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Most cost effective Level 4 Battleship.

First post
Author
Jon Rackham
Caldari Provisions
Caldari State
#1 - 2014-01-30 17:41:20 UTC
Here's a challenge for the forum community: what do you think is the most COST EFFECTIVE battleship for running level 4 missions? Not the fastest or safest, but the best bang for your buck.
I'm not looking for ISK/hour here, but ISK/hour/initial ISK invested. For example, a navy battleship that costs three times as much as it's ordinary counterpart would only be as cost effective if it actually cleared missions three times as fast.
I'll start: I think it's the Raven. Fitted with cruise launchers (ideally T2) you can kite the room and match damage types to your targets. Maybe fit a single target painter to help with the cruisers. Give it an afterburner to better hold range and a good peak tank for when you need it. No expensive modules, no T2 rigs, but you still clear rooms quick and you never have to worry about range.
Other ships I think would be good: Dominix (also matches damage type to rats), Hyperion and Rokh (if in Guristas or Serpentis space).
Batelle
Federal Navy Academy
#2 - 2014-01-30 17:42:35 UTC  |  Edited by: Batelle
Jon Rackham wrote:
For example, a navy battleship that costs three times as much as it's ordinary counterpart would only be as cost effective if it actually cleared missions three times as fast.


This is stupid.

What you're really asking is for the best level 4 non-fation t2 fit battleship, because this metric rules out basically everything else.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Ralph King-Griffin
New Eden Tech Support
#3 - 2014-01-30 17:44:33 UTC
You will need to specify a time frame for this, mission long enough with anything and it becomes cost effective
Jon Rackham
Caldari Provisions
Caldari State
#4 - 2014-01-30 17:50:42 UTC
Batelle wrote:
Jon Rackham wrote:
For example, a navy battleship that costs three times as much as it's ordinary counterpart would only be as cost effective if it actually cleared missions three times as fast.


This is stupid.

What you're really asking is for the best level 4 non-fation t2 fit battleship, because this metric rules out basically everything else.


You could think of it that way if you prefer.
Gregor Parud
Imperial Academy
#5 - 2014-01-30 17:52:38 UTC
No, your post (and specifically that remark) makes no sense.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#6 - 2014-01-30 17:54:36 UTC
Ralph King-Griffin wrote:
You will need to specify a time frame for this, mission long enough with anything and it becomes cost effective


Seconding that "you need to specify a time frame".

And generally speaking, the hull cost of most t1 Battleships are similar to each other.
Then using t2 BS's, Navy, or Pirate BS's are better under various situations.
Faction and deadspace modules are also ways you can improve your ships performance for a wide variety of pricing.

Are you expecting to pay for it in 30 hours of missioning? 100 hours of missioning? 500 hours of missioning?

Jon Rackham
Caldari Provisions
Caldari State
#7 - 2014-01-30 18:05:48 UTC
Gizznitt Malikite wrote:
Ralph King-Griffin wrote:
You will need to specify a time frame for this, mission long enough with anything and it becomes cost effective


Seconding that "you need to specify a time frame".

And generally speaking, the hull cost of most t1 Battleships are similar to each other.
Then using t2 BS's, Navy, or Pirate BS's are better under various situations.
Faction and deadspace modules are also ways you can improve your ships performance for a wide variety of pricing.

Are you expecting to pay for it in 30 hours of missioning? 100 hours of missioning? 500 hours of missioning?


I think you're confusing cost effectiveness with profitability. I'm not asking about how much time is required to make back the investment.
For purposes of this challenge:
Cost Effectiveness = ISK earned / hour / ISK invested
Profitability = ISK earned / hour * hours spent missioning - ISK invested = ISK earned - ISK invested
Degnar Oskold
Moira.
#8 - 2014-01-30 18:08:22 UTC
Perhaps a better way of phrasing this would be:

Which missioning battleship & fit will give the fastest return on its cost from Level 4 missions?
Sentenced 1989
#9 - 2014-01-30 18:24:44 UTC  |  Edited by: Sentenced 1989
Degnar Oskold wrote:
Perhaps a better way of phrasing this would be:

Which missioning battleship & fit will give the fastest return on its cost from Level 4 missions?


230 mill for the fit, pulse the repper, use AB only to go to the gates, might consider MWD if you have great skills and are confident you know how to fly your ship.
Considering the tank is more then sufficient (omni tanked) and no need to refit, makes it even faster in terms of dock->grab next mission->undock.
Maybe raven would outperform this, but never did use Raven so can't say for sure.

[Maelstrom, PVE Shield Artillery]
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Damage Control II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II
Sensor Booster II, Scan Resolution Script
X-Large C5-L Emergency Shield Overload I
100MN Afterburner II

1200mm Artillery Cannon II, Republic Fleet EMP L
1200mm Artillery Cannon II, Republic Fleet EMP L
1200mm Artillery Cannon II, Republic Fleet EMP L
1200mm Artillery Cannon II, Republic Fleet EMP L
1200mm Artillery Cannon II, Republic Fleet EMP L
1200mm Artillery Cannon II, Republic Fleet EMP L
1200mm Artillery Cannon II, Republic Fleet EMP L
1200mm Artillery Cannon II, Republic Fleet EMP L

Large Anti-Thermal Screen Reinforcer I
Large Anti-Thermal Screen Reinforcer I
Large Projectile Metastasis Adjuster I

Warrior II x10
Valkyrie II x5
Republic Fleet EMP L x3000
Republic Fleet Phased Plasma L x3000
Republic Fleet Fusion L x3000
Nanite Repair Paste x100

