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BLOPS balance pass - a proposal.

Author
Justin Cody
War Firm
#1 - 2014-03-10 18:14:44 UTC
Black Ops battleships were one of the best additions to the game in a long time when they came out. It was a new meta for small/medium sized gangs to play around with and the ships are fairly flexible for each race.

Initial problems were wicked fuel use, short range and small fuel bay.

Then we had a partial update:

Range increased to 7.5LY at JDC 5 - that is ok
Fuel bay increase so we can bridge more ships.

Problems remaining: T1 tanks and sub t1 hp coupled with mass 50% higher than base ships (for no good reason I might add) and a speed bonus while cloaked that borders on absurdly tiny.

Proposal:

Reduce Black Ops Mass by half (75M or so) because please please oh please I live in a wormhole please. and it would still be heavier than a nestor. Give them more flexible cpu/grid amounts so that there is less of a chance that people know what you will bring. That might even mean slot layout changes for the Redeemer so it can fit a shield tank without being laughed at. Alternatively...make more BLOPS bs hulls.

But mostly reduce the mass and examine each of the BS in terms of the bonuses it uses and not wanting to die. The Widow needs another low slot and the redeemer another mid. *figure it out*

The sin's intertia bonus seems silly for something already so damned heavy and slow. So either pump that up so it warps like a cruiser at level 5 or maybe give it something different like a warp speed increase per-level or a rate of fire bonus for the turrets for MORE DAKKA.

The speed bonus per level should amount to the ship having AB or MWD like speeds while cloaked. Something approaching 700m/sec or so. At that point the inertia bonus would be interesting. At this point however it looks more like a failed experiment at making ducks bark like dogs.
Batelle
Federal Navy Academy
#2 - 2014-03-10 18:38:10 UTC
The speed bonus is so they're not completely immobile while cloaked. That seems to be working, but it could just as easily be a role bonus instead of a skill bonus. 700m/s cloaked is a bit much, considering no other ship can move like that while cloaked. Imagine what they'd do with 1 pulse of mwd combined with the t2 cloak.

-50% mass is a lot. If anything make them comparable to or slightly heavier than t1 bs. That should be the relevant comparison, not the Nestor.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Justin Cody
War Firm
#3 - 2014-03-10 18:48:58 UTC
Batelle wrote:
The speed bonus is so they're not completely immobile while cloaked. That seems to be working, but it could just as easily be a role bonus instead of a skill bonus. 700m/s cloaked is a bit much, considering no other ship can move like that while cloaked. Imagine what they'd do with 1 pulse of mwd combined with the t2 cloak.

-50% mass is a lot. If anything make them comparable to or slightly heavier than t1 bs. That should be the relevant comparison, not the Nestor.


The nestor is 56M KG. Significantly lighter. I am splitting the difference. The speed boost while cloaked seems appropriate to me since they can't warp cloaked. OMG they might have a fighting chance on a gate camp!

I don't care about their ability to burn out of a bubble with a single MWD burst. Its more useful with that speed to be a covert sniper and re-position after a volley or two. It is no more OP than the standard cloak mwd trick every t1 hauler does. The big difference being this is a T2 specialized hit and run ship. Hence the tanks not being very good. Give them more ability to maneuver over more tank and they would be fun.

They shouldn't just move at *slighly better than normal* while cloaked. They should be able to get around the battlefield while cloaked. -50% mass is a lot of a reduction but have you seen how slow the nestor still is to warp when you put two plates on it? The only big difference it will make without a large agility change is in going through W-space.
Razor Rocker
Super Mother Fan Club
#4 - 2014-03-10 19:04:45 UTC  |  Edited by: Razor Rocker
1+

Though to be honest id 1+ almost any positive change to blops bs. Right now they are too expensive for what they do. Too many pilots are afraid to use these because they are so damned squishy and although they do good dps it isnt great.

Be nice to see more BS come through a covert cyno instead of so many cheap bombers and recons.
Justin Cody
War Firm
#5 - 2014-03-10 19:08:09 UTC
Razor Rocker wrote:
1+

Though to be honest id 1+ almost any positive change to blops bs. Right now they are too expensive for what they do. Too many pilots are afraid to use these because they are so damned squishy and although they do good dps it isnt great.



Yep...the sin for example has 4K less raw armor than the dominix. But its heavier for no damned reason. It doesn't have the drone tracking bonus either. It doens't need it btw...but its just an example. Most times black ops Bs's are dropping at knife fight range and should be optimized for this or the ability to be a harasser. Which is where more speed would help at engaging and disengaging.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#6 - 2014-03-10 22:33:10 UTC  |  Edited by: Infinity Ziona
I use Blops and I deal with them on a daily basis - we have 3 to 6 afk cyno alts specifically for blops permacamped in our region of stain.

They're an extremely potent threat already, so cheap to use they're regularly used to drop even on lone Cheetahs hacking (look up Skromny1 and Stain Empire).

