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Wardec mechanics -- Well needed changes

Author
Alvatore DiMarco
Capricious Endeavours Ltd
#81 - 2014-03-03 01:53:25 UTC  |  Edited by: Alvatore DiMarco
35% tax rate for people in NPC corps will lead to statues being shot, mass outrage, angry forum threads like you haven't seen in a couple of years and more than just a few unsubs. Newbies will rush to make corporations just as soon as they possibly can, regardless of the risks or requirements or penalties you impose. It will probably go poorly for them, at which point they'll blame CCP and quit.

As a CAS Alumni, I can guarantee you all these things will happen. And that's just one of the NPC corp communities.

Lin Suzei - Perhaps your proximity to the FW nonsense has given you an excessive bias towards this situation.
Merchant Ally
University of Caille
Gallente Federation
#82 - 2014-03-03 03:05:16 UTC
Basil Pupkin wrote:

You grief dec, he unanchors POS, you win, working as intended, no changes needed.

If the object of the war was to wardec, destroy POS, loot goodies and profit, then no, you don't win. Not working as intended.

Also, could you please define what you believe 'griefdec' to be, maybe even be broader, define griefing? As of right now you seem to think violencing someone's boat is griefing. Let me tell you; it is not. Finding one person, killing them over and over, bumping them off their rocks, ******* up their mission spawns, stealing their mission objectives, ******* with their market orders, suiciding their noobship the second they undock again and again, for months at a time is griefing. Wardeccing someone and killing them is war, not griefing. Guess what, wars are rarely balanced; have you turned on your television in the past 10 years? Hell, the past 50 years. Actually, let's go to the ******* newspaper archives and try and find which wars in the past 500 years or so were mutual, as making a list of the ones there weren't would probably take you half a lifetime.
Fortunately we are playing a videogame so I don't have to feel guilty if I kill what would amount to poorer armed and organized combatants in my wars because nobody actually dies. If people were forced to stay in corp they'd be forced to learn how to properly avoid a fight if they don't wish to fight, or learn how to fight if that's what they want, right now they just stick their heads in the sand, it's bad for both them and me.

Basil Pupkin wrote:

Not even freighters take 30 catalysts, yes, not even Obelisks. With 30 catalysts, you can suicide gank pretty much anything, except maybe full-tanked Orca (I've yet to see one flying around full tanked). There are tons of kills on mission BSs with as little as 5-7 catalysts.


Please go and read what I wrote again, I said outside a 0.5 system, in 0.8-1.0 systems you are going to need a fuckton of catalysts, maybe not 30, but a whole lot. We tried getting a golem once in a 0.5, not even 35 catalysts could kill him. Maybe you should actually go and do some suicide ganking before pretending you know what you're talking about.

Basil Pupkin wrote:

Is that a "bawww I can't get 15 bears for free" I hear?

Free? I already paid to kill them when I wardecced them, silly.
I can't seem to tell whether you're a troll or a moron. I guess I'll settle with you being a moron who's trying to troll, as you're failing both at being the carebear defence force and trolling people in this thread.
Basil Pupkin
Republic Military School
#83 - 2014-03-03 09:42:35 UTC
Merchant Ally wrote:
If the object of the war was to wardec, destroy POS, loot goodies and profit, then no, you don't win. Not working as intended.

Also, could you please define what you believe 'griefdec' to be, maybe even be broader, define griefing? As of right now you seem to think violencing someone's boat is griefing. Let me tell you; it is not. Finding one person, killing them over and over, bumping them off their rocks, ******* up their mission spawns, stealing their mission objectives, ******* with their market orders, suiciding their noobship the second they undock again and again, for months at a time is griefing. Wardeccing someone and killing them is war, not griefing. Guess what, wars are rarely balanced; have you turned on your television in the past 10 years? Hell, the past 50 years. Actually, let's go to the ******* newspaper archives and try and find which wars in the past 500 years or so were mutual, as making a list of the ones there weren't would probably take you half a lifetime.
Fortunately we are playing a videogame so I don't have to feel guilty if I kill what would amount to poorer armed and organized combatants in my wars because nobody actually dies. If people were forced to stay in corp they'd be forced to learn how to properly avoid a fight if they don't wish to fight, or learn how to fight if that's what they want, right now they just stick their heads in the sand, it's bad for both them and me.

