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EVE New Citizens Q&A

 
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New Player Ship Help

Author
Samuel Watkins
Center for Advanced Studies
Gallente Federation
#1 - 2014-02-17 16:12:28 UTC
Relatively new player here, only been at it for about a week or a little more.

Completed all the tutorials, including the profession ones, and am now running the lvl 1 epic arc and other missions to continue familiarizing myself with the game.

I have yet to enter low-sec, and dont plan on trying for quite a bit longer.

Only around 500k SP.

I've never lost a ship I wasnt supposed to. When im taking heavy damage against NPCs i just leave the system, and I've yet to engage in any PvP, mostly because i have no idea what im doing, ha.

I was wondering if I should continue using my destroyer (a catalyst) or upgrade to a cruiser when I can? I see lots of people learn to play the game using a frigate for a long time?

And, if i do upgrade to the cruiser, should I go with the Vexor or the Thorax.

My plan is to learn the game on a cruiser, maybe use it for a year, and then upgrade to battlecruisers and battleships once I know whats going on. Is that a good starting point?

I've got well over 20 million ISK atm, but Its likely I will be buying and then selling a PLEX to upgrade my miner and buy a cruiser or two.

Is that a good tactic for someone who cant devote more than 1 or 2 hours a day to the game?

Thanks folks!

J'Poll
School of Applied Knowledge
Caldari State
#2 - 2014-02-17 16:21:21 UTC
Dessy vs Cruiser question;

That depends on both your skills (only jump in a cruiser if you can use medium weapons and can fit a cruiser decently) and what you are doing (for level 1 missions a cruiser might actually be worse then a dessie or frigates. Each class of ships and each ship itself have their advantages and disadvantages).

Vexor vs Thorax:

Depends on what type of gameplay yoy like. Vexor is a drone boat and Thorax a gun boat...so what do you like...

Time spent incruiser q:

Taking your time hasnt hurted anybody...neither will it hurt you. I think a year to get from cruiser to BC is a long time but I like your idea of not wanting to sprint to big ships but taking the marathon route.

plex q:

Yes and no. Yes, if you have no problem with RL money to drop a PLEX into the game every once in a while...why not (actually it is how I fund my in game stuff).

No. If you are going to waste the ISK on stuff you cant fly properly etc. If you stay sane and use the money wisely (so dont buy a marauder and pimp it with officer mods) then its actually a very good idea.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

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Cara Forelli
State War Academy
Caldari State
#3 - 2014-02-17 16:31:53 UTC
It really depends on your interests. Do you want to get in to PvP or are you content with running missions? If you just want to run missions, you can upgrade to a cruiser around the time you start running level 2s. As long as you are careful and do a bit of research on fitting it correctly, a low skilled pilot can use a cruiser fairly effectively in PVE. However, you should never fly what you can't afford to lose! Wait until you have enough isk to replace it should something go wrong. Then you won't be stuck backtracking.

If you want to PvP, I would stick to frigates for a while. They are much cheaper to replace and that'll let you take some risks, which is a good way to learn combat.

As far as Vexor versus Thorax, it's just a matter of taste. Some people enjoy using drones and some much prefer guns. Try training a few levels in Drones and buy an Algos to compare with your catalyst. That should help give you an idea what you enjoy most.

If you are comfortable buying PLEX, go for it. It will give you a lot of breathing room to experiment, especially in PvP. However, remember that it is a ONE TIME isk infusion and don't blow through it all immediately. Don't jump up to battleships immediately just because you have the isk (it sounds like you already realize this is a bad idea). A lot of players will buy an expensive ship with their PLEX and lose it within a week, which ultimately leads to frustration and people quitting. It's much better to buy 30 frigates or 15 cruisers to have fun with over a longer period of time.

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Daniel Plain
Doomheim
#4 - 2014-02-17 16:47:56 UTC  |  Edited by: Daniel Plain
to elaborate on the advice above: for anything you want to do in EVE, there is a ship that will do it best. larger ships are inherently slower and their larger weapons are usually worse at hitting small targets, therefore lvl1 missions are best done in a small ship with small weapons (frigates, destroyers, assault frigates etc.).

as for your future plans: the reason people are advised to stick to small, cheap ships is that you will usually lose a lot of them if you decide to learn PVP. in missions, you are much less likely to lose your ship unless you do something stupid. nevertheless, you should not upgrade to the next ship size (and mission level) before your skills are passable. for a battlecruiser and above, i would recommend at least all relevant skills at level 4.

that said, there is little point in spending an entire year in cruisers, unless you lose a lot of them in PVP. in fact, you can have a perfectly valid lvl4 mission char sitting in a faction battleship by that time.

on mining and production: IF you decide to go the industry route, you should first read up on how it's done and train your skills appropriately. there is little point in refining the ore you mine and building ships from the minerals if you make a net loss at every step.

on PLEX sales: as stated above, PLEX is a perfectly valid way of funding EVE, but you should always be aware of the fact that whatever you undock, you could lose. not a week goes by without ship losses like this making experienced players laugh and cringe at the same time.

