jobs total.

- an alliance and corp should be able to have "alliance" or "corp" paint jobs like in world of warcraft tabbards, and then other designs (made by ccp) available for personal use only, so a non alliance member could not use alliance specific paint job

- an alliance should be able to buy a specific paint scheme and have that paint be free for the entire alliance.

- Anyone in an alliance / corp should always be able to use the logos. Maybe even make that a corp/alliance setting to be mandatory. Otherwise, equal rtights

- CCP creates the skins and then they sell them. No alliance/corp skins at launch.

- Colors should be free for all, but logos should be Corp/All/Bloc locked

- Colours are fair game. Logos for alliance and corp would only be manufacturable by that corp/alliance from a logo blueprint, but the output item could be sold freely such that others can use a different logo - at a price the owner sets! Rank decals such as director would be locked to a person's corporate rank and losing that rank would mean the decal be destroyed before the ship could be used. (Boarding in space with an illegal decal instantly destroys it).

- Combination of the first three.

- Copyright system, can buy runs, but shouldn't limit it to high earning corps

- corp logos etc should only be usable by members of said corp. other than that it should be a free for all.

- corp/alliance logos should have an option to be added to ships. These logos should only be accessible if you are in the respective corp/alliance. The overall paint scheme for the ship should be accessible to all.

- Corp/Alliance only designed would be cool.

- Corporation-logos could be displayed on the ships.

- Corporations and alliances may specify a color combination and pattern, and members have the option to apply it. Any overlapping of designs between entities is unrestricted.

- Corporations and Alliances of a certain number/influence should be able to buy the rights to specific designs

- Corporations and Alliances should be able to create a unique color scheme with the option to integrate the Corp/Alliance logo. This should require approval from CCP. Individual pilots should have a limited form of customization in the form of color palette selection (i.e. primary and secondary)

- Corporations/alliances should already have their logos be available to them. Furthermore corporations should have their logos be available along side of their alliance logo.

- Corps And Alliances Should Be Able To Limit Use.Of Their Logo To IMembers And Have Corp Approved Paint Schemes

- Created by community and approved by CCP. (so there wouldn't be anything offensive flying around)

- Designs should drop from events, kills, missions, and complexes.

- Emblems should have rights to it as long as the emblem is with the paint job. But paint jobs should be free. Just like a military uniform. You can have the camo but if you have the insignias and flags and are not a part then you get in trouble.

- Everyone can create designs and its up to creator to choose who can use it (with the possibility for one to sell such designs in game for that sweet sweet isk... but I'm sure you know this already)

- Everyone should be able to customise T2/T3 Hulls, but only CEOs should be able to customise T1 Hulls for the Corporation/Alliances

- Everyone should be able to make their own paint job, if icons can go on ships then alliances/corporations should be able to reserve their own.

- Everyone should be able to use designs, make presaved Corp Designs like we have Corp fits.

- Everyone should have equal rights to designs and colouring options, except for Alliance/Corp custom logos.

- Everyone should have equal rights to designs and colouring options, However Corporations and Alliances should be able to buy the rights to specific designs like saved fittings but for the new ship theme

- Everyone should have equal rights when it comes to manufacturer design schemes, but corporations and alliances should be able to upload custom ship design colours to be approved for their personal use (similar to the current logo system)

cont..
T'amber Demaleon
Center for Advanced Studies
Gallente Federation
#10 - 2014-03-12 12:25:17 UTC  |  Edited by: T'amber Demaleon
continued

- Everyone should have the right to ALL options, EXCEPT alliance/corp logos. Alliances/corps should have the rights to their respective logos

- Everyone should have the rights to any colours. Logo designs should be left to corps and alliances.

- Everyone with a subscription and the right skills.

- I don't care

- I feel that only alliances and faction warfare pilots should be reserved specific designs or colors

- I would love to see manufactures be able to have a "branded" paint job to designate who built what and be able to establish a "brand" for which they are know.

- If corps buy the right to a design, then getting the same design should be more expensive or include a small penalty somehow. Lowered standing with that corp possibly. (Intersteller copyright infringement haha) Individuals shouldn't be able to buy an entire design.

