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Gorski Car for CSM 9

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Gorski Car
#21 - 2014-02-24 15:10:23 UTC
Vaju Enki wrote:

Only one ASB per ship.
Rebalance pirate ships, buff underpowered hulls and nerf overpowered ship bonus (serpentis).
Rebalance T3 so they are no longer better than T2 in their specialized roles, follow the "Jack of all trades, master of none" logic.


re one asb per ship:
I see no reason why fitting more then one asb per ship shouldn't be possible.

On the frig level the only frig that can reliably fit double asb and not sacrifice range control (one of the most important things in frig fights) is the Hawk. One might argue that the Hawk currently is the strongest and most versatile assault frigate with its 5 mid slots being able to fit full tackle and double asbs. The addition of navy 50s might have pushed it to far but there are still ways to counter the hawk. Wolves, Thrashers and even Vengances can kill a dual asb hawk. Other frigs that can fit double asb like the merlin, heron, breacher etc all have to drop their web and a webless Merlin/Geron will die and a webless Breacher will apply no damage.

On the Cruiser level I feel most of the ships lack the midslots and fitting to fit multiple asbs. It is also often the case that fitting a single xl-asb is better then double l-asbs. Ships such as Caracal can mix lses with l-asbs but you rarely see them go double l-asb since it's usually to hard to fit and don't provide any real bonuses compared to lses. The rupture and moa are also better with a xl-asb fit instead of going double asbs. One ship that might be able to do stuff with a double asb fit is the Vagabond but then you run into another problem with cruisers, they can get alphaed through shield pretty easily and once again you have to sacrifice way to much to make this work.

Battlecruisers are rarely used in small gang/solo pvp. One exception that fits double asbs and is actually really strong is the Sleipnir. But I do not think this ship is so overpowered that you have to remove the ability to fit double asbs completly. For one it has to brawl with puts you at even greater risk and considering the ships cost this might end bad. Secondly by going double asbs instead of normal booster + cap booster you become very vulnerable to neuts, a thing that is very common at these shipsizes.

re Pirate ship rebalance:
I am confident that the balance team is already looking at these ships. I do not feel like they are in that good of a spot at the moment. Most of these ships have fallen way behind after the recent rebalance and most will actually need a buff. Only one I see as a problem here is the vindicator + tracking dread problem and the fact that 90% webs really are to strong. Also please don't nerf the Machariel it doesn't need it and make the Phantasm and all other sansha ships into shield laser kite ships.

re T3 cruisers:
I think that the armor versions of the T3 cruisers are way overpowered. Being able to have 500 dps, almost 200k ehp and a super small sig while still being able to web from very far away is very broken in my opinion. I am confident CCP already knows that these ships are superior and I would not be surprised to see them get nerfed hard.

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Gorski Car
#22 - 2014-02-24 15:12:15 UTC
SKINE DMZ wrote:
I like what you've said so far, one question for you if you've got time to explain is why do you think boosters are allowed to be off-grid to provide boosts?


As I said I understand that this is a complex issue. What I really want is for links to be easier to probe down and if we have to put links on grid I want more ships that should be able to put links on them and not having to compromise their entire fit. This could even make battlecruisers used again in fleets. I also do not like the mindlink implant at all.

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IbanezLaney
The Church of Awesome
#23 - 2014-02-25 05:40:09 UTC
I think the incursus should not be able to fit 3 or 4 armor reppers.
What's up with that???




Serious bit -
What is your opinion about silent plex auctions being used to guarantee only rich players have a chance at entering the CCP run tournaments?


Do think a system that gives all alliances/players an equal chance is fairer?







Gorski Car
#24 - 2014-02-25 14:59:38 UTC  |  Edited by: Gorski Car
IbanezLaney wrote:
I think the incursus should not be able to fit 3 or 4 armor reppers.
What's up with that???




Serious bit -
What is your opinion about silent plex auctions being used to guarantee only rich players have a chance at entering the CCP run tournaments?


Do think a system that gives all alliances/players an equal chance is fairer?


If we take NEO 2 as a example as it is the most recent one with silent bidding. We all first started with a 5 plex entry fee. 5 plex is around 3.2b isk. Splitting that on 12 people is 260m isk and that's really not that much isk in this day and age. I do not feel like its a guarantee that only rich people will get a chance at entering. There is always the lottery spots that are given out and the price to enter isn't that high in my opinion.

