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Crime & Punishment

 
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The Recantment of PVP In High Sec

First post
Author
Naydra Adni
Doomheim
#21 - 2014-01-29 22:19:34 UTC
"For those who feel that we should just run off to Low Sec space to do as we wish... That's an easy fix. Move all level 4 agents and missions into Low Sec only and I'm there."

this, this right here is the Real underlying issue lol
how can you seriously claim to represent the harsh, cold, dark reality that is eve's true form when you're pouting that you can't get your safe kills? those poor stupid lemmings so easy to squish lol

and then go on to say that the only way you'll go to low/nul (where all the sissy carebears tell you to go if you were a real pvp man) is if they put your bread and butter down there.. the easy-pickings.

damn dude.. really?
Jebediah Beane
Trent Industries
BLACKFLAG.
#22 - 2014-01-29 22:21:40 UTC
Just following the money. :)
Naydra Adni
Doomheim
#23 - 2014-01-29 23:17:31 UTC
like any true carebear does :)
Jebediah Beane
Trent Industries
BLACKFLAG.
#24 - 2014-01-29 23:33:53 UTC
Now you're just being facetious.
Naydra Adni
Doomheim
#25 - 2014-01-30 00:02:27 UTC
that wasn't an insult.. there's a difference between a carebear and the soft, easy kills you make a living on lol
Naydra Adni
Doomheim
#26 - 2014-01-30 00:03:23 UTC
sorry.. meant to say a carebear like yourself
Sniper Wolf18
Aggressive Diplomacy
#27 - 2014-01-30 00:13:15 UTC  |  Edited by: Sniper Wolf18
Naydra Adni wrote:
"For those who feel that we should just run off to Low Sec space to do as we wish... That's an easy fix. Move all level 4 agents and missions into Low Sec only and I'm there."

this, this right here is the Real underlying issue lol
how can you seriously claim to represent the harsh, cold, dark reality that is eve's true form when you're pouting that you can't get your safe kills? those poor stupid lemmings so easy to squish lol


Thing is though, those kills are not safe, not safe in the slightest. Shooting an MTU makes you suspect, a person can masquerade as a bear, fit tackle and warp his fleet in ontop of you, or a bear can fleet with ANYBODY in system and have them come and turn your ship into a pod for them. Going suspect in highsec essentially turns that highsec system into lowsec for you as anyone can shoot you without concord/sec status loss, but that system is still highsec for them until they shoot you. How you can claim this to be 'risk free' I do not know. If I were to run missions I'd carry a mobile depot and tackle to prepare for someone coming in and looting my wrecks/shooting my MTU, then once they were tackled I'd have my corpmates warp in and turn their shiny ship to dust. Why the bears can't do this, I do not know.
Sabriz Adoudel
Move along there is nothing here
#28 - 2014-01-30 00:23:41 UTC
Sniper Wolf18 wrote:
Naydra Adni wrote:
"For those who feel that we should just run off to Low Sec space to do as we wish... That's an easy fix. Move all level 4 agents and missions into Low Sec only and I'm there."

this, this right here is the Real underlying issue lol
how can you seriously claim to represent the harsh, cold, dark reality that is eve's true form when you're pouting that you can't get your safe kills? those poor stupid lemmings so easy to squish lol


Thing is though, those kills are not safe, not safe in the slightest. Shooting an MTU makes you suspect, a person can masquerade as a bear, fit tackle and warp his fleet in ontop of you, or a bear can fleet with ANYBODY in system and have them come and turn your ship into a pod for them. Going suspect in highsec essentially turns that highsec system into lowsec for you as anyone can shoot you without concord/sec status loss, but that system is still highsec for them until they shoot you. How you can claim this to be 'risk free' I do not know. If I were to run missions I'd carry a mobile depot and tackle to prepare for someone coming in and looting my wrecks/shooting my MTU, then once they were tackled I'd have my corpmates warp in and turn their shiny ship to dust. Why the bears can't do this, I do not know.


Exactly.