I should buy an Ishtar.

Myriad Blaze
Common Sense Ltd
Nulli Secunda
#5 - 2014-02-17 17:19:20 UTC  |  Edited by: Myriad Blaze
Already some good advice here. Let me add my 2 cent:

Samuel Watkins wrote:
Relatively new player here, only been at it for about a week or a little more.
I hope it's not to late to say "Welcome !" Big smile

Quote:
Completed all the tutorials, including the profession ones, and am now running the lvl 1 epic arc and other missions to continue familiarizing myself with the game.
Tutorial missions have very good rewards for a new player and also increase your standings which will help you to get better missions later. It is possible to run the tutorial missions in all the starter zones for all the races. So if you want more ships and or better standings with the other factions, go ahead and try it. Within the first days of your character this is probabaly also a good way to make some isk fast.

Quote:
I have yet to enter low-sec, and dont plan on trying for quite a bit longer.
Try to find some people to play with. When you're ready check out Brave Newbies, EvE University, Red vs. Blue.

Quote:
I've never lost a ship I wasnt supposed to. When im taking heavy damage against NPCs i just leave the system, and I've yet to engage in any PvP, mostly because i have no idea what im doing, ha.
Only fly what you can afford to lose. Because you will lose ships. Especially in PvP.

Quote:
I was wondering if I should continue using my destroyer (a catalyst) or upgrade to a cruiser when I can? I see lots of people learn to play the game using a frigate for a long time?
PvP: Stay with a frigate at first and improve your skills. Losing a frigate usually doesn't hurt that much... and you will lose many.
PvE: If you intend to run missions to make isk you want to get into L4 missions. While it is possible to run L4s with a T2 or T3 cruiser (if your skills are good enough) I believe it's easier overall if you run them in a battleship. Before you climb into a battleship you should have skills high enough to use T2 tank mods and drones. And be careful around missions with rats that can scram you... maybe avoid them until you get familiar with your ship (mission info is here - very useful: http://eve-survival.org/wikka.php?wakka=HomePage)

Have fun and fly safe.

EDIT: One thing I forgot: In a few weeks you should consider optimizing your attribute layout to improve training time (you should know what you want and have some experience to make educated decisions). Checkout EvEMon to make a training plan. (I wish I had done that when I was new ... could have saved me almost 2 months worth of training).
Jonah Gravenstein
Machiavellian Space Bastards
#6 - 2014-02-17 20:25:50 UTC  |  Edited by: Jonah Gravenstein
Myriad Blaze wrote:
One thing I forgot: In a few weeks you should consider optimizing your attribute layout to improve training time (you should know what you want and have some experience to make educated decisions). Checkout EvEMon to make a training plan. (I wish I had done that when I was new ... could have saved me almost 2 months worth of training).
Further to this I'd recommend looking at Louis's Epic Skill Guide and Tippia's Newbie Skill Plan 2.1. Although a few skills may have changed either names or attributes since publishing both are good guides to getting you up and running with a solid start.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Samuel Watkins
Center for Advanced Studies
Gallente Federation
#7 - 2014-02-17 21:56:55 UTC
Thanks for the advice/reassurance folks.

Im about to have a baby, and am an attorney, so time is at a minimum :).

My year of playing will likely equal other folks' months or even weeks.

Sounds to me like the cruiser is unnecessary, and so is buying then selling the PLEX.

So, next steps i guess are learning how to fit a frigate/destroyer properly, and learning how to use drones, then finding a corp and trying some PvP.

Am I correct that I dont have to stick to Gallante (my race) ships?
Thomas Builder
Center for Advanced Studies
Gallente Federation
#8 - 2014-02-17 23:41:46 UTC
Samuel Watkins wrote:
Am I correct that I dont have to stick to Gallante (my race) ships?
Correct. Your race does very little in this game. When people talk about races (Caldari are good/bad at X, Minmatar use projectiles, ...), they almost always talk about the ships of that race, not the race of the characters.

