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Player Features and Ideas Discussion

 
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TiDi module activation - UI feedback

Author
Hegh Batlh
Stille Gewalt
#1 - 2014-01-25 21:44:53 UTC
Hi,

when jumping in a new system or mostly when you are in TiDi sometimes you don´t know if you activated a module or not.

Yet you have only 2 colors for module feedback:

green -> module active
red -> module last cycle

I think it would be nice to have a third color as Client side feedback:

yellow/orange -> the Client has received command(keyboard/mouse) to activate this module but due to lag/TiDi/serverload the module isn´t working yet but will be activated.

So you have a client side feedback even the server is proceeding data busy etc. - and you can be sure the module will be activated. And you dont click a module twice by accident.

Greetz Hegh