Paying a tiny price does not entitle you to goodies. Working as intended. You wanted that POS down? It's down. Working as intended.
You know, I tried finding non-mutual war, at least one, in 20th century. I failed. Every major military conflict in 20th century were in fact mutual. If one of the parties do not want to war, there's plenty of ways to avoid it. Become refugees, seek protection from stronger states, enter an agreement involving assets in question into mutual usage, or simply paying ransom, whatever it is, whoever wanted to dodge the war always did it... for a price. So when war happened, it was a mutual war with both parties willing to shoot each other.
I assure you nobody would fight if they cannot win. That includes you. That includes the carefully selected corps you grief dec. If people were forced to stay in corp, it would just increase their downtime. Sticking their head in the sand is indeed bad, but fighting is immensely worse, it could easily turn their losses from downtime to 10x - absolute risk, zero reward. As long as risk/reward equation would stick near infinity, any rational person would duck.
The problem is, attacker carries no risk, and everything he actually does is a reward or neutral. Defender gets no reward, and everything he does results in a loss - even if he brings allies, you will duck, allies would kill nothing, and defender is at loss for hiring costs again, which tend to be way over grief dec costs. This is disbalance of war dec which needs fixing. Right now defender has no reasons to undock, because undocking is pure loss. Even if you forgot/couldn't take down that pos, if you come to defend it, you'll only get extra loss of whatever you showed up for defense in.
So, once again, a quick repeat of key points:
a) You're not entitled to kills just because you paid a really low price.
b) Defender has no incentive to undock, because even if he does, he gains nothing, and loses everything he undocks.
c) Attacker is invulnerable to any defender action, because he can duck just as well as defender, before getting that blob and melting whatever got him ducking, which defender had no chance against due to size difference.
d) Grief dec = feeling entitled to remove hisec from anyone you want and take all his undocked stuff, while pretending the process leading to that is called pvp.

Merchant Ally wrote:
Please go and read what I wrote again, I said outside a 0.5 system, in 0.8-1.0 systems you are going to need a fuckton of catalysts, maybe not 30, but a whole lot. We tried getting a golem once in a 0.5, not even 35 catalysts could kill him. Maybe you should actually go and do some suicide ganking before pretending you know what you're talking about.

I wonder how marmites manage it with so small amount of catalysts? Somebody must be worse than them...

Merchant Ally wrote:
Free? I already paid to kill them when I wardecced them, silly.
I can't seem to tell whether you're a troll or a moron. I guess I'll settle with you being a moron who's trying to troll, as you're failing both at being the carebear defence force and trolling people in this thread.

- Waiter, there's a fly in my soup!
- Don't tell me you expected beef there for your 50 cents!
Paying a tiny price like this doesn't entitle you to get thingies. If you would pay the price of assets you're about to destroy, that would somehow justify your "paid for it" argument. Otherwise, war dec costs are next to free and shouldn't make you feel entitled to anything.
- personal attacks thoroughly ignored -

Being teh freightergankbear automatically puts you below missionbear and minerbear in carebear hierarchy.

If you're about to make "this will make eve un-eve" argument, odds are you are defending some utterly horrible mechanics against a good change.

Kaarous Aldurald
Black Hydra Consortium.
#84 - 2014-03-03 09:57:50 UTC
Quote:
You know, I tried finding non-mutual war, at least one, in 20th century. I failed.


Then you didn't try very hard.

Quote:
You're not entitled to kills just because you paid a really low price.


That's literally the point of wardecs. If your statement is correct, then the mechanic needs to be drastically buffed.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Lin Suizei
#85 - 2014-03-03 10:07:07 UTC
Basil Pupkin wrote:
If people were forced to stay in corp, it would just increase their downtime


So they can drop to an NPC corp (and stay there, instead of exploiting the low corp creation cost to be immune to war while not paying NPC tax)?

Lol I can't delete my forum sig.

JetStream Drenard
Jerkasaurus Wrecks Inc.
Sedition.
#86 - 2014-03-03 11:58:51 UTC
Kaarous Aldurald wrote:
Quote:
You know, I tried finding non-mutual war, at least one, in 20th century. I failed.


Then you didn't try very hard.

Never seen anyone try so hard to provide an expert opinion, while putting so little effort into making accurate statements, and failing so miserably at showing even a layman's grasp of what he is talking about. I think that might be the definition of troll.
Kaarous Aldurald
Black Hydra Consortium.
#87 - 2014-03-03 12:08:41 UTC
JetStream Drenard wrote:
Kaarous Aldurald wrote:
Quote:
You know, I tried finding non-mutual war, at least one, in 20th century. I failed.


