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Missions & Complexes

 
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Epic Arcs and faction kill missions within

Author
Pricecheckme captain
Native Freshfood
Minmatar Republic
#1 - 2014-01-31 11:35:08 UTC
From my understanding the Caldari epic arc has several missions where you kill gallente. Some involve taking a faction hit, some don't. Some old posts say they give a faction hit, some say it was a bug and got fixed.


What I need is a recent account from someone who's gone through the arc. Does the Caldari epic arc involve standings loss towards the Gallente?
Batelle
Federal Navy Academy
#2 - 2014-01-31 16:39:16 UTC
It SHOULD be a bug, as the gallente epic arc does not involve standings hits, and the major upside of the arcs is no derived standings losses.

In the Gal arc you shoot some minmatar ships, however they are of the "independent veteran" or "independent green-crewed" variety.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Qalix
Long Jump.
#3 - 2014-01-31 17:07:22 UTC  |  Edited by: Qalix
I've done the Gallente, Minmatar, and Caldari arcs. Each of them has some missions that include individual ships or structures that give you standings loss if you kill them. The missions themselves shouldn't be giving you standings hits. If you ever lose standings, you can always figure out what happened by going to your standings page, right clicking on teh faction or corporation, and then selecting Transactions. If you see Ship Kill or Aggression, that's what gave you the standing. If it were a mission level standings hit (like storyline missions), you'll see a derived standings hit (I can't remember the exact text, but something like action against faction).

The Uniwiki page shows two missions (11 and 13) that pertain to your question (http://wiki.eveuniversity.org/Caldari_Epic_Arc_-_Penumbra). There appears to be only one thing that might affect your standing and you don't have to kill it. Generally speaking, all of the arcs are like this. It's just one or two things in the whole chain and those things are either really small (a few ships in the *minmatar* arc at something like .06% and lower), one time only (one particular ammatar ship in the minnie arc), or avoidable (the struture in Caldari). I dual box, so this character always preserves standings and the other takes on the troublemakers and takes the hit.
Goldiiee
Bureau of Astronomical Anomalies
#4 - 2014-01-31 17:09:16 UTC
I looked through my standings and I see I took two .06% hits to Gallente the last time I completed the Caldari Epic Arc, unfortunately I cant tell you for sure if that was from the Arc mission, or a possible storyline mission I picked up on the way, I do each factions Epic Arc every 90 days and I never really noticed a small drop in one faction due to the other faction Arc.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Batelle
Federal Navy Academy
#5 - 2014-01-31 17:20:35 UTC
the gal epic arc is long enough to always give a storyline at the end.

I'm curious to know which mission or ships give a standings penalty in the Gallente arc.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Goldiiee
Bureau of Astronomical Anomalies
#6 - 2014-01-31 17:23:09 UTC
Batelle wrote:
the gal epic arc is long enough to always give a storyline at the end.

I'm curious to know which mission or ships give a standings penalty in the Gallente arc.

I don't see any corresponding negative hits to any of the other three factions during the last time I completed the Gallente, so they might have worked that one out.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Qalix
Long Jump.
#7 - 2014-01-31 18:04:17 UTC
Goldiiee wrote:
Batelle wrote:
the gal epic arc is long enough to always give a storyline at the end.

I'm curious to know which mission or ships give a standings penalty in the Gallente arc.

I don't see any corresponding negative hits to any of the other three factions during the last time I completed the Gallente, so they might have worked that one out.

Uniwiki shows Syndicate standings hits. http://wiki.eveuniversity.org/Gallente_Epic_Arc_-_Syndication (just before the walkthrough).

