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Avoiding pirates/muggers while running agent combat missions, in low sec

Author
Jonathan Storm
The Scope
Gallente Federation
#1 - 2014-01-16 17:25:33 UTC
So I am back into this game after being gone a long time and see this shiny new sister of EVE ship I want. So I look up a level 2 security agent to start the grind to get the required security and LP. My very first mission sends me to a 0.4 system and I get ganked by a mugger. Of course he waits until I am swarmed by rouge drones, and then web, warp scramble, and vampire me. I wasn’t ready for it at all, my ship wasn’t rigged to fight a player, I have no PVP skill, and the worse offense I wasn’t paying enough attention as I was running cargo with my alt. I suck and I understand that. What I want to know is how do I fly to avoid these people. I am thinking of bare bones cruiser with a cloak, at least for level 2s. But by level 3 and 4 I will have to break out my battlecruiser and battleship and that is an expensive risk, even with basic modules. I am thinking it is not even remotely worth it to run security agent missions in low sec space. Especially because I think I will need to run about 100 missions to get the shiny cruiser. Yea I could probably by one, but I like shooting computer generated targets.

The most interesting thing of the whole affair, while I am getting beat up and fighting back COMPLETELY ineffectually a second pirate shows up. Sees what is happening and decides to leave, seems like he could have waited till I died then jumped the 1st pirate.

The only part of this encounter I didn’t mess up was I aligned to gate, and pressed the warp button like my implants depended on it, and so I did get away with my capsule as soon as my ship exploded.
Degnar Oskold
Moira.
#2 - 2014-01-16 17:57:44 UTC  |  Edited by: Degnar Oskold
Jonathan Storm wrote:
So I am back into this game after being gone a long time and see this shiny new sister of EVE ship I want. So I look up a level 2 security agent to start the grind to get the required security and LP. My very first mission sends me to a 0.4 system and I get ganked by a mugger. Of course he waits until I am swarmed by rouge drones, and then web, warp scramble, and vampire me. I wasn’t ready for it at all, my ship wasn’t rigged to fight a player, I have no PVP skill, and the worse offense I wasn’t paying enough attention as I was running cargo with my alt. I suck and I understand that. What I want to know is how do I fly to avoid these people. I am thinking of bare bones cruiser with a cloak, at least for level 2s. But by level 3 and 4 I will have to break out my battlecruiser and battleship and that is an expensive risk, even with basic modules. I am thinking it is not even remotely worth it to run security agent missions in low sec space. Especially because I think I will need to run about 100 missions to get the shiny cruiser. Yea I could probably by one, but I like shooting computer generated targets.

The most interesting thing of the whole affair, while I am getting beat up and fighting back COMPLETELY ineffectually a second pirate shows up. Sees what is happening and decides to leave, seems like he could have waited till I died then jumped the 1st pirate.

The only part of this encounter I didn’t mess up was I aligned to gate, and pressed the warp button like my implants depended on it, and so I did get away with my capsule as soon as my ship exploded.



It takes 12-15 missions to get the Stratios by using Level 4 SOE agents in Lowsec. Lowsec agents pay more LP.

Bear in mind that those of us who run the missions there watchout for other mission runners and kill them because you are going to be our market competition when selling the SOE ships.

The missions are doable in lowsec by using ships that travel cloaked (or at least which use the cloak & MWD trick). You also need to use your d-scan religiously every few seconds to make sure that no one has combat scanner probes deployed to find you - don't forget to set your overview to show these.

But like I said... watch out. Those of us who run the missions in Lowsec to get these ships do not want others around. We know that while we run the missions we are prey for gankers, so we are careful and watch d-scan.

We are generally also experienced PVP-ers and have PVP fit and scanning ships nearby. If we find your mission we will try and kill you. And if we find your mission but you saw us and left, we will cloak up inside your mission and wait for you to come back so that we can kill you.

