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Out of Pod Experience

 
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I kissed a sith, and I liked it.

Author
Malcolm Shinhwa
The Scope
Gallente Federation
#1 - 2014-02-16 02:04:00 UTC
I'm putting this here, in OOP because no one reads this part of the forum. Most certainly Ophidia Black, my partner in Eve things doesn't read this forum.

I feel the need to confess. My chars in Star Wars: The Old Republic have the "Founder" tag because I downloaded that as soon as it came out. I leveled up several toons to 50 in both Republic and Empire. I've killed Darth Malgus so many times that I started to think I was in some bad version of Ground Hog day. I spent so much time in Karagga's Palace that the pig dudes started letting me in the servants entrance. I quit playing not long after that Operation (dungeon) came out with the giant space squid thing. Seriously, what the hell was that thing?

I quit playing SWTOR over a year ago. Mostly I quit playing because it was so hard to get a group together to do the Operations. EA spent that first year mostly trying to undo the damage from the mess that was created before SWTOR ever launched. So I was seriously burnt out on killing Malgus over and over. And dalies? Does WoW have dalies? Whoever thought that making players grind the same content over and over every freakin' day was a good idea?

The problem is, even with over a year of Eve under my belt, Eve is not satisfying my need for hot evil chicks wielding laser sticks of death and dancing at the station like strippers (slutty clothing a must!). EA released some new content awhile back.. and well.. I resubbed with a 60day pass. Sigh... I know we're not supposed to want WiS, but seriously, have you seen the sexy dance they do?

One problem I'm having is that I'm having trouble figuring out how to adapt and enforce the New Halaima Code of Conduct there. Another thing is though I read a ton of Eve websites and blogs. I read them to get game information, but more importantly I read them to hear what people are doing in the game. What corps have risen. Who got scammed. Who tackled that titan and who did they bat phone. Did Penny finally catch an Epithal in wormhole space?

Today when I had exhausted all the Eve blogs while waiting to shuttle my kids from one activity to the next, I thought, "I should read some swtor blogs." Then I immediately realized how stupid that was. Sure I can read some guides on how to defeat whatever space squid is going to pop out of the ground in Makeb. But there won't be any stories, not like the ones from Eve, because in SWTOR all the content is created by EA. Nothing much of consequence can ever be created by the players. Once you've killed the space squid 10 or so times, what else will there be to do? Watch hot sith chicks dance in the station, that's what. But I don't know why I would want to pay actual money for that.

My confession isn't that I am playing SWTOR. My confession is that I really, really, really like Eve. I have a list of 500 things I'd like fixed in Eve. But it being a sandbox where the players create the stories ain't one of them. No other game like Eve.

Thank you for reading. Here is a picture of a dog bottle feeding a giant space squid.. I mean a sheep, feeding a sheep.

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

Erica Dusette
Division 13
#2 - 2014-02-16 04:06:39 UTC
Quote:
Eve is not satisfying my need for hot evil chicks wielding laser sticks of death and dancing at the station like strippers (slutty clothing a must!)

You just need to find the right corp.

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

worмнole dιary + cнaracтer вιoѕвσss

Mudkest
Contagious Goat Labs
#3 - 2014-02-16 10:34:50 UTC
Erica Dusette wrote:
Quote:
Eve is not satisfying my need for hot evil chicks wielding laser sticks of death and dancing at the station like strippers (slutty clothing a must!)

You just need to find the right corp.



sounds like a galente corp that flies amar. SSoE springs to mind
Isus Jarode
Bondage Goat Zombie
Intergalactic Space Hobos
#4 - 2014-02-17 03:15:06 UTC
Mudkest wrote:
Erica Dusette wrote:
Quote:
Eve is not satisfying my need for hot evil chicks wielding laser sticks of death and dancing at the station like strippers (slutty clothing a must!)

You just need to find the right corp.



sounds like a galente corp that flies amar. SSoE springs to mind


That does sound pretty evil. Sith evil? Maybe. No harm in trying.
Tul Breetai
Impromptu Asset Requisition
#5 - 2014-02-17 10:32:33 UTC
Mudkest wrote:
Erica Dusette wrote:
Quote:
Eve is not satisfying my need for hot evil chicks wielding laser sticks of death and dancing at the station like strippers (slutty clothing a must!)