I may be confusing some of the ships in the Minnie arc. The minnie arc has one big 3% Ammatar hit and one or two tiny ammatar (or maybe amarr) hits of like .06 or lower. I'll check next time I log in. I could swear there was at least one tiny standings hit in the gallente arc (i remember thinking "i don't remember this!"), but I was running some impetus missions around the same time. So maybe a little transferance going on there.
Batelle
Federal Navy Academy
#8 - 2014-01-31 18:37:51 UTC
Oh, well, who cares about faction hits vs the syndicate? Although if you're running the arc to get syndicate standings, this would be quite a bite. I'm due to run the arc in a few weeks, I'll be sure to check it out.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Goldiiee
Bureau of Astronomical Anomalies
#9 - 2014-01-31 18:41:22 UTC
Unfortunately I have better than 6.0 standings (Currently, was 7.0 but I did some cosmos mission) with the four major factions, so it gets a little hard to decipher where what standing bump/hit came from, but suffice it to say the hit you take in any epic arc is minimal compared to the 12.5% bump. If your worried about the negative possibilities then go dedicate a few days running for the starter agent corp for the opposing faction(s) and once you complete one faction Arc go the run the other.

A -0.06 is easily obscured by a +12.5.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Qalix
Long Jump.
#10 - 2014-01-31 18:46:17 UTC
Goldiiee wrote:
A -0.06 is easily obscured by a +12.5.

True, but the 3% Ammatar hit is bad since they have no epic arc. Not a terribly important faction, but POS standings might be relevant to some players.

I once went through the derived standings tables to try to figure out the best path to 7+ standings to all factions. Running missions for Ammatar is an interesting way to resolve some of the derived standings issues of the 4 major factions. I'll have to see if I can find my old notes on that.
Goldiiee
Bureau of Astronomical Anomalies
#11 - 2014-01-31 18:46:35 UTC
Batelle wrote:
Oh, well, who cares about faction hits vs the syndicate? Although if you're running the arc to get syndicate standings, this would be quite a bite. I'm due to run the arc in a few weeks, I'll be sure to check it out.

WOW, on that note I did something on 2014-1-9 that incurred -0.25 x 6, -3.0 x 3 against Syndicate, but I am not seeing a corresponding Arc that could have incurred it. So I am going to assume it was me accepting a bad (faction) Storyline. On that note though it might be good to get some more samples to decide.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Goldiiee
Bureau of Astronomical Anomalies
#12 - 2014-01-31 18:52:57 UTC
Qalix wrote:
Goldiiee wrote:
A -0.06 is easily obscured by a +12.5.

True, but the 3% Ammatar hit is bad since they have no epic arc. Not a terribly important faction, but POS standings might be relevant to some players.

I once went through the derived standings tables to try to figure out the best path to 7+ standings to all factions. Running missions for Ammatar is an interesting way to resolve some of the derived standings issues of the 4 major factions. I'll have to see if I can find my old notes on that.

I have a corresponding hit from the Minmatar Epic Arc of -3.0 x 2 to Ammatar (Both Ship kills). It is timed to make me believe it might have been at the beginning of the Minmatar Arc. So you would want to be very careful or have a Friend/Alt kill the rats.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Qalix
Long Jump.
#13 - 2014-01-31 23:07:10 UTC
I've now looked at my standings hits.

Minmatar arc has a 3% and a .075% Ammatar loss.
Minmatar arc has a .06% Amarr loss

I'm almost completely sure there is only one 3% hit. My standings hit absorber pilot has a minimum 15 minute delay between each hit. I was running the arcs for all of my characters and the total number of hits is exactly the same number as the number of characters. There was also a strange .018% Amarr that only appears once in my log, but for the same minute on both characters.

Gallente arc has a 3% and two .035% (I think) Syndicate losses.

No other losses from the Gallente arc. My hit absorber pilot ran a few faction missions for another of my characters, which is where the bad info came from.

Caldari arc has fallen off my transaction logs.

