These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Science & Industry

 
  • Topic is locked indefinitely.
12Next page
 

CCP Industry Survey

First post
Author
Zifrian
The Frog Pond
Ribbit.
#1 - 2014-01-16 12:17:29 UTC
Just re-posting here if you didn't see it on the launcher. Here's your chance to provide direct feedback!

http://industry.questionpro.com/

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Dave Stark
#2 - 2014-01-16 12:37:25 UTC
they really need to put things where people actually visit, i.e. not the launcher.
Zifrian
The Frog Pond
Ribbit.
#3 - 2014-01-16 12:55:41 UTC
I know, it just barely caught my eye because I saw a noctis in the picture.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Dave Stark
#4 - 2014-01-16 13:05:16 UTC
Zifrian wrote:
I know, it just barely caught my eye because I saw a noctis in the picture.


i think the only time i've ever opened the launcher is against my will every time there's a patch to apply.
Snagletooth Johnson
Center for Advanced Studies
Gallente Federation
#5 - 2014-01-16 14:16:10 UTC  |  Edited by: Snagletooth Johnson
Dave Stark wrote:
Zifrian wrote:
I know, it just barely caught my eye because I saw a noctis in the picture.


i think the only time i've ever opened the launcher is against my will every time there's a patch to apply.

There's a repair tool in the folder that installs patches, I haven't touched the launcher in months

Oh, and hey should have added an "I don't know" to the part on assessing difficulty. How would I know if Capital ship or T3 production hard to understand, I don't do capitol ship/T3 production.
Sheeana Harb
Deep Core Mining Inc.
Caldari State
#6 - 2014-01-16 14:25:27 UTC
Although I've made peace with an idea that CCP won't touch POS code in any way, it still concerns me that starbases haven't been mentioned once in the survey.
Dave Stark
#7 - 2014-01-16 14:31:49 UTC
Snagletooth Johnson wrote:
Dave Stark wrote:
Zifrian wrote:
I know, it just barely caught my eye because I saw a noctis in the picture.


i think the only time i've ever opened the launcher is against my will every time there's a patch to apply.

There's a repair tool in the folder that installs patches, I haven't touched the launcher in months

Oh, and hey should have added an "I don't know" to the part on assessing difficulty. How would I know if Capital ship or T3 production hard to understand, I don't do capitol ship/T3 production.


there is? ah well, i usually just leave it patching while i make dinner when i get home from work.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#8 - 2014-01-16 14:32:36 UTC
Snagletooth Johnson wrote:


Oh, and hey should have added an "I don't know" to the part on assessing difficulty. How would I know if Capital ship or T3 production hard to understand, I don't do capitol ship/T3 production.



Just Google Reverse Engineering and read for about 60 seconds. Roll

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Dave Stark
#9 - 2014-01-16 14:32:37 UTC
Sheeana Harb wrote:
Although I've made peace with an idea that CCP won't touch POS code in any way, it still concerns me that starbases haven't been mentioned once in the survey.


or mining. that's still part of industry.
Zifrian
The Frog Pond
Ribbit.
#10 - 2014-01-16 15:17:06 UTC
Yeah, they mentioned refining but not mining....ok!

The survey seemed to focus on getting information about particular areas they are probably A - interested in changing, and B - have the team and resources available in those areas. I'm just glad they are making an effort.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Dave Stark
#11 - 2014-01-16 15:25:14 UTC
i'm still waiting for the second pass on mining barges. that's going to be hilarious.
Brock Nelson
#12 - 2014-01-16 16:06:58 UTC
I answered no on the first question and the survey ended, what am I doing wrong?

Signature removed, CCP Phantom

Sheeana Harb
Deep Core Mining Inc.
Caldari State
#13 - 2014-01-16 17:57:00 UTC
Zifrian wrote:
Yeah, they mentioned refining but not mining....ok!

The survey seemed to focus on getting information about particular areas they are probably A - interested in changing, and B - have the team and resources available in those areas. I'm just glad they are making an effort.


The theme of the survey (if there is such a thing) gave me an impression that CCP is exploring how to make players doing S&I more socially engaged (logically, since stats mentioned in latest CSM minutes showed socially engaged players are less likely to leave).
Zifrian
The Frog Pond
Ribbit.
#14 - 2014-01-16 17:59:24 UTC
Sheeana Harb wrote:
Zifrian wrote:
Yeah, they mentioned refining but not mining....ok!

The survey seemed to focus on getting information about particular areas they are probably A - interested in changing, and B - have the team and resources available in those areas. I'm just glad they are making an effort.


The theme of the survey (if there is such a thing) gave me an impression that CCP is exploring how to make players doing S&I more socially engaged (logically, since stats mentioned in latest CSM minutes showed socially engaged players are less likely to leave).

