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What is the current L4 King?

Author
Gimme more Cynos
Deep Core Mining Inc.
Caldari State
#41 - 2014-01-19 12:50:07 UTC
Ivan St wrote:

Rattlesnake
Use cruise missiles and sentries, keep your distance and you'll be fine. Don't worry about your tank, you are flying one of the best subcap shield tank ships (if not THE best)


No subcap can beat marauders on tank nowadays.
Goldiiee
Bureau of Astronomical Anomalies
#42 - 2014-01-19 12:51:06 UTC
dexington wrote:
4 gyros, T2 rig and 2 +5% damage implants does give 1400 dps in eft, projected dps is going to be less with the 4km optimal range. The same is true for the 1K arti fit, it has 20 km optimal, and you can't pick damage types with any of the fits.


Pretty close, If I use sentries (Rare opportunity) I can push the total DPS to nearly 1600. But thats only for a few missions where I land at 40 km from rats and have nothing better to do than sit a blap.

Yes optimal can be 4km, but with Guns you always fight in falloff. So a more accurate statement would be a minimum of half my dps reaches 62 km with Autos, and 113km with Artillery.

And Dex I am not sure what you mean 'Can't pick damage types'?

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

dexington
Caldari Provisions
Caldari State
#43 - 2014-01-19 13:02:45 UTC  |  Edited by: dexington
Goldiiee wrote:
And Dex I am not sure what you mean 'Can't pick damage types'?


Is projectile T2 ammo not always Kin/Exp?

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Goldiiee
Bureau of Astronomical Anomalies
#44 - 2014-01-19 13:12:29 UTC
dexington wrote:
Goldiiee wrote:
And Dex I am not sure what you mean 'Can't pick damage types'?


Is projectile T2 ammo not always Kin/Exp?

Yes that's right. But I still have RF Phased Plasma (Thermal), RF EMP (EMP), RF Fusion (Explosive) and the laughable RF Titanium Sabot (Kinetic, with a huge hit in DPS)

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Ivan St
Doomheim
#45 - 2014-01-19 13:15:22 UTC
Gimme more Cynos wrote:
Ivan St wrote:

Rattlesnake
Use cruise missiles and sentries, keep your distance and you'll be fine. Don't worry about your tank, you are flying one of the best subcap shield tank ships (if not THE best)


No subcap can beat marauders on tank nowadays.

Sorry, wasn't specific:
One of THE best non- maurauder subcap shield tank
IIshira
School of Applied Knowledge
Caldari State
#46 - 2014-01-19 15:29:25 UTC
Ivan St wrote:
Gimme more Cynos wrote:
Ivan St wrote:

Rattlesnake
Use cruise missiles and sentries, keep your distance and you'll be fine. Don't worry about your tank, you are flying one of the best subcap shield tank ships (if not THE best)


No subcap can beat marauders on tank nowadays.

Sorry, wasn't specific:
One of THE best non- maurauder subcap shield tank


Also I'm not sure about a Rattlesnake since I don't fly one but if you're putting an uber tank on a Golem for level 4's you're fitting it wrong
Chainsaw Plankton
FaDoyToy
#47 - 2014-01-19 16:27:40 UTC
Tarsas Phage wrote:
Leigh Akiga wrote:
As thread title suggests- I am curious what the current L4 king is? Probably in Caldari space/The Forge/Motsu and SOE area.


For what it's worth, Motsu is a ghost town now compared to 2 years ago. Agent rewards being pegged to the security status of the agent's system dropped the 0.9 system of Motsu off the map for Caldari Navy missions. Most people then migrated to Umokka or Arvasaras, which are both 0.5, and thus you get the maximum LP and ISK payout for a highsec agent.


agent rewards have been pegged to sec status for far longer than 2 years. I guess it just took some people a LONG time to figure that out.

@ChainsawPlankto on twitter

IIshira
School of Applied Knowledge
Caldari State
#48 - 2014-01-19 16:36:14 UTC
dexington wrote:
Kiandoshia wrote:
Goldiiee wrote:
Madmansreturn wrote:
If ISK doesnt play a role. A well fitted Machariel.

