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ENCOUNTER SURVEILLANCE SYSTEM - How it should work IMO

First post
Author
Bald Beauty
Doomheim
#1 - 2014-01-15 00:35:02 UTC
Credit to CCP for trying to come up with conflict drivers but the current suggested mechanics for the thing suck.

Three major flaws immediately spring to mind -

1) owners of a system only have one minute to try and stop somebody escaping with the loot.

2) the locals could just position a no skill alt at the ESS and take the money every time a neutral or hostile enters system

3) The reward for putting one up isn't worth it.


If I was going to bring in such a device I'd use it at the mechanism which a Corp taxes it's own members. Say the Corp sets a 15% tax rate - when a ESS is deployed the Corp or Alliance deploying the unit starts collecting the tax revenue. The amount goes up by 1% per day so in this example after 15 days the Corp will be getting it's full 15% Tax from it's members. Thus the basic income of the individual is no worse off and at Corp level it will soon get back to normal.

The incentive in deploying the device comes from interest payments. Once the ESS reaches 100% for every week the amount of isk is left in the pot the amount is 'invested' and increases by 2%. Obviously the longer you are able or willing to leave the pot the more your money 'investment' pays out.

The person who anchors the ESS gives it a password, which is automatically mail sent to the CEO and Directors of the Corp. Anybody else can break into the ESS and loot it by hacking into it, thus having to complete one of those mini-games like when doing relic sites which should last between 2-5 minutes dependent on luck and skills. Or you could even bring in a brand new skill 'Security Hacking' and a specific module needed. Once an attempted hack is started there is a warning signal to everybody in that system only. If somebody successfully hacks into the ESS it results in an instant isk transfer to his wallet and a drop of items known as 'interest money'. This 'interest money' created by these ESS units is issued in new forms of currency, Empire tokens of each race, depending upon which racial ESS is anchored in system.

At first you could just have these isk tokens redeemable in a specific Faction NPC bank as isk, but the mere existance of these faction tokens could potentially open up a whole new world of banking and exchange rates! You could have a whole expansion based upon trade in these currencies, new skills needed, making them usable to pay Sovereignty/Corp taxes in the specific Empire regions, perhaps needed to use when making LP transactions with NPC corps of each Empire etc.

You could also expand the idea into Low Sec and High Sec with some thought and perhaps tie it in with FW, for example

Anyway just my initial observations but as they are currently being talked about I can't see anybody ever deploying them.


trader joes Ichinumi
Doomheim
#2 - 2014-01-15 00:50:31 UTC
Honestly, your idea is pretty bad. Nothing to stop someone from logging on when nobody else is online and taking it.
Bald Beauty
Doomheim
#3 - 2014-01-15 01:01:48 UTC  |  Edited by: Bald Beauty
trader joes Ichinumi wrote:
Honestly, your idea is pretty bad. Nothing to stop someone from logging on when nobody else is online and taking it.


Fair comment. So that would be a major flaw. How about when you crack the code it starts a de-activation that takes an hour to unwind and also if anybody in Corp or Alliance can get to it can 'freeze' the account as it were for 24 hours till a director or CEO can reset? Of course resetting would take say 2 minutes, hopefully ending in some PvP as the people trying to rob it have to try and stop you?

You could just place them in major systems so they are easy to defend. Anyway I can see the motive behind the ESS and I just have the vision of a space bank robber trying to break into a corporate vault, hopefully ending in a shoot out! :)
James Amril-Kesh
Viziam
Amarr Empire
#4 - 2014-01-15 01:19:36 UTC
I think the ESS should work by not existing.

Enjoying the rain today? ;)

DNSBLACK
Dirt Nap Squad
#5 - 2014-01-15 01:25:03 UTC
the thing is a waste of time and dumb and the dev who thought it up needs to be retrained period
Bel Tika
Sebiestor Tribe
Minmatar Republic
#6 - 2014-01-15 01:25:05 UTC
got to agree with james on this one, this ESS seems like a waste of the limited dev time an resources that could have been spent on something else
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#7 - 2014-01-15 01:38:21 UTC
James Amril-Kesh wrote:
I think the ESS should work by not existing.


This.

Seems like one to the dumbest ideas in a game I have seen for a long time.

Maybe it will turn out alright after 1.1 is released, but currently on paper it just looks idiotic.
Arkady Romanov
Whole Squid
#8 - 2014-01-15 01:50:37 UTC
James Amril-Kesh wrote:
I think the ESS should work by not existing.


Not empty quoting.

Whole Squid: Get Inked.

Tauranon
Weeesearch
CAStabouts
#9 - 2014-01-15 01:55:38 UTC
James Amril-Kesh wrote:
I think the ESS should work by not existing.


This may become one of the most spacebook liked posts ever.

