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TriLambda Features and Feedback: Rubicon 1.3

First post
Author
Jalequin
Jalequin Corporation
#21 - 2014-02-26 18:54:35 UTC  |  Edited by: Jalequin
The fog in stations gives an 'empty space' feel making the ship the center of attention; I like it.

Mass Tests Videos: http://j.mp/14PE0uz - June 14th http://j.mp/10Db6ry - May 16th http://j.mp/19uIPJM - April 11th

MeBiatch
GRR GOONS
#22 - 2014-02-26 18:55:28 UTC
Darkblad wrote:
MeBiatch wrote:
And for thosr who work?
Will click here

awesome... really wish the ishkur was the tristan...

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#23 - 2014-02-26 19:10:30 UTC
absolutely disgusting. unsubbing all accounts, selling all my tristans.

pls stop with the grey + teal ****, it's horrible.
Darkblad
Doomheim
#24 - 2014-02-26 19:21:51 UTC
Think I'll just add the album I've created before the one I posted above. Contains some further ships, which are ... not in the market Cool
Wasn't there something about that at FF '12?

NPEISDRIP

Gogela
The Conference Elite
CODE.
#25 - 2014-02-26 20:07:21 UTC
Darkblad wrote:
Think I'll just add the album I've created before the one I posted above. Contains some further ships, which are ... not in the market Cool
Wasn't there something about that at FF '12?

Are you original T'Amber or are those faction paint jobs really going in?

Signatures should be used responsibly...

Darkblad
Doomheim
#26 - 2014-02-26 20:27:14 UTC
Gogela wrote:
Darkblad wrote:
Think I'll just add the album I've created before the one I posted above. Contains some further ships, which are ... not in the market Cool
Wasn't there something about that at FF '12?

Are you original T'Amber or are those faction paint jobs really going in?
Don't know. I just stared into the Magic Crystal Ball (i.e. itemIDs) and found those. The Custom variations of standard Frigates, Cruisers, Battleships and Industrials also have their Blueprints in the data. And those only require the standard T1 ship to be built.
Whiptail, Chameleon, Comet PPV , Prospect and the variations of existing ORE ships also have blueprint items. But those lack a Bill of Materials.
CCP Sledgehamer hinted more features to be disclosed soon. Waiting for them should prove to be the best choice. Until then we at least have some nice pictures ship models to look at - maybe not as much when you hate gray and teal Big smile

NPEISDRIP

Sirinda
Ekchuah's Shrine Comporium
#27 - 2014-02-26 20:44:35 UTC
Those blue Amarr ships. Cool
Valterra Craven
#28 - 2014-02-26 20:52:14 UTC
Your definition of "sleeker" and mine must be widely different. It looks like you added a lot of width to the parts of the tristan than you had before. To me, you've made the fat man fatter... must be another one of those weird language barriers.
Liner Xiandra
Sparks Inc
#29 - 2014-02-26 21:01:17 UTC
CCP Sledgehammer wrote:


  • To kick things off, we have completed our V3 work on all asteroids! All asteroids (ice included) have been renovated for Shader Model 3 and are in client now, we'd love to hear your feedback on how they look at your end.




  • Some of the higher end asteroids, where the crystals are sticking out of the 'plain' rock are looking a little bit better,
    Though I don't see any change on the lowends like Veldspar or Scordite.

    A bump in poly's would be appreciated (like you guys did on the Revenant tech demo) but alas, got my hopes up for more detailed space rocks.

    There's also an issue of flickering textures when warping to a fairly dense field; using DirectX11 with a nvidia chipset
    Damien White
    Deep Core Mining Inc.
    Caldari State
    #30 - 2014-02-26 21:05:34 UTC
    So... When will we finaly get the robot mode for the Tristan?


    And holy crap, I want those alternate skins right now. Hell, I even would pay Aurum for those O.O

    97% of girls would die if Justin Bieber were about to jump off a cliff. Post this in your sig if you`re part of the 3% yelling,

    "DO A BARREL ROLL!"

    Peter Drakon
    The Drakon Family Enterprise Covenant
    #31 - 2014-02-26 22:15:51 UTC
    CCP Sledgehammer wrote:
    Hello everyone!
    Linear Lighting!