Actually low as a non-suspect is slightly safer than being suspect in high - if you lose your ship in low your pod will be guarded by gate or station guns when you try to escape after the loss. (That's the most dangerous time for your pod, getting off grid from the people that deshipped you is easy, but getting docked somewhere is sometimes dangerous)

I support the New Order and CODE. alliance. www.minerbumping.com

Naydra Adni
Doomheim
#29 - 2014-01-30 00:31:35 UTC
how many times have you lost your pod in highsec from being suspect? how many times from a mission runner or miner?
Sniper Wolf18
Aggressive Diplomacy
#30 - 2014-01-30 01:48:05 UTC
Naydra Adni wrote:
how many times have you lost your pod in highsec from being suspect? how many times from a mission runner or miner?


People who are suspect lose pods in hisec all the time. You are able to instawarp your pod, so the only time you can really lose your pod in hisec is when you land just outside docking range on a station.
People lose ships to bait missionrunners and miners all the time. If the for reals mission runners don't want to fleet with people in local and would rather aggress the person ninjaing their mission all on their lonesome this only further reinforces my point that CCP are idiot-proofing highsec even more, since you'd need to be a total ******* moron not to capitalize on the fact that someone in your mission just went suspect and is a valid target for everyone to shoot at.

Back when there was a 15 minute aggro timer, I used to get aggro and ship up, which worked really well until one smart missionrunner decided to do the same as me, he turned his missionmyrm into a plated gank myrm with explosive drones and I was down one Deimos. Now it is easier than ever for this to occur, rather than that one missioner and his corp being able to shoot me, everybody can, I usually have to fly a softer bait ship too, because five minutes is barely enough time to ship up on a mission with accel gates. I almost lost a ship earlier this week to a loki, who showed up to defend the missionrunner who's mission I'd entered, it was only because he held off on attacking me (no idea why, I was only in a vexor and he had 2 myrms and a tengu there too) that I escaped.
Not all missionrunners are stupid, unfortunately most choose to be stupid and I will therefore continue to exploit that stupidity.
Naydra Adni
Doomheim
#31 - 2014-01-30 04:55:54 UTC
that was a thrilling story. it almost felt like... I was there...
Jebediah Beane
Trent Industries
BLACKFLAG.
#32 - 2014-01-30 05:59:34 UTC
Naydra Adni wrote:
that was a thrilling story. it almost felt like... I was there...



You're mad brah.

Once again. Another valid point made.

Once again, another carebear cries that IT CANNOT BE TRUE OMG SAD PANDA......


Seriously, this topic is a serious question/answer/debate session. Even the bears must recognize the nerfdom that highsec has become. Be careful what you wish for. When it become Eve: WOW online. Your markets will fail. There will no longer be incentive to continue.

CCP must even recognize that star citizen is beyond the horizon. Behind it, many more competitors willing to take it on. We've just got to continue down this road to make that a reality. Otherwise, CCP wakes up, and realizes that carebears aren't the only ones funding CCP profit.
Naydra Adni
Doomheim
#33 - 2014-01-30 06:47:56 UTC  |  Edited by: ISD Ezwal
yeah.. except I'm not mad, really :)
and you didn't really make a valid point. you told a cool little story
also I don't argue the nerf hammer swings hard in highsec and the safety net does indeed get raised and extra padding added so the little ones don't hurt themselves.

*Snip* Please refrain from personal attacks. ISD Ezwal.

since you brought up SC I am anxious to find out if it lives up to it's goal or not
Serendipity Lost
Repo Industries
#34 - 2014-01-30 14:08:57 UTC
To add to the actual thread. I had a buddy shoot an MTU in a bear system a few weeks back. I had 2 scimmy on standby to back him up (because I am that kind of gal). 2 min after he shoots the MTU a merlin and a dessy show up. The drake is pointed so the I put the reps on grid and start propping him up.

At this point we're laughing on comms that we may set a record for the number of T1 crap kills by a single drake. As time went on the crowd grew and it was soon apparent that we were going to lose everything. We did. Drake and 2 scimmy down.

We took our medicine and endured the chest beating in local. It was their win - let them roll in it and enjoy it. I think everyone involved had a good time.

