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Missions & Complexes

 
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Infinity Ziona's Guide to Ninja Combat Sig Running(As Requested)

Author
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#41 - 2014-01-10 05:50:17 UTC
Jenn aSide wrote:
Infinity Ziona wrote:
[quote=erg cz]
There is no official 9/10.


Fleet Staging point (all pirate races) is the 9/10 and it is official, When you get Fleet Staging point point as an escalation from a named hum or find it as a sig, when you warp to it the pop up tells you it's a DED 9/10.

FSP was once an unrated escalation chain/plex. Rather than put a real 9/10 in, CCP took FSP, changed the text of the 1st stage's pop up, made it impossible for it it end early (like how unrated plexes can fail at end point) and changed the stage 3 station/boss to always drop at least a 22nd tier OPE (when FSP was an unrated plex, it would sometimes drop nothing but tech1 items, not any more).

But yea, FSP is the official DED 9/10. It was mentioned in the patch notes of the patch where CCP added some other complexes (they counted changing FSP to a ded as an 'add' lol).

Edit: link to the post where the patch notes are linked https://forums.eveonline.com/default.aspx?g=posts&t=80333

Cool. Learn something new everyday :) thanks

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Batelle
Federal Navy Academy
#42 - 2014-01-10 17:51:04 UTC
Infinity Ziona wrote:
Jenn aSide wrote:
Infinity Ziona wrote:
[quote=erg cz]
There is no official 9/10.


Fleet Staging point (all pirate races) is the 9/10 and it is official, When you get Fleet Staging point point as an escalation from a named hum or find it as a sig, when you warp to it the pop up tells you it's a DED 9/10.

FSP was once an unrated escalation chain/plex. Rather than put a real 9/10 in, CCP took FSP, changed the text of the 1st stage's pop up, made it impossible for it it end early (like how unrated plexes can fail at end point) and changed the stage 3 station/boss to always drop at least a 22nd tier OPE (when FSP was an unrated plex, it would sometimes drop nothing but tech1 items, not any more).

But yea, FSP is the official DED 9/10. It was mentioned in the patch notes of the patch where CCP added some other complexes (they counted changing FSP to a ded as an 'add' lol).

Edit: link to the post where the patch notes are linked https://forums.eveonline.com/default.aspx?g=posts&t=80333

Cool. Learn something new everyday :) thanks


Same thing with serpentis and angel "6/10s" being the logistical outpost and mineral acquisition. i don't believe these sites can fail to escalate. Doesn't change the fact that they're way more difficult and dangerous to solo than the serp/angel 8/10 or 10/10.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Aralieus
Shadowbane Syndicate
#43 - 2014-02-09 08:35:57 UTC
Nice read...never been one for plexing but I might just jump into after all this great info.

Oderint Dum Metuant

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#44 - 2014-02-09 10:02:48 UTC  |  Edited by: Infinity Ziona
Aralieus wrote:
Nice read...never been one for plexing but I might just jump into after all this great info.

Thanks. Yeah its good fun. Edit: well as fun as PvE can be fun :)

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Sibyyl
Garoun Investment Bank
Gallente Federation
#45 - 2014-02-11 08:35:54 UTC
This was a lovely read. Thanks for taking the time to write it all down!

/蘭

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Funky Koval
Bad Artists
#46 - 2014-02-11 20:08:12 UTC
Reading this something just occurred to me that I hadn't thought about before.

Is it possible to shut down an entrance gate to a plex by deploying a bubble near it? (Obviously - it would have to be done by an alt.).

Intys and nullfied T3s would presumably be unaffected, but still might be worth the trouble (if it works at all).



Jenn aSide
Worthless Carebears
The Initiative.
#47 - 2014-02-11 20:20:17 UTC
Funky Koval wrote:
Reading this something just occurred to me that I hadn't thought about before.

Is it possible to shut down an entrance gate to a plex by deploying a bubble near it? (Obviously - it would have to be done by an alt.).

Intys and nullfied T3s would presumably be unaffected, but still might be worth the trouble (if it works at all).