Haven't done the Amarr arc.
Qalix
Long Jump.
#14 - 2014-01-31 23:11:40 UTC  |  Edited by: Qalix
Impetus

1000000
1280000 =
-------
2280000 - Mission 1 Rewards
0000000 - Mission 1 Bounties
-------
2280000 - Mission 1 Total

The Tolle Scar

5000000
1130000 =
-------
6130000 - Mission 2 Rewards
10000000 - Mission 2 Bounties
2500000 - Mission 2 Salvage
-------
18630000 - Mission 2 Total

Priority One

5000000
1260000 =
-------
6260000 - Mission 3 Rewards
0000000 - Mission 3 Bounties
22500000 - Mission 3 Salvage
-------
28760000 - Mission 3 Total

The Averon Exchange

5000000
1300000 =
-------
6300000 - Mission 4 Rewards
2800000 - Mission 4 Bounties
8000000 - Mission 4 Salvage
-------
17100000 - Mission 4 Total

A Different Kind of Director

5000000
1700000 =
-------
6700000 - Mission 5 Rewards
0000000 - Mission 5 Bounties
0000000 - Mission 5 Salvage
-------
6700000 - Mission 5 Total

Assistance

2000000
1100000 =
-------
3100000 - Mission 6 Rewards
3800000 - Mission 6 Bounties
13000000 - Mission 6 Salvage
-------
19900000 - Mission 6 Total



The High Road or the Low Road

1000000
1130000 =
-------
2130000 - Mission 7 Rewards
0000000 - Mission 7 Bounties
0000000 - Mission 7 Salvage
-------
2130000 - Mission 7 Total

Into the Black

1000000
1150000 =
-------
2150000 - Mission 8 Rewards
0000000 - Mission 8 Bounties
0000000 - Mission 8 Salvage
-------
2150000 - Mission 8 Total



Poor Man's Shakedown

7000000
1440000 =
-------
8440000 - Mission 9 Rewards
0000000 - Mission 9 Bounties
8000000 - Mission 9 Salvage
-------
16440000 - Mission 9 Total

Underground Circus

5000000
1700000 =
-------
6700000 - Mission 10 Rewards
14500000 - Mission 10 Bounties
10000000 - Mission 10 Salvage
-------
31200000 - Mission 10 Total

Intaki Chase

8000000
1220000 =
-------
9220000 - Mission 11 Rewards
0000000 - Mission 11 Bounties
11000000 - Mission 11 Salvage
-------
20220000 - Mission 11 Total

Rat in a Corner

1000000
1240000 =
-------
2240000 - Mission 12 Rewards
0000000 - Mission 12 Bounties
0000000 - Mission 12 Salvage
-------
2240000 - Mission 12 Total



Mission 13 - Places to Hide -- Choice



Little Fingers

5000000
2020000 =
-------
7020000 - Mission 14 Rewards
0000000 - Mission 14 Bounties
8000000 - Mission 14 Salvage
-------
15020000 - Mission 14 Total


Carry On

10000000
1600000 =
-------
11600000 - Mission 15 Rewards
0000000 - Mission 15 Bounties
2500000 - Mission 15 Salvage
-------
14100000 - Mission 15 Total


Studio 1

30000000
1610000 =
-------
31610000 - Mission 16 Rewards
0000000 - Mission 16 Bounties
22000000 - Mission 16 Salvage
-------
53610000 - Mission 16 Total

Showtime

15000000
1700000 =
-------
16700000 - Mission 17 Rewards
0000000 - Mission 17 Bounties
8000000 - Mission 17 Salvage
-------
24700000 - Mission 17 Total



Mission 18 - Where's the Line - Choice




Safe Return

0000000
1700000 =
-------
1700000 - Mission 19 Rewards
0000000 - Mission 19 Bounties
0000000 - Mission 19 Salvage
-------
1700000 - Mission 19 Total
Qalix
Long Jump.
#15 - 2014-01-31 23:13:39 UTC  |  Edited by: Qalix
I had the gallente arc ISK notes laying around so I posted those for future googlers. Salvage numbers are a very rough median of all the salvage I ran on any one mission (I did at least 6 of each mission). Amounts taken from numbers shown on estimated value.

edit: google search term: Gallente Epic Arc ISK rewards, gallente arc how much isk, gallente arc rewards