My point - they responded fairly quickly and did a good job of setting things right from their perspective. The MTU mechanic blessed the coordinated mission runners with 3 nice kills at the cost of (I think) 1 merlin and 2 destroyers. They risked a few T1 ships and (once they had the situation under control) a deimos. We underestimated them by a mile and paid for it. This could have been repeated in any system any number of times. Now it can't, because it got 'fixed'.

EVE is an MMO where group play is desired. EVE is a pvp game where pretty explosions are desired. I get a little worried when opportunities for group play and pvp (I think those are actual design goals) get pulled back and put away. I've absolutely loved this game for years. Years folks. This game has lasted for years and slowly but surely built a core of devoted players.

The 1000s of subscriptions that dunked the PL titans a few days back had zero to do with mission whiners. They all grew up on the mean streets of new eden. PVP guys love this game. PVE guys play this game. THAT is what CCP needs to understand. Casual 'take a break for years' PVE guys don't pay the rent over the long haul. It's the guys that love the game, not the guys that play it.
Jake Patton
Viziam
Amarr Empire
#35 - 2014-01-30 14:44:54 UTC
Before I start I should note that I never shot an MTU or any other deployable with the purpose of baiting the owner, or any other nearby players.

I too think that highsec has been hit by too many safety features over the last years. Even though I never really did any mission baiting, I am very much in favor of this play style. I love setting up traps to kill mission baiters.

It promotes fun situations like this one.

I can confirm that not all of them are out for the easy kills only. Moreover, I've yet to see any tears coming from them after making their spaceships go boom. In most cases it ends in both parties having fun and giving gfs in local, even if it was a ridiculous gank like the one linked above.

It would be a great loss if CCP nerfs this play style to its death.

To all the mission baiters here: that we may meet in some random rainbow farting carebear's mission in the near future.
Amrastion Tasartir
Syndicate Enterprise
Sigma Grindset
#36 - 2014-01-30 14:52:15 UTC
Serendipity Lost wrote:
To add to the actual thread. I had a buddy shoot an MTU in a bear system a few weeks back. I had 2 scimmy on standby to back him up (because I am that kind of gal). 2 min after he shoots the MTU a merlin and a dessy show up. The drake is pointed so the I put the reps on grid and start propping him up.

At this point we're laughing on comms that we may set a record for the number of T1 crap kills by a single drake. As time went on the crowd grew and it was soon apparent that we were going to lose everything. We did. Drake and 2 scimmy down.

We took our medicine and endured the chest beating in local. It was their win - let them roll in it and enjoy it. I think everyone involved had a good time.

My point - they responded fairly quickly and did a good job of setting things right from their perspective. The MTU mechanic blessed the coordinated mission runners with 3 nice kills at the cost of (I think) 1 merlin and 2 destroyers. They risked a few T1 ships and (once they had the situation under control) a deimos. We underestimated them by a mile and paid for it. This could have been repeated in any system any number of times. Now it can't, because it got 'fixed'.

EVE is an MMO where group play is desired. EVE is a pvp game where pretty explosions are desired. I get a little worried when opportunities for group play and pvp (I think those are actual design goals) get pulled back and put away. I've absolutely loved this game for years. Years folks. This game has lasted for years and slowly but surely built a core of devoted players.

The 1000s of subscriptions that dunked the PL titans a few days back had zero to do with mission whiners. They all grew up on the mean streets of new eden. PVP guys love this game. PVE guys play this game. THAT is what CCP needs to understand. Casual 'take a break for years' PVE guys don't pay the rent over the long haul. It's the guys that love the game, not the guys that play it.


A dessy and merlin starts shooting a drake and you immediately put reps on the drake? I dont even.
Serendipity Lost
Repo Industries
#37 - 2014-01-30 15:53:27 UTC
No, you don't. There was more to the decision than just a merlin and dessy showing up. There was also the chat in local, so we knew more would be coming. Once we had 2 engaged for sure we knew it was go time. 4 scimmy would have been a better call for the drakes survival. Try to not weigh in on things you don't understand. I'll just make fun of you until you get all mad and stuff.

When you're not an unprepared scrub - THEN feel free to throw random rocks at folks.
Sniper Wolf18
Aggressive Diplomacy
#38 - 2014-01-30 16:18:23 UTC  |  Edited by: Sniper Wolf18
Left this thread last night expecting more trolling and 'Hurr derr teeerrrs' posts, I returned pleasantly surprised.