==========================

If you insist on running high level missions in Lowsec, I should warn that I think that Battleships are too unwieldy and take too long to align and warp out. You should use T3 strategic cruisers or T2 heavy assault cruisers. Battleships will draw pirates like blood in the water.
Jonathan Storm
The Scope
Gallente Federation
#3 - 2014-01-16 19:22:05 UTC  |  Edited by: Jonathan Storm
What you suggest is basically avoidance is nearly impossible. To succeed you need to be ready to PVP at anypoint and have a tec 2 or 3 cruiser which by my estimation requires 500 mil or 1 bil respectively to buy and outfit for pvp, not to mention 20+ mil skill points. And success is still complicated because other mission runners will shoot you because your competition. So for player like myself who play this game casually shouldn’t go low sec mission run, and newbe just starting the game shouldn't even pretend to run lowsec missions.
Kahega Amielden
Rifterlings
#4 - 2014-01-16 19:43:45 UTC
Jonathan Storm wrote:
What you suggest is basically avoidance is nearly impossible. To succeed you need to be ready to PVP at anypoint and have a tec 2 or 3 cruiser which by my estimation requires 500 mil or 1 bil respectively to buy and outfit for pvp, not to mention 20+ mil skill points. And success is still complicated because other mission runners will shoot you because your competition. So for player like myself who play this game casually shouldn’t go low sec mission run, and newbe just starting the game shouldn't even pretend to run lowsec missions.


That's not what he suggested at all.

He was warning you about the landscape and the kind of things you need to watch out for, all of which are true. They are also all things that can be circumvented with intelligent play on your own side, and doesn't involve an excess of skillpoints or money.

He suggested a "tech 2 or 3 cruiser". A properly-fit t2 cruiser is not going to cost you any more than a properly-fit t1 battleship.
Paranoid Loyd
#5 - 2014-01-16 19:50:09 UTC  |  Edited by: Paranoid Loyd
Kahega Amielden wrote:
They are also all things that can be circumvented with intelligent play on your own side, and doesn't involve an excess of skillpoints or money.


Re-quoted for emphasis.

Also,

You need to find people who do what you want to do and learn from them. Getting blown up by the other mission runners is probably a good way to find them.

Remember, loss is acceptable in this game as long as you learn something from each loss, one may even consider loss profitable in the long run if friends are made and knowledge is gained as a result.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Vol Arm'OOO
Central Co-Prosperity Union
#6 - 2014-01-16 20:16:23 UTC  |  Edited by: Vol Arm'OOO
Jonathan Storm wrote:
What you suggest is basically avoidance is nearly impossible. To succeed you need to be ready to PVP at anypoint and have a tec 2 or 3 cruiser which by my estimation requires 500 mil or 1 bil respectively to buy and outfit for pvp, not to mention 20+ mil skill points. And success is still complicated because other mission runners will shoot you because your competition. So for player like myself who play this game casually shouldn’t go low sec mission run, and newbe just starting the game shouldn't even pretend to run lowsec missions.


Honestly most of lowsec is empty or close to being empty. It is generally safe to mission or rat in lowsec if you are careful. That being said, if you pick one of the popular places you are going to run into folk. SOE missions are the flavor of the month, so if you try to do them in lowsec you are going to be going up against significant competition. If you are in a mission ship ratting, you need to spam your dscan looking for probes and when you see them safeup and cloak or dock. If you are running cargo missions - then you need to learn the warp/cloak trick. For a newer player wanting to try lowsec, I would recommend that you find a system that is comparatively empty, scout it out, and try to make friends with any locals.

Edit - when you see folk in a system you should look at them; see who they are; check their sec status and if they are related to others in the system; maybe even look at their kb. While not being foolproof, such background checks will give you an idea of who you need to be wary of.

I don't play, I just fourm warrior.

Degnar Oskold
Moira.
#7 - 2014-01-16 20:37:43 UTC  |  Edited by: Degnar Oskold
Jonathan Storm wrote:
What you suggest is basically avoidance is nearly impossible. To succeed you need to be ready to PVP at anypoint and have a tec 2 or 3 cruiser which by my estimation requires 500 mil or 1 bil respectively to buy and outfit for pvp, not to mention 20+ mil skill points. And success is still complicated because other mission runners will shoot you because your competition. So for player like myself who play this game casually shouldn’t go low sec mission run, and newbe just starting the game shouldn't even pretend to run lowsec missions.


The goal is to not be fit ready to PVP - the goal is to be ready to run from PVP. While you are in a mission the only way for somebody to find you is with probes, and if you see those you immediately dock up.

If you don't dock up immediately when the probes are launched, then even if you warp away you risk them watching your mission with a cloaky ship and watching you go in and then ganking you.



The ISK investment you mention is wrong. I do missions in a tech 2 cruiser worth a little over 215 mill, which is only slightly more than a mission fit battleship, 3 times more than a mission fit battlecruiser, and a hell of a lot more survivable (from a viewpoint of avoiding PVP) than either.

Not to mention that the ship is only 1 quick refit away from being a PVP beast for when I find others running mission who are not friendly militia.....



