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Player Features and Ideas Discussion

 
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POS Defense Ships

Author
DrysonBennington
Eagle's Talon's
#1 - 2014-03-09 02:06:35 UTC
POS Defense Ships would be larger than fighter smaller than frigate based attack craft that would be kept in Defense Ship Hangar Array to be used to defend against the POS from attackers.

Each Defense ship would have the same weapon damage as Drones do being Kin, Therm, Exp and Emp. Other Defense Ships center around Webbing, Dampening and other ECM effects.

The Defense Ships could also be deployed and set on a patrol pattern in the solar system where they would attack any ship they came into contact with based upon the POS automated defense settings.

This means that the Defense Ships could be deployed to an asteroid belt to clear out or help clear out the NPC rats prior to mining.

Each Defense Ship would be 9500 m/3 un packed and 250 m/3 packed.

A Defense Ship Communication Array would also need to be anchored where each type of array would allow for more Defense Ships up to five in total being able to be deployed.

It could also be possible to take control of a Defense Ship if the pilot had the appropriate skills that would be similar to be able to man a weapons turret.
ShahFluffers
Ice Fire Warriors
#2 - 2014-03-09 03:10:05 UTC
This is several ideas (that have been routinely shot down) rolled into one.

1. NPC helpers is out of the question. It discourages players from teaming up with one another and way too much an advantage (on top of other the "home field" advantages) to the defender.

2. No NPC auto-defense for an entire system. It discourages players from teaming up and working proactively to defend themselves.

3. You already have "point defense" systems that you can control... they are called drones (NOTE: there was a half-decent idea some times ago where someone proposed a POS mod for fielding regular drones).
Arthur Aihaken
CODE.d
#3 - 2014-03-09 03:30:34 UTC
Sure. Can they go offline along with the POS shields when it runs out of fuel?

I am currently away, traveling through time and will be returning last week.

Reaver Glitterstim
The Scope
Gallente Federation
#4 - 2014-03-09 19:49:37 UTC
I like the idea of having more POS defense things.

I think the POS when unguarded should attack completely randomly, with all of its weapons spread out on different targets with absolutely no concern for best target type to be shooting at given the weapon. Anyone who wants to defend their POS should get a small group of POS operators in there along with the defense fleet. It would be pretty easy to defeat the attacking fleet's logi when you could combine firepower from the POS and the defense fleet all onto one target.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Damien White
Deep Core Mining Inc.
Caldari State
#5 - 2014-03-09 19:54:30 UTC
Kind of useless but neat idea. Only one problem, these ships should not collect bounty and make NPC Vessels vanish instead of explode so you cant use them for anything else aside from protection. No AFK Moneycollecting and no shipgraveyards for your salvage fleets.

97% of girls would die if Justin Bieber were about to jump off a cliff. Post this in your sig if you`re part of the 3% yelling,

"DO A BARREL ROLL!"

Razor Rocker
Super Mother Fan Club
#6 - 2014-03-09 20:16:06 UTC
Major problem i see is the strain on the server. Imagine a system with 50 POS up and 5 fighters per pos. Then multiply that by how many systems and add that the fighters roam the system and dont just stay at the POS.

Ohh and btw it would suck to go roaming space or try to set up a camp in someone system with 200+ of these things flying around.
DrysonBennington
Eagle's Talon's
#7 - 2014-03-09 22:33:04 UTC
Arthur Aihaken wrote:
Sure. Can they go offline along with the POS shields when it runs out of fuel?


Good question?

Since the POS Defense Ships would be operated remotely by the POS and if the POS went down there would need to be a method of putting the Defense Ships into a reinforced mode just like the shields.

One response could be that the POS Defense Drones would consume Strontium Clathrates just like the shield does in reinforced mode.

Once the Strontium is gone then the Defense Ships would simply power down until more was added.

To answer the first question. The Defense Ships would only be able to patrol a system if an active pilot was present to reset the patrol timer. Once the time expired the Defense Ships would return to their hangar bay.

The patrol timer could only be set for a maximum of two hours at a time before it expired.

But if the POS was attacked while members of the corporation were away the Defense Ships would deploy and defend the POS to a maximum distance of 150km from the POS.
DrysonBennington
Eagle's Talon's
#8 - 2014-03-09 22:36:11 UTC
Razor Rocker wrote:
Major problem i see is the strain on the server. Imagine a system with 50 POS up and 5 fighters per pos. Then multiply that by how many systems and add that the fighters roam the system and dont just stay at the POS.

Ohh and btw it would suck to go roaming space or try to set up a camp in someone system with 200+ of these things flying around.



I guess you won't be setting up a camp in system like this then as it would be completely controlled by the system owners, much like a gated community is.

You could cyno in a fleet of carriers and then use their fighters and bombers to take the Defense Ships out. Which would be a lot of fun to say the least.
Katas Strophe
Science and Trade Institute
Caldari State
#9 - 2014-03-09 22:49:00 UTC  |  Edited by: Katas Strophe
+1 Interested in your idea.

And why not a hangar of drones (such as those seen in some Drones missions) that could be deployed inside the bubble of the POS and drones attack aggressors when the POS is attacked ?
Reaver Glitterstim
The Scope
Gallente Federation
#10 - 2014-03-09 22:51:06 UTC
DrysonBennington wrote:
The Defense Ships could also be deployed and set on a patrol pattern in the solar system where they would attack any ship they came into contact with based upon the POS automated defense settings.

Absolutely not.
I wish to make it adamantly clear that I offer NO support for POSes attacking off-grid and also I offer NO support for NPCs doing off-grid attacking.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."