- If custom designs exist, they should be tradable on the market

- Like the second one, but can it be an auction type of thing where people bid for specific designs, and if someone offers to pay more, they get the design. I don't want certain alliances to buy all the designs.

- NPC corp designs should be available to all, alliance and corp specific designs should have access controlled by the alliance that submitted them.

- Only corps and alliances should have the ability. And all pilots in Corp will automatically conform upon joining. Revert upon leaving, and change automatically as they join a new Corp.

- Only designs and colours made by CCP for now. We all know it would end with dicks drawn on ship hulls if players would get a shot at this :p

- Only NPC corps ships skins made by CCP

- option 1... just without the rights to design. Id let ccp to release different designs or create competitions among artist, so ppl can compete for them design being implemented ingame. For alliance designs id let them pay heavy bilions... like 100-500bil so the designers will add theyr logo on ships

- Option 2 (Pilots, Corporations and ... ) + Having the Ability to design and sell a specific Design ingame for ISK would open a new career path for the creative talent in EVE and would manufacturers give the possibility to develop brands

- Patterns released by ccp, colors for those patterns chosen by player. That way corps/alliances could submit custom patterns/color schemes out of game (like alliance logos) and have them put into the client at next downtime. Also makes room for PLEX/AUR for custom patterns to be submitted, with the ccp released patterns costing ISK/LP.

- Pilots, Corporations and Alliances should be able to buy the rights to specific designs. With the exception that they can still trade them and people can keep a customized ship if they leave a corp or alliance.

- The abillity to apply a certain color scheme should be buyable or rentable, not the abillity to own one.

- Pilots, Corporations and Alliances should be able to save color swatches to hand out for consistency, and let the community handle who uses what color. I think allowing people to step on eachother's toes with such things could create pew pew.

- Pilots, Corporations, and Alliances only have rights to logos/decals.

- Pilots/corps/alliances should be able to buy the rights to specific designs BUT only limited to one reservation per entity.

- Rather than colours, make there be logos that can only be applied by alliance/corps etc. Much like alliance logos, but people can register their own that may be used to connotate fleet types or somesuch.

- Specific designs should be able to be created and bought by corporations and alliances, but not individuals.

- There should be an option to add the alliance logo to the paint job on specific locations locations

- this is a slippery slope, i think each faction should have its own design. but corp/alliance logos are their own. with that said coloring designs and option available to all. but if i show info or view a ship the logo itself should tell me ok thats goons stay away ;P that way I can turn off my hud if i wanted to!

- Tricky, one. Uploading jpgs. won't work for sure since then ccp will get copyright problems for mickey mouses in space, etc. Other than than. General colours for everybody. corp/alliance logos only for the corp/alliance member

- you should be able to buy copyrights on the skin that you made, for maybe a year or two, or if its an alliance skin do so only members can use it.

- You should get killrights on someone that turns up to the party in the same dress as you.
T'amber Demaleon
Center for Advanced Studies
Gallente Federation
#11 - 2014-03-12 12:30:44 UTC  |  Edited by: T'amber Demaleon
Trading
1007 (79.4%) - Customised ships should be able to be sold or traded
0117 (09.2%) - Customised ships should not be able to be sold or traded
0110 (08.7%) - Customised ships should not be able to be sold on the market or contracts
0034 (02.7%) - None of the above, I do not want Ship Customistion to be a feature in Eve

Should Ship Customisation be skill based?
0757 (61.0%) - No
0355 (28.6%) - A mixture of skill based and non-skill based
0095 (07.7%) - Yes
0034 (02.7%) -None of the Above, I do not want Ship Customisation to be a feature in Eve

What are you willing to pay for Ship Customisation? (You can pick multiple or no answers)
1275 (44.1%) - Isk
1022 (35.4%) - Loyalty Points
0416 (14.4%) - Aurum
0177 (06.1%) - Plex

Manufacturer Logos The Corp logo of the player who manufactured a ship should be....
0508 (38.20%) - painted onto it for free and can be changed later
0314 (23.60%) - painted onto it for a fee and can be changed later
0202 (15.20% ) - irrelevant, ship logos should remain how they already are
0185 (13.90%) - permanently painted onto it for free
0122 (09.20%) - permanently painted onto it for a fee

