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What happened to the stuff Incarna was supposed to bring?

First post
Author
Aver Bheskagor
Bheskagor and Shadow Industries
#1 - 2014-02-06 04:16:12 UTC
I have been a EVE player for about 4 years now, on a new account. I was here before, during, and after the Incarna expansion. I knew it was supposed to bring walking around outside of your pod with your avatar, which it did. But it was also supposed to bring multiplayer experience to inside the stations (bars, corporate offices, agent offices, etc.). What happened to all of that stuff? Is it still in development? Or a lost cause?
Naydra Adni
Doomheim
#2 - 2014-02-06 04:17:52 UTC
don't
PotatoOverdose
School of Applied Knowledge
Caldari State
#3 - 2014-02-06 04:20:12 UTC
To my knowledge, CCP has currently no resources allocated to that project. So in the short term (next few expansions) it is unlikely that we will see any content along those lines.

In the long term, who knows? Could be like fac war where you get nothing for ~5 years, and then suddenly it becomes amazing and worthwhile. vOv
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#4 - 2014-02-06 04:24:36 UTC
Summary:

Lots of problems
Mass system crashes
Mass exodus
Big apology
Refocus on spaceships

much continued slight butthurt
Hell Ball
Doomheim
#5 - 2014-02-06 04:30:43 UTC
Aver Bheskagor wrote:
I have been a EVE player for about 4 years now, on a new account. I was here before, during, and after the Incarna expansion. I knew it was supposed to bring walking around outside of your pod with your avatar, which it did. But it was also supposed to bring multiplayer experience to inside the stations (bars, corporate offices, agent offices, etc.). What happened to all of that stuff? Is it still in development? Or a lost cause?

https://forums.eveonline.com/default.aspx?g=posts&t=161511&find=unread
Rhes
Brutor Tribe
Minmatar Republic
#6 - 2014-02-06 04:38:28 UTC
WiS almost killed the game so CCP wisely backed off and refocused on real Eve content.

EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise

45thtiger 0109
Pan-Intergalatic Business Community
#7 - 2014-02-06 04:53:33 UTC
Aver Bheskagor wrote:
I have been a EVE player for about 4 years now, on a new account. I was here before, during, and after the Incarna expansion. I knew it was supposed to bring walking around outside of your pod with your avatar, which it did. But it was also supposed to bring multiplayer experience to inside the stations (bars, corporate offices, agent offices, etc.). What happened to all of that stuff? Is it still in development? Or a lost cause?



No one wanted WIS to happen back then there was going to be an outrage and lots of players were going to leave the game.

This is a spaceship game and CCP said in a statement somewhere in these forum or threads in the past that WIS is not going to happen.

So do not expect CCP to worrie about useless WIS its not going to happen at all and it is a lost cause.

That is where Dust 514 has taken over with Walking and Fighting on Planets.



**You Have to take the good with the bad and the bad with the good.

Welcome to EvE OnLiNe**

Rich Uncle PennyBags
EVE Online Monopoly
#8 - 2014-02-06 05:00:49 UTC
45thtiger 0109 wrote:
Aver Bheskagor wrote:
I have been a EVE player for about 4 years now, on a new account. I was here before, during, and after the Incarna expansion. I knew it was supposed to bring walking around outside of your pod with your avatar, which it did. But it was also supposed to bring multiplayer experience to inside the stations (bars, corporate offices, agent offices, etc.). What happened to all of that stuff? Is it still in development? Or a lost cause?



No one wanted WIS to happen back then there was going to be an outrage and lots of players were going to leave the game.

This is a spaceship game and CCP said in a statement somewhere in these forum or threads in the past that WIS is not going to happen.

So do not expect CCP to worrie about useless WIS its not going to happen at all and it is a lost cause.

That is where Dust 514 has taken over with Walking and Fighting on Planets.






Actually, the big upset was at the potential of CCP introducing pay to win with the NEX store.

The vocal minority were upset with dev allocation to the incarna project.

From what I can tell, the majority of people would be totally fine, or indifferent to, a walking in stations feature.

It all got grouped in together and the whole thing got shitcanned.
Jacob Holland
Weyland-Vulcan Industries
#9 - 2014-02-06 08:53:15 UTC
45thtiger 0109 wrote:
No one wanted WIS to happen back then there was going to be an outrage and lots of players were going to leave the game.

Vast numbers of people wanted it to happen back then... Then, when it happened, the years worth of work and build up turned out to be one room which you couldn't turn off, fried graphics cards and included no player interaction... all to sell $5000 jeans.

People felt exploited and the backlash led to CCP promising the refocus on FiS.
Tippia
Sunshine and Lollipops
#10 - 2014-02-06 09:05:21 UTC
Incarna failed to bring it.
Scatim Helicon
State War Academy
Caldari State
#11 - 2014-02-06 09:05:46 UTC
CCP management believed that we'd fall over each other to throw money at them for space pants and monocles and so didn't think they needed to include any gameplay. As such, they spent two years designing themselves into a corner that will take a great deal more development effort to get themselves back out of than they have available to them right now, that would involve taking resources away from core game development (even more so than they have done so already with other projects), and for a playerbase already deeply sceptical on their ability to deliver.

Unsurprisingly, it's on hold indefinitely.

Every time you post a WiS thread, Hilmar strangles a kitten.

Elizabeth Brown
Federal Navy Academy
Gallente Federation
#12 - 2014-02-06 09:12:30 UTC  |  Edited by: Elizabeth Brown
Rhes wrote:
WiS almost killed the game so CCP wisely backed off and refocused on real Eve content.


