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What happened to the stuff Incarna was supposed to bring?

First post
Author
Ptraci
3 R Corporation
#21 - 2014-02-06 10:27:12 UTC
Davon Mandra'thin wrote:
we still have micro-transactions and CCP are still selling us mega-expensive vanity items.


I don't think there was ever a problem with monocles and other vanity items. And the players certainly never had a problem with PLEX, if that's what you mean by micro transaction. Where do you see other micro transactions? The whole NEX store has absolutely zero impact on the game and that's the way we wanted it. No "gold ammo".
Debora Tsung
Perkone
Caldari State
#22 - 2014-02-06 11:12:49 UTC
Aver Bheskagor wrote:
I have been a EVE player for about 4 years now, on a new account. I was here before, during, and after the Incarna expansion. I knew it was supposed to bring walking around outside of your pod with your avatar, which it did. But it was also supposed to bring multiplayer experience to inside the stations (bars, corporate offices, agent offices, etc.). What happened to all of that stuff? Is it still in development? Or a lost cause?


Some whiny gnats happened.

They hijacked the protests against micro payments and convinced everyone that they could never fly a space ship anymore when we were able to walk in sations and actually do avatar based gameplay in those.

Roll

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Davon Mandra'thin
Das Collective
#23 - 2014-02-06 11:14:36 UTC  |  Edited by: Davon Mandra'thin
Ptraci wrote:
Davon Mandra'thin wrote:
we still have micro-transactions and CCP are still selling us mega-expensive vanity items.


I don't think there was ever a problem with monocles and other vanity items. And the players certainly never had a problem with PLEX, if that's what you mean by micro transaction. Where do you see other micro transactions? The whole NEX store has absolutely zero impact on the game and that's the way we wanted it. No "gold ammo".


Players never had a problem with the monocles and other vanity items? I am going to assume you weren't playing during Incarnaggedon then. The NEX store was what most of the hoo-ha was about, as well as the leaked internal memo that said they were going to introduce the whole 'gold ammo' and pay to win thing. Then Hilmar came out and said 'some people do want to spend $1000+ on a pair of jeans, what's the problem?'. Don't remember that?

As for the current mega expensive vanity items. The cybernetic arm, the pirate patch monocle, the tattoos... only available by spending £100+ on the collectors edition.
Debora Tsung
Perkone
Caldari State
#24 - 2014-02-06 11:19:25 UTC
Tarpedo wrote:
There are rumors CCP has fully functional Gallente station interiors - on internal test server...


No Rumor mongering, thank you.

Also, if that were true, I'd like to see proof of it so I can go on and whine about how much I want that for a day or two.

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Debora Tsung
Perkone
Caldari State
#25 - 2014-02-06 11:22:01 UTC  |  Edited by: Debora Tsung
Davon Mandra'thin wrote:


As for the current mega expensive vanity items. The cybernetic arm, the pirate patch monocle, the tattoos... only available by spending £100+ on the collectors edition.


You do realize tho, that the collectors edition contains a lot more than just some fancy virtual items, yes?

Most people just bought it for the art book and the board game, all the other stuff (the Rifter shaped USB Hub, the Plex, the virtual items) that was just icing on the cake.

Tbh, I might have bought it even if there had only been the art book and the board game in it... Hopefully CCP doesn't get stupid ideas from that statement. Shocked

EDIT: Oh god, my spell check failed... Ugh

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Esha Ditrix
#26 - 2014-02-06 11:26:30 UTC  |  Edited by: Esha Ditrix
Rich Uncle PennyBags wrote:
From what I can tell, the majority of people would be totally fine, or indifferent to, a walking in stations feature.

no, people dont need more reasons to be docked up...
they need more reasons to undock insted...

EDIT:
forgot to add mandatory "DEV time allocation" rant...

Its not an exploit, if the game lets you do it...

Davon Mandra'thin
Das Collective
#27 - 2014-02-06 11:28:23 UTC  |  Edited by: Davon Mandra'thin
Debora Tsung wrote:

You do relize tho, that the collectors edition contains a lot more than just some fancy virtual items, yes?

