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Training Q'

First post
Author
Celestial Rising
The Scope
Gallente Federation
#1 - 2014-02-05 02:58:32 UTC
I nominate it to become 72 hours rather than 24hrs.

Its that easy folks.
Jint Hikaru
OffWorld Exploration Inc
#2 - 2014-02-05 09:30:50 UTC
I nominate that the 24hours is working well.

It was (and still is) a perfect solution to the 3am SkillQueue wakup alarm that we used to have to go through.

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

admiral root
Red Galaxy
#3 - 2014-02-05 10:37:37 UTC
This is new and exciting.

No, your rights end in optimal+2*falloff

Lykouleon
Noble Sentiments
Second Empire.
#4 - 2014-02-05 16:44:39 UTC
No.

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

Malcanis
Vanishing Point.
The Initiative.
#5 - 2014-02-05 18:44:23 UTC
Celestial Rising wrote:
I nominate it to become 72 hours rather than 24hrs.

Its that easy folks.


I added Minmatar Deadnaught V. My skillqueue is over 4 weeks.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

ShahFluffers
Ice Fire Warriors
#6 - 2014-02-05 19:05:25 UTC
I still have 25 days on "Marauder" level 5... and 30 days for "Minmatar Battleship" level 5... and 20 days for "Trajectory Analysis" level 5... etc. etc.

What's the problem here?
Mag's
Azn Empire
#7 - 2014-02-05 23:43:17 UTC
I have a skill that sets mine to 62 days and 10 hours. So really do not understand the problem here.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

LtauSTinpoWErs
Caldari Provisions
Caldari State
#8 - 2014-02-08 01:17:37 UTC
Skill Queue???

So you're telling me killing all of these NPCs is not leveling me? I quit.
Nariya Kentaya
Ministry of War
Amarr Empire
#9 - 2014-02-19 00:25:44 UTC
How about instead, we make it so that you can inject a MINIMUM of 3 skills, if you inject 3 and then go over the 24 hour mark, no more skills, if you inject 1 and its 30 days long, you can still throw two more in.

Purely because remembering wtf i wanted to train after i started training Large Beam Laser Specialization V is a pain in the ass.
Jint Hikaru
OffWorld Exploration Inc
#10 - 2014-02-19 09:27:56 UTC  |  Edited by: Jint Hikaru
Nariya Kentaya wrote:
Purely because remembering wtf i wanted to train after i started training Large Beam Laser Specialization V is a pain in the ass.


You're right, that does seem like a huge problem that definitely affects many people, Quick... fire up the Change-a-tron!!!!!
[/sarcasm]


If you cant remember what the next skill you want to train is... how the hell are you going to remember what the next-after-3 skill you want to train is?????

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

LtauSTinpoWErs
Caldari Provisions
Caldari State
#11 - 2014-02-19 17:23:58 UTC
Nariya Kentaya wrote:
How about instead, we make it so that you can inject a MINIMUM of 3 skills, if you inject 3 and then go over the 24 hour mark, no more skills, if you inject 1 and its 30 days long, you can still throw two more in.

Purely because remembering wtf i wanted to train after i started training Large Beam Laser Specialization V is a pain in the ass.


You can get apps for your phone that can keep you updated on your skill queue. Granted, I wish I could adjust the skill queue from the Eve gate so I could maintain this and that while at work.