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MJD Artillery Fits

Author
Estella Osoka
Cranky Bitches Who PMS
#21 - 2014-02-18 19:07:26 UTC
Maelstrom is a brawler. If you are going to use it in a mission, you mine as well fit it with 800 ACs and active tank it as some of the above Maestrom fits, but add a Heavy Cap booster as it is insane to get a Maelstrom cap stable. The MJD really isn't needed, but an AB would be nice. If you like the Tempest and want to upgrade in the future, I would recommend a similar setup on a Macherial.
Khadrea Shakor
Shakor Freight and Mining Service
#22 - 2014-02-18 19:11:30 UTC
Estella Osoka wrote:
Maelstrom is a brawler. If you are going to use it in a mission, you mine as well fit it with 800 ACs and active tank it as some of the above Maestrom fits, but add a Heavy Cap booster as it is insane to get a Maelstrom cap stable. The MJD really isn't needed, but an AB would be nice. If you like the Tempest and want to upgrade in the future, I would recommend a similar setup on a Macherial.

Yes, very true.
Also, OP asked for Sniper Fits.
Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#23 - 2014-02-18 19:22:33 UTC
Khadrea Shakor wrote:
Estella Osoka wrote:
Maelstrom is a brawler. If you are going to use it in a mission, you mine as well fit it with 800 ACs and active tank it as some of the above Maestrom fits, but add a Heavy Cap booster as it is insane to get a Maelstrom cap stable. The MJD really isn't needed, but an AB would be nice. If you like the Tempest and want to upgrade in the future, I would recommend a similar setup on a Macherial.

Yes, very true.
Also, OP asked for Sniper Fits.

yeah 800mm maels are more common also i dislike them because they r so ******* slow even with ab.
Chainsaw Plankton
FaDoyToy
#24 - 2014-02-18 20:16:18 UTC
I never group artillery, the overkill potential is so huge, and the rof so slow. Also I always fit a Large Projectile Burst Aerator to arty fits, makes the cycle time ~5% shorter, and any RoF bonus is just nice with them sloooow arty.

and some one else mentioned it but for sure a Machariel is a huge upgrade.

@ChainsawPlankto on twitter

Patricia Tannis
Doomheim
#25 - 2014-02-18 20:52:26 UTC
Chainsaw Plankton wrote:
I never group artillery, the overkill potential is so huge, and the rof so slow. Also I always fit a Large Projectile Burst Aerator to arty fits, makes the cycle time ~5% shorter, and any RoF bonus is just nice with them sloooow arty.

and some one else mentioned it but for sure a Machariel is a huge upgrade.



Yeah, a Mach would be nice, but I've got to get to the point where I can afford one first. Tempest will have to do for now; beggars can't be choosers etc.

To all the chaps recommending the Mael, I've tried it with autos and found it very reliable. Great tank and decent damage to boot. But it's just too slow for me, even with a MWD. The Tempest feels very mobile and is still packing a decent punch. My heart was in my mouth when I warped into that third room on Worlds Collide though.

I survived that mission this time. Fusion seems to be working just fine; damage mounts as targets approach that 40km sweet spot. I tend to group my guns 2-2-2, and will look into that rig suggestion (thanks Plankton).
Estella Osoka
Cranky Bitches Who PMS
#26 - 2014-02-18 21:12:05 UTC
FYI, I've done Worlds Collide in a buffer-fit, MWD-fit, sniper fit Tornado. It performs beautifully if you know what you are doing, and you don't go up against missile users.
Tau Cabalander
Retirement Retreat
Working Stiffs
#27 - 2014-02-19 02:50:37 UTC
In my opinion, a MJD is awkward to use (tends to waste time), and best used with short-range weapons. With long range artillery, you don't need a MJD; an AB or MWD is fine.
Patricia Tannis
Doomheim
#28 - 2014-02-19 20:32:21 UTC
Estella Osoka wrote:
FYI, I've done Worlds Collide in a buffer-fit, MWD-fit, sniper fit Tornado. It performs beautifully if you know what you are doing, and you don't go up against missile users.


That's interesting. Thinking about it, its lack of tank would be something I'm used to after flying this flimsy Tempest. I'm no EFT warrior but I'm assuming it puts out more damage too. Might have to give it a try, despite all the detractors.