There are teams in NEO that only bid 25 or so plexes. That's around 15b isk but I would split that on the entire team and then it will not hurt as much. If you cant afford 1b per character how can you afford the ships you use for the matches? And there is always the possibility of a sponsor.

Getting that isk fast isn't that hard at the moment. It shouldn't take more then a week or even a day.

ps 3x rep and 4x rep incursues are the best.

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Charles Wu-Wong
Anti-Nub Incorporated
Centipede Caliphate.
#25 - 2014-02-25 17:32:36 UTC
Voting because Gorski, drama and lowsec orientated candidate. 7o
Esharan
State War Academy
Caldari State
#26 - 2014-02-25 18:57:45 UTC
I will vote for Gorski - even if he does get most his kills off newbros ;)
Dersen Lowery
The Scope
#27 - 2014-02-25 19:19:21 UTC
Gorski Car wrote:
The biggest problem I have with lowsec is that it's very hard to live there at the moment. I have countless losses where my ships are half/sub optimal fit because I couldn't find the stuff I wanted on the market. This is a even bigger problem for newer guys starting out doing lowsec pvp and piracy. They don't have the luxury that I got where I can afford multiple black frog trips from jita or buying tags to fix my sec status over and over again. I think that sec status is a bit to punishing for people actually fighting in lowsec.


How much is this a CSM issue and how much is it a player issue? Your fellow candidate, Sugar Kyle, had the same problem, so... she went out and started a market. Despite her having no experience, and despite Bosena being lowsec (albeit, one jump from high sec), despite it being in relatively depopulated Molden Heath low sec, she succeeded. Now other traders sell their wares in Bosena as well, and people outside her corp buy them. It's not what anyone would call a major hub, but it supplies the necessaries.

Given that, perhaps the question is, to what extent does the current cultural makeup of low sec contribute to the pain of getting stuff in the market? Is the problem systemic, or a mere lack of people who find market-running and logistics to be interesting gameplay?

Gorski Car wrote:
Maybe have missions that only unlock when you are -5 or below or cheaper repairs in stations or something. Just a thought.


Done right, this could be very interesting. I always thought that CCP didn't do enough with the intrigue/black ops side of Empire (Gallente "terrorists" killing you in the Minmatar tutorial, Empire Navy ships parked in pirate DED complexes in null sec, etc.). Not to mention the number of business, military and otherwise, that would be perfectly happy to get some plausibly deniable work done. Lore-wise, there should be a lively business in secretive, scurrilous behavior.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Thanatos Marathon
Moira.
#28 - 2014-02-25 19:22:41 UTC
What are your thoughts on Timer Rollbacks or Dual Timers for FW Plexes?

Do you support making FW Missions for the various faction equal in difficulty? (needing a similar kind of ship, where as now Gal Mil has to use Tier3s/Stratios/HACs where other factions use stealth bombers).

Are you for removing FW Missions?

Do you see problems with power projection and would you like to see it reduced?

Are you interested in making it so .4 systems aren't baby lowsec (moon mining, POS reactions, etc.)?

Do you have any thoughts on how FW Lowsec corps should make isk on a corporate level since there is no mechanic to tax LP, or do you think a mechanic should be created?
Gorski Car
#29 - 2014-02-25 20:29:53 UTC  |  Edited by: Gorski Car
Dersen Lowery wrote:
Gorski Car wrote:
The biggest problem I have with lowsec is that it's very hard to live there at the moment. I have countless losses where my ships are half/sub optimal fit because I couldn't find the stuff I wanted on the market. This is a even bigger problem for newer guys starting out doing lowsec pvp and piracy. They don't have the luxury that I got where I can afford multiple black frog trips from jita or buying tags to fix my sec status over and over again. I think that sec status is a bit to punishing for people actually fighting in lowsec.


How much is this a CSM issue and how much is it a player issue? Your fellow candidate, Sugar Kyle, had the same problem, so... she went out and started a market. Despite her having no experience, and despite Bosena being lowsec (albeit, one jump from high sec), despite it being in relatively depopulated Molden Heath low sec, she succeeded. Now other traders sell their wares in Bosena as well, and people outside her corp buy them. It's not what anyone would call a major hub, but it supplies the necessaries.

Given that, perhaps the question is, to what extent does the current cultural makeup of low sec contribute to the pain of getting stuff in the market? Is the problem systemic, or a mere lack of people who find market-running and logistics to be interesting gameplay?


