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So what's with all the BLOPS rage?

Author
Soldarius
Dreddit
Test Alliance Please Ignore
#21 - 2014-02-17 15:44:39 UTC
Ptraci wrote:
It's easy, stop flying Widows.


Widow is baws, yo. Permajammed ftw.

http://youtu.be/YVkUvmDQ3HY

Alaric Faelen
Republic Military School
Minmatar Republic
#22 - 2014-02-17 18:43:43 UTC  |  Edited by: Alaric Faelen
Every Blops pilot I know (it's on my to-do list as well) WANTS to use them in combat more. But their sheer utility as a mobile bridge means they are more useful before and after a fight than during one. It's a bit unfortunate, but it is a balance issue as well.

Currently the main body of a cloaky fleet is the Recons and Bombers (and T3's for the space-rich)- if the Blops themselves were made better, it might make the small ships obsolete as all you need is a fleet of Blops to jump themselves onto a target. The relative weakness (at least compared to cost and non-combat utility) of the Blops is a necessary evil, IMO.

I can see perhaps a new Blops introduced for each race, splitting the class like the Recons. One meant for direct combat, perhaps with limitations or even the complete removal of bridging ability, and the other the current 'soft' version meant more for bridging/support than combat- but made even softer and allowing a much larger fuel bay (assuming you might now be bridging the combat Blops more commonly and not just small frigs and cruisers).

A larger fuel capacity would also eliminate the role of 'fuel truck' in the form of Blockade Runners. Currently this pretty much just falls to an alt parked somewhere cloaked in a safe. It's not a role that is fleshed out enough for a player to want to do, and there is little point in a role created almost specifically for some multi-boxed alt. Either make it a role or ditch it by giving the bridge ships enough fuel on their own.

There are other small tweaks that cloaking could use. The ability to still 'see' cloaked fleet mates is one we've been waiting for. At the very least an FC should be able to detect his fleet around his ship, whether they are in bridge range...little things.
Loraine Gess
Confedeferate Union of Tax Legalists
#23 - 2014-02-17 19:05:11 UTC
Tesco Ergo Sum wrote:
IDGAD wrote:
I've seen so many people complain about how BLOPS are broken, but no one ever seems to go into detail. I'm conflicted in thinking that maybe all the whiners are complaining about being dropped by BLOPS and want them nerfed, or they are flying BLOPS and think it's too hard and they should have max coward mode amounts of logi to support their covert drops.

So for those of you who claim it's "broken", what do you think is "broken" about BLOPS and needs "fixing"?


Broken - too long to train a good Cyno alt Big smile
Broken - Jump distance needs to be tripled, we aren't jumping a Capital here so why not increase the range Evil
Broken - Logi, needs "max coward mode" for sure... why can't BLOPS have their equivalent of Slowcats?

With BlueSec taking over BLOPS is the FUTURE!11!!!1!!!




You have the Etana, for the low low price of some 60-80b...
Alundil
Rolled Out
#24 - 2014-02-17 19:59:48 UTC
Obvious Cyno wrote:
Confirming I have seen no complaints since 2012.

Corp history begins on 12/21/2012


I see what you did there.

I'm right behind you

Batelle
Federal Navy Academy
#25 - 2014-02-17 20:04:07 UTC
the only thing broken about blops is that the nestor isn't one.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Hasikan Miallok
Republic University
Minmatar Republic
#26 - 2014-02-17 22:48:35 UTC
Batelle wrote:
the only thing broken about blops is that the nestor isn't one.


People aren't generally whining about wanting the Nestor to be BLOPS and be capable of dropping cynos ... they seem more keen to give it a covops cloak. (Problem of course is it is priced around the cost of a carrier and any buffs that make a BS worth the cost of a carrier will also make it OP.)
seth Hendar
I love you miners
#27 - 2014-02-17 23:23:16 UTC
Mara Rinn wrote:
IDGAD wrote:
I've seen so many people complain about how BLOPS are broken, but no one ever seems to go into detail.


[citation needed]

Perhaps you're a slow reader and are just catching up on the 2011-12 forums, and weren't aware that Black Ops had their range significantly expanded, fuel consumption significantly reduced, and fuel capacity significantly increased in Retribution 1.1.

The current complaints about Black Ops are mostly complaints about hot drops, which apply to all jump mechanics, not just Black Ops.

to me, they are now almost finesince this update, two things that could be reviewed a bit, is fuel consumtion when bridging a cruiser sized (still insane), and the resist that could be uped a bit, but for the rest, it's really fine
SmilingVagrant
Doomheim
#28 - 2014-02-18 02:46:08 UTC
Soldarius wrote:
Ptraci wrote:
It's easy, stop flying Widows.


Widow is baws, yo. Permajammed ftw.


Or you could just bridge two falcons in using the widow and get more jamming for less cost.
SmilingVagrant
Doomheim
#29 - 2014-02-18 02:48:05 UTC
Hasikan Miallok wrote:
Batelle wrote:
the only thing broken about blops is that the nestor isn't one.


People aren't generally whining about wanting the Nestor to be BLOPS and be capable of dropping cynos ... they seem more keen to give it a covops cloak. (Problem of course is it is priced around the cost of a carrier and any buffs that make a BS worth the cost of a carrier will also make it OP.)


Actually I just want it to be able to jump to a covert cyno. You can have it's drone bonus back, and I don't want a covops cloak for it.
KiithSoban
Mackies Raiders
Wild Geese.
#30 - 2014-02-18 04:09:04 UTC  |  Edited by: KiithSoban
Imagine an army. Yes the regular type army you are thinking of for whatever country you are from. Now imagine another army. This other army has the ability to, given that there is at least one of their guys right next to you, teleport their entire army to that guy right next to you. Instantly. With no warning. Their entire army appears in front of your face.