I'm not going to sugar coat it - running level 4 missions safely in lowsec does require a high skillpoint investment. HOWEVER, what you should be able to do is safely do lowsec level 3 missions in an Assault Frigate. You may still get caught at gates if unlucky enough, but you should be able to easily run virtually all level 3 missions. You will still need to be careful and watch your d-scan for probes.
Thomas Builder
Center for Advanced Studies
Gallente Federation
#8 - 2014-01-16 20:38:55 UTC
Vol Arm'OOO wrote:
Edit - when you see folk in a system you should look at them; see who they are; check their sec status and if they are related to others in the system; maybe even look at their kb. While not being foolproof, such background checks will give you an idea of who you need to be wary of.
I'd disagree, as this can easily lead to a false sense of security.
I used to do this, but since I got attacked by someone with a 4.8 security status I prefer to be paranoid and consider anyone dangerous.
Kahega Amielden
Rifterlings
#9 - 2014-01-16 20:53:14 UTC
Quote:
I'm not going to sugar coat it - running level 4 missions safely in lowsec does require a high skillpoint investment. HOWEVER, what you should be able to do is safely do lowsec level 3 missions in an Assault Frigate. You may still get caught at gates if unlucky enough, but you should be able to easily run virtually all level 3 missions. You will still need to be careful and watch your d-scan for probes.

How does it require a high skillpoint investment? Even if you don't use a battleship (which you could use, it's just a bit riskier and requires more care), the only stuff you need is:

-A t2 cruiser capable of running the missions
-A t2 cloak/MWD in your cargo hold.
-A mobile depot.
BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#10 - 2014-01-16 21:15:28 UTC
Kahega Amielden wrote:
Quote:
I'm not going to sugar coat it - running level 4 missions safely in lowsec does require a high skillpoint investment. HOWEVER, what you should be able to do is safely do lowsec level 3 missions in an Assault Frigate. You may still get caught at gates if unlucky enough, but you should be able to easily run virtually all level 3 missions. You will still need to be careful and watch your d-scan for probes.

How does it require a high skillpoint investment? Even if you don't use a battleship (which you could use, it's just a bit riskier and requires more care), the only stuff you need is:

-A t2 cruiser capable of running the missions
-A t2 cloak/MWD in your cargo hold.
-A mobile depot.

Hac's are a significant sp investment compared to the three days to train t1 battleships. Throw on the higher core skills required to make them effective, and its a pretty large difference.

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Kahega Amielden
Rifterlings
#11 - 2014-01-16 21:23:41 UTC
Quote:
Hac's are a significant sp investment compared to the three days to train t1 battleships. Throw on the higher core skills required to make them effective, and its a pretty large difference.


HACs are less reliant on drone skills than battleships (unless it's a drone ship, in which case that's all you need anyway weapon-wise)

The Heavy Assault Ship skill takes less time to train than any racial battleship

Medium weapons naturally require less time to train than large weapons.

voetius
Grundrisse
#12 - 2014-01-16 21:40:45 UTC

While I wouldn't want to discourage the OP from living in low sec you don't need to to get Sisters standing / LP. So if you can't find a quiet-ish place perhaps due to the TZ you play in or whatever you could just run Sisters missions in high sec. The Agent Finder is pretty useful and even if you can't find a decent high sec agent you can just do Gallente missions and use the derived standings to get access to Sisters agents that way.

You can also do the Sisters Epic Arc, if you haven't already done so, and select Gallente at the end to make use of the derived standings boost.
Etria Issen
Imperial Varista
#13 - 2014-01-16 22:07:23 UTC
voetius wrote:

While I wouldn't want to discourage the OP from living in low sec you don't need to to get Sisters standing / LP. So if you can't find a quiet-ish place perhaps due to the TZ you play in or whatever you could just run Sisters missions in high sec. The Agent Finder is pretty useful and even if you can't find a decent high sec agent you can just do Gallente missions and use the derived standings to get access to Sisters agents that way.

You can also do the Sisters Epic Arc, if you haven't already done so, and select Gallente at the end to make use of the derived standings boost.


OP is doing SOE because they want the ship SOE gives.

The first detailed post is saying the reason he's running into a problem is, others are farming SOE to sell the ships. They assume everyone else doing SOE missions is also doing this - thus they kill him because they view him as a competition.

Of course, he's actually just doing the missions to USE the ship, but they don't know that.
Sabriz Adoudel
Move along there is nothing here
#14 - 2014-01-16 22:12:50 UTC
Kahega Amielden wrote:
Quote:
Hac's are a significant sp investment compared to the three days to train t1 battleships. Throw on the higher core skills required to make them effective, and its a pretty large difference.


