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Player Features and Ideas Discussion

 
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To PVP or Not to PVP... from a PVE standpoint.

Author
Kontrapshun
Doomheim
#1 - 2014-02-28 06:11:52 UTC
Part timer here, about 4 or 5 hours a week now... PVE only.

I've been on and off the game for a few years and love the space ship thing, but can't get the PVP value system in this game, so i just don't do it. I think there could be a happy place for those of us who value fairness in gaming though, and who happen to play on a part time (no corp action) basis.

FIRST: THE MIND OF PVE
The reason I PVE only is that I just don't like games that are weighted so much against the solo player (I.E. gangs vs one).. PVE allows me to try different ships and level up against an opponent(s) that is basically fair. I certainly don't mind losing a ship or two, since it's the challenge and I feel I can win at some level. If my character gets too good, I fly a ship that is more challenging on those missions to keep it interesting. It is a bit boring for the most part after a while, but due to the core fairness thing, I will never PVP with the game as is... I'll just play less, no biggie.

SECOND: HOPES for PVP
I know the core group of PVP players in this game truly like the open world (gangs mainly) and that's fine, but how about a new idea to graduate PVE players to PVP interactions along with keeping the ideals of sport intact. Here is my idea for a new PVP add on for EVE. Not change what is here, just add a new star system type.

ROGUE SYSTEM IDEA (Low Sec Rogue .4 or less)
A new system designed with some worm hole mechanics that limits the following. Effects the targeting ability and fleet mechanics.

1) A player can only lock one player target at a time, but can lock drones, etc.
2) A player can only be locked or agro'd by one other player at a time (no gang ups). There could be a lock timer of some sort.
3) No player can be in any type of fleet in this system, to prevent boosting or help.
4) The systems of this type would be easily accessible from High Sec and contain Low Sec Concord Mechanics.
5) Same stuff to do as in Low Sec... just a rogue state of mind that promotes solo PVP.


I suppose the goal here is to get solo PVP matches in a system that restricted PVP to this mechanic. I may not have all the dials in place, but I think you get the idea. Just wondering if other PVE players would fly in a place like this if they felt they had a chance for a fair fight... I feel I would.

Comments welcome.
Mu-Shi Ai
Hosono House
#2 - 2014-02-28 06:42:15 UTC  |  Edited by: Mu-Shi Ai
1) Friend A locks Friend B
2) Friend B locks Enemy C and starts firing
3) Enemy C can't lock Friend B because he's already locked by Friend A
4) Friend B owns Enemy C
Rowells
Pator Tech School
Minmatar Republic
#3 - 2014-02-28 06:53:52 UTC
This sounds like a very forceful way to get solo PVP going. Solo definitely isn't what it used to be, but it's still there.
Seliah
Red Cloud Vigil
#4 - 2014-02-28 07:59:36 UTC
Looks like the duel feature they added a while back.
djentropy Ovaert
The Conference Elite
The Conference
#5 - 2014-02-28 09:18:46 UTC  |  Edited by: DJentropy Ovaert
You're doing it wrong.

If you want glorious gentlemen style pistols at dawn "fair" fights - CCP already gave you this dynamic - it's called a duel, and you don't need a bunch of new game mechanics to make that happen.

The reason you are finding PVP to be weighted so much against the "solo" player is that EVE is a MMO. It's multiplayer. Sure, I know of people who have some success in PVP as pure solo players, but they are far outnumbered by the hordes of players I know that have great success working with other people. Get out of your comfort zone and start working with like minded players!

CCP says it better then I do. "Trying to solo EVE Online is like trying to solo Facebook." -- Torfi Frans Olafsson, Creative Director

If you want to play a single player spaceship game, then play a single player spaceship game - it makes a lot more sense then suggesting sweeping changes to make our multiplayer spaceship game a single player spaceship game.

From personal experience - the best times I have had in my time playing Eve have been flying with a small group of friends and having epic wins or total fail cascades all while on voice comms and laughing about it. Consider ditching this whole "solo" idea and getting with a group, you will be glad you did.
SB Rico
Sumo Wrestlers
#6 - 2014-02-28 09:51:18 UTC  |  Edited by: SB Rico
Mu-Shi Ai wrote:
1) Friend A locks Friend B
2) Friend B locks Enemy C and starts firing
3) Enemy C can't lock Friend B because he's already locked by Friend A
4) Friend B owns Enemy C



This

Translation, my alt (ideally in a 300k EHP damnation) locks me when I arrive, I can the lock folk and kill them with impunity until someone manages to punch a hole through my alt's armor, lovely :)

Scammers are currently selling killrights on this toon for up to 5mil, if you have paid for this service demand your money back at once.

Killing me should be for free.

