These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Programmable Remote Probes

Author
Steiv Dallas
Open University of Celestial Hardship
Art of War Alliance
#1 - 2014-01-31 17:12:24 UTC
I would like to invent a remote sensor drone that is designed to go through a warp gate or wormhole without my ship having to go.

I would have to pre-program what I want it to do, such as how far to travel once through the gate, how far to space the drones, amount of time to scan, etc. Once on the other side, it would execute the program, moving to the general area relative to the star that I programmed it for, then sending probes to the planned distance to conduct the scans. Then the sub-drones return to the main drone, which then returns through the gate.

I then scoop the drone and then could open the data and get an overview of what is on the other side. Perhaps make it very specific to what can be scanned for, so that each programming must focus on looking for resources, or tech or wormholes or whatever. I'd make standard models slower than normal scans, also.

Also, make it so that the launching ship has to be close to the gate/wormhole to launch (but doesn't have to wait there) to keep people from sitting in their ships on the other side of the system. I'd say you wouldn't have to wait at that location for the return, but the drone could be stolen if left alone too long (after the default cloaking time expires). It would make the pilot have to watch the clock based on the time expected to be away. I'd have the drone be rather large so that it would be the only drone that could be carried by a frigate, for instance.

It could make an interesting dynamic to have to sit and wonder what your expensive gear is doing out of sight. It would also make it tougher for big groups to set up gate camps and lessen the mass that goes through a wormhole for initial exploring.

To limit the chances of being stolen or discovered, perhaps upgraded versions could include stealth versions that are harder to see on a scan while it is working.
Mag's
Azn Empire
#2 - 2014-01-31 17:17:26 UTC  |  Edited by: Mag's
As long as when you use it you cannot cloak, your ship becomes immobile whilst the probe is out and has to be within 1.5KM of the gate or WH.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Steiv Dallas
Open University of Celestial Hardship
Art of War Alliance
#3 - 2014-01-31 17:44:09 UTC
Mag's wrote:
As long as when you use it you cannot cloak, your ship becomes immobile whilst the probe is out and has to be within 1.5KM of the gate or WH.


Well, I don't know what that would accomplish other than make someone a sitting duck. It's not like a cyno. And it's not exactly logical, considering you pre-program the probe and have no control of it while it is in the other system.

Trying to balance this item is that you have no control of it once launched. It goes and can be destroyed or stolen (if found) or maybe you didn't program it for what you should have, or not for the size of the target system (especially an issue for uncharted wormhole space).

Slower scan speed means that the longer you leave it on the other side, the greater the chance of it being found, even if it is hard to scan down it's exact location. The main drone would be passive, so finding that would be hard. The scanning drones wouldn't be, so you might end up getting back a main drone and have to replace a few sub-drones that never made it back to the maine drone.

Steiv Dallas
Open University of Celestial Hardship
Art of War Alliance
#4 - 2014-02-02 19:29:43 UTC  |  Edited by: Steiv Dallas
Another part of this is that it keeps you sitting around and potentially vulnerable while you wait. Since you can't adjust the probes on the fly, you have to wait for it to return, then pick the anomaly you want to focus on, reset the programming and send it back in. Or then go in yourself.
Gawain Edmond
Khanid Bureau of Industry
#5 - 2014-02-02 21:50:25 UTC
i think the best you can hope for with somethin like this would be a general system scan to tell you how many sigs are in a system or to send them through the gate as combat probes and find out how many ships are about in space