You just make your plex much easier to scan down if it's a plex you found by probing. If it's an escalation you just gave them a way to find a plex that they could not before (escalations, like missions, cannot be scanned themselves but anything inside it like YOU or a bubble can and the gate counts as"inside"). I once lost an escalation plex to someone who scanned me down because I was trying to finish it before they found me instead of being smart and leaving till they left lol.

https://forums.eveonline.com/default.aspx?g=posts&m=2415664#post2415664
Funky Koval
Bad Artists
#48 - 2014-02-11 22:23:18 UTC  |  Edited by: Funky Koval
Jenn aSide wrote:


You just make your plex much easier to scan down if it's a plex you found by probing. If it's an escalation you just gave them a way to find a plex that they could not before (escalations, like missions, cannot be scanned themselves but anything inside it like YOU or a bubble can and the gate counts as"inside"). I once lost an escalation plex to someone who scanned me down because I was trying to finish it before they found me instead of being smart and leaving till they left lol.

https://forums.eveonline.com/default.aspx?g=posts&m=2415664#post2415664


Well I kinda assumed you (or the plex, more likely) would get scanned down anyway; not that it's hard to do anyways.

Escalations are a different thing, agreed.

What I guess it could accomplish is prevent random competition in the form of solo explorers / PvPers from bothering you; obviously if local / dscan is too crowded (or starts filling up) it's probably not very practical, but then agaiin, nothing else is ;).
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#49 - 2014-02-11 22:30:40 UTC
I once tried to anchor a bubble in a plex but got the dead space message so appears you can't inside. Haven't tried the external gate but have been told that counts as dead space too.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Batelle
Federal Navy Academy
#50 - 2014-02-11 22:33:30 UTC  |  Edited by: Batelle
Thats a pretty interesting thought. Does a anchorable bubble lock down an acceleration gate? Generally people with combat probes are in bonused ships and will scan you anyway (although a bubble would make it super easy).

It would need to be a decent sized bubble, as the gates are large.

Infinity Ziona wrote:
I once tried to anchor a bubble in a plex but got the dead space message so appears you can't inside. Haven't tried the external gate but have been told that counts as dead space too.


Yeah, outer gates are weird. You can warp to them at range, but you can't warp to them from within the pocket.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Funky Koval
Bad Artists
#51 - 2014-02-11 22:43:49 UTC  |  Edited by: Funky Koval
Batelle wrote:

It would need to be a decent sized bubble, as the gates are large.


Well you could anchor it directly behind the gate.

Or better yet - somewhere in space between the gate and the the pocket it points to. That however, assumes you can drop a warpable bookmark there, which I don't think will actually work.
Tzar Sinak
Mythic Heights
#52 - 2014-02-12 07:10:51 UTC
I hate to say it because it is expensive but you could drop an ESS at the entrance gate. Anyone entering it will be announced in local. Unfortunately is it a single use only and if you have to warp out of a pocket and return to announced it to everyone what you are doing. Ok, maybe not such a good idea.

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Tauranon
Weeesearch
CAStabouts
#53 - 2014-02-12 08:33:44 UTC
Tzar Sinak wrote:
I hate to say it because it is expensive but you could drop an ESS at the entrance gate. Anyone entering it will be announced in local. Unfortunately is it a single use only and if you have to warp out of a pocket and return to announced it to everyone what you are doing. Ok, maybe not such a good idea.


Most people flying tengus can probe the encounter, but won't go in, if you got out, because they won't want you behind them. They may try going in, if you are already in. The usual thing thus is the standoff, which the ESS won't make any difference for.

Nobody flying a cerberus, stabber, nomen, vaga, interceptor etc, can get into the plex without having an overview helper, or by prescanning, which happens almost never. ie I'd just be putting the plex on overview unnecessarily for lots of mobile skirmishing and tackling and dropping types to get at it.

All non cloak warping ships can be reliably protected against by shortening d-scan till they are only on it, if they are on the way to the plex - particularly in my system with only 2 gates and a short gate-gate route. Easy for me to tell if I am the droid they are looking for and they aren't moving along.

Even more terrible would be giving away the position of an escalation with it (which when really paranoid I will shoot the wrecks in, which means its unfindable unless my ship is in it uncloaked).

Roaming probing plexers have to be more careful of residents than vice versa, as its a little more likely the resident has the BM. Moving about and doing a different plex in an empty system is usually the better strategy for a roaming player.
Jonas Staal
Republic Military School
Minmatar Republic
#54 - 2014-03-03 10:54:09 UTC
How safe are the Giant Secure Containers to use? Can they get probed down?
Tauranon
Weeesearch
CAStabouts
#55 - 2014-03-03 13:04:33 UTC
Jonas Staal wrote:
How safe are the Giant Secure Containers to use? Can they get probed down?


They can't be probed down, but someone with good bookmarks can get onto them via d-scan.

I clear my system of them, and that usually gets rid of whatever miniprof hunter put it there too.