You just need to find the right corp.



sounds like a galente corp that flies amar. SSoE springs to mind

That's an AMARR corp that flies gayllente.What?

There's nothing worse than an EVE player, generally considered to be top of the food chain in the MMO world, that cannot smacktalk with wit and coherency.

Khergit Deserters
Crom's Angels
#6 - 2014-02-17 16:03:26 UTC
We do need pole dancers in EVE. Not little icon cargo items ones, real animated WiS ones. With players doing the dancing. I've had plenty enough of you nerd spreadsheet neckbeards, we need some pole dancing WiS-type players in this game!
Black Panpher
CastleKickers
Rote Kapelle
#7 - 2014-02-17 16:29:50 UTC
"Eve is not satisfying my need for hot evil chicks wielding laser sticks of death and dancing at the station like strippers (slutty clothing a must!)"

Everyone of my loss mails has exotic dancers in it.
They dance in my head.
Reaver Glitterstim
The Scope
Gallente Federation
#8 - 2014-02-17 16:44:12 UTC
Tul Breetai wrote:
That's an AMARR corp that flies gayllente.What?

A Gallente corp that flies Amarr would probably be something like Serpentis but more daring and with drugs of slightly higher quality.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Brujo Loco
Brujeria Teologica
#9 - 2014-02-17 22:36:52 UTC
I totally get what you mean.

Even if I have played several other MMO´s throughout the 9 years I have been here, I end up returning mostly for the level of drama, propaganda and basic human stories that could equal Dostoyevsky´s levels of Anguish and Pain

Fact is, chatting with someone yesterday as he was annoyed for having his autopiloted blockade runner blown up in hi sec as he was carrying nothing and telling him of the "Gamer´s bet" regarding the loss of a suicided ship versus the possibility of awesome loot off the immune to cargo scanning industrial, it dawned on me that no other game has this level of meta-thinking.

And this is just a crap t2 blockade suicided on his way to Jita, extrapolate that to the corners of EVE and to the individual live multiplied by every single interaction daily in the cluster and gives you endless hours of the most awesome tapestry of human interaction ever to exist in an MMO where all others just give you set goals, set amount of gear sets and defined endgames that boil down to repeating the same paths with different layuouts.

Nine whole years, sometimes just skill training and others actively watching things happen and I am still marveled by this jewel of sandbox gaming.

My only keeper in the MMO shelf.

Reminded me of this:

Quote:
“Don’t let us forget that the causes of human actions are usually immeasurably more complex and varied than our subsequent explanations of them.”
― Fyodor Dostoyevsky, The Idiot


EVE thrives on this.

Inner Sayings of BrujoLoco: http://eve-files.com/sig/brujoloco

Tul Breetai
Impromptu Asset Requisition
#10 - 2014-02-18 07:38:59 UTC
Reaver Glitterstim wrote:
Tul Breetai wrote:
That's an AMARR corp that flies gayllente.What?

A Gallente corp that flies Amarr would probably be something like Serpentis but more daring and with drugs of slightly higher quality.

"Quality" just happens to be the patron saint of Amarr.

There's nothing worse than an EVE player, generally considered to be top of the food chain in the MMO world, that cannot smacktalk with wit and coherency.

unidenify
Deaf Armada
#11 - 2014-02-18 19:30:04 UTC  |  Edited by: unidenify
to be fair, I don't play a lot of MMO

I always come back to EVE online because it don't have definition for what consider to be top players due to no "main" level.

no one give rats if you grind L4 by yourself so you can have pimp out Marauder
or if you decide to do nothing but pvp in frigates all time.

other issue I see in other MMO that don't appear to be severe on EVE online is gear progress

EVE online add new stuff in expansion, but rarely cause your ships to be useless due to new features

Where, in WoW, new expansion mean that my raid gears is now useless because most of my friends will grind to top level and get new gears all over again. So, it keep to push goal that I never will able to reach. While in EVE online, my dream to drive Phoenix would be million time more easier (I am aware how terrible it is, but still my dream ship to pilot)
Malcolm Shinhwa
The Scope
Gallente Federation
#12 - 2014-02-18 19:36:36 UTC
unidenify wrote:

Where, in WoW, new expansion mean that my raid gears is now useless because most of my friends will grind to top level and get new gears all over again. So, it keep to push goal that I never will able to reach. While in EVE online, my dream to drive Phoenix would be million time more easier (I am aware how terrible it is, but still my dream ship to pilot)


I know what you mean. In SWTOR I have all Black Hole gear. It was the pinnacle of gear when I left. Now apparently, its crap. Have to grind all new gear now. Surprisingly, I wasn't kicked from my guild even after a year. Lots of familiar faces. Just now they have all this sexy gear and I don't :).

