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Missions & Complexes

 
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Requesting training suggestions for lvl 4 Missions

Author
BadLlama
Imperial Academy
Amarr Empire
#1 - 2014-03-10 17:53:45 UTC
Hello everyone
I quit playing eve about 8 years ago and I realized that when I played, I basically trained the kitchen sink... I have no idea which direction to choose since I've been out of it for so long and since I have such an array of options to take. It seems I still have decent armor skills though. I want to know (lowest) SP route to be able to do level 4 missions! You're all awesome for helping!

My skills: http://eveboard.com/pilot/BadLlama

Illiar D'Anaari
Lassandar
#2 - 2014-03-10 21:49:36 UTC
Since neither shield nor armor tanking skills allow you to use T2 mods yet, I'd say both are equally viable options for now, despite the somewhat higher ranks in your armor tanking skills. It shouldn't take you much more than a few days for shield skills to catch up.
Gunnery skills are higher than missile skills, but missiles have the distinct advantage that you can train straight for T2 of your choice, while guns will require that you train small and medium turrets to 5 before you can train for T2 large turrets, so missiles save you a ton of time there.

As such, I'd suggest either training towards a Raven or towards a Typhoon. The Typhoon has better drone bandwidth, and will out damage the Raven but will require more skills to train to get there.

Quickest way would be to train all active tanking shield skills to 4, Cruise missile relevant skills to 4, and fit a Raven.

[Raven]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Damage Control II

Experimental 100MN Afterburner I
'Copasetic' Particle Field Acceleration
X-Large C5-L Emergency Shield Overload I
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Kinetic Deflection Field II
Heavy Capacitor Booster II, Cap Booster 800

'Arbalest' Cruise Launcher I, Scourge Cruise Missile
'Arbalest' Cruise Launcher I, Scourge Cruise Missile
'Arbalest' Cruise Launcher I, Scourge Cruise Missile
'Arbalest' Cruise Launcher I, Scourge Cruise Missile
'Arbalest' Cruise Launcher I, Scourge Cruise Missile
'Arbalest' Cruise Launcher I, Scourge Cruise Missile
[empty high slot]

Large Warhead Flare Catalyst I
Large Warhead Flare Catalyst I
Large Warhead Rigor Catalyst I

Hobgoblin I x5

This setup should be easily accessible skill wise, and will be able to run L4 missions, albeit slowly. It is overtanked, but with lower dps, you will need the extra time the tank will offer you. As your skills improve, and your damage gets higher, you will be able to fit painters on there.

Another possibility is to train for Micro Jump Drives, and go full sniper mode. It's a safer way to do it because you'll put yourself out of harms way while still applying your damage.

If you feel so inclined, once your skills allow the use of T2 cruise and T2 shield mods, train towards T2 sentries and their relevant support skills. You'll open up the possibility of using the Typhoon, its Navy variant, as well as the Rattlesnake, all of which are very potent. Finally, from there you could train towards a Golem.
Gos Emyrs
Pulse Industries
Knights Collective
#3 - 2014-03-11 00:25:47 UTC
Illiar D'Anaari wrote:
Since neither shield nor armor tanking skills allow you to use T2 mods yet, I'd say both are equally viable options for now, despite the somewhat higher ranks in your armor tanking skills. It shouldn't take you much more than a few days for shield skills to catch up.
Gunnery skills are higher than missile skills, but missiles have the distinct advantage that you can train straight for T2 of your choice, while guns will require that you train small and medium turrets to 5 before you can train for T2 large turrets, so missiles save you a ton of time there.

As such, I'd suggest either training towards a Raven or towards a Typhoon. The Typhoon has better drone bandwidth, and will out damage the Raven but will require more skills to train to get there.

Quickest way would be to train all active tanking shield skills to 4, Cruise missile relevant skills to 4, and fit a Raven.

*Snip*


You know in one of the recent expansions they changed turrets so that you only need Level 3 of the lower tier.

So only need lvl 3 small for Medium, and lvl 3 medium for large etc...

Go for an Arty Maelstrom then eventually a Mach or Vargur. I've never flown one myself, but hear great things from people going the Projectile route.
Illiar D'Anaari
Lassandar
#4 - 2014-03-11 00:46:50 UTC
Gos Emyrs wrote:
You know in one of the recent expansions they changed turrets so that you only need Level 3 of the lower tier.

So only need lvl 3 small for Medium, and lvl 3 medium for large etc...


I did not know that, it's pretty fantastic news. Thanks.
Hasikan Miallok
Republic University
Minmatar Republic
#5 - 2014-03-11 00:55:03 UTC
Illiar D'Anaari wrote:
Gos Emyrs wrote:
You know in one of the recent expansions they changed turrets so that you only need Level 3 of the lower tier.

So only need lvl 3 small for Medium, and lvl 3 medium for large etc...


I did not know that, it's pretty fantastic news. Thanks.



