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Say good things about Amarrian ships!

Author
Alpha Messiah
Seven Clouds Light And Dark
#1 - 2014-03-03 11:59:58 UTC
I like to hear things that are good about Amarr ships!
Riot Girl
You'll Cowards Don't Even Smoke Crack
#2 - 2014-03-03 12:09:43 UTC
They don't look like penises despite what people may tell you.
Jacob Holland
Weyland-Vulcan Industries
#3 - 2014-03-03 13:28:30 UTC
They used to be shiney!

Lazzooorsss!!!

What more do you need? Blink
YamiFreighter
Kybernauts
Kybernauts Clade
#4 - 2014-03-03 13:32:29 UTC
Jacob Holland wrote:
They used to be shiney!


What more do you need? Blink


Sadly this is no longer the case...

However the Navy Harbinger is now one badass looking space-brick.
Uppsy Daisy
Perkone
Caldari State
#5 - 2014-03-03 13:35:27 UTC
They have the best short range weapons system in the game.

Pulse Lasers with Scorch ammo are one of the best weapons at the moment. This combined with ships that have optimal range bonuses (Navy Omen, Slicer) gives good damage, good tracking and good range.

They often have armor resists as a bonus, armor resists are effectively a bonus to local and remote repair.

They look badass.
Mr Floydy
Questionable Ethics.
Ministry of Inappropriate Footwork
#6 - 2014-03-03 13:59:01 UTC
Lasers, pretty ships and resist bonuses. Amarr ships rock!
Caitlyn Tufy
Perkone
Caldari State
#7 - 2014-03-03 14:03:07 UTC
Here's what an Amarrian will say:

"Our ships are the will and hand of God. They are designed through divine inspiration to purge all nonbelievers. They are the vessels of Reclamation both from within and from without. They stand fast and strong, delivering the His Will to all who oppose, slowly but surely."
unidenify
Pandemic Horde Inc.
Pandemic Horde
#8 - 2014-03-03 15:03:44 UTC
Caitlyn Tufy wrote:
Here's what an Amarrian will say:

"Our ships are the will and hand of God. They are designed through divine inspiration to purge all nonbelievers. They are the vessels of Reclamation both from within and from without. They stand fast and strong, delivering the His Will to all who oppose, slowly but surely."


why can't you just said simple stuff like "shiny ship"
Liam Inkuras
ParabeIIum
#9 - 2014-03-03 15:05:27 UTC
They make pretty light shows

I wear my goggles at night.

Any spelling/grammatical errors come complimentary with my typing on a phone

Ralph King-Griffin
Lords.Of.Midnight
The Devil's Warrior Alliance
#10 - 2014-03-03 19:07:11 UTC
For a fairly uptight and religious bunch we have a surprisingly phallic line up , ffs the Palladian's balls drop when you activate the come at me bro module.

Also LAZORZZZZZZ!!!!!!
Goldensaver
Maraque Enterprises
Just let it happen
#11 - 2014-03-03 19:16:00 UTC
Uppsy Daisy wrote:
They have the best short range weapons system in the game.

Pulse Lasers with Scorch ammo are one of the best weapons at the moment. This combined with ships that have optimal range bonuses (Navy Omen, Slicer) gives good damage, good tracking and good range.

They often have armor resists as a bonus, armor resists are effectively a bonus to local and remote repair.

They look badass.

Right and wrong. They're the best midrange weapon system in game. They're pretty well the only midrange weapon system in game. They're a terrible short range weapon system. They have poor tracking in close ranges, high cap use, and middling DPS. Blasters are the best short range weapon system, with the highest DPS and best tracking. Pulses are also hindered by their high cap use leaving them susceptible to neutralizers in close ranges.

Pulse Lasers are fantastic midrange weapons, beating out all long range weapon systems in tracking and matching for DPS at most ranges. The optimal is fantastic, reaching as far as scram range (frigates), disruptor range (cruisers) and around 50km (battleships) with Scorch. The range is long enough that they don't typically have to worry about neutralization.

In general, Amarrian ships are sweet because they're golden, shoot lasers, and are holy ships of The Empire. if that last reason isn't good enough for you, you should probably just leave.
Kosetzu
Aeons Multiplied
#12 - 2014-03-03 19:50:38 UTC
How come nobody has mentioned Rainbow lasers? That's like the most important thing!
Caitlyn Tufy
Perkone
Caldari State
#13 - 2014-03-03 20:07:54 UTC
unidenify wrote:
Caitlyn Tufy wrote:
Here's what an Amarrian will say:

"Our ships are the will and hand of God. They are designed through divine inspiration to purge all nonbelievers. They are the vessels of Reclamation both from within and from without. They stand fast and strong, delivering the His Will to all who oppose, slowly but surely."


why can't you just said simple stuff like "shiny ship"


Because saying that would be far too simple. Amarrian ships are first and foremost the extension of the Empress, embodying the Amarr's constant struggle for divination. See for instance the divine images on the Dragoon or the glorious broadside of the renewed Apocalypse. Those ships are designed to show off both glory and magnificence of the Empire - they are ment to be weapons of war just as much as works of art.

Contrast this with purely utilitarian approach of the Caldari or Minmatar, who put function well ahead of the form. For a Caldari or a Minmatar, the only way to set a message is through a pure, rutheless, cold efficiency (or, you know, running guns blazing into a fight, hoping to take as many Amarri with you as possible, if you happen to be a Brutor).

To fly an Amarr ship is to be certain of yourself, your ship, your "divine right" - You trust that the Armor of God will protect you for as long as needed for your heavenly Lasers to purge the nonbelievers. That is what the Amarr ships are - the Immovable Rock in the chaos of Heaven. Sometimes it works. Other times...
RavenPaine
RaVeN Alliance
#14 - 2014-03-03 20:08:51 UTC
Great for gate fights.
When you de-cloak or they de-cloak, chances are your going to be in range.
Then EM the enemies shields right off the bat!

My fave would have to be the Navy Geddon
Hatsumi Kobayashi
Perkone
Caldari State
#15 - 2014-03-03 22:34:52 UTC
Tachyon Harbingers are the best thing ever.

No sig.

Mr Panzer
Lowlife.
Snuffed Out
#16 - 2014-03-03 22:54:25 UTC
Funky Koval
Bad Artists
#17 - 2014-03-03 23:28:42 UTC
I never flew one, not once.

And it's a good thing.
Silivar Karkun
Doomheim
#18 - 2014-03-04 00:44:03 UTC
dont forget this one: T1 ammo is permanent, T2/Faction has long life cycle and thus you save cargo space and ammo costs.....
Bienator II
madmen of the skies
#19 - 2014-03-04 01:42:26 UTC
they don't rust that quickly

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

IbanezLaney
The Church of Awesome
Shadow Cartel
#20 - 2014-03-04 01:56:01 UTC
They can be sold and the ISK used to buy decent ships.
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