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doesnt Eve make any really big fun changes?

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Captain DrunkBucket
Lubrication Industries
#101 - 2014-02-15 18:53:33 UTC
Fred P wrote:
You want big changes, and when someone point out any of the ones that have already been made, you brush them off and keep mentioning the ones you've thought up. You even once said they don't have to be those exact changes, but more a sort of guideline in terms of scale or scope. But you also keep mentioning your very specific and very bad changes, so much so that I don't think you'll be happy until your changes are implemented.

However, the changes you keep saying you want would make no sense in relation to mechanics, gameplay, nor lore.

You want sec ratings to change? You want concord to suddenly decide to disregard this agreement they have with the empires to safeguard their systems? Stop policing some, and maybe go police Angel and Sansha space? Then the next day maybe go police goon space? That makes no sense, and would **** of everyone just to please who? You? You want to mess with all of the people who have decided what kind of space they want to be in, and have wisely moved there, just to please you?

You want fewer wormhole entries to spawn? Have you thought this through? Considering how many wormholes there are, and that they have to be connected to some kind of sec-space, and to other wormholes, some of which also have to be connected somewhere else, how are you going to do that? Just not spawn wormhole exits/entrances? You want wormholers and day-trippers to risk being stuck in wormholes for maybe weeks, just because you want to see fewer wormholes on scan?

Edit: Forgot about the wormholes that just lead from one place to another in k-space, I guess those could be removed or severely diminished in numbers, but they are also an important part of the game, and if you just reduce those, and not the ones going into wormholes, I don't think you'd see much of a difference.

What you want is very poorly thought out, and disregards all the other players just to satisfy you.



As u point out, I WANT, thats the way i need to Write it, cuz due to the rules. If i write what other has said, discussed or what they want, its in breach of the forum rules. IF i refere to what others say, they need to approve and leave a comment to confirm what they have said. But I has the long experience of knowning to get thing done or even get something thru in the forums, is futile, pointless and a Waste of time. (I cant say other has said that, but i can say its my opinion, so it wont breach the rules)

"However, the changes you keep saying you want would make no sense in relation to mechanics, gameplay, nor lore."

The reason is to make EVE more unpredictable, as its now, u knew what u did yesterday, u know what u do now and u know what u shall do tomorrow. Humans are addicted to constant stability and hate changes, but its when things change, u see the survival of the fittest. As its now, its like daycare, ure allowed to play here and there, but not in the street.

Sec rating thing.... changing sec rating, what rules that sec rating CANT change? If Concord decides that one lowsec system needs more Security and bumps the rating up? and lower a another? Say Concord has Limited Resources and it needs to put more forces in one system, it should affect a diff system. And its against all Logic that sec rating never should change, disregard those that live in the affected systems.

Wormhole: Give players skills to map the hole area, build gates and stations. (tho station and gates needs to be built by Resources from w Space (since u cant move so much stuff thru a wh anyways). That would increase the popularity of the w Space, but it would aggrivate the current habitant, cuz that would mean other could eat from their plate. So reduce the amount of wh to w-space, but make the wh to w-space more stabile, last several days as long u dont move thru big masses.
As it is now, WH are predicable. Usually it pops up 2 wh in each system a day, normally 1 is to w-Space, sometimes there 2 to wh Space, from time to time u find wh to highsec, once a while u find wh to lowsec and rarely u find wh to nullsec... even more rare is wh to Outer regions of nullsec. So the amount of wh and its destination is not correct when u look at the amount of systems in main Galaxy and wh Space. The amount of systems are roughly 5000 k-Space and 2500 w-Space (referring to EVElopedia, ergo the amount of wh to wh Space is not correct. If it was correct, 2/3 wh should end up in k-Space and 1/3 in w-Space. And wh in w-Space its vice versa, 2/3 to k-Space and 1/3 to w-Space. So correct the wh spawning, but give players more options to build larger Objects in w-Space.
Lex Gabinia
Res Repetundae
#102 - 2014-02-15 22:39:46 UTC
Captain DrunkBucket wrote:

Seriously??? Im actually trying to be somewhat serious and create a debate about the lack of changes.