Don't listen to Rhes. The Incarna riots and the people unsubbing had little or nothing to do with CCP's plan to implement more Avatar content. Incarnaggedon was the result of a large number of failings on CCP's part, fueled by micro-transactions and a terrible effort to address the issue by telling people to Harden the **** Up.

The game had been neglected for some time when that patch hit as a result of CCP spending all thier resources building Dust from the ground up and creating the CARBON engine for World of Darkness and Eve.

Most of the issues people have with WiS now is that they assume that any Avatar content CCP put any effort into would end up like the Captains Quarters, but CCP have said that that's not what they want for any future avatar content. All the initial overheads (ie, creating the CARBON engine to deal with Avatars) are now done.
Kagura Nikon
Native Freshfood
Minmatar Republic
#13 - 2014-02-06 09:19:48 UTC
Aver Bheskagor wrote:
I have been a EVE player for about 4 years now, on a new account. I was here before, during, and after the Incarna expansion. I knew it was supposed to bring walking around outside of your pod with your avatar, which it did. But it was also supposed to bring multiplayer experience to inside the stations (bars, corporate offices, agent offices, etc.). What happened to all of that stuff? Is it still in development? Or a lost cause?



The use of resources in incarna enraged playerbase that left in mass. CCP apologysed deeply on their knees to not go bankrupt and promissed they would focus on SPACE not in walking in stations and that means its basically dead for foreseable future.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Tippia
Sunshine and Lollipops
#14 - 2014-02-06 09:21:49 UTC
Elizabeth Brown wrote:
All the initial overheads (ie, creating the CARBON engine to deal with Avatars) are now done.
…well, except for making it actually capable of providing any gameplay and multiplayer.
Tarpedo
Incursionista
#15 - 2014-02-06 09:24:19 UTC
There are rumors CCP has fully functional Gallente station interiors - on internal test server...
Kuronaga
The Dead Parrot Shoppe Inc.
The Chicken Coop
#16 - 2014-02-06 09:27:33 UTC
Aver Bheskagor wrote:
I have been a EVE player for about 4 years now, on a new account. I was here before, during, and after the Incarna expansion. I knew it was supposed to bring walking around outside of your pod with your avatar, which it did. But it was also supposed to bring multiplayer experience to inside the stations (bars, corporate offices, agent offices, etc.). What happened to all of that stuff? Is it still in development? Or a lost cause?



CCP are currently consulting with Peter Molyneux on more ways they can talk about stuff they will never actually do and make money off of it.
Elizabeth Brown
Federal Navy Academy
Gallente Federation
#17 - 2014-02-06 09:33:49 UTC  |  Edited by: Elizabeth Brown
Tippia wrote:
Elizabeth Brown wrote:
All the initial overheads (ie, creating the CARBON engine to deal with Avatars) are now done.
…well, except for making it actually capable of providing any gameplay and multiplayer.


Well yes, there is that. But they have it working for World of Darkness which is using a changed CARBON engine, so they should be able to commute the changes fairly easily. Python is an OOP language, so if they didn't make those changes modular and with loose coupling then... well, then they're terrible people and they should feel bad.
Norian Lonark
Center for Advanced Studies
Gallente Federation
#18 - 2014-02-06 09:36:28 UTC
I for one dont remember the riots being about the use of resources for Incarna, or the concept of WIS.

I remember people being enraged by the fact that Incarna was released with a crazy micro transaction model that was not so micro. The "greed is good" newsletter that highlighted ccp's greed and internal discussions of p2w models. The terrible implementation of WIS, the Incarna expansion added nothing other than a room which gave no additional gameplay, nothing like the fanfest videos that were shown years before that had actual content , and what people were expecting.

http://www.youtube.com/watch?v=LwFB272ckvk

I really dont see how avatar gameplay and expanding on WIS could be a bad thing for EVE, I still would much rather see development of WIS rather than DUST and Valkyrie.

Start wide, expand further, and never look back

Ptraci
3 R Corporation
#19 - 2014-02-06 10:13:52 UTC
Aver Bheskagor wrote:
I have been a EVE player for about 4 years now, on a new account. I was here before, during, and after the Incarna expansion. I knew it was supposed to bring walking around outside of your pod with your avatar, which it did. But it was also supposed to bring multiplayer experience to inside the stations (bars, corporate offices, agent offices, etc.). What happened to all of that stuff? Is it still in development? Or a lost cause?


Some people have experienced walking along the bottom of their station...

If I recall correctly most of the team working on WIS were laid off or reassigned to other projects. The customers spoke, CCP listened. Hilmar suddenly realized how easy it could be to lose his baby. I imagine he's feeling even less comfortable now with Star Citizen taking in 30+ million without even launching or providing a beta. CCP is going to try very very hard to retain its players now, and "Walking in stations" is not it.
Davon Mandra'thin
Das Collective
#20 - 2014-02-06 10:21:48 UTC  |  Edited by: Davon Mandra'thin
Ptraci wrote:
The customers spoke, CCP listened.


Except the customers didn't ask CCP not to work on avatar content, they told them not to use a micro-transactions model (special edition 10 year anniversary items for hundreds of pounds anyone?), not to ignore old features, and to pull their resources back to working on Eve rather than spreading themselves too thin.

Today, the CQ and Avatar content is an ignored feature (and all the most used content in-game is still ignored), we still have micro-transactions and CCP are still selling us mega-expensive vanity items. They pooled their resources back to working on Eve around Crucible and Inferno, but it's clear those resources are being spread thin again (One more game Eve has to pull the weight of 'Valkyrie'). CCP may have 'listened' to the players, but they sure as hell haven't done what we asked. Things are the same now as they were then.
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