Yeah, that was surprising and nice to see. I have to admit, I do 90% of my S&I solo. Pretty sure most other people do to. It's easier that way it seems. Plus it doesn't cut into profits Twisted

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Gianath
Gallentian Legitimate Businessmen
#15 - 2014-01-16 18:39:25 UTC
Zifrian wrote:
Sheeana Harb wrote:
Zifrian wrote:
Yeah, they mentioned refining but not mining....ok!

The survey seemed to focus on getting information about particular areas they are probably A - interested in changing, and B - have the team and resources available in those areas. I'm just glad they are making an effort.


The theme of the survey (if there is such a thing) gave me an impression that CCP is exploring how to make players doing S&I more socially engaged (logically, since stats mentioned in latest CSM minutes showed socially engaged players are less likely to leave).

Yeah, that was surprising and nice to see. I have to admit, I do 90% of my S&I solo. Pretty sure most other people do to. It's easier that way it seems. Plus it doesn't cut into profits Twisted



I agree, it would make things interesting. But I think you will still see people focusing their one-man corps and alts across any new social interactions for S&I.

Let's face it, I don't want my gameplay fun and production chain profits to rely on whether or not somebody else on the internet felt like logging in 6 times today to restart jobs and redirect output to the next person in line.
Sheeana Harb
Deep Core Mining Inc.
Caldari State
#16 - 2014-01-16 18:53:05 UTC
Zifrian wrote:
Yeah, that was surprising and nice to see. I have to admit, I do 90% of my S&I solo. Pretty sure most other people do to. It's easier that way it seems. Plus it doesn't cut into profits Twisted


If we ignore market interactions, there are very few reasons to involve others (extra coordination, ect.). Ability to 'rent out' manufacturing or invention slots(not lines) would make all the difference.
Qalix
Long Jump.
#17 - 2014-01-16 19:11:31 UTC
Thanks for the repost!

I agree, they need to put this stuff where people can actually see it. When I'm on the launcher I'm moving quickly to get into the game. It's just a blurry picture to me.
Haffsol
#18 - 2014-01-16 19:38:50 UTC  |  Edited by: Haffsol
I hate when I feel that CCP wants to make my S&I experience more social. FFS there are tons of ways already to make S&I with other people _if I want_

Why don't they ask carebears if they'd prefer to rat with other people? lol

So what's the problem if I want to make it my own way? Not normal enough?

http://onebit.us/x/i/myzmFouKfy.png

As regards what's the very first issue they should fix, easy answer: the several UI in order to lower the number of clicks to do anything.
Batelle
Federal Navy Academy
#19 - 2014-01-16 20:07:16 UTC
I think the questions about the social experience is a good one. The fact that there are few in-game incentives to delegate or collaborate for most tasks is a major problem.

Here is what my answer was for "things you could change."

Quote:

THE INTERFACE HOLY ****
-I basically learned how to do invention and then immediately quit after a month because the experience of copying, inventing, and manufacturing was just awful.
-Setting up ANY kind of job takes 2-3 times more clicks than is necessary, and is also NEVER intuitive. In invention, most of the jobs will be IDENTICAL, so if i could go through the process once to create 10 jobs, that would be fantastic.
-For t2 manufacturing/invention, it would be awesome to be able to take BPCs with the same ME and PE and combine their licensed runs in a single BPC up to the maximum licensed runs per copy. This would allow fewer deliveries and installations for those manufacturers that don't need quick turnaround on their invested capital.

-PI is in a good state but DESPERATELY needs the ability to install schematics and route input/output for multiple reactors at once. This is literally the ONLY thing that needs changing, but it needs it BADLY.

-ME and Copy slot availability is a HUGE barrier for newer players or those that don't want to fly to syndicate. Scale ME and copy costs with availability similar to office rental.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

voetius
Grundrisse
#20 - 2014-01-16 21:49:38 UTC
Batelle wrote:
I think the questions about the social experience is a good one. The fact that there are few in-game incentives to delegate or collaborate for most tasks is a major problem.

Here is what my answer was for "things you could change."

Quote:

THE INTERFACE HOLY ****
-I basically learned how to do invention and then immediately quit after a month because the experience of copying, inventing, and manufacturing was just awful.
-Setting up ANY kind of job takes 2-3 times more clicks than is necessary, and is also NEVER intuitive. In invention, most of the jobs will be IDENTICAL, so if i could go through the process once to create 10 jobs, that would be fantastic.
-For t2 manufacturing/invention, it would be awesome to be able to take BPCs with the same ME and PE and combine their licensed runs in a single BPC up to the maximum licensed runs per copy. This would allow fewer deliveries and installations for those manufacturers that don't need quick turnaround on their invested capital.

-PI is in a good state but DESPERATELY needs the ability to install schematics and route input/output for multiple reactors at once. This is literally the ONLY thing that needs changing, but it needs it BADLY.

-ME and Copy slot availability is a HUGE barrier for newer players or those that don't want to fly to syndicate. Scale ME and copy costs with availability similar to office rental.



OP, thanks for the heads up. As someone relatively new to Manufacturing, POS jobs and Invention I have to agree with Batelle, so many unnecessary clicks required.
12Next page