I don't think they need a buff other than covert ops cloak. T1 battleships do need more love however.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Asa Shahni
Inevitable Outcome
E.C.H.O
#7 - 2014-03-11 09:25:51 UTC
Justin Cody wrote:
Razor Rocker wrote:
1+

Though to be honest id 1+ almost any positive change to blops bs. Right now they are too expensive for what they do. Too many pilots are afraid to use these because they are so damned squishy and although they do good dps it isnt great.



Yep...the sin for example has 4K less raw armor than the dominix. But its heavier for no damned reason. It doesn't have the drone tracking bonus either. It doens't need it btw...but its just an example. Most times black ops Bs's are dropping at knife fight range and should be optimized for this or the ability to be a harasser. Which is where more speed would help at engaging and disengaging.


There must be a reason jump drives are mounted only on capital ships.

So i think the extra weight is something normal since its another piece of equipement the other versions of the hull dont have.

Same with armor, i think its fair to assume that you will have to sacrifice a few things to be able to mount a capital jump drive into a BS hull.


My alliance use BLOPS only doctrine with an RnR set up (with triage ready to jump) to gank gate camps and other "soft" targets and we are doing well and tbh if you just want an heavy assault BS with a jump drive that wont happen.

Just stick to gank and the likes and you should be fine ...if you want something more competitive then buy a titan and sit on it with a faction BS/T3 fleet ^^
Buhhdust Princess
Mind Games.
#8 - 2014-03-11 10:01:12 UTC
What asa said. However, t2 resists need to be added to these ships asap
Blodhgarm Dethahal
8 Sins of Man
Stray Dogs.
#9 - 2014-03-11 13:54:49 UTC
I would love using a Blops in Wormholes, but you would need to lower the mass to make it viable in any way.

Reduce Mass, buff tank a tad, change up wierd bonuses like agility and speed on Sin and Panther respectively. And move the speed while cloaked bonus to a role bonus (or give it Covert Cloak).

If they do not give it a Covert Cloak I would like to see a role bonus that removes the scan resolution penalty. It is ridiculous that I can start locking instantly but I am still penalized for locking speed.
Batelle
Federal Navy Academy
#10 - 2014-03-11 14:02:14 UTC  |  Edited by: Batelle
Justin Cody wrote:
The nestor is 56M KG. Significantly lighter. I am splitting the difference. The speed boost while cloaked seems appropriate to me since they can't warp cloaked. OMG they might have a fighting chance on a gate camp!


You're splitting the difference with something completely irrelevant. Who cares how big the nestor is?

Quote:
I don't care about their ability to burn out of a bubble with a single MWD burst. Its more useful with that speed to be a covert sniper and re-position after a volley or two. It is no more OP than the standard cloak mwd trick every t1 hauler does. The big difference being this is a T2 specialized hit and run ship. Hence the tanks not being very good. Give them more ability to maneuver over more tank and they would be fun.


You're basically saying that while cloaked they should have the top speed of a mwd-ing battleship, but without the mass penalty or cap use.

A hauler doing the mwd cloak trick moves between 200-300m/s. Right now on TQ a sin under mwd and cloak with blops 5 goes 1.5km/s. You're basically suggesting to double or triple the speed the speed AND reduce the mass on top. I think that's a bit ridiculous.

I'm all for this kind of buff, but -50% mass and 3x the cloaked speed is a bit much. That's all.

Razor Rocker wrote:

Though to be honest id 1+ almost any positive change to blops bs. Right now they are too expensive for what they do. Too many pilots are afraid to use these because they are so damned squishy and although they do good dps it isnt great.


They're both cheaper and more popular than they've ever been. They are expensive, and people tend to use them in overwhelming force, and are fairly risk averse with them. It is a fallacy to think that buffing their combat capabilities will make blops pilots any less risk-averse than they otherwise would be.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

seth Hendar
I love you miners
#11 - 2014-03-11 15:01:26 UTC  |  Edited by: seth Hendar
Razor Rocker wrote:
1+

Though to be honest id 1+ almost any positive change to blops bs. Right now they are too expensive for what they do. Too many pilots are afraid to use these because they are so damned squishy and although they do good dps it isnt great.

Be nice to see more BS come through a covert cyno instead of so many cheap bombers and recons.

exactly, the 2 most annoying things i have with mine, is the fuel cost to bridge bigger ship than a SB, and the squishyness

DPS seems ok to me, i see mine (sin) more as a support than a dps boat anyway (but that is personnal)

thing is, if there is a chance for a more or less serious fight(I.E. anything else than a gank), i will just not jump along, because i will be primary and die faster than the stealth bombers, that would be ok if it was a 100 or 200M BS, but with it's current price, no way

also regarding the sin, give him some PG goddamnit
HiddenPorpoise
Jarlhettur's Drop
United Federation of Conifers
#12 - 2014-03-11 18:37:29 UTC
seth Hendar wrote:
that would be ok if it was a 100 or 200M BS, but with it's current price, no way