I think this is more of a player issue. The systems I live in currently have pretty active markets so its usually enough with loot from fallen enemies and the low sec market to fit stuff up. I think the current cultural makeup of lowsec contributes a lot to the fact that the market is kinda bad, still there are hubs as you say. I am currently living in Barleguet, Nennamalia, Hevrice and Innia and of those systems only Hevrice has a bit shaky market regarding ammo and other high demand pvp items. But I manage.

I personally do not enjoy hauling or putting up market orders. I keep all my loot so that I can use it to fit ships up and fight with. The problem with logistics is that there are so few people that want to do it because lets be honest it's not really very fun game play pressing warp to 0 for 20 jumps. This is especially true for low sec pvpers who enjoy a way faster pace of playing.

Thanatos Marathon: I will answer those questions tomorrow.

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Eva Peacemaker
Brave Newbies Inc.
Brave Collective
#30 - 2014-02-25 23:41:32 UTC
Voting Gorski.
Had the chance to fight against him for more or less 4 months, before he moved out of BNI's territory.
One of the most skilled pilot I had the occasion to fight against.
Really cool dude always available to help with fits and advices. Contrary to other l33t pvp that will spit on you after killing you, you'll learn from Gorski.

I trust his knowledge to be a good representative for low sec.

You should expand more on the question of the isk making in low. Being able to do it in pvp ship is as you said important.
I'd also like to see more acceleration gates that help warping out as a posibility against interceptors.

Good luck, may you and Matias join CSM
BBQ FTW
The Hatchery
RAZOR Alliance
#31 - 2014-02-25 23:44:27 UTC
do you think smartbombs are currently underpowered?
Franky Saken
Caldari Provisions
Caldari State
#32 - 2014-02-26 00:11:22 UTC  |  Edited by: Franky Saken
Gorski. What do you think about the current state of the warp speed changes where EVE has basically turned into cruisers/hacs online for longer nullsec roams, especially now ishtars (and cerbs) can outdamage, outapply, and outtank most t3 bcs?
Omega Crendraven
The Scope
Gallente Federation
#33 - 2014-02-26 06:46:07 UTC
Franky Saken wrote:
Gorski. What do you think about the current state of the warp speed changes where EVE has basically turned into cruisers/hacs online for longer nullsec roams, especially now ishtars (and cerbs) can outdamage, outapply, and outtank most t3 bcs?


Ishtar is good ship, drones ))
Gorski Car
#34 - 2014-02-26 14:31:22 UTC  |  Edited by: Gorski Car
Thanatos Marathon wrote:
What are your thoughts on Timer Rollbacks or Dual Timers for FW Plexes?

Do you support making FW Missions for the various faction equal in difficulty? (needing a similar kind of ship, where as now Gal Mil has to use Tier3s/Stratios/HACs where other factions use stealth bombers).

Are you for removing FW Missions?

Do you see problems with power projection and would you like to see it reduced?

Are you interested in making it so .4 systems aren't baby lowsec (moon mining, POS reactions, etc.)?

Do you have any thoughts on how FW Lowsec corps should make isk on a corporate level since there is no mechanic to tax LP, or do you think a mechanic should be created?


Re dual timers or timer rollbacks:

Why can't you just defensive plex the site that is being taken by a cloaker? Maybe you should get a bigger LP reward for dplexing a plex that has been failed to complete. Timer rollbacks might actually be a good idea though.

On FW missions:

I support fw missions and think it is great that they are in the game. You can't force everyone to join fw simply for pvp and people need to have a way to fund all their ships. I think it is bad that the gal fw missions have so much ewar that they are undoable in a bomber or not effectively run. All fw missions should be able to be run by a bomber but in some cases its more effective to run them in a ishtar for example.

People might think that a bomber is way to hard to catch and generate way to much isk/risk in lowsec but I disagree. I have personally run warp speed rigged crows in FW space and warped to beacons as soon as they pop on the overview. It is possible to catch a surprising amount of bombers this way.

Moons, reactions etc

I have no experience with moon mining and pos reactions and didn't actually know that you cant run them in 0.4 so I don't really have a opinion on that.

I am not sure that FW corps need a way to tax LP from their members. I know this is a often requested feature from ceos and directors but really what do you need the isk for? It won't stop people having farming alts and there is no reason to have a SRP in FW space since the pilots do not need to be bribed to join a fight and everyone should have more then enough to replace their ships. I guess some people like space communism but I wouldn't join a corp that tries to steal my isk with taxes.