An alternative to consider is train Sentry Drones to V, train micro jump drives and add some more Gallante BS levels so you can get a Dominix.
BadLlama
Imperial Academy
Amarr Empire
#6 - 2014-03-11 18:46:10 UTC
Hasikan Miallok wrote:
Illiar D'Anaari wrote:
Gos Emyrs wrote:
You know in one of the recent expansions they changed turrets so that you only need Level 3 of the lower tier.

So only need lvl 3 small for Medium, and lvl 3 medium for large etc...


I did not know that, it's pretty fantastic news. Thanks.



An alternative to consider is train Sentry Drones to V, train micro jump drives and add some more Gallante BS levels so you can get a Dominix.


It seems that Sentry Drone 5 is the most rounded option so I will work towards that. But for now, it looks like I only require 4 days of training to fit the Raven like you've posted.

I think I want to stick with either amaar/galante/caldari so I like the option of eventually having a sentry Domi or Rattlesnake.

I'm scared to give that fit a go (because of my skills and lack of tech 2) because I hear that level 4 frigates have scrams but I'm gonna dive in anyways hah.
Organic Lager
Drinking Buddies
#7 - 2014-03-11 19:47:45 UTC
I know it's taboo now but you should look into a ham tengu and blitz l4s for soe lp. The tengu doubles as a great little exploration ship and hams are the missile of choice for pvp, if you ever want to branch out. You also wont want to rip your eye lashes out slow boating in a raven.
Illiar D'Anaari
Lassandar
#8 - 2014-03-11 21:07:17 UTC  |  Edited by: Illiar D'Anaari
BadLlama wrote:
Hasikan Miallok wrote:
Illiar D'Anaari wrote:
Gos Emyrs wrote:
You know in one of the recent expansions they changed turrets so that you only need Level 3 of the lower tier.

So only need lvl 3 small for Medium, and lvl 3 medium for large etc...


I did not know that, it's pretty fantastic news. Thanks.



An alternative to consider is train Sentry Drones to V, train micro jump drives and add some more Gallante BS levels so you can get a Dominix.


It seems that Sentry Drone 5 is the most rounded option so I will work towards that. But for now, it looks like I only require 4 days of training to fit the Raven like you've posted.

I think I want to stick with either amaar/galante/caldari so I like the option of eventually having a sentry Domi or Rattlesnake.

I'm scared to give that fit a go (because of my skills and lack of tech 2) because I hear that level 4 frigates have scrams but I'm gonna dive in anyways hah.


Use http://eve-survival.org/wikka.php?wakka=MissionReports before missions. It'll give you detailed information about your mission, what damage you will be against, what damage you should use, and the various triggers and dangers in the missions. Using this ressource will make the difference between smooth missions and hectic "holy crap why is there 14 battleships pounding on my face" "Raven explosion sound".
Sounds dramatic but I lost an Apocalypse because I attacked a trigger in Enemies Abound and got both overwhelmed by the damage output and my drones couldn't kill all the scramming frigates in time back when my skills were still below T2 level.

I would also suggest leveling all you missile skills to 4 before going in a level 4. This shouldn't set you back much more than a week, but it will make a large impact on your damage output, and the time it takes you to complete your missions.
Marc Callan
Center for Advanced Studies
Gallente Federation
#9 - 2014-03-11 21:22:33 UTC
Actually, you no longer need to get the lower-tier gun specializations up at all in order to train higher-tier gun specializations. You could theoretically go Small Projectiles III, Medium Projectiles III, then Large Projectiles V, and skip small and medium Artillery and Autocannon specialization skills completely (although you'd need to train Sharpshooter V and Motion Prediction V, respectively).

Also, the Maelstrom is a great boat for people who want to learn missioning in a versatile L4 gunship. Artillery for long-range targets, autocannon for close-in targets, throws any type of damage you could possibly need, and if you train up Minmatar Battleship to 3 or better, it'll tank like a brick smokehouse. The only problem is that it'll also move like a brick smokehouse, but you should have enough active tanking ability to be able to fit a prop mod, whether an afterburner, a microwarp drive, or a microjump drive.

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

RavenPaine
RaVeN Alliance
#10 - 2014-03-12 05:19:52 UTC
Just a couple/4 quick points.

Use a T1 ship at first.
Insure that ship!
Do missions for a while with a buddy or 2.
Make sure you have good light drones for killing frigates.
BadLlama
Imperial Academy
Amarr Empire
#11 - 2014-03-12 16:48:49 UTC
Eve survival looks like a great resource. I'm also looking at a maelstrom and it looks like you don't necessarily need t2 guns to run level 4's. Regardless I require at least a week worth of training in anything before I give this a go.

Does a maelstrom need t2's to do missions? I get this from Eve Uni's page: http://wiki.eveuniversity.org/Maelstrom

Illiar D'Anaari
Lassandar
#12 - 2014-03-12 16:59:28 UTC
No ship requires T2 to run L4 missions. T2 is simply more effective.

The only exception to this would be using AC or Pulse without T2 ammo. The range you get out of that ammo is what makes the system work, otherwise you'll be flying around a lot, not doing any damage in between spawns. In both cases, long range turrets will be a better choice until you have T2 guns.