If you ARE serious and want some understanding of the changes, of which there have been many, then go to the Dev Blog and start reading. There are 63 pages. Read them then come back here and tell me there have been no changes.

If you aren't willing to do this then obviously you are, indeed, in the wrong game.
Oxylan
Blood Fanatics
#103 - 2014-02-16 08:10:22 UTC  |  Edited by: Oxylan
EvE is Fun ? well is depend how much time you spent in game, personaly i dont play EvE like before im damn bored from this game, just because i know every aspect of this game and i spen here x years, but i like EvE, game concept-design etc.

Less you play more fun you got in general, espetialy in games like this...
For people who spent years here small addon or few new toys in game make no difirence imo.

New super hiper structures that can be anchored in space by player? WOOOW realy super progression... its like new single vegetable on damn old garden... RollUgh

If it bleed we can kill it.

Liafcipe9000
Critically Preposterous
#104 - 2014-02-16 10:32:05 UTC
Captain DrunkBucket wrote:
When Eve does any changes, its always adding few New items, altering ships or doing something minor With overview ect ect. Its never any really big changes, somnething that would shake the univers up.


So to make it short; Why doesnt Eve make any really big fun changes?

you're new here aren't you?
Captain DrunkBucket
Lubrication Industries
#105 - 2014-02-16 11:05:06 UTC
Liafcipe9000 wrote:
Captain DrunkBucket wrote:
When Eve does any changes, its always adding few New items, altering ships or doing something minor With overview ect ect. Its never any really big changes, somnething that would shake the univers up.


So to make it short; Why doesnt Eve make any really big fun changes?

you're new here aren't you?



Not really, been here a "few" years. But when u look at the history of game in general from the birth of the games in the early 80's upto now, from the era of vic20, commodore 64, Amiga, early pc, the birth of the gaming pc's, games loose players fast if they dont change, adapt, evolve, add and create big changes. Players come, players goes, New ones arrive. Some play for many years, some dont, often a matter of taste is what make People play it over longer periods. EVE has been good at adding changes. But im thinking of making fluxuating changes in the main platform of the game, not items or structures within the game.
So tbh, if ive played for 3 years or 10 years, is irrelevant.
Captain DrunkBucket
Lubrication Industries
#106 - 2014-02-17 22:13:31 UTC
Lex Gabinia wrote:
Captain DrunkBucket wrote:

Seriously??? Im actually trying to be somewhat serious and create a debate about the lack of changes.


If you ARE serious and want some understanding of the changes, of which there have been many, then go to the Dev Blog and start reading. There are 63 pages. Read them then come back here and tell me there have been no changes.

If you aren't willing to do this then obviously you are, indeed, in the wrong game.



IVe been thru almost all pages, yes many changes, lots of them, mostly minor changes tho. But changes in items, ships, general nerfing, updates, patching ect ect, aint what "im" thinking of, Im thinking of changes in the platform of the game. Now its static game, which dont change the platform, just the pieces within. What if the platform begins shifting abit from time to time? gives all a challange we didint expect, wasnt prepared for?
Jill Chastot
WE FORM BL0B Inc.
Goonswarm Federation
#107 - 2014-02-17 22:39:41 UTC
Captain DrunkBucket wrote:
Unsuccessful At Everything wrote:
Eve online only provides you with tools. Its up to you to use them to make content.







As a paying member of Eve, we should have much more impact on what will be the New changes, not them making rules and tools for us make Our own fun. We pay for Eve giving us the fun we expect to get for our Investment.



zzzz

I demand,I want, such entitlment...

What happened to the days where people weren't so full of themselves and what is their "right"

You pay for access to this game and use of the programme with associated services. You are not invested in this game. You can play how you want, or not.

I dare you to come up with one "big change" right now that won't have enormous rammifications on the entire universe in one way or another. (You can't)

Plenty of large changes come out. Because they don't impress you it does not take away from the fact they were in fact made.

https://forums.eveonline.com/default.aspx?g=posts&t=298596&find=unread OATHS wants you. Come to the WH "Safety in eve is the greatest fallacy you will ever encounter. Once you accept this you will truely enjoy this game."