Most people just bought it for the art book and the board game, all the other stuff (the Rifter shaped USB Hub, the Plex, the virtual items) that was just icing on the cake.


Yea, fair enough I suppose. Except you shouldn't really be making assumptions about why 'most people' bought it.

Esha Ditrix wrote:

no, people dont need more reasons to be docked up...
they need more reasons to undock insted...


Maybe, getting shot in the face in station might be a reason for them to undock.
Debora Tsung
Perkone
Caldari State
#28 - 2014-02-06 11:33:25 UTC
Davon Mandra'thin wrote:
Debora Tsung wrote:

You do relize tho, that the collectors edition contains a lot more than just some fancy virtual items, yes?

Most people just bought it for the art book and the board game, all the other stuff (the Rifter shaped USB Hub, the Plex, the virtual items) that was just icing on the cake.


Yea, fair enough I suppose. Except you shouldn't really be making assumptions about why 'most people' bought it.


In that case I only think in the best way of people who did or did not buy the CE.

Because, and it's really just that, I refuse to believe that anyone could be daft enough to spend 150€ on a vanity item for a game, any game actually (billionaires expluded at some point money just doesn't matter that much anymore).

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Sarah Nalelmir
Imperial Academy
Amarr Empire
#29 - 2014-02-06 11:33:57 UTC
Debora Tsung wrote:
Tarpedo wrote:
There are rumors CCP has fully functional Gallente station interiors - on internal test server...


No Rumor mongering, thank you.

Also, if that were true, I'd like to see proof of it so I can go on and whine about how much I want that for a day or two.


http://www.youtube.com/watch?v=-oeghrHk7so

http://www.youtube.com/watch?v=QC0lXTW5g0E


Who is rumour mongering now ?

I really for the life of me cant understand if they were so close to finishing it why they didn't release it.
Effect One
Caldari Provisions
Caldari State
#30 - 2014-02-06 11:36:01 UTC
Read my signature for relevant quotation.

'This might be internet spaceships, but it's not rocket science to protect yourself and fly with a little common sense' - CCP Falcon

Sarah Nalelmir
Imperial Academy
Amarr Empire
#31 - 2014-02-06 11:37:18 UTC
Effect One wrote:
Read my signature for relevant quotation.


So maybe in another 10 years time then ?

Just frustrating knowing that there is content behind that door !!!!!
Almethea
Trans Stellar Express
#32 - 2014-02-06 11:43:42 UTC
"Sorry guyz we cant allow money to make the game better, we building a monolith"

there's so many thing to fix in eve.... and they fix forum ! GJ! but ok i like it !

CCP Fozzie : AFK cloaking, however, is an entirely social form of power

Seven Koskanaiken
Shadow Legions.
Insidious.
#33 - 2014-02-06 11:47:15 UTC  |  Edited by: Seven Koskanaiken
When Coca Cola released New Coke it caused such a negative reaction that they reverted back to the "good old original recipe". Coincidentally sales of the original coke were even higher than before, even though it was just the same old stuff.
Debora Tsung
Perkone
Caldari State
#34 - 2014-02-06 11:50:29 UTC  |  Edited by: Debora Tsung
Sarah Nalelmir wrote:


http://www.youtube.com/watch?v=-oeghrHk7so

http://www.youtube.com/watch?v=QC0lXTW5g0E


Who is rumour mongering now ?

I really for the life of me cant understand if they were so close to finishing it why they didn't release it.


The first one is the captains quarter and some kind of bar... I wouldn't dare call that fully a funtioning station interior, unless the barkeep is the captain, the reactors run on booze and pretzels and gambling tables are your shields... ... ... It might work, admittedly, but that's not the point.

The second one is Dust514, lots of Dust514, some stills of the previous video, some views of the different captains quarteers. I really can't see what you are hinting at.