I don't think you've bought your own ships for a long time because of this line.
Less fuel to bridge is the only thing I could get behind.
Baneken
Arctic Light Inc.
Arctic Light
#13 - 2014-03-11 21:05:24 UTC
Imho what would make a BO really interesting would be ability to bridge in a ship of any type ( if it would dry the BO fuel bay when bridging a single BS then so be it), change would be simple but it would make a BO considerably more desirable even if rest of the stats would be kept the same.
Mr Doctor
Therapy.
The Initiative.
#14 - 2014-03-11 21:13:50 UTC
Baneken wrote:
Imho what would make a BO really interesting would be ability to bridge in a ship of any type ( if it would dry the BO fuel bay when bridging a single BS then so be it), change would be simple but it would make a BO considerably more desirable even if rest of the stats would be kept the same.

NO!
Asa Shahni
Inevitable Outcome
E.C.H.O
#15 - 2014-03-11 22:13:11 UTC
seth Hendar wrote:
Razor Rocker wrote:
1+

Though to be honest id 1+ almost any positive change to blops bs. Right now they are too expensive for what they do. Too many pilots are afraid to use these because they are so damned squishy and although they do good dps it isnt great.

Be nice to see more BS come through a covert cyno instead of so many cheap bombers and recons.

exactly, the 2 most annoying things i have with mine, is the fuel cost to bridge bigger ship than a SB, and the squishyness

DPS seems ok to me, i see mine (sin) more as a support than a dps boat anyway (but that is personnal)

thing is, if there is a chance for a more or less serious fight(I.E. anything else than a gank), i will just not jump along, because i will be primary and die faster than the stealth bombers, that would be ok if it was a 100 or 200M BS, but with it's current price, no way

also regarding the sin, give him some PG goddamnit


You know that alot of alliance both in low sec and null sec fight with their BLOPS and are not as risk averse as you guys in this thread seem to think.

3 examples :

- snuff box blops fleet

- UCF blops fleet

- NC. blops fleet

I mean i remember a fight we had where we fought another BLOPS BS fleet with our own and killed 3 or so.

BLOPS are fine as it is and (maybe) require a few tweeks but they are good at what they do.
Zan Shiro
Doomheim
#16 - 2014-03-11 22:37:57 UTC
Asa Shahni wrote:
You know that alot of alliance both in low sec and null sec fight with their BLOPS and are not as risk averse as you guys in this thread seem to think.

3 examples :

- snuff box blops fleet

- UCF blops fleet

- NC. blops fleet

I mean i remember a fight we had where we fought another BLOPS BS fleet with our own and killed 3 or so.

BLOPS are fine as it is and (maybe) require a few tweeks but they are good at what they do.



This would be the issue with blops I think. They need some love but....crews past and present do make them work as is. I think a core issue is too many want to run say redeemer as they run an apoc. Now that is the way to make bad things happen.

And ccp can't rebalance to make this happen. I recall famed blops crews like burn eden having loads of fun on thier ops. I tbh don't want things getting much easier for them in this area lol.

Like with t2 tank. I see 2 sides of the argument. Yes it could be more tanky. But....if used to well honed doctrine a blops should not even need the tank so much.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#17 - 2014-03-12 03:36:04 UTC
If you want a T2 tank then bridge in a cloaky Proteus, almost as much dps and much more survivable and T3 resists. Blops need a covert ops cloak with its 5 second decloak, not more gank. If you must have more gank instead of dropping 5 blops on a ratter, drop 10, you just doubled your dps and tank... albeit at a cost.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Justin Cody
War Firm
#18 - 2014-03-13 14:38:21 UTC
The T2 tank isn't necessary, nor is a covert ops cloak. we should all say no to warpy-cloaky BS's. They do need a mass reduction...it doesn't have a capital jump drive it has a sub-capital jump drive with a range of only 7.5 L.Y. The mass should be reduced at a minimum to that of T1 BS's and at best under that by 25%.

These are gank ships. Meant for hit and run and harassment. They could use a slight raw HP buff in their *primary* tank areas (Widow arguably is an armor tanker due to ECM bonus and shut up about torp shield gank I don't want to hear it). Additionally I don't think fuel use needs to be reduced..recons need their own mass reduced to make them more efficiently bridged to support bombers or other BS's.
SFM Hobb3s
Perkone
Caldari State
#19 - 2014-03-13 17:49:00 UTC
I like them as they are, but I agree about fuel use for bridging other ships. I find it almost funny that a fully fit, PLATED stratios takes up less bridging fuel than the BARE hull of a covops loki.
Justin Cody
War Firm
#20 - 2014-03-13 19:12:24 UTC
SFM Hobb3s wrote:
I like them as they are, but I agree about fuel use for bridging other ships. I find it almost funny that a fully fit, PLATED stratios takes up less bridging fuel than the BARE hull of a covops loki.



CCP designed these ships in a vacuum. BLOPS was not designed alongside tech 3's or alongside bombers or for that matter recons as part of a system. But at the moment they work exactly as designed...not well together.
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