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

unidenify
Deaf Armada
#13 - 2014-02-19 20:46:55 UTC
Malcolm Shinhwa wrote:
unidenify wrote:

Where, in WoW, new expansion mean that my raid gears is now useless because most of my friends will grind to top level and get new gears all over again. So, it keep to push goal that I never will able to reach. While in EVE online, my dream to drive Phoenix would be million time more easier (I am aware how terrible it is, but still my dream ship to pilot)


I know what you mean. In SWTOR I have all Black Hole gear. It was the pinnacle of gear when I left. Now apparently, its crap. Have to grind all new gear now. Surprisingly, I wasn't kicked from my guild even after a year. Lots of familiar faces. Just now they have all this sexy gear and I don't :).



my friend and I suspect that what will kill WoW is its gear progression

Blizzard keep to mess up gear progression because they try to cater to casual players by make it easy to get top gear in short time, and enable them to skip raids by add dungeon that give strong gears if not stronger.

it begin in WoLK and get worst on each expansion.
Brujo Loco
Brujeria Teologica
#14 - 2014-02-19 21:12:05 UTC  |  Edited by: Brujo Loco
unidenify wrote:


my friend and I suspect that what will kill WoW is its gear progression

Blizzard keep to mess up gear progression because they try to cater to casual players by make it easy to get top gear in short time, and enable them to skip raids by add dungeon that give strong gears if not stronger.

it begin in WoLK and get worst on each expansion.


The Bane of all Modern MMOs is Dailies and Gear Grind, levels these days are just another part of the common progression.

This mentality is what is killing and squeezing out the fun of Gaming, and at this rate we will simply end up with a highly colorful Diabloesque spam fest trend disguised as the "Pinnacle of MMO Engineering"

I believe that the problem these days is that the mold has been overused and abused with no shame, and the customer here is at fault. If all they produce is crap and we gladly as a whole keep buying it, by sheer inertia regardless of quality, they will keep producing the same crap.

Many of the MMOs that I have played have resorted to this "Dailies and Gear Grind" mentality. It´s awful, totally awful.

We need a Paradigm Shift, that will only happen when people stop selling their souls for the "Max Profit" initiative.

What we need is ART, not Commerce, in a way that is highly profitable without sacrificing itself for the sake of Extreme Profitability.

Such things could be viable in the future by self-funding Projects, but not today, where all of the gaming media is still tied to an economic paradigm that is reliable but tiresome, we need innovation to show these dinosaurs it is possible to thrive without their models.

Inner Sayings of BrujoLoco: http://eve-files.com/sig/brujoloco

Destination SkillQueue
Doomheim
#15 - 2014-02-20 21:43:36 UTC
One time bump to fix forum.
Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#16 - 2014-02-23 10:13:31 UTC
I'll quote a replay I gave on different forum about swtor:

1.
Quote:
Took little break to see what's what on swtor and got via friend invite program a 7 day sub to the game. Lucky for me there was a rakghoul world event running and new Galactic Starfighter mode.

At any rate wow the game is in bad state...

It's moving very aggressively from Story-Focused missions KoToR wise to hack and slash mode, lots of the new zones are terminal based missions on which there is no dialog or "find the quest" just a terminal which sends you to kill X pick Y and come back to the terminal.

Galactic starfighter is nice but I have no idea what I was doing in there it's very short skirmish in which people shots each other and gets crap ton of XP and money.

Other then that the Cartel Market Cash Shop train is riding full speed ahead with many packs and items that instead of being rewarded as unique drops from raids\instances they are just sold for cash while the latest tier of gear for pve\pvp looks identical... all of them.

Game from new player's perspective I've started a smuggler and by the third planet I was extremely over-leveled..... I got to Taris instead of level 16 on level 24 (almost 25) and I didn't used xp boosts, rested xp or xp perks.... with those I would probably been level 30 by then...