Design Colours
548 (37.90%) - Colour options should be restricted by a ship's hull class or racial manufacturer so that Eve's art integrity is left intact
327 (22.60%) - Any colours not reserved for T2, NPC, or faction ships should be available for use
322 (22.30%) - There should be an unrestricted amount of colour options for repainting my ship
157 (10.90%) - Colour options should be restricted to pre-designed combinations made by CCP
37 (02.60%) - None of the Above, I do not want Ship Customisation to be a feature in Eve
55 (03.80%) - Other (Please Specify):

- "There should be an unrestricted amount of colour options for repainting my ship." But please no pink.

- Alliance and corporate designs should be submitted in the same way as alliance logos are currently

- An alliance should be able to submit an colour design to CCP that only that alliance can use.

- Answer 3, plus ship customization like alliance logos. Ship colour patterns get sent to CCP by alliance leadership, who has then to approve the pattern before it can be used.

- Any colour patterns not reserved for T2, NPC, or faction ships should be available for use. The same base color should be allowed, but the exact patterns should still be restricted.

- Blood. There should be tons of blood. Drench the ship in it, splater it on the hull. Dround the ship in it.

- Can't help but feel this whole thing devalues the asthetics of t2 hulls. half of the reason t2 hulls look so good is that they're just t1 ships with a paint job.

- Color options should all be CCP made or approved, although it's best if player groups have an avenue to submit particular schemes, similar to the alliance logo process.

- Coloring should be left restricted to a group of colors (no super bright pink as an example). It should be editing 2-4 color options such as "primary color, secondary color, details, lights/engines". Along with this offering multiple patterns or skins would be ideal so what segments are colored by primary and secondary can be changed, perhaps offering camo patterns, various designs/styles, etc to work with.

- Colors should be unrestricted, but special patterns (AT, Police, Navy, Sleeper, Jovian, et cetera) should be distributed in special manners, like LP stores or prizes.

- Colour options should be restricted by a ship's hull class or racial manufacturer so that Eve's art integrity is left intact, with the exception of alliance/corp tags/logos.

- Colour options should be restricted to a certain palette (no hot pink megathrons with giant hello kitty logos) that would make sense in the EVE universe. Aside from that, anything else should go.

- Colour options should be restricted to pre-designed combinations APPROVED by CCP, allowing players to send in custom jobs to be fine tuned by CCP before entering the game, put them in the nexus stare and share a cut of the profits with the creator (see planetside 2)

- Coloured paint should be tradable ala guildwars(2).

- Colours should be restricted to the current colours used in eve and any colour that follows the same 'mood' . I do not want to see bright pink and purple neon ships. It will ruin the mood of the game

- Corp and Alliance logo only

- Corp or Alliance color schemes

- Corps/Alliances can create a set number of pant schemes, which are then made available to their members, along with corp and alliance logos painted on ships.

- Customization should be limited to two color combinations, at some measure limited to racial manufacturers or preapproved sets by CCP, and corporations should be able to select a combination and pattern that members can apply for an extremely minimal fee or even free.

- Definitly a list of permited colours. I dont want players to **** around and paint anavatar into a penis. :)

- Design colour schemes should only be in manufacturer colours, no custom colour palettes. Only restrict designs by manufacturers having designs for ships of the same race as them (e.g. Boundless Creation only have Minmatar ship designs), skins should not be restricted by ship class. Colours from T2, NPC or faction ships should be available regardless (e.g. CeroDron colours should be available for any Gallente ship, such as Brutix, not just Ishkur, Ishtar, etc.). Pirate NPCs drop their respective colour designs, and these can only be applied to the empire that group 'belongs' to (e.g Serpentis designs only on Gallente, Angel on Minmatar, Guristas on Caldari, Sansha/Blood on Amarr)

- Different tiers of prices, with basic colors being reasonably priced, special combinations and patterns being very expensive, and complete customization being extravagantly expensive

- Full custom

cont..
T'amber Demaleon
Center for Advanced Studies
Gallente Federation
#12 - 2014-03-12 12:36:23 UTC  |  Edited by: T'amber Demaleon
continued....

