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Player Features and Ideas Discussion

 
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Ability to have smaller weapons, not including your high slot weapons

Author
KickAss Tivianne
Lohengrin Legion
#1 - 2014-02-14 20:12:01 UTC
If you look at modern day destroyers or aircraft carriers, they host an array of different sized weapons depending on the threat that is approaching. Aircraft... Missiles (different types), and Guns 20mm

Just got me thinking. I know it does not make sense to mix high slots with a mix of large and medium weapons or medium and small. Your total DPS would suck. However it might be nice to have an option of adding an "defense perimeter" medium module option.

This would include adding a number (TBD) of smaller turrets that act like drones and will fire on what ever aggresses, that have a close range (10-5k ish?? depending if a medium or small) The exact amount of damage would have to be tweaked so they don't slaughter anything too quickly, however in conjunction with drones would be devastating. Or maybe this will only be available on ships that don't have drones...?

A drawback to the module would be a reduction to shields/armor. Making the ship a bigger glass cannon.

Details would be tweaked some, so there is a balance... but just thinking that a huge Megathron has a ton of real estate on the outside and a few small/medium blasters would be nice to help swat flies.

Just a thought to add a new dimension to the game.
Loki Feiht
Warcrows
#2 - 2014-02-14 22:34:21 UTC
I think the rapid heavy missile launcher was a sort of step in this direction, as is the defender rockets only defender rockets don't work too well iirc.

Defence modules are a great idea and can be scaled up, so a dreadnoughts 'defender rockets' could be a cluster which defended against missiles or drones automatically, also, they could move the defender rockets to the midslots and have them as the 'anti missile' ewar?

More NPC - Randomly Generated Modular Content thread https://forums.eveonline.com/default.aspx?g=posts&t=220858

Ines Tegator
Serious Business Inc. Ltd. LLC. etc.
#3 - 2014-02-15 02:10:02 UTC
This has been deliberately avoided since the beginning for gameplay reasons. I agree with this, and don't want it implemented in game. It would make balancing ships of various sizes nearly impossible.
Daichi Yamato
Jabbersnarks and Wonderglass
#4 - 2014-02-15 02:12:24 UTC  |  Edited by: Daichi Yamato
as long as they have little to no affect on small vessels.

the idea is small ships can evade the guns on larger ships, so big ships arent great at everything.

otherwise, why even bother with small ships when u can fly a big ship that counters both large and small ships?

fun fact- non carrier capitals had their drones removed because they were too effective at combating ships smaller than themselves.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

KickAss Tivianne
Lohengrin Legion
#5 - 2014-02-15 13:45:42 UTC
Thanks for the comments!

Daichi Yamato wrote:
as long as they have little to no affect on small vessels.


I think this would be that they would effect smaller ships some. Not as well as actual small turrets. But if a small ship came in and started orbiting at 2k scramming a bigger ship, it would take some damage, perhaps enough so it has to brake off after a small amount of time the larger ships's drones are attacking perhaps another ship.

I have heard that it has been avoided in the past. It is a balancing act, a ying to the yang, not one ship does everything well. And I agree it would have to be countered so that it would NOT be a slaughter for any small ship that gets in rage like a Death Blossom from Last starfighter. Maybe it has an activation period of 1 minute with a recharge time of 5 minutes? Good when the stuff hits the fan, but hopefully the stuff does not last long.





Daichi Yamato
Jabbersnarks and Wonderglass
#6 - 2014-02-15 15:32:12 UTC
KickAss Tivianne wrote:


I think this would be that they would effect smaller ships some. Not as well as actual small turrets. But if a small ship came in and started orbiting at 2k scramming a bigger ship, it would take some damage, perhaps enough so it has to brake off after a small amount of time the larger ships's drones are attacking perhaps another ship.



then it breaks the vulnerability that large ships have against small.

if u want to apply damage to a small ship scramming u at short range, use smartbombs

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#7 - 2014-02-16 11:40:59 UTC
While the OP idea is interesting, it would inevitably completely alter the current balance of the game, with unforeseeable consequences.
If this had been implemented in the original game design, by now a balance would have been achieved,
However introducing it now would require rebalancing virtually every ship and module in the game,
Whilst I fully understand and agree with the logic and sentiment, unfortunately it would be a bad idea to implement at this time,
Sorry about that. It would be nice for large ships to have a good defence against small ships without affecting their DPS, but just too much time would be needed to implement it well, and we just need to find tactics to achieve the same goal.

There is one EvE. Many people. Many lifestyles. WE are EvE

Zan Shiro
Doomheim
#8 - 2014-02-16 13:01:10 UTC
problem: big ships can't hit small ships...as easily.


Solution: bring small ships to counter.


Or put another way bring a frigate escort when moving a BS.

This "limitation" forces a gameplay aspect, that of teamwork. As this is an MMO, its not odd they would do this. Why I don't have low sp/high sp elitism. Low sp players in frigates if all they could fly well kept my bs out of harms way a few times, they rate to fly in the same space and fleet I do lol.


Or...pack drones. Someone like me who never got really good at the whole scramming you, webbing drones to shoot them while keeping manual orbit and ranges to not have you sneak off they can work decent. Better skilled players you have issues but...going back to the above you should have brought a friend in a frig/dessie for them in the first place.
Gawain Edmond
Khanid Bureau of Industry
#9 - 2014-02-16 14:07:25 UTC
so what you're saying is you could have support weapons that have better range than your main weapon? (thinking of blaster boats here) it'd also make drones almost worthless as they'd just get popped every time they went near a ship unless you made the dps of them so low that they didn't do too much damage to drones at which point they become worthless
Rovinia
Exotic Dancers Union
#10 - 2014-02-16 15:38:09 UTC  |  Edited by: Rovinia
Daichi Yamato wrote:


then it breaks the vulnerability that large ships have against small.

if u want to apply damage to a small ship scramming u at short range, use smartbombs


This.

But It could be introduced as some kind of "Point defence System" as a medslot module for Carriers, Battleships and Battlecruisers. The module works for the Ship that activates it and one other Ship in the fleet where the modul is pointed at. The "bodyguard" effect should be restricted to one per ship to make it easier to balance.

All missiles approaching one of these two ships have a chance to be destroyed by a barrage of small calibre guns. That would give us a defence against Missile damage like the Tracking Disruptor does for guns without just to "copy paste" the TD mechanic for missiles.

Add a nice effect to it like the defence fire of the chimera in that trailer.

Also, it would give the bigger ships a additional purpose as escorts and make a bit up for their lack of speed, warpspeed and agility where they suffer much from.
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#11 - 2014-02-16 15:38:21 UTC
We already have this. It's called drones. Train them.
Sentinel zx
#12 - 2014-02-16 18:41:48 UTC  |  Edited by: Sentinel zx
or we could exchange Drone Bandwidth for extra highslot for only small Turrets

5 DB for 1 Small Turret

max 25 DB for 5 Small Turrets

edit

end for using this exchange your are not able to use your Drones
ShahFluffers
Ice Fire Warriors
#13 - 2014-02-16 19:05:02 UTC  |  Edited by: ShahFluffers
Rovinia wrote:
Add a nice effect to it like the defence fire of the chimera in that trailer.

That's not defensive fire FROM the Chimera... that's autocannon fire being directed AT the Chimera.