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Gorski Car
#35 - 2014-02-26 14:37:58 UTC  |  Edited by: Gorski Car
BBQ FTW wrote:
do you think smartbombs are currently underpowered?


Right now I think all of them are underpowered except the large versions that might be a tiny tiny bit overpowered.

I think that smartbombs should be a easy way to clean up drones in their size category so small bombs for scout drones, medium bombs for medium drones and large bombs for heavy drones. The problem you run into if you do it like this is that large bombs will probably deal far to much damage to frigates. But if the bombs have less range then scram range it shouldn't be a instant kill for people getting close.

I don't really see a problem with large smartbombs being buffed since their uses right now are really slim and many people choose to use the more useful energy neutralizer in their utility high on battleships. Even if it is a really good way to counter ec-300s.

Micro smartbombs are in the same place as 50mm plates and I have no idea why they are even in the game.

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Gorski Car
#36 - 2014-02-26 15:00:01 UTC
Franky Saken wrote:
Gorski. What do you think about the current state of the warp speed changes where EVE has basically turned into cruisers/hacs online for longer nullsec roams, especially now ishtars (and cerbs) can outdamage, outapply, and outtank most t3 bcs?


I think the warpspeed changes hurt bigger ships way to much. It is still awesome for interceptors and stuff.

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Thanatos Marathon
Moira.
#37 - 2014-02-26 15:38:28 UTC
While able to run the timer down defensively, the warp core stabbed cloaky farmer goes and completes almost 2 plexes to your 1 if they ground the timer up, thus the commonly requested timer rollbacks.

Corp income isn't much of an issue if all you fly is T1 frigs. But with current mechanics of force projection as well as the nature of FW Lowsec, and lowsec in general, income for most corps is usually in the 2-10 million isk range excluding direct member contributions. Rent on an office in Eha is 100 million isk, when we moved out of nenna the rent there was over 300 million a month.



Do you see problems with power projection and would you like to see it curtailed in some fashion?
kidkoma
Hedion University
Amarr Empire
#38 - 2014-02-27 08:24:53 UTC
Gorski Car is a good dude, I've spent a lot of time chasing him around Barley/getting killed by him. In my experience, he's always down to give fitting/fighting advice. We could do a lot worse in a CSM candidate.

I want cake. Can you make it happen?
Gorski Car
#39 - 2014-02-27 14:53:08 UTC  |  Edited by: Gorski Car
Thanatos Marathon wrote:
While able to run the timer down defensively, the warp core stabbed cloaky farmer goes and completes almost 2 plexes to your 1 if they ground the timer up, thus the commonly requested timer rollbacks.

Corp income isn't much of an issue if all you fly is T1 frigs. But with current mechanics of force projection as well as the nature of FW Lowsec, and lowsec in general, income for most corps is usually in the 2-10 million isk range excluding direct member contributions. Rent on an office in Eha is 100 million isk, when we moved out of nenna the rent there was over 300 million a month.



Do you see problems with power projection and would you like to see it curtailed in some fashion?


re: Fw stuff: I support dual timers for FW and I think that LP should be taxable. You will still run into the problem where you need to convert the lp to isk in order to buy offices. Maybe let fw corps buy offices with their lp?

I have been taking some time to think about this question since it is a big question with no easy answer and it seems to be one of the major points for many people running for CSM.

I understand that it is a problem for smaller groups to ever take moons or pocos without a carrier blob arriving as soon as the cyno alt is in place. With that said it is not impossible for newer groups to take assets from bigger guys. Brave newbies managed to grab two r64s from us for example.

I think titan bridges and jump bridges are a problem and that they make most of 0.0 dead since there is no reason to actually go from system to system if you want to get to somewhere. You just warp to the bridge and instantly appear 15jumps away.

The solution to this problem is not easy and you can't just straight up nerf the titan bridge for example since that's one of the main use of that ship.

I suggest you read through
http://marlonasky.wordpress.com/2014/02/11/cancers-of-eve-online-teleportation/

Something like this is a good idea.

As for cake, find me at fanfest and I am sure we can make something happen. But only if you share.

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Paul Tsukaya
Doomheim
#40 - 2014-02-27 18:00:04 UTC
Could you clarify your position on links and command ships on station?

Should activating warfare links give you aggression? Yes or no?