Then you didn't try very hard.

Never seen anyone try so hard to provide an expert opinion, while putting so little effort into making accurate statements, and failing so miserably at showing even a layman's grasp of what he is talking about. I think that might be the definition of troll.


The really funny/horrifying part is when you realize that he's not trolling at all.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Basil Pupkin
Republic Military School
#88 - 2014-03-03 12:14:57 UTC
Kaarous Aldurald wrote:
Quote:
You know, I tried finding non-mutual war, at least one, in 20th century. I failed.


Then you didn't try very hard.

Not even example of one? Well, not like you can argue, arguing takes brain, instead you can be a goon and just throw attacks with no arguments, pretending that if enough people are doing it, it's not dumb.

Kaarous Aldurald wrote:
Quote:
You're not entitled to kills just because you paid a really low price.


That's literally the point of wardecs. If your statement is correct, then the mechanic needs to be drastically buffed.

The mechanic already gives you a lot more than your money's worth, it needs to be drastically nerfed, or price drastically increased to match the assets you feel entitled to kill for it.

Being teh freightergankbear automatically puts you below missionbear and minerbear in carebear hierarchy.

If you're about to make "this will make eve un-eve" argument, odds are you are defending some utterly horrible mechanics against a good change.

JetStream Drenard
Jerkasaurus Wrecks Inc.
Sedition.
#89 - 2014-03-03 14:25:23 UTC
Kaarous Aldurald wrote:
JetStream Drenard wrote:
Kaarous Aldurald wrote:
Quote:
You know, I tried finding non-mutual war, at least one, in 20th century. I failed.


Then you didn't try very hard.

Never seen anyone try so hard to provide an expert opinion, while putting so little effort into making accurate statements, and failing so miserably at showing even a layman's grasp of what he is talking about. I think that might be the definition of troll.


The really funny/horrifying part is when you realize that he's not trolling at all.
i think everyone thought that when he started posting to the previous thread. After many Attempts to politely educate him and even after defending him from the not so polite responses,,, and after receiving only vitriolic attacks for our efforts,,, and finally after him not learning a thing--- he either must be a troll, or a complete idiot incapable of rational thought. My conclusion is troll, through and through.
Kaarous Aldurald
Black Hydra Consortium.
#90 - 2014-03-03 14:49:48 UTC
Basil Pupkin wrote:
Kaarous Aldurald wrote:
Quote:
You know, I tried finding non-mutual war, at least one, in 20th century. I failed.


Then you didn't try very hard.

Not even example of one? Well, not like you can argue, arguing takes brain, instead you can be a goon and just throw attacks with no arguments, pretending that if enough people are doing it, it's not dumb.



I'm not a Goon. Nice try though.

And your failure to find a non consensual war in the twentieth century is indicative of only one thing:

Your abject stupidity.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Cordo Draken
ABOS Industrial Enterprises
#91 - 2014-03-03 16:05:11 UTC
Lin Suizei wrote:
Cordo Draken wrote:
...This idea isn't to Solve the issue... Just to create enough of a deterrent [against leaving]. CCP Montra afterall is "Actions have consequences"....


This is an interesting approach, and got me thinking. Shouldn't we focus more on preventing the creation of PvP-evading corps, instead of playing whack-a-mole with wardec evasion non-exploits?

What if:

- the corp creation fee were 50M (or equal to whatever the wardec fee was)
- a corporation requires 3+ players at all times, or is automatically disbanded (specifically nerfing the practice of placing each character on an account in a different one-man corp, and jumping between them in case of war)
- a corporation requires a weekly upkeep (of say, 10M)
- the NPC tax rate was increased to a more noticeable 35%

The impact on a normal player corp (i.e. an active one who chooses the benefits of a corporation in exchange for participation in wars) is minimal, while significantly nerfing the one-man PvP evasion non-exploit style of corp. Someone who doesn't want to participate in a highsec wardec could still drop corp to an NPC corp and pay a significantly increased NPC tax rate, but will no longer have the option of having the benefits of a corporation without consequences for that choice.

This would perhaps also cause more players to think twice before making a meaningful choice to create a corp, or remain in an NPC corp.


I like all of that except the upkeep cost. While it is chump change for most, this would seem pretty hefty for new players and the more casual players. Start up fee and minimal players I like. It won't stop all people but will deter or make it more difficult to subtly bypass wars. NPC tax of 20% would be less crazy, but I get what you mean. Make having a Corporation or being in one REALLY mean something!