SB Rico
Sumo Wrestlers
#7 - 2014-02-28 09:53:34 UTC
More to the point the FW system and dueling were both intended to create an easy way into PVP

Admittedly they have since been abused and bent/broken by people but meh the road to hell etc.

Scammers are currently selling killrights on this toon for up to 5mil, if you have paid for this service demand your money back at once.

Killing me should be for free.

Lloyd Roses
Artificial Memories
#8 - 2014-02-28 10:03:38 UTC
Rowells wrote:
This sounds like a very forceful way to get solo PVP going. Solo definitely isn't what it used to be, but it's still there.


It's also still the most masochistic approach to pvp you can have :)
djentropy Ovaert
The Conference Elite
The Conference
#9 - 2014-02-28 10:03:46 UTC
SB Rico wrote:
More to the point the FW system and dueling were both intended to create an easy way into PVP

Admittedly they have since been abused and bent/broken by people but meh the road to hell etc.


Yup!

I am quite active in a FW corp and in the last two months I have started to almost wrap my head around PVP - but I will say, FW has been amazing. See it all. Triple warp-stabbed cloaky farmers that are just so delightful to catch, awesome fights with totally matched fleets, total overwhelming one sided gank fests - FW is really a lot of fun :)
Voxinian
#10 - 2014-02-28 11:30:56 UTC  |  Edited by: Voxinian
I am like OP and only play casual whenever I feel like playing. PVE is fine for me... but they need to make PvE more interesting, random, dangerous and nasty. I already proposed on the forum that there should be roaming pirate fleets and scouts in systems instead of the bored out of my mind DeD sites, belt rats and linear missions. Even a 2 day old account will find a 0.5 system boring, because it is just as safe as a 1.0 system. PvE needs to be overhauled completely.
SB Rico
Sumo Wrestlers
#11 - 2014-02-28 11:40:40 UTC
djentropy Ovaert wrote:
SB Rico wrote:
More to the point the FW system and dueling were both intended to create an easy way into PVP

Admittedly they have since been abused and bent/broken by people but meh the road to hell etc.


Yup!

I am quite active in a FW corp and in the last two months I have started to almost wrap my head around PVP - but I will say, FW has been amazing. See it all. Triple warp-stabbed cloaky farmers that are just so delightful to catch, awesome fights with totally matched fleets, total overwhelming one sided gank fests - FW is really a lot of fun :)



Kinda making my point aren't ya fella?

Real issue is that any system you create in EVE is usually analyzed by the community and ways to abuse it found before it even gets off the test server.

Then again that is what makes EVE fun :)

Scammers are currently selling killrights on this toon for up to 5mil, if you have paid for this service demand your money back at once.

Killing me should be for free.

JetStream Drenard
Jerkasaurus Wrecks Inc.
Sedition.
#12 - 2014-02-28 12:49:42 UTC
If you like what you are doing OP, then just keep doing it. But dont try to break the game into your favor. That is the road to destruction. I will never tell any one how they have to play the game, as long as they dont tell anyone else how to play.
Dav Varan
State Protectorate
Caldari State
#13 - 2014-02-28 13:45:28 UTC
The last thing eve needs is more contrivencies. [sic]

I think that eve should be more solo viable for pvp.

Gettting rid of off grid boosts and I blob win cyno buttons is all thats really needed for a start.

But I think ccp is more interested in screwing multiple subscriptions out of each player by making the game require multiple clients to play effectivelly than it is in appealing to a broader player base.

I think elite 4 is going to be much more lone wolf friendly than eve.
Maybe ccp will regret there neglect of soloist fall 2014 when 1/3 of there player base leaves for greener pasteurs.

No you can not have my stuff.
Tchulen
Trumpets and Bookmarks
#14 - 2014-02-28 15:30:08 UTC  |  Edited by: Tchulen
The concept of solo pvp or arena pvp is a fairly regular topic on the F&I forums. People seem fairly polarised on the subject.

My take on it is it's already possible in the game and so there doesn't need to be anything introduced by the devs. The "by the devs" is the operative part of that.

Like most things in EVE, if there's a genuine want for something by enough people someone creates it. That's what I love most about this game; your imagination is pretty much the limit. People have created full blown stock exchanges, in game tournaments, built up haulage companies, gambling companies, mercenary organisations, criminal fraternities... the list goes on. If you imagine it there is likely a way to already do it.

This is the case with controlled PVP. The only reason I can see that it hasn't been done already is that there simply isn't enough requirement for it, just like the stock exchanges. They were built but ultimately failed due to lack of interest.

If you like the idea of controlled PVP, you can start a corp for it. Advertise as that. Have your corp home in a high sec location off the beaten track. Come up with intra-corp pvp rules which fit the type of PVP you want to do. If you build it they will come (if enough other people want what you do).