Agreed,

I haven't found anything that does mission as fast, or with as little adjustment needed for each mission as my Auto-cannon Mach. with 1400dps, it never takes more than a minute to remove all frigs from a mission and start on the cruisers. With up to 2000m/s mobility I am always right where I need to be. Add to all that a full range of damage types. I can't imagine gimping myself into using anything else.

And for the occasional Gurista or Sansha mission I use an Arty Mach with 1000dps out to 130km.

And it is easy enough to tank up to 1400dps or more; or the smart move is to use a speed tank and never turn the shield tank on at all.


1400dps, how exactly?


4 gyros, T2 rig and 2 +5% damage implants does give 1400 dps in eft, projected dps is going to be less with the 4km optimal range. The same is true for the 1K arti fit, it has 20 km optimal, and you can't pick damage types with any of the fits.


+5 Garde II's I'm guessing
Goldiiee
Bureau of Astronomical Anomalies
#49 - 2014-01-19 16:55:46 UTC  |  Edited by: Goldiiee
IIshira wrote:
+5 Garde II's I'm guessing


[Machariel, Missions]

7x 800mm Repeating Cannon II (Hail L)
Automated Targeting Unit I

Pithum A-Type Adaptive Invulnerability Field
Pith A-Type Shield Boost Amplifier
Gist A-Type X-Large Shield Booster
Gist X-Type 100MN Microwarpdrive
Federation Navy Tracking Computer (Optimal Range Script)

4x Republic Fleet Gyrostabilizer
2x Republic Fleet Tracking Enhancer
Damage Control II

Large Anti-EM Screen Reinforcer II
Large Anti-Thermal Screen Reinforcer II
Large Core Defense Field Extender II

4x Garde II
5x Warrior II

[Statistics - Goldiiee]

Effective HP: 108,145 (Eve: 93,472)
Tank Ability: 1,485.47 DPS
Capacitor (Lasts 2m 43s)
Volley Damage: 4,594.55
DPS: 1,434.72 With 5x warriors
DPS: 1,597.21 With 4x Guards
DPS: 1,800.79 With Heat and 4x Guards

[Implants - Mission Clone]

Slot 6: Inherent Implants 'Squire' Engineering EG-606
Slot 7: Eifyr and Co. 'Gunslinger' Motion Prediction MR-706
Slot 9: Eifyr and Co. 'Gunslinger' Surgical Strike SS-906
Slot 10: Eifyr and Co. 'Gunslinger' Large Projectile Turret LP-1006

There, I made it easy for the trolls.

Edit: Oops forgot a rig. added and fixed.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Saracen Blade
The Scope
Gallente Federation
#50 - 2014-01-19 18:39:43 UTC  |  Edited by: Saracen Blade
MJD Sentry Domi:

3 x T2 Drone link Augmentor
Centum C-Type RR
T2 Tractor
Gattling Pulse Laser (aggro gun)

MJD/MWD (swap out when appropriate)
F-90 Positional sensor subroutine/both scripts
3 xT2 Omnidirectional Tracking Links

T2 LAR
2 x C-Type Adaptive Platings/mission specifics, doesn't matter tbh
4 x T2 Drone Damage Amp

3 x Large Drone Scope Chip

gives Gardes 101km + 12km 800dps/3200 alpha
gives Bouncers more optimal than you can target, 700dps/2800 alpha

Warp in, mjd out, drop gardes, kill frigs-cruiser-bc-bs....easy

probably the cheapest and one of the most effective sub marauder pve ships ive ever used.
dexington
Caldari Provisions
Caldari State
#51 - 2014-01-19 19:51:59 UTC
The sentry domi is a good mission boat, but it now where close to being the "king" of level 4 missions.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

