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Smartbomb more options to Kinetic, Explo and Thermal

First post
Author
Red-Black-Frog
Tony Stark SA
#1 - 2014-01-19 12:26:09 UTC
Hello

For T2 Smartbomb type all type of DMG is this same, but from Faction&Storyline only Large EMP have effect radius 7500m and more DMG to other types of DMG.
For Kinetic, Explo, Thermal max range is 6250/6500m and DMG 313-328
Is the new patch, you can add new Smartbomb is Kinetic, Explo, Thermal which have a range of 7500 and 375 DMG? as it now is for the EMP?

Sorry for my English

o7
Sakaron Hefdover
Perkone
Caldari State
#2 - 2014-01-19 13:14:25 UTC
So you want a Smart bomb that has multiple types of damage right?

Like EM, Thermal and Explosive damage types in the same Module?
Kosetzu
The Black Crow Bandits
Northern Coalition.
#3 - 2014-01-19 13:50:07 UTC
Think he's just saying that the damage on the different smartbombs doesn't match properly, nor the range?
Red-Black-Frog
Tony Stark SA
#4 - 2014-01-19 14:47:10 UTC
no multiple types of damage, one smartbomp = one type of dmg, this is ok
But only large EMP smartbomb have range 7500m and DMG 375 ( Faction&Storyline smartbomb ) anothet type smartbomp have max range 6250/6500m and only 313-328 DMG

I want add new Large smartbomb ( Faction&Storyline ) have range 7500m and 375dmg, to kinetic, another to thermal, and another smartbomb for explo
LUMINOUS SPIRIT
Caldari Provisions
Caldari State
#5 - 2014-01-19 14:50:03 UTC
yeah, they should have navy bombs of all varieties, not just amarr.

+1
IIshira
School of Applied Knowledge
Caldari State
#6 - 2014-01-19 15:04:49 UTC
LUMINOUS SPIRIT wrote:
yeah, they should have navy bombs of all varieties, not just amarr.

+1


Maybe make smartbombs use ammo so you can select the damage type?

Also how about renaming them? Someone please tell me what part of a smartbomb is "smart".
Batelle
Federal Navy Academy
#7 - 2014-01-20 03:45:06 UTC
IIshira wrote:
LUMINOUS SPIRIT wrote:
yeah, they should have navy bombs of all varieties, not just amarr.

+1


Maybe make smartbombs use ammo so you can select the damage type?

Also how about renaming them? Someone please tell me what part of a smartbomb is "smart".



I asked this once. The smart part is the smart that blows up everything around you without hurting your ship.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Leafar Nightfall
Silent Owls
#8 - 2014-01-20 13:25:11 UTC
I've created a thread about smartbombs rebalancing in the F&I forum a week ago. The subject was not damage types specifically, but I think anyone interested in smartbombs could take a look. Of course, feel free to add different features to the thread :

https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=311630
Malcanis
Vanishing Point.
The Initiative.
#9 - 2014-01-20 13:34:59 UTC
IIshira wrote:
LUMINOUS SPIRIT wrote:
yeah, they should have navy bombs of all varieties, not just amarr.

+1


Maybe make smartbombs use ammo so you can select the damage type?

Also how about renaming them? Someone please tell me what part of a smartbomb is "smart".


The part that kills the chumps and their pods, but leaves the delicious loot intact.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Sephira Galamore
Inner Beard Society
Kvitravn.
#10 - 2014-01-20 14:43:53 UTC
Malcanis wrote:
IIshira wrote:
LUMINOUS SPIRIT wrote:
yeah, they should have navy bombs of all varieties, not just amarr.

+1


Maybe make smartbombs use ammo so you can select the damage type?

Also how about renaming them? Someone please tell me what part of a smartbomb is "smart".


The part that kills the chumps and their pods, but leaves the delicious loot intact.

TIL!