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Sarah Nalelmir
Imperial Academy
Amarr Empire
#35 - 2014-02-06 12:20:55 UTC
Debora Tsung wrote:
Sarah Nalelmir wrote:


http://www.youtube.com/watch?v=-oeghrHk7so

http://www.youtube.com/watch?v=QC0lXTW5g0E


Who is rumour mongering now ?

I really for the life of me cant understand if they were so close to finishing it why they didn't release it.


The first one is the captains quarter and some kind of bar... I wouldn't dare call that fully a funtioning station interior, unless the barkeep is the captain, the reactors run on booze and pretzels and gambling tables are your shields... ... ... It might work, admittedly, but that's not point.

The second one is Dust514, lots of Dust514, some stills of the previous video, some views of the different captains quarteers. I really can't see what you are hinting at.


In the second one watch past the first 40 seconds.

Not all of it is dust !!

My point is they were near to some form of release of station walking that would have allowed us to stretch our legs beyond the quarters.

Agreed not fully functioning but certainly alpha/beta finished. The station interiors do exist but were abandoned
Davon Mandra'thin
Das Collective
#36 - 2014-02-06 12:28:46 UTC  |  Edited by: Davon Mandra'thin
Sarah Nalelmir wrote:

In the second one watch past the first 40 seconds.

Not all of it is dust !!

My point is they were near to some form of release of station walking that would have allowed us to stretch our legs beyond the quarters.

Agreed not fully functioning but certainly alpha/beta finished. The station interiors do exist but were abandoned


That footage was released 6 or more years ago. It was built using the Unreal Engine, a project that was ultimately dropped because CCP wanted to build their own CARBON engine, which Eve now runs on. I am afraid that footage is more or less irrelevant now except for people to be pissed that CCP didn't just use the original Unreal Engine game play.

Sorry to burst your bubble, but people have known about that stuff for some time. The latest in station footage to get released was leaked from a demo of the very early gameplay of the Exploration Prototype, from two years or so ago. Looked great, but it was built in Unity and would need to be remade from scratch using CARBON (as far as I am aware).



Also Effect One (Rhes alt?), my Torfi quote trumps your Rise quote;

CCP t0rfifrans wrote:
Like stated above, our vision is to make the EVE Universe the ultimate science fiction simulator. Saying that EVE is just about spaceships, is a bit like saying that phones should only be about making voice phone calls one on one with other people.


Also, another quote from a dev who has been here longer than Rise;

CCP Aporia wrote:
CCP Rise's opinion voiced during his reddit IamA was reasonable, but just because the focus is mainly on the spaceship game does not mean that nobody here has an interest to make meaningful Avatar gameplay within the EVE universe happen. (-:
Sarah Nalelmir
Imperial Academy
Amarr Empire
#37 - 2014-02-06 12:54:12 UTC
Davon Mandra'thin wrote:
Sarah Nalelmir wrote:

In the second one watch past the first 40 seconds.

Not all of it is dust !!

My point is they were near to some form of release of station walking that would have allowed us to stretch our legs beyond the quarters.

Agreed not fully functioning but certainly alpha/beta finished. The station interiors do exist but were abandoned


That footage was released 6 or more years ago. It was built using the Unreal Engine, a project that was ultimately dropped because CCP wanted to build their own CARBON engine, which Eve now runs on. I am afraid that footage is more or less irrelevant now except for people to be pissed that CCP didn't just use the original Unreal Engine game play.

Sorry to burst your bubble, but people have known about that stuff for some time. The latest in station footage to get released was leaked from a demo of the very early gameplay of the Exploration Prototype, from two years or so ago. Looked great, but it was built in Unity and would need to be remade from scratch using CARBON (as far as I am aware).



Also Effect One (Rhes alt?), my Torfi quote trumps your Rise quote;

CCP t0rfifrans wrote:
Like stated above, our vision is to make the EVE Universe the ultimate science fiction simulator. Saying that EVE is just about spaceships, is a bit like saying that phones should only be about making voice phone calls one on one with other people.