IIshira
School of Applied Knowledge
Caldari State
#52 - 2014-01-19 20:14:01 UTC  |  Edited by: IIshira
Goldiiee wrote:
IIshira wrote:
+5 Garde II's I'm guessing


[Machariel, Missions]

7x 800mm Repeating Cannon II (Hail L)
Automated Targeting Unit I

Pithum A-Type Adaptive Invulnerability Field
Pith A-Type Shield Boost Amplifier
Gist A-Type X-Large Shield Booster
Gist X-Type 100MN Microwarpdrive
Federation Navy Tracking Computer (Optimal Range Script)

4x Republic Fleet Gyrostabilizer
2x Republic Fleet Tracking Enhancer
Damage Control II

Large Anti-EM Screen Reinforcer II
Large Anti-Thermal Screen Reinforcer II
Large Core Defense Field Extender II

4x Garde II
5x Warrior II

[Statistics - Goldiiee]

Effective HP: 108,145 (Eve: 93,472)
Tank Ability: 1,485.47 DPS
Capacitor (Lasts 2m 43s)
Volley Damage: 4,594.55
DPS: 1,434.72 With 5x warriors
DPS: 1,597.21 With 4x Guards
DPS: 1,800.79 With Heat and 4x Guards

[Implants - Mission Clone]

Slot 6: Inherent Implants 'Squire' Engineering EG-606
Slot 7: Eifyr and Co. 'Gunslinger' Motion Prediction MR-706
Slot 9: Eifyr and Co. 'Gunslinger' Surgical Strike SS-906
Slot 10: Eifyr and Co. 'Gunslinger' Large Projectile Turret LP-1006

There, I made it easy for the trolls.

Edit: Oops forgot a rig. added and fixed.


Very nice fit... I'm guessing about 4 bil?... I sure hope you're smart enough to be posting on a forum alt and not your mission pilot Big smile

How do the sentry drones work with having to burn in range of targets? Do the rats ignore them due to your putting out so much DPS with your guns?

Why the EG-606? It's not needed according to EFT unless I did something wrong
Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#53 - 2014-01-19 20:21:43 UTC  |  Edited by: Jeanne-Luise Argenau
tbh there is no real king of the hill anymore.

Rattle was mentioned before good boat.
all Marauders are good l4 boats.
Machariel is also a good l4 boat because of projectile and speed.
Dominix is the best budget boat.
Raven Navy great mission boat for range application and with rigors and flares also at damage on smaller targets.
Typhoon same category as raven navy (not sure about damage).
Tengu is seen by many ppl as mission blitzer (never tried so not sure).

Ships i dont like for missions.
Hyperion, Tempest, Scorpion, Scorpion Navy (i prefer the Raven Navy Application boni, but might change), Armageddon.
Goldiiee
Bureau of Astronomical Anomalies
#54 - 2014-01-21 05:12:06 UTC  |  Edited by: Goldiiee
IIshira wrote:


Very nice fit... I'm guessing about 4 bil?... I sure hope you're smart enough to be posting on a forum alt and not your mission pilot Big smile

How do the sentry drones work with having to burn in range of targets? Do the rats ignore them due to your putting out so much DPS with your guns?

Why the EG-606? It's not needed according to EFT unless I did something wrong

Yeah around 4 bil, and another 3.7bil? I think for implants.

I take extreme precautions, never just sit at the warp in, always fly in a fleet with an OGB and a cloaked Tackle/Buffer cruiser in system or in the last room, only drop a MTU (and BM) when I leave the room, and only fly in systems I know away from the gank magnet hubs.

For some missions, Blockade, Gone Berserk, Pirate Invasion and few others I can't remember off the top of my head I drop sentries to add to the overall dps as long as everything is approaching and outside the sentries optimal (different sentries depending on mission).

I have never noticed if the rats ignore my sentries, but missions like Vengeance, and Buzz Kill (Frig and Cruiser heavy) take me 10 to 15 minutes (Landing on gate to warp out). And the light drones only get launched if I screw up and miss a frig on approach (hardly ever happens) with the guns.