Granted, this other army's soldiers are a bit weaker than yours, and harder to train. But that doesn't matter because they appear in your face all at once. In one instant they massively overwhelm whatever force that you may have gathered, because guess what? They already had a guy standing next to you so they know exactly what you have, and had just made the decision that their vast (but weaker) army was strong enough to overwhelm your smaller one.

Ok so you know you are done for. But what about retaliation? Nah. If this other army is good enough at what they do, they will be in and out in less than 60 seconds. This is not enough time for you to send in reinforcements from next door. You literally can't do anything. So how do you win?

You win by doing the exact thing they are doing, except better. You get a titan. Why do you need a titan? To counter-teleport them! They teleport on top of you, then you teleport your WHOLE army (not just your bait army) on top of their face. This time, your soldiers are stronger, and you have more of them because they are easier to train.

But.... but... I don't have a titan =(. Well neither do I. They are expensive... Hince the problem....

So do you see the problem now? This is why i have this character trained for BLOPS, and I have my alt character trained for BLOPS. Having BLOPS is awesome.

If you can't beat um, join um. Am I right?

I want to see logi appear on killmails! (by just repping)  See CSM "reasonable things"

SmilingVagrant
Doomheim
#31 - 2014-02-18 05:24:46 UTC
So you counter blops drop them with recons. This isn't hard.
Kenrailae
Center for Advanced Studies
Gallente Federation
#32 - 2014-02-18 05:30:53 UTC
Blops need a few tweaks, I think but they are fun as heck. I won't complain if you wanna buff 'em considerably though.


BLops are actually one of my favorite things to fly.

The Law is a point of View

The NPE IS a big deal

Kenrailae
Center for Advanced Studies
Gallente Federation
#33 - 2014-02-18 05:31:45 UTC
Batelle wrote:
the only thing broken about blops is that the nestor isn't one.



Soz for Double post:

The Nestor would be FAR more valuable with a jump drive than a cov cloak.

The Law is a point of View

The NPE IS a big deal

Natassia Krasnoo
R3D SHIFT
#34 - 2014-02-18 06:41:25 UTC
As a recent victim of a BLOPS drop I can tell you they are not broken in their current form. The group showed up like out of thin air, violenced my ship into a shiny ball of light, gave a GF in local despite me still wondering what just happened, and pretty sure I had just got surprise butt sexed, chatted a bit more in local, then disappeared.

From my understanding of the BLOPS role that's pretty much what they were made for. Let's see here.
Surprise butt sex, check.
Confusion and bewilderment of the victim, check.
Gone as fast as they appeared, check.
Leave wrecks in their wake (unless someone has a salvager/drones), check.

Yup not broken. Smile
Grunanca
Brutor Tribe
Minmatar Republic
#35 - 2014-02-18 07:26:00 UTC
BLOPS are not broken. You pay a ****load of isk for a ship that needs faction modules to have just the tank of a battlecruiser, all while you have to kill 1 bil worth of ships for every ship you lose. If you get counter dropped, you have to escalate with a carrier for repairs, which means a simple gank can easily cost you 10 bil if it goes bad. All that for the ability to gank an expensive ship or clear a gatecamp once in a while. In low sec black ops are used a quite a lot for combat and not much as bridger. Mainly because most drops happen on a gate and the sentry guns will kill any bomber you send through very fast.
Kagura Nikon
Native Freshfood
Minmatar Republic
#36 - 2014-02-18 09:36:25 UTC
IDGAD wrote:
I've seen so many people complain about how BLOPS are broken, but no one ever seems to go into detail. I'm conflicted in thinking that maybe all the whiners are complaining about being dropped by BLOPS and want them nerfed, or they are flying BLOPS and think it's too hard and they should have max coward mode amounts of logi to support their covert drops.

So for those of you who claim it's "broken", what do you think is "broken" about BLOPS and needs "fixing"?



Most people want Black ops BUFFED, not nerfed!

They are only powerful against people that cannot organize and defend their neighborhood and prefer to rat in a carriers afk.

"If brute force does not solve your problem....  then you are  surely not using enough!"

seth Hendar
I love you miners
#37 - 2014-02-18 10:56:39 UTC  |  Edited by: seth Hendar
Kagura Nikon wrote:
IDGAD wrote:
I've seen so many people complain about how BLOPS are broken, but no one ever seems to go into detail. I'm conflicted in thinking that maybe all the whiners are complaining about being dropped by BLOPS and want them nerfed, or they are flying BLOPS and think it's too hard and they should have max coward mode amounts of logi to support their covert drops.

So for those of you who claim it's "broken", what do you think is "broken" about BLOPS and needs "fixing"?



Most people want Black ops BUFFED, not nerfed!

They are only powerful against people that cannot organize and defend their neighborhood and prefer to rat in a carriers afk.

the "power" of black ops come, as Natassia Krasnoo expressed, from the "surprise buttsex" "no more than 2 min on field" tactic.

they excell at this, and having the black ops on field, can yield an advantage when you don't have many pilots.

granted a falcon has a better ECM/price ratio, but you need more pilot, and it's not always something you have at hand.

also, black ops bring DPS. outside of them, the biggest DPS i can think of is the proteus toping somewhere around 500, while a sin is 800 (and maybe except widow, i think the other two might be somewhere around the same mark).

as i said, a lower fuel cost for cruiser sized (or bigger fuel bay) and a bit more resist would be enought, cause when i understand giving them T2 resist would be too much, the current situation is ridiculous, most BC have better tank than Black ops
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