HACs are less reliant on drone skills than battleships (unless it's a drone ship, in which case that's all you need anyway weapon-wise)

The Heavy Assault Ship skill takes less time to train than any racial battleship

Medium weapons naturally require less time to train than large weapons.




Factually on HAC vs BS training time .

As this is New Citizens Q&A, I'll assume the OP didn't inject the HAC skill when its skill reqs were lower.

HAC skill requires Advanced Weapons Upgrades 5. While that is a great skill to have inside the first 15-18 months of your career, it is a very, very long train and most 3-6 month old characters get by with AWU at 3 or 4.

For a Deimos to be effective, you need the following:

- Tech 2 medium blasters or rails (~20 days) or both (~22 days)
- Gallente Cruiser 5 (~25 days)
- Core skills (15 days to a decent level)
- AWU 5 (30 days including WU5)
- Tech 2 active armor tank (7 days)
- HAC skill to 4 (6 days)
- Prop mods (not much skilling)

A BS, on the other hand, requires Racial Battleship 4, core skills, meta 4 armor tank and Drones 5/Drone Interfacing 3 to deal with frigates.

End aside.




Now all that said, a missioning BS is a sitting duck in lowsec. I would advise the OP to fly those missions in a tech 1 cruiser, fitted with tech 2 modules (good value named modules for things where t2 is a long train, like guns, where you might use meta 4 guns). T1 cruisers at medium skills can complete L3 missions in good time, and with good skills you can blitz them. If you lose a ship here and there, who cares?

If you fly in a Vexor it is possible to be surprisingly effective at PVP while in a 'missioning' fit. A two-module active armor tank (EANMII + Medium Armor Repairer II), three Drone Damage Amplifier IIs (or 2 and a Magstab, check in EFT which is better) with two webs and a warp scrambler can do ridiculous damage up close.



Thomas Builder wrote:
Vol Arm'OOO wrote:
Edit - when you see folk in a system you should look at them; see who they are; check their sec status and if they are related to others in the system; maybe even look at their kb. While not being foolproof, such background checks will give you an idea of who you need to be wary of.
I'd disagree, as this can easily lead to a false sense of security.
I used to do this, but since I got attacked by someone with a 4.8 security status I prefer to be paranoid and consider anyone dangerous.


As someone that usually keeps my security status positive (it isn't right now) I can say - please do trust us positive sec status people. We are indeed harmless and... is that a knife in your back, or are you just happy to see me?

I support the New Order and CODE. alliance. www.minerbumping.com

Sabriz Adoudel
Move along there is nothing here
#15 - 2014-01-16 22:14:51 UTC
And finally OP - if you want to learn how to safely mission in lowsec, what you should do is spend three days hunting and killing lowsec mission runners. I got a lot better at defensive D-Scanning after using D-Scan to hunt prey in lowsec for a while.

If you want to practice in a safer environment, scan down mission runners in highsec, warp to them, bump them, then warp off. But you want to get to the point of doing it in low soon.

I support the New Order and CODE. alliance. www.minerbumping.com

Paul Otichoda
Perkone
Caldari State
#16 - 2014-01-16 22:23:53 UTC
Jonathan Storm wrote:
What you suggest is basically avoidance is nearly impossible. To succeed you need to be ready to PVP at anypoint and have a tec 2 or 3 cruiser which by my estimation requires 500 mil or 1 bil respectively to buy and outfit for pvp, not to mention 20+ mil skill points. And success is still complicated because other mission runners will shoot you because your competition. So for player like myself who play this game casually shouldn’t go low sec mission run, and newbe just starting the game shouldn't even pretend to run lowsec missions.


prices have come down a bit since you were last around I think but I still think the same logic applies

There is no point in running low sec mission as you're ship is going to be blown up at some point and you've just wasted ISK for no reward. Best go to high sec and do the missions there in safety. Sure it will take longer but you'll make ISK and if that's too boring you could always buy the ship on the market. probably cheaper than that battleship you would have lost I'd you'd tried to get the LP yourself in low.

http://themittani.com/features/go-curse-young-capsuleer

This guy said once that all new players should go out to the null sec and do the pirate story arcs. Yeah because the meta 0 badly fitted ships with basic skill are really going to survive the first bubble camp. Lets put every new player off the game right at the start.
Sabriz Adoudel
Move along there is nothing here
#17 - 2014-01-16 22:55:26 UTC
Paul Otichoda wrote:
Jonathan Storm wrote:
What you suggest is basically avoidance is nearly impossible. To succeed you need to be ready to PVP at anypoint and have a tec 2 or 3 cruiser which by my estimation requires 500 mil or 1 bil respectively to buy and outfit for pvp, not to mention 20+ mil skill points. And success is still complicated because other mission runners will shoot you because your competition. So for player like myself who play this game casually shouldn’t go low sec mission run, and newbe just starting the game shouldn't even pretend to run lowsec missions.