- I agree a lot with "Any colours not reserved for T2, NPC, or faction ships should be available for use", but I also REALLY want a Hello Kitty Charon.

- i don't care

- I like option 3 but with maybe a "little" move deviation of color choice.

- I like the idea of choosing from a palette of different colours (like a primary and secondary colour scheme similar to hair colour selection), with the ability to brand it with Alliance and Corp Logos.

- I really just want corporate logos/designs, but have no problem if others want to customize.

- I should be able to customise my ships' logos. Nothing else.

- I think letting alliances or corps set a "uniform" that can be used on members ships, in addition to CCP-made paints. This would make some sort of limit to what will be flying around.

- I would be happy with a combination of ccp designed colour schemes and a single corp and alliance colour scheme that is submitted and reviewed in the same way corp and alliance logos are. although I would not be against more customisation.

- I would like CCP moderated color schemes based on alliance submissions much like current alliance logos.

- I would like to see Eves art style preserved while still giving a number of options for customization perhaps through preset designs with numerous options. Perhaps giving the manufacturer a greater degree of customization than the pilot so that ship coloring could be used for identification in pvp and alliance warfare. This would add a cool but simple dynamic, when flying through a corporations space and being able to recognize whose ships are whose at a glance

- I'd be more interested in logos than colours.

- I'd like to see colour options specified by CCP (e.g. Caldari Navy coloring), but these should then be applicable to ANY ship.

- It'd be great if there were ways to customize more than just the colors of the ships, such as being able to change minor details and textures.

- lets not turn this into hotdog outfits, bunny ears and black frame glasses MMO plz.

- logos only

- Make complete 'free' ship repainting. Make it so that the user can do anything to the ship.

- Manufacture the paint! could create a market for colors.

- Mixture of: Any colours not reserved for T2, NPC, or faction ships should be available for use and Colour options should be restricted by a ship's hull class or racial manufacturer so that Eve's art integrity is left intact

- multi stage system. Basic customization should be sorta like GW2 dye system, with the option of applying pre-approved logos and images. Advanced system should be fully customizable possibly from external tools…but it should have to go through approval and cost ISK/PLEX/Au to have approved.

- My choice is "None of the Above, I do not want Ship customisation to be a feature in Eve". But if it is added, it should be restricted by a ship's hull class or racial manufacturer.

- no restrictions except if it mimics a faction design that is looted, sold by LP agent, or awarded from mission /tournament reward..ect...ect...

- No restrictions should exist, but navy/t2/special skins show

- NPC skins (eg. Aliastra) should be available across the races (eg. an Aliastra Merlin should be possible).Other than this, player corp/alliance logos should be available.

- Only Alliance or Corp Colors/logos

- Only the logo of the ship should be customized

- Overall patterns should be reserved for the hull class/racial manufacturer/T2/NPC/Faction designs, but logos and custom patterns (That are not already in use in some other form should be allowed.

- Pity we can't specify two answers. I think Ship Customisation is something akin to walking in stations - cool, but useless feature. It shouldn't be added in my opinion, but if gets approved - i vote for unrestricted amount of colour options for repainting ships(because no tools in sandbox should be locked).

- Restrict hulls so that a T1 hull does not look like it's T2 counterpart. And restrict T1/T2 from looking like it's, already released, "navy" or "pirate" counterpart. ex: cannot make a "Vexor" look like the "Vexor Navy Issue", or look like an "Ishtar".

- Shop colouring should only ne for T2/T3 hulls for anybody and every other ship should only be coloured in Corp-Colours by The CEO

- T2 ships should be more customizable than T1 ships.