You just have to learn the skill for other races ships and then you'll be able to fly them, forever, even if they start hating you.
Miriya Zakalwe
World Wide Welp
#9 - 2014-02-18 00:10:40 UTC
I'll add that selling the plex is not a bad idea at all as it will remove any need for you to worry about having the cash to experiment around and have fun. In other words, it will keep EVE from being a job and enable you to burn ships in all sorts of improbable yet fun ways while you learn.
Kai'tan Adrastia
The Scope
Gallente Federation
#10 - 2014-02-18 01:14:37 UTC
I would like to chime in here to address your curiousity regarding plex. You have very limited playtime in which to accumulate isk. Isk drives your playtime. This is how you can afford to purchase the ships you will be losing as your play continues. Now, consider your typical ratter. A REALLY good ratter in an extremely expensive ship will push around 90 to 100 million an hour ratting. Now a single plex will bring you in around 600 million isk for $20. If you are a really good Null ratter you will bring in 600 million in 6 hours of play. It is most likely that your ratting income would be half that. Considering your limited time, would it be better for you to devote hours of game play to generating isk? Or would it be better to devote a fraction of an hour of real life earnings to get that 600 million to fund your ship purchasing? I think this is worth consideration for someone in your position.
Kai'tan Adrastia
The Scope
Gallente Federation
#11 - 2014-02-18 01:24:48 UTC
Also, I would like to say that cruiser is not unnessecary, a cruiser should be your goal in my opinion. However, try playing around with the different frigates and detroyers to get a feel for them and see what best suites your interest. Each races ships have advantages and drawbacks. Once you decide which play style you like best start traing for the appropriate mid sizes weapon system and racial cruiser skill. Also, don't overlook the core skills!
J'Poll
School of Applied Knowledge
Caldari State
#12 - 2014-02-18 04:32:10 UTC
Thomas Builder wrote:
Samuel Watkins wrote:
Am I correct that I dont have to stick to Gallante (my race) ships?
Correct. Your race does very little in this game. When people talk about races (Caldari are good/bad at X, Minmatar use projectiles, ...), they almost always talk about the ships of that race, not the race of the characters.


In before ISD LackofFaith saying Gallente is sexy....P


But yeah, what Thomas said, people refer to "race" as the race of the creator of said ships.

So when people talk about Drakes, Caracals, Ravens...that's Caldari. Even if their character is an Amarr character.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

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Var D'ovoli
Royal Amarr Institute
Amarr Empire
#13 - 2014-02-18 19:57:01 UTC  |  Edited by: Var D'ovoli
Welcome to EVE.

Like others have said, the smaller ships will make it cheaper to recover from your mistakes as you learn to pvp. That little frigate plays a very important role. It is used to "tackle" (warp scramble) targets allowing the more powerful ships get a lock to apply damage. I tell newer players all of the time that if the fleet can't tackle a target then there is no target.

Concentrate on your core skills which are located in Armor/Shield, Engineering, Electronics, Propulsion, Gunnery, Targeting. You will see that these skills will allow you to survive longer, point farther, fit your ship better, make the cap last longer, go faster, do more damage, engage more targets and target out farther to name a few. Also, they are prereq's for other skills that you want to learn later.

You will be ready to fly that Cruiser proper in no time.

I don't think that anyone mentioned it here yet but, CCP is also doing training classes. You can open your calandar and check CCP if it isn't already checked. You will see different classes that you may be interested in by clicking on the links.

While some people swear by the large groups to learn from, as a new player, I would recommend trying to find someone that can invest a little time into you (considering your time allowance) if you are serious about learning this game. The comms with the larger fleets can be extremely chaotic.

Always Always Always keep the skill que busy.

Feel free to contact me in game if you have more questions.

Var
Feyd Rautha Harkonnen
Doomheim
#14 - 2014-02-19 14:51:35 UTC  |  Edited by: Feyd Rautha Harkonnen
My 2c...

Unless your interested in ganking, skip investing time in destroyers IMHO.

Invest time in maxing Frigate and then Assault Frigate skills while you work on learning basic piloting skills. As mentioned Frigates play an important tackling role, and possible gateway to an Interceptor to take it to the extreme. There is a lot to be learned about transversals flying a Frigate, and adding value to fleets where everyone else has graduated to cruisers and above, and nothing learned is wasted.

Also, while doing that -- try different Frigates with different f#ckery modules; learn how to use damps in a Maulus, neuts and tracking disruptors on a Sentinel, ECM on a Griffin, etc. Use those inexpensive frigate days to learn how to fly and use f#ckery modules at the same time.

After that you can evaluate which Cruiser (or HAC), T3, or BC you are interested in based on the weapon system and racial aspects you liked from your Frigate days.

But thats just me, and what I tell my new guys...not the 'right' answer, as there isn't one. Key though is don't rush into a hull you aren't ready to master; in a battle of equal hulls the pilots skill points (or off-grid boosts) will rule the day.

F
Destination SkillQueue
Doomheim
#15 - 2014-02-20 22:27:38 UTC
One time bump to fix forum.