The EG-606 allows me to switch to artillery, without changing anything but the guns, a targeting range scripted Sebo, and a T1 auto-targeter for the two extra locks. And then I am dropping 15k volleys out past 130km; 7 solo guns one shot frigs, 2 gun groups (4 and 3) popping two cruisers at a time, and usually 2 groups and another cycle from one group Pop most BS's. Anything that gets inside 50 km I let the sentries clean up and keep shooting heavy stuff.

I also use the exact same rig & implant setup to FC/Run Incursions, so I am never in a predictable time and place to be used as a gank-bank payday.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Nicolai Xperte
Aliastra
Gallente Federation
#55 - 2014-01-21 06:45:02 UTC
For me Pre-Rubicon my Omni-Tank CNR was my goto missioner until Rubicon and the Bastion Module now my 1k+ dps Beam Pally.

I don't always bring out my Absolution.

But when I do it makes the Blue's rage, lol.

IIshira
School of Applied Knowledge
Caldari State
#56 - 2014-01-21 10:09:38 UTC
Nicolai Xperte wrote:
For me Pre-Rubicon my Omni-Tank CNR was my goto missioner until Rubicon and the Bastion Module now my 1k+ dps Beam Pally.


The CNR is still nice but if you're fighting Sansha or Blood Raiders a tach paladin is pretty awesome.
Noxisia Arkana
Deadspace Knights
#57 - 2014-01-21 14:21:29 UTC  |  Edited by: Noxisia Arkana
Gimme more Cynos wrote:
Ivan St wrote:

Rattlesnake
Use cruise missiles and sentries, keep your distance and you'll be fine. Don't worry about your tank, you are flying one of the best subcap shield tank ships (if not THE best)


No subcap can beat marauders on tank nowadays.


Passive the rattle can beat a marauder, active I believe you are 100% correct.


Goldiiee wrote:
Yeah around 4 bil, and another 3.7bil? I think for implants.

I take extreme precautions, never just sit at the warp in, always fly in a fleet with an OGB and a cloaked Tackle/Buffer cruiser in system or in the last room, only drop a MTU (and BM) when I leave the room, and only fly in systems I know away from the gank magnet hubs..


Are you crazy? Just keep d-scan up and watch for combat probes. Keeping another account logged in to save you is rediculous.

IF you are at a huge mission hub ESPECIALLY SOE, yes, you may get ganked. Otherwise it looks like your jumping at shadows.
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#58 - 2014-01-21 14:25:41 UTC
For overall flexibility I would have to go with the Vargur. However the Golem, Mach, and Rattler are certainly contenders.
Goldiiee
Bureau of Astronomical Anomalies
#59 - 2014-01-21 14:55:17 UTC
Noxisia Arkana wrote:

Goldiiee wrote:
Yeah around 4 bil, and another 3.7bil? I think for implants.

I take extreme precautions, never just sit at the warp in, always fly in a fleet with an OGB and a cloaked Tackle/Buffer cruiser in system or in the last room, only drop a MTU (and BM) when I leave the room, and only fly in systems I know away from the gank magnet hubs..


Are you crazy? Just keep d-scan up and watch for combat probes. Keeping another account logged in to save you is rediculous.

IF you are at a huge mission hub ESPECIALLY SOE, yes, you may get ganked. Otherwise it looks like your jumping at shadows.

I have been doing this for 4 years now, I don't jump at shadows, I don't fly what I can't afford to lose and I have never lost a ship to a Gank.

Anyone doing SOE LP, is asking to get ganked. Much easier and safer to make 1 million Concord LP in a week and use the LP exchange.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Lloyd Roses
Artificial Memories
#60 - 2014-01-21 15:22:48 UTC
I'd say King strongly depends... 8/10 times it's gonna be a marauder with a oneslot-tank and 14 Tracking Computers, the rest is either a machariel or a tengu/navy raven. Sort of missions influence the top choice significanty, as paladins hands down dominate the amarr-region and so on.