Most other people just ignore them, so they'll be probably be ok, but there are better and worse places to place them. My system is very small, and its very hard to put anything out of common paths, and its an obvious residents and in use system (big anom list from the ihub) - if you leave it more on a travel - pipe system that nobody rats in, and you leave out of range of celestials and gate-gate paths, it will likely remain untouched as long as you need.
Lutya Seer
Lazerhawks
L A Z E R H A W K S
#56 - 2014-03-03 20:47:51 UTC
This is a really cool guide.

I actually tried doing this just last week by going to Venal (Guristas NPC space). After over an hour I couldn't find any complexes at all. I was not impressed.

I also used to live in Pure Blind sov space and found when scouting for plexes that I would often log on, scan for 1-2 hours, and not found anything but wormholes.

How many plexes do you normally find per hour and do you have any tips on how to find them? I've made good money in plexes before (over 500mil per site) but it seems when you calculate the time it takes to find one and add in the risk in 0.0 it hardly seems worth it.
Tauranon
Weeesearch
CAStabouts
#57 - 2014-03-04 00:25:24 UTC
Lutya Seer wrote:
This is a really cool guide.

I actually tried doing this just last week by going to Venal (Guristas NPC space). After over an hour I couldn't find any complexes at all. I was not impressed.

I also used to live in Pure Blind sov space and found when scouting for plexes that I would often log on, scan for 1-2 hours, and not found anything but wormholes.

How many plexes do you normally find per hour and do you have any tips on how to find them? I've made good money in plexes before (over 500mil per site) but it seems when you calculate the time it takes to find one and add in the risk in 0.0 it hardly seems worth it.


I'd expect that competition for venal deds to be pretty high, as they are politically accessible to everybody. Whenever there is excess competition for sigs, the net effect is to "sweep" the space.

Also CFC is off deployment, so local population in the area is probably higher than usual, which may make Zionas preferred strategy of searching sov space near npc space that you can base out of, harder to do than normal.

I get about 10 deds per month in my system, which will give you an idea of guristas signature turnover. Given I'm only online for a session a day, and they occasionally get stolen, I'd expect to have to scan about 6 systems to get a DED on average in lightly populated areas, and like everything that is random, it probably streaks between 3 and 20 a fair bit.

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#58 - 2014-03-04 10:03:27 UTC
Tauranon wrote:
Lutya Seer wrote:
This is a really cool guide.

I actually tried doing this just last week by going to Venal (Guristas NPC space). After over an hour I couldn't find any complexes at all. I was not impressed.

I also used to live in Pure Blind sov space and found when scouting for plexes that I would often log on, scan for 1-2 hours, and not found anything but wormholes.

How many plexes do you normally find per hour and do you have any tips on how to find them? I've made good money in plexes before (over 500mil per site) but it seems when you calculate the time it takes to find one and add in the risk in 0.0 it hardly seems worth it.


I'd expect that competition for venal deds to be pretty high, as they are politically accessible to everybody. Whenever there is excess competition for sigs, the net effect is to "sweep" the space.

Also CFC is off deployment, so local population in the area is probably higher than usual, which may make Zionas preferred strategy of searching sov space near npc space that you can base out of, harder to do than normal.

I get about 10 deds per month in my system, which will give you an idea of guristas signature turnover. Given I'm only online for a session a day, and they occasionally get stolen, I'd expect to have to scan about 6 systems to get a DED on average in lightly populated areas, and like everything that is random, it probably streaks between 3 and 20 a fair bit.


I'm an Aussie too which means I'm most active on low pop hours. I have some spots which I find a lot of sigs in that often go un -run for days. Probably due to them not being the quickest routes between two points, dead ends, no bridges etc. There are also some parts of null which are inhabited by more PvP minded alliances that have more sigs.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Lutya Seer
Lazerhawks
L A Z E R H A W K S
#59 - 2014-03-04 21:31:09 UTC  |  Edited by: Lutya Seer
So here is your guide summarized:

1. Be an Aussie.

2. Don't not be an aussie.

3. Profit!

Big smile
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#60 - 2014-03-04 22:35:53 UTC
Lutya Seer wrote:
So here is your guide summarized:

1. Be an Aussie.

2. Don't not be an aussie.

3. Profit!

Big smile

Nah it helps to play in low pop periods but if you go to the right places you'll still get a decent amount of sigs. I'll email you a list of the best spots I've found. Also once the new drone changes come out you'll be able to run sigs in their down times for Drone regions for the sisters BPCs.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)