- There should be more restrictions on customization by individual pilots than on corps or alliances. Custom paint jobs should be destroyed when the ship is repackaged.
T'amber Demaleon
Center for Advanced Studies
Gallente Federation
#13 - 2014-03-12 12:46:08 UTC
Saving and Sharing your Designs
0520 (40.30% ) - You should be able to save and share designs for personal, corporation and alliance use
0408 (31.60% ) - There should be multiple ways of saving and sharing designs
0126 (09.80% ) - You should be able to create a limited run blueprint copy from your design
0100 (07.80% ) - You should be able to import and export ship designs
0047 (03.60% ) - You should be able to create a blueprint original from a design
0044 (03.40% ) - None of the Above, I do not want Ship Customisation to be a feature in Eve
0045 (03.50% ) - Other (Please Specify):

- Skin design should remain solely in control of the CCP art team, who can maintain the quality and integrity standards of EvE while providing the players with a wide variety of already existing ship customization palettes and expanding on that library.

- -You should be able to save and share designs for personal, corporation and alliance use

-You should be able to import and export ship designs

- A design should be stored in a template, which can be combined with a specific hull and whatever materials are needed for the paint job(functionally similar to a bpc).

You can also create a master template, at great cost, which won't expire on use and can be copied.
- all designs should be pre-done by eve online, or with a community design process similar to planetside 2's where it is reviewed by an art team and polished before being added to the game

- As previously stated, customisation should be limited to set designs that fit with the aesthetic of eve and its empires and corporations.

- Both of the top two options, i.e. the same as current ship fits.

- CCP Designs ONLY.

- CCP made/aprooved only so we dont to look at hello kitty drakes. ty

- CCP should make and/or review submissions from players for official paint jobs, that would be specific to ships of different races.

- Corp/Alliance designs are restricted and can only be shared within that alliance.

- Designs should be limited to manufacturer designs

- Designs should be a limited destroyable resource like everything else in eve. They should fit to a ship like rigs do
currently and be a rare drop.

- Designs should be CCP created items that modify the ship cosmetics, therefore there is no 'design' to save.

- Designs should be created by CPP, similar to the pilot

- Designs should be limited to corp or alliance logos

- Designs should be preset

- forza horizon (forza paint shop is amazing...also play forza horizon it's an amazing game..)

- how about all of the above

- i do not want to see players having the ability to design their own paint job. i love the idea of ships having a certain amount of skins to choose from. however i don't want to see a hello kitty ship, i feel it would destroy some of the immersion of eve

- I like saving designs as well as the blueprint idea.

- I really worry about player-created designs. I'd rather there be options provided by CCP, in which case sharing is unnecessary.

- I think ship design should be on an alliance/corp level with some designs provided by CCP.

- I would only like designs supplied by CCP

- I would prefer CCPs art department design multiple skins for existing ships, not users.

- I would prefer preset designs, rather than player made designs.

- It should still be an alliance thing.

- It should work like saved fittings. With personal and corp fittings

- it would be nice to save them but it shouldn't be a priority

- No custom designs; just a selection of designs created by CCP, and potentially an option to show the corp/alliance logo of the pilot flying the ship.

- No player customization.

- no player made designs

- Only NPC corps skins made by CCP should be possible NO PLYER CUSTOM SKINS

- Only predefined options from ccp.

- Overall I feel coloration should be limited to corporation and alliance approved designs

- Players should be able to sell designs. Players could make a career from being ship manufacturers

- Preset designs, no customization

- see how it is done in planetside 2, do that.

- ship design fix and controlled by ccp

- Ships designs in my use case will be a series of items plugged in to module slots similar to guns or hardeners or rigs. Any combination of colors/patterns could just be part of the "fitting" which already has a saving mechanism.

- Since I'd like to see this feature introduced in some form of module (e.g. a new special rig slot for paints), sharing paintjobs wouldn't matter.

- Specific Designs should be available, but custom designs would need CCP approval.

- Stick to cannon paint jobs and have them be an item in the fitting screen.