Anton Menges Saddat
Brutor Tribe
Minmatar Republic
#10 - 2014-01-15 02:02:35 UTC
DNSBLACK wrote:
the thing is a waste of time and dumb and the dev who thought it up needs to be retrained period

You're more generous than I am. I'd be suggesting they look for a new job.
stoicfaux
#11 - 2014-01-15 02:14:05 UTC
CCP is looking to introduce isk sinks in the form of consumables, e.g. deployables, and to gradually reduce isk faucets.

Think slowly boiling the frog in how they are introducing these ideas in small doses.

/tinfoil

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#12 - 2014-01-15 02:18:18 UTC  |  Edited by: Scipio Artelius
Anton Menges Saddat wrote:
You're more generous than I am. I'd be suggesting they look for a new job.


I'll look on the bright side and assume it was one of those 'CEO ideas' that chief executives sometimes have.

...Early one morning in Hilmar's office...

Hilmar: Hey guys I have this brilliant idea for a new deployable unit for Rubicon 1.1

Devs: Yes boss, what is it

Hilmar: Well it's a deployable bounty scimming system to encourage conflict in nullsec. I call it the ESS

Devs: Yes boss, that sounds like a great idea

...Later that day...

Dev 1: What the hell is this thing

Dev 2: Don't know, but the boss wants it and what he wants, he gets.

Dev 1: Ok, but the players won't like it. They'll see all the flaws in it immediately

Dev 2: Sure, just don't tell Hilmar that. We'll just tell him they love it.

Dev 1: Ok, sounds good.

...Later that day in Hilmar's Office

Dev 1: Here's the concept boss based on your description

Hilmar: Great job guys. I'll make sure you get a bonus in your pay. Now get it out there.
Theodoric Darkwind
The Scope
Gallente Federation
#13 - 2014-01-15 03:13:14 UTC
ESS is basically just a flat 20% nerf to ratting income.

You could make a boatload of isk just flying around in a speed fit inty (get align time under 1.9 seconds and they are untouchable) cleaning out ESS. With less than 60 seconds to catch and kill the ESS thief it will simply never happen.

If you are serious about this please remove all highsec incursions to counterbalance this.

You need to be incentivizing people to live in nullsec, NOT giving them more reasons to do all their isk making in highsec.

If you want to do some kind of ratting bonus module then have this module generate extra bonus isk on top of the normal bounty (maybe like 100% without, 115% with but the extra isk can be jacked).

Also remember that this module is incredibly prone to abuse, there WILL be alliances who put these in all their systems and taking the isk for themselves as an extra form of taxation (*cough* Goons *cough*), and in the current state of nullsec there is little to discourage the practice.
Alduin666 Shikkoken
Doomheim
#14 - 2014-01-15 03:15:45 UTC
Because putting this is the feedback thread was too hard right?

Even putting it in the F&I thread was too demanding for this forum alt.

Honor is a fools prize. [I]Glory is of no use to the dead.[/I]

Be a man! Post with your main! ~Vas'Avi Community Manager

Aiwha
School of Applied Knowledge
Caldari State
#15 - 2014-01-15 03:33:19 UTC
As a WH dweller, I fully support the new isk balloons that will become available as I randomly drop into NS.

Sanity is fun leaving the body.

Erufen Rito
Republic Military School
Minmatar Republic
#16 - 2014-01-15 03:33:53 UTC
James Amril-Kesh wrote:
I think the ESS should work by not existing.

I concur. Not that I care, since I don't live in K-Space anyway.

This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165

Thor Kerrigan
Guardians of Asceticism
#17 - 2014-01-15 04:08:24 UTC
The actual "nerf" for those too scared to use it is 5%.
James Amril-Kesh
Viziam
Amarr Empire
#18 - 2014-01-15 04:12:09 UTC
Thor Kerrigan wrote:
The actual "nerf" for those too scared to use it is 5%.

And the nerf for anyone who actually uses it or has it used against them is 20%.
But if they're smart they'll just destroy it, so basically it's the 5% plus the wasted time.

Enjoying the rain today? ;)

Thor Kerrigan
Guardians of Asceticism
#19 - 2014-01-15 04:18:43 UTC
James Amril-Kesh wrote:
Thor Kerrigan wrote:
The actual "nerf" for those too scared to use it is 5%.

And the nerf for anyone who actually uses it or has it used against them is 20%.
But if they're smart they'll just destroy it, so basically it's the 5% plus the wasted time.


Both scenarios generate stuff exploding.
James Amril-Kesh
Viziam
Amarr Empire
#20 - 2014-01-15 04:28:27 UTC
Thor Kerrigan wrote:
James Amril-Kesh wrote:
Thor Kerrigan wrote:
The actual "nerf" for those too scared to use it is 5%.

And the nerf for anyone who actually uses it or has it used against them is 20%.
But if they're smart they'll just destroy it, so basically it's the 5% plus the wasted time.


Both scenarios generate stuff exploding.

So what? Just because stuff explodes doesn't mean it's good for the game. AOE doomsdays made stuff explode.

Enjoying the rain today? ;)

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