Whomever said, "You only get one shot to make a good impression," was utterly wrong. I've made plenty of great impressions with my Autocannons 

Merchant Ally
University of Caille
Gallente Federation
#92 - 2014-03-03 16:30:47 UTC  |  Edited by: Merchant Ally
Basil Pupkin wrote:

Not even example of one? Well, not like you can argue, arguing takes brain, instead you can be a goon and just throw attacks with no arguments, pretending that if enough people are doing it, it's not dumb.


Let's start from the end of WWII to the beginning of the 21st century, shall we?

-1948 Operation Polo
-1951 Invasion of Tibet
-1967 Retribution operations
-1961 Bay of Pigs Invasion (A near perfect example of a lesser equipped defender who didn't want a fight fighting off an attacker with superior support and equipment)
1961 Invasion of Goa
1967 Six-Day War

I've not even got to 1970 yet, should I continue?

Maybe you see the other side fighting back as a war being 'mutual', but oddly enough, when people are shooting and shelling you, you tend to shoot and shell right back at them. There are no stations in real life. The idea of 'becoming a refugee' is absolutely absurd, have you seen Syria recently? There are noncombatants who have been pinned down since the war started, unable to escape it. If you are in the army and you desert in a war, you are court-martialed and then punished accordingly, being in a corporation is like being in an army, NPC corp members are civillians, a person in an army who goes "No wait I'm a civilian now that these guys have started dropping bombs" will not be treated very well at all; shot at dawn in fact in some countries.

EDIT: You might want to also read and notice that an awful lot of wars have been fought because of different ideology (gotta kill those commie gooks, right?/sarcasm). Does that make them griefdecs? Because me saying 'Hey these guys are total carebears, let's gettem' is just a war over ideology, no? If those bears actually come round to my ideology and fight back, I'll usually offer them help with getting into the PvP seat once the war's over. Not so different to what's been happening for the past 1000 years or so now, is it?

Also, don't make statements about people making 'personal attacks' (ie calling you a troll and a moron) when they are much more rampant in your own ******* posts. Pot, kettle, black, etc.
Zao Chent-Shi
Doomheim
#93 - 2014-03-03 17:39:36 UTC
JetStream Drenard wrote:
Kaarous Aldurald wrote:
JetStream Drenard wrote:
Kaarous Aldurald wrote:
Quote:
You know, I tried finding non-mutual war, at least one, in 20th century. I failed.


Then you didn't try very hard.

Never seen anyone try so hard to provide an expert opinion, while putting so little effort into making accurate statements, and failing so miserably at showing even a layman's grasp of what he is talking about. I think that might be the definition of troll.


The really funny/horrifying part is when you realize that he's not trolling at all.
i think everyone thought that when he started posting to the previous thread. After many Attempts to politely educate him and even after defending him from the not so polite responses,,, and after receiving only vitriolic attacks for our efforts,,, and finally after him not learning a thing--- he either must be a troll, or a complete idiot incapable of rational thought. My conclusion is troll, through and through.

I am sorry, but I haven't seen a single bigger idiot than you. I have read whole thread and not a single time he was saying anything idiotic.
Merchant Ally
University of Caille
Gallente Federation
#94 - 2014-03-03 17:46:12 UTC  |  Edited by: Merchant Ally
Zao Chent-Shi wrote:

I am sorry, but I haven't seen a single bigger idiot than you. I have read whole thread and not a single time he was saying anything idiotic.


Troll harder
Unless you're Basil's alt, which is quite likely considering you're a 1 month old NPC corp char with absolutely no forum posts other than this one where you're basically saying basil is 100% correct and anyone who disagrees with him is stupid.
Either way, you're the biggest moron here.
Zao Chent-Shi
Doomheim
#95 - 2014-03-03 17:52:52 UTC
Merchant Ally wrote:
Zao Chent-Shi wrote:

I am sorry, but I haven't seen a single bigger idiot than you. I have read whole thread and not a single time he was saying anything idiotic.


Troll harder

That was not even a troll attempt. I was simply amazed, that after those arguments he felt calling him an idiot/troll, when he clearly has rational and well thought ideas about how ****** wardec is (and it is). That's all.
Merchant Ally
University of Caille
Gallente Federation
#96 - 2014-03-03 18:01:25 UTC  |  Edited by: Merchant Ally
Zao Chent-Shi wrote:
Merchant Ally wrote:
Zao Chent-Shi wrote:

I am sorry, but I haven't seen a single bigger idiot than you. I have read whole thread and not a single time he was saying anything idiotic.


