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Lvl 4 Raven questions

Author
Whimsi Kendall
Pradox One
#1 - 2014-01-31 17:47:46 UTC
I lost my Raven last night, part my fault, part bad luck (was stuck behind the acceleration gate when I tried to warp). I was using this fit. http://eve.battleclinic.com/loadout/68835-Raven-L4-mission-runner-for-newbies.html
minus the cap booster and 4 mission specific tech 2 hardners. Instead of 3.

I was wondering if I would be better keep this load out , maybe add a mjd for close fights to get some distance. But replace the arabalest with faction launchers and maybe faction hardners. Or go with a Navy Issue Raven. Money is generally not an issue due to ordering and extra set of $35 plex on accident.

Here is a link to my eveboard. http://eveboard.com/pilot/Whimsi_Kendall


Thanks
Caleidascope
Republic Military School
Minmatar Republic
#2 - 2014-01-31 17:59:37 UTC  |  Edited by: Caleidascope
If you buy navy raven, you just loose it the same way.

I would replace the tp with lmjd. Otherwise the fit is ok. I don't use one like that, but there is nothing fundamentally wrong with it except the lack of lmjd.
But.
Once you start using lmjd, you might have targeting range issues. So you might want to use sensor booster or sensor amplifier.

Life is short and dinner time is chancy

Eat dessert first!

Batelle
Federal Navy Academy
#3 - 2014-01-31 18:06:41 UTC  |  Edited by: Batelle
Given your SP, I would say the MJD is a very good idea. The downside to it is that volleys will take longer to hit their targets, and your target painter will "miss" more often. The upsides more than compensate for this.

Given your SP, training t2 cruises may be awhile yet. I still wouldn't recommend faction launchers, as they identify you as easy gankbait, and plex or no, losing an extra 300m on top of the rest of the ship could be crushing. I would rather tell you to spend that money on implants, or just save it for later. Spending the money to upgrade 1-2 of the damage mods to faction ones will improve your dps, reduce the cpu usage significantly, and they also won't become obsolete. Although to be fair, spending 300m on faction launchers makes you just as gank-worthy as spending it on faction damage mods. If you do either of these things, fit a damage control.

Faction hardeners are good. They save an assload of CPU and aren't that expensive. They also save on capacitor and overload for longer.

Caldari battleship level 1 to level 3 is your number one training priority. Getting it to level 4 is either your second or possibly third priority.

I would get rid of the drone link augmentor. It sucks up a ton of CPU and probably isn't doing much for you. That CPU mod is something you would prefer to not have to fit. A 4th ballistic control, the DDA, a power diagnostic system, a signal amplifier, or a damage control would all be better. Ways to reduce cpu are in the above suggestions, plus with a MJD you can probably safely downgrade to a large shield booster.

Given your SP, a navy raven is probably less effective than a vanilla raven. However, the scorpion navy issue may be of interest to you.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Garak n00biachi
The Scope
Gallente Federation
#4 - 2014-01-31 18:11:18 UTC  |  Edited by: Garak n00biachi
MJD+AB is very forgiving to new players, it is "easymode" tanking-wise.
Remember you can double click in space in the direction you wish to go and the ship will fly there....fe away from the gate you were stuck on, or the direction u wish the mjd to.

Dont try to cover your sp with real money, its not gonna work and itll spoil you and you will lose the patience you should have skilling up in EVE.
Bertrand Butler
Cras es Noster
#5 - 2014-01-31 18:12:27 UTC
Batelle gives some nice info. Here is also a PvE starter fit for the Raven that you might find a lot more relaxing to use.

Warp in, jump, and snipe until you can jump again. If the enemy comes too close, cycle the repper for getting back some shields. You wont need more.
Whimsi Kendall
Pradox One
#6 - 2014-01-31 19:19:48 UTC
Thanks for the responses. I will stick with the vanilla Raven, and will try adding a couple faction ballistic control and maybe faction hardners. I will train and add the MJD. I think I am overreacting since this is the first ship I have lost that wasn't a practice PVP frigate. So thanks again.
Ralph King-Griffin
New Eden Tech Support
#7 - 2014-01-31 20:16:19 UTC
Don't bling it, just use the fit mentioned above. Mid, snipe. Trust me, range will do more for you than faction mods. It also wount get you ganked
IIshira
School of Applied Knowledge
Caldari State
#8 - 2014-01-31 20:19:58 UTC
Train "Drone Interfacing" to at least 3 and if you're not using T2 drones you need to be. That will help kill a scramming frigate. MJD Will also save you but not if you're stuck on a gate.
MaligoLibens
Bath Salt Abusers
#9 - 2014-02-03 00:09:04 UTC  |  Edited by: MaligoLibens
Bertrand Butler wrote:
Batelle gives some nice info. Here is also a PvE starter fit for the Raven that you might find a lot more relaxing to use.

Warp in, jump, and snipe until you can jump again. If the enemy comes too close, cycle the repper for getting back some shields. You wont need more.



that uses a shield that takes cap boosters, which one would i use? isnt that a waste of cargo space? also which ammo would i use in which situation? which major empire space would be better to mission in?
IIshira
School of Applied Knowledge
Caldari State
#10 - 2014-02-03 02:39:33 UTC  |  Edited by: IIshira
MaligoLibens wrote:
Bertrand Butler wrote:
Batelle gives some nice info. Here is also a PvE starter fit for the Raven that you might find a lot more relaxing to use.

Warp in, jump, and snipe until you can jump again. If the enemy comes too close, cycle the repper for getting back some shields. You wont need more.



that uses a shield that takes cap boosters, which one would i use? isnt that a waste of cargo space? also which ammo would i use in which situation? which major empire space would be better to mission in?


Cap booster 400's. Note the ASB has a 60 second reload time so between reloads be careful. Remember if you're aligned and not hung up on anything you'll warp away fast.

You use whatever missiles of the damage type your target has lowest resists for. Look up your missions.
http://eve-survival.org/wikka.php?wakka=MissionReports

Most people flying Ravens like Caldari space. I've messed around in Gallente space and the Raven seemed to work well. Use caution in Amarr space because you can get cap drained.

Your skills are really hurting you. Back in the day I would have recommended you use a Drake but they've been nerfed too badly. It's a shame because they were really nice for newer pilots to get into level 4's. I remember doing them with my HM Drake... Fun times!