- There should be no need - I think CCP should be the ones creating and sharing designs.
- There should be no way to save or share designs

- This is complicated because you can just remake the design when it comes to BPO's and BPC's.
Instead there should be set paint jobs which CCP produces and then different meta sized paint jobs which are blank but allow you to incorporate different coloring. Higher meta gives you more control of how much you get to customize.
T'amber Demaleon
Center for Advanced Studies
Gallente Federation
#14 - 2014-03-12 12:53:04 UTC
If more alternate painted hulls created by CCP were to be released (outside of a user controlled Ship Customisation feature ) how should they be released? (You can choose more than one answer)
0532 (07.2%) - Loyalty Point Store
0391 (05.3%) - New Navy Ships
0361 (04.9%) - New Tech 2 Ships
0257 (03.5%) - From the NEX Store
0256 (03.5%) - Exploration
0232 (03.2%) - Faction Warfare Reward
0230 (03.1%) - CCP Event Rewards other than Alliance Tourney
0229 (03.1%) - 0.0 Sec NPC Loot Drop
0215 (02.9%) - Highsec Market (NPC Sale Orders)
0209 (02.8%) - Concord
0209 (02.8%) - Alliance Tournament Prize
0207 (02.8%) - Nullsec Market (NPC Sale Orders)
0204 (02.8%) - Hacking
0199 (02.7%) - Lowsec Market (NPC Sale Orders)
0195 (02.7%) - Low Sec NPC Loot Drop
0182 (02.5%) - Invention
0177 (02.4%) - Level 4 Epic Arc Mission Reward
0171 (02.3%) - Level 5 Mission Reward
0169 (02.3%) - Player Event Prize
0160 (02.2%) - Level 4 Mission Reward
0155 (02.1%) - Class 6 Wormhole
0154 (02.1%) - Level 3 Pirate Epic Arc Mission Reward
0149 (02.0%) - Class 5 Wormhole
0148 (02.0%) - High Sec NPC Loot Drop
0147 (02.0%) - NPC Agents
0138 (01.9%) - Class 4 Wormhole
0133 (01.8%) - Buddy Invite Reward
0130 (01.8%) - Wormhole Discovery
0125 (01.7%) - Level 1 Epic Arc Mission Reward
0122 (01.7%) - Class 3 Wormhole
0115 (01.6%) - Class 2 Wormhole
0114 (01.6%) - Level 3 Mission Reward
0109 (01.5%) - Class 1 Wormhole
0103 (01.4%) - New Player Tutorial Completion
0099 (01.3%) - Level 2 Mission Reward
0094 (01.3%) - Level 1 Mission Reward
0093 (01.3%) - Bounty Hunting Reward
0089 (01.2%) - New Player Tutorial Mission Reward
0087 (01.2%) - Skill Point Reward
0082 (01.1%) - Specific Player Reward
0079 (01.1%) - Sovereignty reward
0059 (00.8%) - Create a New Account
0036 (00.5% ) - Other

- all

- all drops should be limited run BPC

- all of the above

- All of the choices sound good!

- All of these are possible. Spread it as much across all playstyles as possible.

- all the new paint jobs on regular ships should just be rolled out as regular ships would.

- All.

- anyway as long as it doesn't cost irl money

- Anywhere is fine.

- CCP needs to stop releasing painted hulls that do not differ from their standard hull attribute-wise. It's a waste of development time. Putting in player customization tools that allow players to do this is more efficient.

- Corporation standing Reward

- Doesn't really bother me.

- don´t care

- easter eggs

- Free, simple customization menu, like the one shown in the "body shop" image.

- How is this different than the last question?

- How is this different to the last question?

- I don't know, I trust CCP to best balance how to obtain such things. :)

- I would want them to be common enough, but not too common.

- I think you should still be able to tell t1 vs t2 hulls, and if its not with color now, it should be with hull design.

- I want to coustomize, not buy pre customized hulls.

- If coloration is in game we dont need CCP to make colorations of new ships. But making navy/t2/t3 ships is fine.

- isk

- It should be as difficult,as rare, and as expensive as possible to receive these.

- It would be unfair if you could just buy the customization with real money rather than spending time and earning it.

- Loyalty Points/paying isk to a faction/CONCORD make the most sense.

- Most all of the above. Diversity is a good thing, and multiple avenues of procurement can give life to otherwise 'ignored' areas of EVE.

- New Tech 3 Ships

- No opinion

- Not sure

- Really unsure of this one; I'll leave it to others.