prices have come down a bit since you were last around I think but I still think the same logic applies

There is no point in running low sec mission as you're ship is going to be blown up at some point and you've just wasted ISK for no reward. Best go to high sec and do the missions there in safety. Sure it will take longer but you'll make ISK and if that's too boring you could always buy the ship on the market. probably cheaper than that battleship you would have lost I'd you'd tried to get the LP yourself in low.

http://themittani.com/features/go-curse-young-capsuleer

This guy said once that all new players should go out to the null sec and do the pirate story arcs. Yeah because the meta 0 badly fitted ships with basic skill are really going to survive the first bubble camp. Lets put every new player off the game right at the start.



Why grind missions in highsec when it will lead to you quitting the game in boredom soon? To put that into carebear, quitting the game in boredom is a major ISK waste.

Lowsec missions are actually fun, and you will learn serious player skills. Of course it's less ISK/hour than highsec - this is why highsec needs more mission ganking.

Also, that article you link recommends the use of an interceptor. Bubble camps are not very good at catching Interceptors, in case you've been under a rock for a while.

I support the New Order and CODE. alliance. www.minerbumping.com

Paul Otichoda
Perkone
Caldari State
#18 - 2014-01-16 23:05:06 UTC
Sabriz Adoudel wrote:
[quote=Paul Otichoda][quote=Jonathan Storm]
Also, that article you link recommends the use of an interceptor. Bubble camps are not very good at catching Interceptors, in case you've been under a rock for a while.


yeah and what about all the people who haven't got interceptors trained or new players starting out.

My point is new players cannot operate in that environment because their ships are sub-standard compared to the competition or they are locked out of the most useful tools. They will die. They will get angry and run out of money to replace their ships. They will quit.
Jonathan Storm
The Scope
Gallente Federation
#19 - 2014-01-16 23:29:52 UTC
Thank you for the various responses and I am in the stages of formulating a multi-step plan.

Figure out the use of the direction scan. I haven’t ever used it and have no idea how to use it correctly. So that needs to be fixed.

My PVP skills are nonexistent, except for running by gate campers, and so need to be improved. I have no interest in piracy so I think red vs blue would be a good way to start.

Up priority on cruiser 5 on my combat chr to get a heavy assault cruiser.

The SOE ship is currently the must have and therefore those agents overloaded and monitored by pirates, but I can up my faction in Gallente space and SOE at the same time to get higher level sister agents available for when I am ready.

Avoid with prejudice a few of you posters, potentially even leaving the region. JK but you are still shoot at sight.
Sabriz Adoudel
Move along there is nothing here
#20 - 2014-01-16 23:58:06 UTC
Jonathan Storm wrote:
Thank you for the various responses and I am in the stages of formulating a multi-step plan.

Figure out the use of the direction scan. I haven’t ever used it and have no idea how to use it correctly. So that needs to be fixed.

My PVP skills are nonexistent, except for running by gate campers, and so need to be improved. I have no interest in piracy so I think red vs blue would be a good way to start.

Up priority on cruiser 5 on my combat chr to get a heavy assault cruiser.

The SOE ship is currently the must have and therefore those agents overloaded and monitored by pirates, but I can up my faction in Gallente space and SOE at the same time to get higher level sister agents available for when I am ready.

Avoid with prejudice a few of you posters, potentially even leaving the region. JK but you are still shoot at sight.



On Piracy - even if it is not your intended medium or long term career, the player skills of a pirate overlap a lot with the player skills of someone running lowsec security missions. You will learn a lot more about dodging pirates if you know their tricks and are practiced with them, hence my suggestion to hunt down lowsec misison runners yourself. You may not win any fights (although you may), that is OK. (Or do it in highsec, but warp off after you get into warp scrambler range with a target lock)

On learning PVP - RVB will give you practice at medium gang PVP where both sides field cheap ships. Non-RVB PVP will be a bit different but RVB will be a reasonable start.

On the SOE ships - Remember, you can also buy these on the market if you really like them. If you are saving up a while for the ship, remember that losing it will HURT. And you will lose it :)

On me being shoot on sight - I wouldn't have it any other way.

I support the New Order and CODE. alliance. www.minerbumping.com

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