Seras Victoria Egivand
Republic University
Minmatar Republic
#108 - 2014-02-18 02:38:40 UTC  |  Edited by: Seras Victoria Egivand
Sand Shardani wrote:
Captain DrunkBucket wrote:


-> Cant see any really big changes.... and wormhole aint that impressiv.




Aint that impressive? They added 1500ish systems, that can only be accessed through scanned down wormholes, with NPCs that have AI, and you aren't impressed?

Please, enlighten us with what you think a big change is? Because 10 years and 20 patches that we call expansions have brought a lot of things that should have been fixed in normal monthly patches.



Fixed your post for you.
Pejorative
Brutor Tribe
Minmatar Republic
#109 - 2014-02-18 03:48:36 UTC
Fred P wrote:
You want big changes, and when someone point out any of the ones that have already been made, you brush them off and keep mentioning the ones you've thought up. You even once said they don't have to be those exact changes, but more a sort of guideline in terms of scale or scope. But you also keep mentioning your very specific and very bad changes, so much so that I don't think you'll be happy until your changes are implemented.

However, the changes you keep saying you want would make no sense in relation to mechanics, gameplay, nor lore.

You want sec ratings to change? You want concord to suddenly decide to disregard this agreement they have with the empires to safeguard their systems? Stop policing some, and maybe go police Angel and Sansha space? Then the next day maybe go police goon space? That makes no sense, and would **** of everyone just to please who? You? You want to mess with all of the people who have decided what kind of space they want to be in, and have wisely moved there, just to please you?



I also assume he can't see any problems with Concord suddenly deciding that some null sec staging system is now High sec and another few trillion ISK worth of Capitals get the treatment from Concord ! Would be news worthy. I also thought that capital weren't allowed in High Sec (?) so Titan pilots might log in ready to go blow stuff up and find themselves relocated somewhere else, away from their support fleet !
Ila Dace
Center for Advanced Studies
Gallente Federation
#110 - 2014-02-18 04:07:36 UTC
Why?

Agile development methodology. Deliver lots of little incremental changes often.

In theory, and occasionally practice, this means the quality is higher and you are "more responsive" to changing requirements.

That's fine for a business application, but can be less fine for a game.

If House played Eve: http://i.imgur.com/y7ShT.jpg

But in purple, I'm stunning!

I Love Boobies
All Hail Boobies
#111 - 2014-02-18 08:52:06 UTC
Captain DrunkBucket wrote:
When Eve does any changes, its always adding few New items, altering ships or doing something minor With overview ect ect. Its never any really big changes, somnething that would shake the univers up.


So to make it short; Why doesnt Eve make any really big fun changes?


Yup. Boot.ini. Now THAT was fun.
Flamespar
WarRavens
#112 - 2014-02-18 11:37:06 UTC
They do.

They changed the targeting reticle from a square to a circle. What more could you possibly want?
Seven Koskanaiken
Shadow Legions.
Insidious.
#113 - 2014-02-18 12:00:42 UTC
They are adding new space. Apparently.
Captain DrunkBucket
Lubrication Industries
#114 - 2014-02-18 17:37:51 UTC
Jill Chastot wrote:
[quote=Captain DrunkBucket][quote=Unsuccessful At Everything]Eve online only provides you with tools. Its up to you to use them to make content.








I dare you to come up with one "big change" right now that won't have enormous rammifications on the entire universe in one way or another. (You can't)

quote]


Easy, all 4 main empires is on the verge of war and Closes Down all borders. Gates out and inn thru the bodrer areas stops function. Cyno inhibitors gets anchored by the npc empires. Trade betwene the 4 empires halts. Lets say it goes on for 4-8 weeks, then changes where 2 and 2 allies up and their borders opens up, but active WARs goes full out betwene the Allied teams. Only way to get in and out, is thru wormholes.
That a Nice good challange for those doing trade betwene the empires.
Remiel Pollard
Aliastra
Gallente Federation
#115 - 2014-02-18 17:40:23 UTC  |  Edited by: Remiel Pollard
Captain DrunkBucket wrote:
Jill Chastot wrote:




I dare you to come up with one "big change" right now that won't have enormous rammifications on the entire universe in one way or another. (You can't)




Easy, all 4 main empires is on the verge of war and Closes Down all borders. Gates out and inn thru the bodrer areas stops function. Cyno inhibitors gets anchored by the npc empires. Trade betwene the 4 empires halts. Lets say it goes on for 4-8 weeks, then changes where 2 and 2 allies up and their borders opens up, but active WARs goes full out betwene the Allied teams. Only way to get in and out, is thru wormholes.
That a Nice good challange for those doing trade betwene the empires.