Problem is with the game, which made me not re-seubbing after this test, was it is fully grind fest and teh grind itself is not fun at all... there is no interesting gameplay elements and after you got the hand of tank\healer\dps you can do weird stuff like beating instances under-leveled and with partial team :X

Shame I just wish that when it will finally die it will be released as single player stand alone client so we can still see the stories for each classes and such.


2.
Quote:
thing is game is splitted into number of parts.

Original Content > Level 1 - 50 (newbie planets > Corellia \ Illum) in which you got the so called "Class Quests" Which are unique to each class and are pretty awesome, thought was they will expand them but nope.

ROTHC + > Since the expansion game levels were increased from 50 to 55 and focus spent on Faction wide story which means 1 line for the empire and 1 for the republic which means once you did it once it's exactly same thing. Also most of the missions from that point instead of dialogs and such you have the main dialog VO line quest which you can do once and all other missions (side quests \ dailies) you just pick up from a terminal.

PVP \ RAIDS > Almost no plot at all, nothing unique like faction wide open world battles. Raid wise you get 1 time mission as intro then puff it's just npc killings. PVP wise it's instant warzones \ space battles with some stupid bolster system which makes no sense as someone with no pvp gear at all gets bolstered with expertise (pvp stat) higher then someone with even 1 part pvp set.

Cartel Market > Instead of getting the cool gear and unique items as rare drops and parts of interesting missions cartel market throws everything on you as Lotto packs. people purchasing a pack with randomly 4 or 6 items... 1 item MAYBE is rare and rest is junk... as result in game trade market is flooded with items and there is also in game "Collections" menu which allows me to purchase with cartel coins the option to get FREE copies of any item I got to all of my characters or free copies without Cartel Coins on the character which used the item.
As you can figure since that moment all items prices got flopped high\low in extreme range and the entire collections\vanity items\cool gear \ mounts acquirement became a challenge of its own.

Another thing to note is in the past max gear level was 58 while the character level was 50, right now max level is 55 and max gear level is 78!!! this is an amazing difference. Also they added the option to place Augment Slot on any item you can wear, Augments are extra mod which you can place on your gear to increase any stat you want so now people who just get to 55 receive FREE level 66 gear and can get level 72 gear stupidly easy.
As a result of this gear fest all crafting in the game except Biochem (stims \ medpack etc...) is utterly useless. Also if in the past it took you 2-3 days with players you know and can do-operate with to beat Hard Mode instance and you took pleasure in the achievement this days I can finish hard mode level 55 instance with bonus objectives and using the intro gear of level 55 under 30 minutes!
Also more absurd is, gear wise, the old 58 level gear which was THE BEST is now sold for "Planetary commendations" which are tokens given for all quests from level 1-49.. that's right .. you do heroic missions on newbie planets and get free uber gear :)

Major issue which this game suffers from since the start is the abusive XP increase... instead that if I was doing some daily pvp and such I'll be +-2 levels around the planet I'm in right now because of all the xp boosts you get each planets since then 2nd and 3rd you'll arrive you'll be so overleveled that you won't get any more xp and all missions are stupidly easy. In fact it's planet with xp > planet without xp > Rinse&Repeat.

So game right now became more or less cartel market pokemon game, The old swtor with class missions + 50-55 on makeb with that story is available as F2P Mode so I really can't see why somone will pay sub for that game :X
Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#17 - 2014-02-23 10:14:32 UTC
3.
Quote:
well I was weak and about 25 days ago I got 60 days GTC for swtor.
That's me I always got soft spot for that game as it was my first serious mmo.

At any rate I played almost month now and as it seems game became lot easier to a point I want to puke.
basically you are raped with xp no matter what you do you end up 20 levels over your current quests.

Then there is money, I just had fresh new alt and with some minor crafting and gtn\cartel market fun I made like 2 million credits in 2-3 days, ridiculous...

End game wise nothing to do... Raids and FP are useless as except from 2 specific raids on hm you can get all the drops and gear from GTN and that's it.
At any rate I was bored as hell so I subb'd back to eve online.
Malcolm Shinhwa
The Scope
Gallente Federation
#18 - 2014-02-23 18:47:11 UTC
That seems like an overly harsh assessment. But I don't look for life fulfillment in my themepark MMO. Just want to ride the rides a few times. When it gets boring, stop playing. It's not like Eve where you've actually built stuff.

On the bright side, I have slain the mighty transdimensional space squid! You guys can all rest easy.

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."