Troll harder

That was not even a troll attempt. I was simply amazed, that after those arguments he felt calling him an idiot/troll, when he clearly has rational and well thought ideas about how ****** wardec is (and it is). That's all.

You're doing it again
Nobody is being fooled. See above edit, you are either trying to troll (and failing hard) or you're his alt and are sticking up for him since someone with such idiotic posting obviously needs to give himself a leg-up.

BTW, thanks for the bumps!

EDIT: If you really are being serious (which I highly doubt) could you please explain why his arguments are well reasoned, use quotes, point out where he uses research. Where he uses fact over opinion. Where he uses CCP's own quotes rather than his personal take on their actions.

Just saying "This guy is right 100%, this other guy is a ******* moron" makes you come off rather troll/alt-ish, back your opinion up with some substance and people might actually take you seriously.
JetStream Drenard
Jerkasaurus Wrecks Inc.
Sedition.
#97 - 2014-03-03 21:23:25 UTC
Zao Chent-Shi wrote:

I am sorry, but I haven't seen a single bigger idiot than you. I have read whole thread and not a single time he was saying anything idiotic.

Since you like to read here is the old thread which bled into this one before finally dying. https://forums.eveonline.com/default.aspx?g=posts&t=323476 You will see how I (and others) tried to point out nicely why he was wrong and how I (and others) tried to teach him how to see the truth and be better. Since I wasnt the only person doing this, you will also see multiple viewpoints of how and why all his non-factual arguments have been disproven with facts. If you are new to the game I can almost understand how you might believe that his posts contain any truth, however, since you say you read the entire thread then I find it almost impossible that you believe basil's, droll repetitive and contradicted through numerous fact post's, still make any sense at all. The mutual war thing is the perfect recent example of either your stupidity or trollness , and props to merchant ally for digging out some of the lesser known ones and not just going with the easy ones. So I guess your either a troll, or and idiot just like basil.

Just because your as eloquent as basil ever was, I will mark you down as one of his alts and personally hunt you until you unsub. Time to find some eve investigators, I know you have some more alts out there basil. They are going to die.
JetStream Drenard
Jerkasaurus Wrecks Inc.
Sedition.
#98 - 2014-03-03 21:26:20 UTC
Merchant Ally wrote:


EDIT: If you really are being serious (which I highly doubt) could you please explain why [Basil's] arguments are well reasoned, use quotes, point out where he uses research. Where he uses fact over opinion. Where he uses CCP's own quotes rather than his personal take on their actions.

Unfortunately, Basil cant research simple things, let alone provide intelligent arguments, neither can his alts...
Merchant Ally
University of Caille
Gallente Federation
#99 - 2014-03-03 22:08:55 UTC  |  Edited by: Merchant Ally
JetStream Drenard wrote:
The mutual war thing is the perfect recent example of either your stupidity or trollness , and props to merchant ally for digging out some of the lesser known ones and not just going with the easy ones.


Here's the list of all wars post WWII, I suggest Basil go and read through them, no doubt he probably thinks the only wars in the 20th century were WWI, WWII and 'Nam. Even the German invasion of Poland, which started WWII wasn't mutual, the Poles were outnumbered, outgunned and ill-equipped, yet they still fought back.
Thing is, with EvE losses aren't actual human lives lost and fighting back with ships which cost little with insurance (something else which needs fixed, to spur newer players on with PvP rather than discourage/force to frigates and destroyers) can mean that with a cheap fleet of T1 cruisers, you can inflict one or two heavy losses to the enemy while still losing all your ships and those one or two ships you killed would far outweigh the ISK value of what you lost.
This seemed to happen an awful lot more in the days of olde and there are a few likely culprits as to why it happens less now. I'd say bad ship insurance is one but the other, larger issue is the massive use of alts as scouts, which I'll admit to doing myself. I can't really see an ingame fix to alt scouts and I doubt there ever will be, I suppose the best workaround would be guides for new players on how to metagame themselves, such as using log-on, clonejump and wormhole traps.
Unlike what Basil thinks I actually want players to fight rather than just run away, if they choose to ignore the war and run missions and die, that's their own damn fault. Most wars aren't mutual, though in most wars both sides actually end up fighting, obviously with one's head so far up one's backside such as Basil's is, differentiating the two must be confusing and difficult.