    The station's ship hangar has much more dense fog then on the live server (i think the live is ok), and it results the sips moving on the station interior now barely visible. Not sure if this and the light changes are connected?
    Utremi Fasolasi
    La Dolce Vita
    #32 - 2014-02-26 22:18:09 UTC
    TrouserDeagle wrote:
    absolutely disgusting. unsubbing all accounts, selling all my tristans.

    pls stop with the grey + teal ****, it's horrible.



    Your stuff I can haz it?
    Sarmatiko
    #33 - 2014-02-26 22:47:51 UTC  |  Edited by: Sarmatiko
    Checked every ship with Gogela site.
    Most of the ships are fine, but some may have problems:
    Guardian looks very dark (especially in comparison with any other Sarum ship)
    Capsule looks darker than before and Golden capsule is just broken.
    Reflections on Manticore, Buzzard. Falcon are unpleasant IMO (maybe not related to this update but still).

    Also I have noticed that all Jove ships were removed from client. Is this a build system bug or it was done intentionally (but typeID records are intact)? Those are gone forever?

    ps: really nice job with Tristan!
    Alvatore DiMarco
    Capricious Endeavours Ltd
    #34 - 2014-02-26 22:48:36 UTC
    Bastion Mode no longer has a visual effect on the Vargur. Time for a bug report, yay.
    Aglais
    Ice-Storm
    Duck.U
    #35 - 2014-02-26 23:07:21 UTC
    10/10 on the Tristan revamp- looks much, much more solid than before. Also seconding several other people's thoughts that the Ishkur should be a T2 Tristan rather than an incursus.
    Alvatore DiMarco
    Capricious Endeavours Ltd
    #36 - 2014-02-26 23:25:24 UTC  |  Edited by: Alvatore DiMarco
    With this new higher level of detail brought on by the linear lighting system, it becomes clearer than ever that the Hyperion's skin hasn't been updated in quite a long time (as opposed to the Dominix and Megathron) and is thus in even more dire need of attention than ever before.

    While the Rokh and the Abaddon (and to a lesser degree the Maelstrom) are all in the same boat (pun not intended) skin-wise, they hide their age much better than the sleek and smooth Hyperion.

    One last thing: Where's the glue? Shouldn't this thread be sticky?
    CCP Sledgehammer
    C C P
    C C P Alliance
    #37 - 2014-02-27 01:48:42 UTC
    I've got himtackled wrote:
    There is apparently fog inside the Gallente station now.

    SiSi http://i.imgur.com/CRPMwjG.png

    TQ for comparison http://i.imgur.com/mnLckO7.png

    Either that, or someone left the Fanfest smoke machine on..



    We've got a fix for that internally.

    Graphical QA Analyst | EVE Quality Assurance | Team TriLambda

    Aglais
    Ice-Storm
    Duck.U
    #38 - 2014-02-27 03:53:35 UTC
    Turrets are too bright/lack depth of colour compared to the ships they're mounted to- this is very glaring on the Punisher currently.
    Bienator II
    madmen of the skies
    #39 - 2014-02-27 04:06:46 UTC
    CCP Sledgehammer wrote:

  • Linear Lighting! We have implemented our first pass of Linear Lighting on ships. This shows up detail better as well as an increased richness of colour. As it stands, certain users may perceive ships to be darker. We'd like to emphasize that this first implementation of linear lighting is the first step in overhauling our lighting system and this darkening is an issue that we are actively seeking to resolve with further improvements to the lighting system and thus should be treated as a temporary change. Despite this, we would really like to hear about any ships that you consider to be too dark so please post here or submit a bug report.

  • i only checked a few ships i had in the hangar but i think vengeance, heretic are probably too dark. If you compare them to ships with similar paint schemes like nomen or slicer, you notice that they changed a lot between TQ and SISI, where the slicer looks almost identical.

    Some ships also became very glossy/oily looking which make them look less realistic and more like toon shaded toys made out of rubber or plastic. I hope this wasn't a design decision.

    how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

    Uriel Paradisi Anteovnuecci
    Itsukame-Zainou Hyperspatial Inquiries Ltd.
    Arataka Research Consortium
    #40 - 2014-02-27 04:50:17 UTC
    Sarmatiko wrote:

    Also I have noticed that all Jove ships were removed from client. Is this a build system bug or it was done intentionally (but typeID records are intact)? Those are gone forever?

    WHAT???? Mine's updating now (albeit very slowly)- if the Jove ships are GONE gone, I'll be devastated! i have them in my bio so I can look at them all the time!!