@Tau - I can't really think of a better module to replace the MWD with. If I wanted to tank better I could fly a Mael, which I'm not keen on. The MWD gives a little more flexibility to an unforgiving boat, and is enjoyable to use. Though I concede that using it on a blaster Vindicator would feel a little more satisfactory.
Estella Osoka
Cranky Bitches Who PMS
#29 - 2014-02-20 19:34:23 UTC
Tau Cabalander wrote:
In my opinion, a MJD is awkward to use (tends to waste time), and best used with short-range weapons. With long range artillery, you don't need a MJD; an AB or MWD is fine.


No, once you figure out how to use the MJD it is much better than the MWD. When using a MWD you can still be webbed. A MJD will have you 100km away in less than 9 seconds. A MWD will not get you that far in 9 seconds. MJD is not affected by the rats that warp disrupt you. Seriously, learn to use the MJD and you will be wondering why you used a MWD in missions.
James Baboli
Warp to Pharmacy
#30 - 2014-02-21 11:14:27 UTC
As OP said they had a tempest already, and seems to be quite happy with it as an MJD sniper, I figured why not throw in my 2isk worth and try for a slightly higher DPS/ application fit.


[Tempest, MJD Pest]
Tracking Enhancer II
Tracking Enhancer II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Damage Control II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Micro Jump Drive
Sensor Booster II, Targeting Range Script
Tracking Computer II, Optimal Range Script

1400mm Howitzer Artillery II, EMP L
1400mm Howitzer Artillery II, EMP L
1400mm Howitzer Artillery II, EMP L
1400mm Howitzer Artillery II, EMP L
1400mm Howitzer Artillery II, EMP L
1400mm Howitzer Artillery II, EMP L
Heavy Assault Missile Launcher II, Mjolnir Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Heavy Assault Missile

Large Ancillary Current Router I
Large Projectile Burst Aerator II
[empty rig slot]

Stats @ all Vs:
603 Gun DPS with listed ammo
>raising to 693 with RF EMP.
40 KM optimal with listed scripts and ammo
.01334 Tracking
63 DPS from launchers for any frigs that slip under your guns.
125km Lock range
15.2 second cycle time


Notes on the fitting:
Invulns used to calculate worst cap+CPU conditions. Targeted hardeners are likely to improve the fit fast.
The fit is quite tight in current configuration if not perfectly skilled. Reversing the t1 ACR and t2 ROF rigs is the fastest way to improve it, and allows a T1 EM screen or CDFE.
Launchers are used for anything that gets under the guns.
Drone ommitted as OP will likely pick their own favorite flavor.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Khadrea Shakor
Shakor Freight and Mining Service
#31 - 2014-02-21 11:33:17 UTC
James Baboli wrote:
As OP said they had a tempest already, and seems to be quite happy with it as an MJD sniper, I figured why not throw in my 2isk worth and try for a slightly higher DPS/ application fit.


[Tempest, MJD Pest]
Tracking Enhancer II
Tracking Enhancer II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Damage Control II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Micro Jump Drive
Sensor Booster II, Targeting Range Script
Tracking Computer II, Optimal Range Script

1400mm Howitzer Artillery II, EMP L
1400mm Howitzer Artillery II, EMP L
1400mm Howitzer Artillery II, EMP L
1400mm Howitzer Artillery II, EMP L
1400mm Howitzer Artillery II, EMP L
1400mm Howitzer Artillery II, EMP L
Heavy Assault Missile Launcher II, Mjolnir Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Heavy Assault Missile

Large Ancillary Current Router I
Large Projectile Burst Aerator II
[empty rig slot]

Stats @ all Vs:
603 Gun DPS with listed ammo
>raising to 693 with RF EMP.
40 KM optimal with listed scripts and ammo
.01334 Tracking
63 DPS from launchers for any frigs that slip under your guns.
125km Lock range
15.2 second cycle time


Notes on the fitting:
Invulns used to calculate worst cap+CPU conditions. Targeted hardeners are likely to improve the fit fast.
The fit is quite tight in current configuration if not perfectly skilled. Reversing the t1 ACR and t2 ROF rigs is the fastest way to improve it, and allows a T1 EM screen or CDFE.
Launchers are used for anything that gets under the guns.
Drone ommitted as OP will likely pick their own favorite flavor.

One thing, HAMs against frigate-sized targets - bad idea. Without rigors, painters/webs the damage application is mostly thoretical. Use Rapid Light missile launchers with faction ammo (not Rage). Or better still, Light Missiles. Maybe rockets, but your main defense against frigates are your drones.
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