Also, another quote from a dev who has been here longer than Rise;

CCP Aporia wrote:
CCP Rise's opinion voiced during his reddit IamA was reasonable, but just because the focus is mainly on the spaceship game does not mean that nobody here has an interest to make meaningful Avatar gameplay within the EVE universe happen. (-:



Interesting thanks ! :)
Ptraci
3 R Corporation
#38 - 2014-02-06 13:35:55 UTC  |  Edited by: Ptraci
Davon Mandra'thin wrote:
Ptraci wrote:
Davon Mandra'thin wrote:
we still have micro-transactions and CCP are still selling us mega-expensive vanity items.


I don't think there was ever a problem with monocles and other vanity items. And the players certainly never had a problem with PLEX, if that's what you mean by micro transaction. Where do you see other micro transactions? The whole NEX store has absolutely zero impact on the game and that's the way we wanted it. No "gold ammo".


Players never had a problem with the monocles and other vanity items? I am going to assume you weren't playing during Incarnaggedon then. The NEX store was what most of the hoo-ha was about, as well as the leaked internal memo that said they were going to introduce the whole 'gold ammo' and pay to win thing. Then Hilmar came out and said 'some people do want to spend $1000+ on a pair of jeans, what's the problem?'. Don't remember that?

As for the current mega expensive vanity items. The cybernetic arm, the pirate patch monocle, the tattoos... only available by spending £100+ on the collectors edition.


You addressed tiny flaws in my post in a pedantic fashion while ignoring my main question and argument - Where do you see other micro transactions? Certainly you don't need to "buy" anything in game order to play successfully. While "pay to win" can be done via purchasing the right character and the right modules (edit: and sov!) for PLEX and ultimately cash, there is no micro-transaction "pay to win". And that is what the revolution was mostly about. That and CCP's attitude of charging 3rd parties a $99 licensing fee to use the API to add content that is sorely missing from the game in the first place like killboards, better map functionality, etc...

Although it's typical of human beings and human politics that everyone revolted for a different reason. The successful politician is the one who can harness that power to his own end. But the people who actually rise up do it for many reasons or even have no idea why they do it...
Davon Mandra'thin
Das Collective
#39 - 2014-02-06 13:52:00 UTC  |  Edited by: Davon Mandra'thin
Ptraci wrote:

You addressed tiny flaws in my post in a pedantic fashion while ignoring my main question and argument - Where do you see other micro transactions? Certainly you don't need to "buy" anything in game order to play successfully. While "pay to win" can be done via purchasing the right character and the right modules (edit: and sov!) for PLEX and ultimately cash, there is no micro-transaction "pay to win". And that is what the revolution was mostly about. That and CCP's attitude of charging 3rd parties a $99 licensing fee to use the API to add content that is sorely missing from the game in the first place like killboards, better map functionality, etc...

Although it's typical of human beings and human politics that everyone revolted for a different reason. The successful politician is the one who can harness that power to his own end. But the people who actually rise up do it for many reasons or even have no idea why they do it...


I never said that CCP had introduced 'new sources' of micro-transactions, only that the micro-transaction model that was added during Incarna is still there and very much still alive. I think we've gone a little off topic here.

The original point was that you implied to the OP that we don't have WiS because CCP listened to the players. Which is not the case, as you admit in the post above. The Incarnageddon issue were about micro-transactions and other things, not their vision for avatar content.
Scatim Helicon
State War Academy
Caldari State
#40 - 2014-02-06 14:07:37 UTC
Davon Mandra'thin wrote:
Ptraci wrote:
The customers spoke, CCP listened.


Except the customers didn't ask CCP not to work on avatar content, they told them not to use a micro-transactions model

Problem is that Incarna's entire basis, despite the various forms of misdirection and handwaving that accompanied it,, was to act as a gameplay-vacuum catwalk in which players could parade their microtransaction items.

Once the playerbase gave a resounding HELL NO to the Nex Store "pay twice for the same game" approach, the top-down pressure on the company to expend development time on the project totally evaporated.

Every time you post a WiS thread, Hilmar strangles a kitten.