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PI Expedited Transfer Timer

Author
Rastin Crysknife
Caldari Provisions
Caldari State
#1 - 2014-02-15 19:01:19 UTC
Recently, I've noticed that my expedited transfer timer on my launch-pad has been longer than the cool-down, while my silos have been less than their noted cool-down, but with apparently random results.

Here's a screenshot of what I'm talking about. Anyone know what's going on?

Bob is always present, watching you traverse space accessable only though wormholes. He is the constant reminder that there is always someone watching you, waiting for your moment of weakness to appear and claim his toll for collecting the bounty of his realm.

Krixtal Icefluxor
INLAND EMPIRE Galactic
#2 - 2014-02-15 19:40:56 UTC
Rastin Crysknife wrote:
Recently, I've noticed that my expedited transfer timer on my launch-pad has been longer than the cool-down, while my silos have been less than their noted cool-down, but with apparently random results.

Here's a screenshot of what I'm talking about. Anyone know what's going on?


If you upgrade that connection link, the cooldown time will drastically be reduced.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Rastin Crysknife
Caldari Provisions
Caldari State
#3 - 2014-02-15 19:45:08 UTC
Good to know, so your actual (as opposed to theoretical) cool-down is based on how many links you go through?

Bob is always present, watching you traverse space accessable only though wormholes. He is the constant reminder that there is always someone watching you, waiting for your moment of weakness to appear and claim his toll for collecting the bounty of his realm.

Huttan Funaila
GoonWaffe
Goonswarm Federation
#4 - 2014-02-15 23:26:00 UTC
It is based on the bandwidth of how much could normally go through that link.
Psade
Blind Avarice
#5 - 2014-02-15 23:57:18 UTC
Expanding on the above two responses, which are both correct.

The time taken to recover from expedite is completely based on the volume moving through the link(s) compared to their maximum bandwidth. It has nothing to do with the number of links. It has nothing to do with the length of the links.

It is possible to 'upgrade' a link in the same way you would upgrade a command center. This increases the bandwidth of the link, at further cost of grid/cpu. If you want to do a lot of expedited transfers, try to make the links between the storage as short as possible to mitigate this problem.

Note that if you have 2 links between storage, it is the weakest bandwidth that is used for the timer. You have to upgrade all of the links between the two points of transfer to have an effect.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#6 - 2014-02-16 12:46:39 UTC  |  Edited by: Krixtal Icefluxor
Rastin Crysknife wrote:
Good to know, so your actual (as opposed to theoretical) cool-down is based on how many links you go through?


No. How upgraded the one link is, and how upgraded any others involved are.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Batelle
Aliastra
#7 - 2014-02-17 15:05:05 UTC
Krixtal Icefluxor wrote:
Rastin Crysknife wrote:
Good to know, so your actual (as opposed to theoretical) cool-down is based on how many links you go through?


No. How upgraded the one link is, and how upgraded any others involved are.


it would make sense that if you're transfering through two links that it would consider both. Or it could just consider the least upgraded one.

I'm also pretty sure the cooldown is based on how much junk you're actually transferring.

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