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Added Programmability to Aggressive Drone Setting

Author
YangTze Quan
Special Collection Service
#1 - 2014-03-06 23:31:37 UTC
Please consider letting us modify the Drones' internal target priorities when set to Aggressive.

Problem: You get locked down / Jammed and the drones choose poor targets to attack.

Solution:
In the menu where the Aggressive choice is made, have a sub-menu where you can specify the priorities the
drones use when running in autonomous mode.

For simplicity sake, choices could be limited to basic ship characteristics such as size (see below) or types of attack)

example: Choose a Primary Target Ship Type
PASSIVE
AGGRESSIVE - (Set Priority)
( 1, 2, 3 ) Frigates
( 1, 2, 3 ) Cruisers
( 1, 2, 3 ) Battleships
( X) Autonomous

In all honesty, this might also be a fine feature for FOF missles


I'm sure similar suggestions have been made before, just bringing it up again.
Kyperion
#2 - 2014-03-09 10:55:33 UTC
Could be as simple as *target closest ship always* option.... thats really all we need, burn down the frigates as they approach

a *target Web/scramblers first* would be a nice bonus
IIshira
School of Applied Knowledge
Caldari State
#3 - 2014-03-09 14:55:43 UTC
Or just give drones a similar AI as NPCs. Light drones should primary frigates. Nothing like light drones attacking a battleship 30 km away while ignoring frigates orbiting you.

Of course my idea is to remove the "aggressive" option all together then remove the insane drone aggro mechanic.