He said without enormous ramifications. You haven't explained why this change you have suggested would have no enormous ramifications, and if you cannot see what kind of ramifications those would be, then perhaps you have ramified one too many blue pills.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Captain DrunkBucket
Lubrication Industries
#116 - 2014-02-18 17:42:37 UTC
Remiel Pollard wrote:
Captain DrunkBucket wrote:
Jill Chastot wrote:
Unsuccessful At Everything wrote:
Eve online only provides you with tools. Its up to you to use them to make content.








I dare you to come up with one "big change" right now that won't have enormous rammifications on the entire universe in one way or another. (You can't)




Easy, all 4 main empires is on the verge of war and Closes Down all borders. Gates out and inn thru the bodrer areas stops function. Cyno inhibitors gets anchored by the npc empires. Trade betwene the 4 empires halts. Lets say it goes on for 4-8 weeks, then changes where 2 and 2 allies up and their borders opens up, but active WARs goes full out betwene the Allied teams. Only way to get in and out, is thru wormholes.
That a Nice good challange for those doing trade betwene the empires.


He said without enormous ramifications. You haven't explained why this change you have suggested would have no enormous ramifications, and if you cannot see what kind of ramifications those would be, then perhaps you have ramified one too many blue pills.


Whats the fun without "enormous ramifications"??? that the challange
Remiel Pollard
Aliastra
Gallente Federation
#117 - 2014-02-18 17:45:08 UTC
Captain DrunkBucket wrote:
Remiel Pollard wrote:
Captain DrunkBucket wrote:
Jill Chastot wrote:
Unsuccessful At Everything wrote:
Eve online only provides you with tools. Its up to you to use them to make content.








I dare you to come up with one "big change" right now that won't have enormous rammifications on the entire universe in one way or another. (You can't)




Easy, all 4 main empires is on the verge of war and Closes Down all borders. Gates out and inn thru the bodrer areas stops function. Cyno inhibitors gets anchored by the npc empires. Trade betwene the 4 empires halts. Lets say it goes on for 4-8 weeks, then changes where 2 and 2 allies up and their borders opens up, but active WARs goes full out betwene the Allied teams. Only way to get in and out, is thru wormholes.
That a Nice good challange for those doing trade betwene the empires.


He said without enormous ramifications. You haven't explained why this change you have suggested would have no enormous ramifications, and if you cannot see what kind of ramifications those would be, then perhaps you have ramified one too many blue pills.


Whats the fun without "enormous ramifications"??? that the challange


No, the challenge is making it work without having another round of CCP layoffs.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Obvious Cyno
The Scope
Gallente Federation
#118 - 2014-02-18 17:45:43 UTC
Regardless what the expansions bring, they're definitely worth the price.
Captain DrunkBucket
Lubrication Industries
#119 - 2014-02-18 17:49:32 UTC
Seven Koskanaiken wrote:
They are adding new space. Apparently.


They added Jove Space and UUA-F4 and closed it Down.... thats just cruel. Some few has been there. One got to Jove by probes, strangely those probes dont exist anymore. If u add New territorium, u can Close it Down, but keep a hidden way in so players after much thinkering gets in.
Remiel Pollard
Aliastra
Gallente Federation
#120 - 2014-02-18 17:52:27 UTC
Captain DrunkBucket wrote:
Seven Koskanaiken wrote:
They are adding new space. Apparently.


They added Jove Space and UUA-F4 and closed it Down.... thats just cruel. Some few has been there. One got to Jove by probes, strangely those probes dont exist anymore. If u add New territorium, u can Close it Down, but keep a hidden way in so players after much thinkering gets in.


No one goes to Jove space, not even with probes, except for CCP and alliance tournament players.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104