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EVE New Citizens Q&A

 
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Feeling discouraged

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Author
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#41 - 2014-01-28 20:30:50 UTC  |  Edited by: ISD Dorrim Barstorlode
Removed some posts discussing moderation. If you have an issue with the way moderation is performed, petition it with f12.

As for continuing the conversation, you're more than welcome to do so. Just keep it civil and on topic, thank you.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

Inxentas Ultramar
Ultramar Independent Contracting
#42 - 2014-01-28 21:24:46 UTC
OP, a word of advice: both the extasy of winning and dissapointment from losing will increase over time, to slowly fade when you become so experienced you 'have seen it all'. It will never go away completely, because every loss represents invested time, ISK, or both. That is actually, one of the major draws of Eve Online.

Eve is a throwback to a time when games were actually this brutal by default, and we liked it that way. It's the Dark Souls of MMORPGs, it is supposed to be NES-hard at the start so you can only appreciate it all the more when you do reach that milestone, do conquer that objective.

Right now me and my corporation are getting their asses kicked by a larger force. We could sob and whine about it, or just accept the game mechanic of steamrolling blobs as a fact. You know those old space strategy games like Masters of Orion or Birth of the Federation? They used to have these massive entities (like Borg cubes etc) that would scour the map and brutalize your entire empire. Same mechanic, but these entities are player driven.

Eve is no different, but it has many more metas. You might find yourself low on personal funding, like yourself. You might see some of your infrastructure sieged, your complex being invaded, your farming BC being hotdropped... you have not even begun to discover the myriad was of getting sand kicked in your face. But each is a lesson, best pay attention, and make a mental note of every mechanic you encounter. You might use it to your advantage and turn the tables next time.
Spine Ripper
New Order Logistics
CODE.
#43 - 2014-01-29 22:38:49 UTC
Theresa Podiene wrote:


I don't think I'm quite ready to go into more dangerous areas of space yet (Where as I understand it, most of the active corporations will be) and I really don't want to repeat my experience with my first corporation. I just lost my ship and it's really a downer to have be basically back where I started...I've always been terrible at PvP (although I'm happy to join my guilds for PvP events in other games) and I just feel stuck in a rut right now, I guess.


~T~


Actually most players are in highsec including many corporations that solicit new players to their ranks. The unfortunate thing is that many of these corporations are led by people who have little understanding of the game themselves and give new players bad information and encourage bad habits like AFK mining in untanked Retrievers, thinking highsec is safe from pvp and being belligerent in local to dangerous people.

My recommendation to a new player would be to maintain a completely open mind as I encountered the many denizens of highsec and consider each encounter as both a way to learn about the game and to adjust my expectations of what playing Eve is about. Many of the best lessons start with a loud screech and end with a bang.

All Highsec miners must follow the New Halaima Code of Conduct or be subject to bumping or ganking.  No permit, no mining. www.minerbumping.com

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