EDIT:
Oh yea, drones for small stuff, guns for cruisers or battleships, could snipe frigs at 30+ km...
If you are going for angels, definitely swap for 800's, this is the fit I used in Caldari space about 3 years ago (with meta IV guns)
Ralph King-Griffin
New Eden Tech Support
#10 - 2014-01-30 18:30:23 UTC  |  Edited by: Ralph King-Griffin
i think the op is looking to justify a stingy bs fit,
which is fine.
however i still think a time frame would ad a whole lot of context to this.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#11 - 2014-01-30 18:35:37 UTC  |  Edited by: Riot Girl
Typhoon is the cheapest T1 hull afaik. It also performs very well with a T2 fit.
Layla Firoue
Doomheim
#12 - 2014-01-30 18:57:07 UTC  |  Edited by: Layla Firoue
Despite the omni link nerf a sentry domi is still comparatively cheap and a fairly decent L 4 runner, now more than ever since fed navy omnis are worthless now and therefore not necessary.

And it will have better range/tracking and damage projection than the Mael fit some other guy posted.
Caleidascope
Republic Military School
Minmatar Republic
#13 - 2014-01-31 00:03:32 UTC
Raven works good.

Life is short and dinner time is chancy

Eat dessert first!

Webvan
All Kill No Skill
#14 - 2014-01-31 01:48:41 UTC
Jon Rackham wrote:
Here's a challenge for the forum community: what do you think is the most COST EFFECTIVE battleship for running level 4 missions?

A cruiser fit to speed run and we name it "a battleship"? Big smile
cha-ching!

Otherwise, raven? Fairly cheap to fit, easy enough to fly. Anything with range seems less risky for pve.

I'm in it for the money

Ctrl+Alt+Shift+F12

Hesod Adee
Perkone
Caldari State
#15 - 2014-01-31 02:39:08 UTC
Ralph King-Griffin wrote:
mission long enough with anything and it becomes cost effective

Unless it get attracts suicide gankers.
Webvan
All Kill No Skill
#16 - 2014-01-31 03:13:56 UTC  |  Edited by: Webvan
Hesod Adee wrote:
Ralph King-Griffin wrote:
mission long enough with anything and it becomes cost effective

Unless it get attracts suicide gankers.

Well yes, which is why a CNR isn't always ideal, even less a Golem. You either best have your d-scan open, and/or have a second account char on grid with some appropriate counter measure fit. Or just do as I do and hop in a scorp to do missions now and then when things seem odd in your usual mission locations but need a BS for some reason (though often a cruiser is enough). But ravens are effective enough, not so much a high-profile target, affordable if lost. You just need to be aware of kill/pod activity in recent hours, who's operating in surrounding space, know your exit possibilities, watch for probes.

I'm in it for the money

Ctrl+Alt+Shift+F12

Bertrand Butler
Cras es Noster
#17 - 2014-01-31 03:26:06 UTC
[Typhoon, LVL 4 Sansha - 84km]

Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Drone Damage Amplifier II
Coreli C-Type EM Plating
Armor Thermic Hardener II
Large Armor Repairer II

Phased Weapon Navigation Array Generation Extron
Phased Weapon Navigation Array Generation Extron
Sensor Booster II
Omnidirectional Tracking Link II, Optimal Range Script
Large Micro Jump Drive

Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Drone Link Augmentor II

Large Warhead Rigor Catalyst I
Large Warhead Rigor Catalyst I
Large Auxiliary Nano Pump I

Curator II x4
Hesod Adee
Perkone
Caldari State
#18 - 2014-01-31 03:40:19 UTC
Webvan wrote:
Hesod Adee wrote:
Ralph King-Griffin wrote:
mission long enough with anything and it becomes cost effective

Unless it get attracts suicide gankers.

Well yes, which is why a CNR isn't always ideal, even less a Golem. You either best have your d-scan open, and/or have a second account char on grid with some appropriate counter measure fit. Or just do as I do and hop in a scorp to do missions now and then when things seem odd in your usual mission locations but need a BS for some reason (though often a cruiser is enough). But ravens are effective enough, not so much a high-profile target, affordable if lost. You just need to be aware of kill/pod activity in recent hours, who's operating in surrounding space, know your possible exit possibilities, watch for probes.

I thought the suicide gankers would scan your ship (or find some other way to get your fit) and assess if it's a profitable target first. Then gank it if it was worth hitting. So an expensive hull wouldn't make you a gank target if you weren't running expensive modules.

Well, unless you did something which let gankers hit you without having to worry about Concord.
Webvan
All Kill No Skill
#19 - 2014-01-31 04:35:27 UTC
Hesod Adee wrote:

I thought the suicide gankers would scan your ship (or find some other way to get your fit) and assess if it's a profitable target first. Then gank it if it was worth hitting. So an expensive hull wouldn't make you a gank target if you weren't running expensive modules.

Well, unless you did something which let gankers hit you without having to worry about Concord.
Well you can only be ship scanned within 60km, you just need to be aware as you move to objectives. Maybe hanging around busy SOE mission hubs isn't a bright idea. Obviously faction and T2 ships will often more likely be sporting more expensive modules, receive more attention.

I'm in it for the money

Ctrl+Alt+Shift+F12

Lephia DeGrande
Luxembourg Space Union
#20 - 2014-01-31 09:48:31 UTC
I would suggest an Apocalypse with T2 Pulse if you fly Missions in Amarr Space.

Its kinda cheep, fast and you can save some ISK with T1 Ammunition.
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