As people who read the pirate story thread will know, I'm back after a hiatus of a few years and returned rather disappointed to see that my playstyle of ninjaing and mission baiting had been nerfed to near obscurity. I consider myself to be one of the first people to have started mission baiting, starting it before the changes to probing and before suddenly ninjas ever existed, prior to my return my playstyle consisted of probing out missions in an imicus and getting aggro in that imicus, I was very opposed to using alts for probing or anything else. Now, with five minute aggression timers, you have no choice but to probe with an alt, unless you want to probe out large batches of missions, switch ship and try each one in the hope that bears will still be there. I have to congratulate CCP on making it almost required that anyone who is serious about PvP now needs an alt.
With the five minute timer, getting aggro then returning in a bigger ship is also out of the question on about 80% of the missions because acceleration gates and multiple rooms make shipping up a mad scramble to the bear and hoping he's not out of point range, or, if he's in a BS, he doesn't just hit MJD the second he sees you.
Naturally I was pleasantly surprised to see that you could still get aggro on missionrunners if they were lazy bastards and you shot one of their CCP endorsed botting devices while they were AFK using another one of CCP's botting devices (namely drones), however, CCP could clearly not take the idea of losing subs after the great flop that was DUST 514 ate up most of their resources (funny that a developer of a game that so strongly advocates not putting all your eggs in one basket fell into such a trap) and thusly decided to nerf this interesting new mechanic out of existence completely, despite the fact that 90% of bears seemed to adapt and turn drones to passive/pull drones after someone warps in.
Once again I return to having my profession nerfed down to obscurity, I still get a few kills (and some of them are great kills) by using a small bait ship like a vexor (no RR mind you), however a vexor is only a small cheap ship, wouldn't it be better if I could go suspect in my HAC, wouldn't that give people an oportunity to blap 300m of ship, rather than 30m? CCP say no however, the company who advertise bringing huge stakes to a fight then losing it all would rather me PvP in a cheap ship, because that is the only thing bears will shoot, rather than an expensive one who's loss would drive the content machine that is a sandbox for the many bears who died to it.
Bing Bangboom
DAMAG Safety Commission
#39 - 2014-01-30 17:07:01 UTC
If only there was an organization dedicated to pointing out the on going nerfing of highsec pvp and expending massive amounts of time and effort in bringing it to the attention of the entire Eve community.

This thread is an excellent example of the ongoing struggle between the carebears and the pvp enthusiasts. We had a mechanism that resulted in an increase of pvp in highsec. The mechanism was being used enough that by now everyone who could be affected by it had enough time to aquire the knowledge that using a MTU and aggressive drones created the risk of a limited engagement.

Faced with this risk Joe AverageEveplayer had two choices. Adapt for himself to mitigate the risk OR demand CCP change the mechanism so he would not be required to do anything (and of course, demanding reimbursement for the inconvenience of having to buy a new ship which, horrors, required him to actually be AT the keyboard). Obviously, being carebears, they selected the second. And for some reason CCP decided that less pvp was better and they nerfed the previously working as intended "bug". So, I guess now the option of using an MTU has only an upside and no downside. Balance achieved!

With the safety of AFKing mission runners achieved, CCP can now turn its attention to less important matters. I shall expect the constant disconnects I often experience to be cleared up toot sweet.

Highsec is worth fighting for.

By choosing to mine in New Order systems, highsec miners have agreed to follow the New Halaima Code of Conduct.  www.minerbumping.com

Sniper Wolf18
Aggressive Diplomacy
#40 - 2014-01-30 17:55:39 UTC
The date that this intended mechanic suddenly became a bug is rather suspect to me. Don't big companies work out all their numbers for the next fiscal year between the fifth and tenth of jan, right about the time everyone returns from Christmas break?
If so, this timing may explain exactly why this new feature so quickly became a bug, less subs and pressure from above have made CCP backtrack before, if I'm right about fiscal year calculations being done in early Jan (never been much of a business person myself) then we may have a reason this changed so quickly.