- They should not, all painted hulls should be created by players (the designs should be made by CCP, the hulls by players)

- Through all options

- too many questions. I wanna be able to COLOR ALL THE THINGS

- wh sleper drop or something sim, maybe a dead space site inside the wh's

- What?

- wtf
T'amber Demaleon
Center for Advanced Studies
Gallente Federation
#15 - 2014-03-12 12:53:56 UTC  |  Edited by: T'amber Demaleon
Which of the below best describes your main role in game?
0759 (22.30%) - Combat Services - Player VS Player
0608 (17.90%) - Combat Services - Player VS Eve
0278 (08.20%) - Science and Industry - Manufacturing
0268 (07.90%) - Combat Services - Logistics
0252 (07.40%) - Business and Economics - Trader
0237 (07.00%) - Science and Industry - Mineral Extraction
0195 (05.70%) - Business and Economics - Oppurtunist
0163 (04.80%) - Combat Services - Support Services / Supply Chain
0151 (04.40%) - Science and Industry - Research & Development
0105 (03.10%) - Politics and Command - Administration
0105 (03.10%) - Politics and Command - Intelligence
0086 (02.50%) - Politics and Command - Communication and Diplomacy
0082 (02.40%) - Politics and Command - High Command
0071 (02.10%) - Science and Industry - Maintenance and Administration
0023 (00.70%) - Business and Economics - 3rd Party Service Provider
0019 (00.60%) - Business and Economics - Ingame Service Provider

How many years have you played Eve Online?
0049 (14.8%) - 4 years
0038 (11.5%) - 2 years
0034 (10.3%) - 3 years
0033 (10.0%) - 6months to 1 year
0031 (09.4%) - Less than 6 months
0031 (09.4%) - 5 years
0030 (09.1%) - 1 year
0023 (06.9%) - 6 years
0022 (06.6%) - 8 years
0015 (04.5%) - 7 years
0012 (03.6%) - 10+ years
0008 (02.4%) - 9 years
0005 (01.5%) - I'm on a trial account

What is your age group?
150 (45.7%) - 25 - 34
116 (35.4%) - 18 - 24
037 (11.3%) - 35 - 44
011 (03.4%) - 12 - 17
010 (03.0%) - 45 - 54
003 (00.9%) - 55 - 64
001 (00.3%) - 65 and Over
000 (00.0%) - Under 12

What is your sex?
314 (97.2%) - Male
009 (02.8%) - Female
T'amber Demaleon
Center for Advanced Studies
Gallente Federation
#16 - 2014-03-12 13:01:49 UTC
reserved for rodongles
T'amber Demaleon
Center for Advanced Studies
Gallente Federation
#17 - 2014-03-12 13:03:21 UTC
reserved for more rodongles
Asayanami Dei
Adhocracy Incorporated
Adhocracy
#18 - 2014-03-12 13:15:55 UTC
Quote:
T1 hulls should allow full customization, T2 hulls should be partially customizable but have some/most of their hull standardized


This is interesting because T2 ships with their designated bloodline colours is what makes them unique (apart from the stats) and easily recognizable. Preventing custom paint jobs on those hulls seems the right choice for that reason, on the other hand players being able to re-pain them would create some interesting gameplay - being able to disguise them as another hulltype to trick the enemies! Hah.

I'm a leaf on the wind, watch how I--THE CAPACITOR IS EMPTY

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Dredastttarm
0x31A9D8F2
#19 - 2014-03-12 19:01:23 UTC
That is one helluva post... Errr, posts.

I make YouTube videos and so on... Watch me do silly things here:

http://www.youtube.com/user/Internetzspacezshipz?

marVLs
#20 - 2014-03-12 19:33:36 UTC
Asayanami Dei wrote:

This is interesting because T2 ships with their designated bloodline colours is what makes them unique (apart from the stats) and easily recognizable. Preventing custom paint jobs on those hulls seems the right choice for that reason, on the other hand players being able to re-pain them would create some interesting gameplay - being able to disguise them as another hulltype to trick the enemies! Hah.


Not really, from what i remember CCP is planning to give every T2 ship a unique hull (more or less changed T1 hull, example -> Golem)

BTW great survey Cool
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